Those with a 15+ hear the sound of feet on the road heading along it towards the fort. It seems like a small group of individuals on foot. Occasionally you hear the sound of armor or weapons clanging against each other.
Rollback Post to RevisionRollBack
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
(By small group, are we talking about 5 or more? Just checking as this could be an opportunity presenting itself...)
Arynn hushes the others down, "Quiet, I can hear people on the road. Those numbers, it could be an opportunity."He peers over to where they are. "If we take them out, we can disguise ourselves. Sometimes the easiest way to infiltrate is to get yourself an invite..."
Will wait for the other players to add their input. This is another risk/reward scenario, as if we botch up ambushing them they can alert the bandit camp.
"Ambush them, you think? I could probably manage that. A couple bolts through the legs... Then we take their place to get inside. Yeah. Everybody in?" Alan said to the group while getting to his feet.
Rollback Post to RevisionRollBack
Pit of Vipers: Watl Wiggins - Halfling Rogue(10) League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
At these words, Fargrim wakes from his polishing stupor. "What? Ambush who? Aren't we preppin' ta attack a fortress?" He looks at a nearby cup he's been drinking from, sniffs it suspiciously, and, apparently deciding it actually was water and he wasn't blackout drunk, takes a big swig of it.
This post has potentially manipulated dice roll results.
Avery watches the other make a bunch of noise as he heads off. She'll wait until all the others head off after him and the skitter off a few feet away from the group before trying to approach the same noise from a different direction.
As the sun begins to drop low and the beautiful colors of dusk begin to fill the sky you all are continuing to discuss how you will take this fort.
Please do a perception check.
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Perception: 17
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
Perception: 21
Perception: 11
Fargrim spends the evening fawning over his new axe, oblivious to everything else.
Perception: 25
Perception: 8
It's never a bad idea to learn something.
Legends: The Next Generation; DM
League of Improbable Adventurers: Many Stories (Teller) Storm Sorcerer LvL 3
Perception: 4
Those with a 15+ hear the sound of feet on the road heading along it towards the fort. It seems like a small group of individuals on foot. Occasionally you hear the sound of armor or weapons clanging against each other.
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
(By small group, are we talking about 5 or more? Just checking as this could be an opportunity presenting itself...)
Arynn hushes the others down, "Quiet, I can hear people on the road. Those numbers, it could be an opportunity." He peers over to where they are. "If we take them out, we can disguise ourselves. Sometimes the easiest way to infiltrate is to get yourself an invite..."
The exact number of the group you can't tell from the distance of the sound but you could guess it is between 3-10 from the sounds.
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Will wait for the other players to add their input. This is another risk/reward scenario, as if we botch up ambushing them they can alert the bandit camp.
"Ambush them, you think? I could probably manage that. A couple bolts through the legs... Then we take their place to get inside. Yeah. Everybody in?" Alan said to the group while getting to his feet.
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
At these words, Fargrim wakes from his polishing stupor. "What? Ambush who? Aren't we preppin' ta attack a fortress?" He looks at a nearby cup he's been drinking from, sniffs it suspiciously, and, apparently deciding it actually was water and he wasn't blackout drunk, takes a big swig of it.
OoC: Most of us have no idea what's going on.
Teller stops pawing at a nearby bug, "Say what? I'm in! What's going on?"
It's never a bad idea to learn something.
Legends: The Next Generation; DM
League of Improbable Adventurers: Many Stories (Teller) Storm Sorcerer LvL 3
"Ambush, yeah that sounds more like my style. Let's do it!" Avery gives the others a thumbs up.
Arynn signals to them to be quiet and follow him. He'll attempt to get closer to the path and spy on whomever is headed their way.
Stealth: 9
Perception: 9
(Gosh dang it to heck!)
Avery watches the other make a bunch of noise as he heads off. She'll wait until all the others head off after him and the skitter off a few feet away from the group before trying to approach the same noise from a different direction.
Stealth: 22
Perception: 11
Stealth is far from Solastor's forte but he will definitely go along with an ambush.
Since I'm the only one without a roll so far. Stealth: 7
Noticing him leave Teller will follow Arynn, with Stealth: 19 and Perception: 17 "Hey Arynn, what's the plan?"
It's never a bad idea to learn something.
Legends: The Next Generation; DM
League of Improbable Adventurers: Many Stories (Teller) Storm Sorcerer LvL 3
Fargrim follows as carefully as his armor would have allowed him. He was unsuccessful.Stealth: 1