Taman fires at the goblin that had been turning the meat on the spit and the bolt flies wide, missing it and landing in the hunk of meat. The meat is most definitely dead now.
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"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
This post has potentially manipulated dice roll results.
(Sorry, was away for the weekend)
Arynn rushes forward with his shortsword to cut down the goblin who appears in charge (Goblin 3, the head chef), then sweeps at the goblin (if it is still standing) with a swift kick. He doesn't have time for these goblins, so taking care of them as quickly as possible is his priority.
Shortsword:23 vs. AC Hit:10 piercing damage. Unarmed Strike:17 vs. AC Hit:6 bludgeoning damage.
(Passive Perception 15 in case there is anything amiss in the room, like a setup trap etc.)
This post has potentially manipulated dice roll results.
Arynn swings at the goblin by the spit with his short sword but it ducks and the sword flashes above it's head, missing it. As it ducks he then drives his foot up towards it's ducking head and smashed it in the mouth with a louch *crunch* and blood and teeth spew from it's mouth. it's eyes blink in such a way you can tell it is almost dead. It then takes its sward and stabs at Arynn's gut. Attack: 12 Damage: 7 but misses in its disoriented state.
This post has potentially manipulated dice roll results.
Solastor follows up with Arynn as he is attacked. He directs the light from his shield into the Goblin's face while he sweeping in low with his Mace.
Attack: 10 Damage: 5
Since that looks like a miss (original roll of 13 if it changes) I would then like to move inbetween Arynn and the Goblin so it is unable to attack him again.
This post has potentially manipulated dice roll results.
Solastor misses with his swing and then moves to try and block further attacks from the goblin. Seeing what is happening the cowering goblin jumps to it's feet and dashes to the door leading into the rest of the cave network. He runs through the door, swinging it to close behind him as he flees with a look of panic. (strength check to see if he swings it enough to close it all the way 4) A crack shows on the side of the door showing it is still unlatched.
Cowardly goblin. There's no honor in killing such a pathetic creature. Ignoring the fleeing goblin and confident that they aren't locked in the kitchen, Fargrim takes a moment to see what was cooking, looking for signs of human meat, and quickly perusing any cabinets he can find for alcohol to disinfect the wound on his shoulder.
Finding no alcohol for his wounds, and determining that the meat isn't the children, Fargrim walks toward the open door, looking pointedly at Alan, his scar adding a menacing look to his usually dour countenance. "You told us they were cooking the children. I would think that you, at least, would take time to make sure that's not the case. Either way, they don't seem to be here. Let's clear our the rest of this goblin den, and drive off those that are too cowardly to fight." Having had his say, he makes his way out the door, ready for the next fight despite the blood still slowly oozing it's way out of his wounded shoulder.
Arynn will chase after the goblin that is fleeing. He doesn't want to kill it, but does want to knock it out. He'd rather have it taken down than let it perhaps give other goblins warnings.
(Base speed 40 feet, can I make it up to the goblin to try and attack/knock it out?)
Giving chase to the fleeing goblin the group leaves the room through the door the goblin fled out of. As you exit you see a very short doorway with a door swinging on the other end. Due to the fact that it is mostly closed you cannot see what is on the other side but you can still hear the fleeing footsteps of the goblin.
(Arynn, if you want to try and reach it you can but you will have to burst through the door to do so.)
Rollback Post to RevisionRollBack
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
This post has potentially manipulated dice roll results.
"Lies should have no place among us. If you fear standing alone know that I will never leave someone alone or in the dark. Let us hasten forward, I will not leave children in a place such as this."
Seeing Arynn attempting to chase the goblin through the slightly open door he casts Thaumaturgy to open the door to allow him to quickly run thorugh. He takes a quick glance around the room for anything that could be useful and is easily packed before following after Survival: 15
Looking around the kitchen Solastor sees some kitchen knives and other kitchen implements but otherwise it is not really all that helpful. The meat cooking over the fire is mostly cooked but it has a rather rancid smell to it. In one cupboard is a pile of very hard and slightly moldy hard tack biscuits. On the cutting board is a couple eviscerated rats that had been getting diced for the stew pot.
Rollback Post to RevisionRollBack
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Shouldering through the door Arynn sees the goblin running towards a door on the far side of the room. This room is rather large and rectangular and you are entering on the south east side of the room. Along the northern and southern walls are bunks enough to sleep about a dozen. Small chests sit at the end of most of the bunks and currently no one is in the room other than the fleeing goblin.
Rollback Post to RevisionRollBack
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Arynn runs up to the goblin and with surgical runs his sword through its body, missing any vital organs but striking a nerve bundle in such a way it falls unconscious to the floor. It is however bleeding fairly profusely.
Rollback Post to RevisionRollBack
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
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Taman fires at the goblin that had been turning the meat on the spit and the bolt flies wide, missing it and landing in the hunk of meat. The meat is most definitely dead now.
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Initiative order: Alan, Arynn, Taman, Goblin turning spit (goblin 2), Solastor, Goblin cowering (Goblin 1), Fargrim, Redmond, Head cook (goblin 3: DEAD)
Arynn is up
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
(Sorry, was away for the weekend)
Arynn rushes forward with his shortsword to cut down the goblin who appears in charge (Goblin 3, the head chef), then sweeps at the goblin (if it is still standing) with a swift kick. He doesn't have time for these goblins, so taking care of them as quickly as possible is his priority.
Shortsword: 23 vs. AC Hit: 10 piercing damage.
Unarmed Strike: 17 vs. AC Hit: 6 bludgeoning damage.
(Passive Perception 15 in case there is anything amiss in the room, like a setup trap etc.)
(the main cook is already dead, did you want to beat on the dead body or go after someone else?)
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
(I'll go after another one then. Missed that bit)
Arynn swings at the goblin by the spit with his short sword but it ducks and the sword flashes above it's head, missing it. As it ducks he then drives his foot up towards it's ducking head and smashed it in the mouth with a louch *crunch* and blood and teeth spew from it's mouth. it's eyes blink in such a way you can tell it is almost dead. It then takes its sward and stabs at Arynn's gut. Attack: 12 Damage: 7 but misses in its disoriented state.
Initiative order: Alan, Arynn, Taman, Goblin turning spit (goblin 2 DEAD), Solastor, Goblin cowering (Goblin 1), Fargrim, Redmond, Head cook (goblin 3: DEAD)
Solastor is up
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Solastor follows up with Arynn as he is attacked. He directs the light from his shield into the Goblin's face while he sweeping in low with his Mace.
Attack: 10 Damage: 5
Since that looks like a miss (original roll of 13 if it changes) I would then like to move inbetween Arynn and the Goblin so it is unable to attack him again.
Solastor misses with his swing and then moves to try and block further attacks from the goblin. Seeing what is happening the cowering goblin jumps to it's feet and dashes to the door leading into the rest of the cave network. He runs through the door, swinging it to close behind him as he flees with a look of panic. (strength check to see if he swings it enough to close it all the way 4) A crack shows on the side of the door showing it is still unlatched.
Initiative order: Alan, Arynn, Taman, Goblin turning spit (goblin 2 DEAD), Solastor, Goblin Running (Goblin 1), Fargrim, Redmond, Head cook (goblin 3: DEAD)
Fargrim and Redmond are up if you want to give chase otherwise we are out of initiative for now
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Cowardly goblin. There's no honor in killing such a pathetic creature. Ignoring the fleeing goblin and confident that they aren't locked in the kitchen, Fargrim takes a moment to see what was cooking, looking for signs of human meat, and quickly perusing any cabinets he can find for alcohol to disinfect the wound on his shoulder.
Perception:18
Investigation:14
Alan looked at the dwarf before walking across the room to the door.
"No time for a snack, tiny! Let's get after those kids!" Alan said boldly.
When he got to the door, he held it open wide for the others to enter.
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
Finding no alcohol for his wounds, and determining that the meat isn't the children, Fargrim walks toward the open door, looking pointedly at Alan, his scar adding a menacing look to his usually dour countenance. "You told us they were cooking the children. I would think that you, at least, would take time to make sure that's not the case. Either way, they don't seem to be here. Let's clear our the rest of this goblin den, and drive off those that are too cowardly to fight." Having had his say, he makes his way out the door, ready for the next fight despite the blood still slowly oozing it's way out of his wounded shoulder.
Arynn will chase after the goblin that is fleeing. He doesn't want to kill it, but does want to knock it out. He'd rather have it taken down than let it perhaps give other goblins warnings.
(Base speed 40 feet, can I make it up to the goblin to try and attack/knock it out?)
"Hey, honest mistake. I heard him talk about turning a spit. Besides, it got you guys to pick up the pace a bit." Alan said jovially.
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
Giving chase to the fleeing goblin the group leaves the room through the door the goblin fled out of. As you exit you see a very short doorway with a door swinging on the other end. Due to the fact that it is mostly closed you cannot see what is on the other side but you can still hear the fleeing footsteps of the goblin.
(Arynn, if you want to try and reach it you can but you will have to burst through the door to do so.)
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
"Lies should have no place among us. If you fear standing alone know that I will never leave someone alone or in the dark. Let us hasten forward, I will not leave children in a place such as this."
Seeing Arynn attempting to chase the goblin through the slightly open door he casts Thaumaturgy to open the door to allow him to quickly run thorugh. He takes a quick glance around the room for anything that could be useful and is easily packed before following after
Survival: 15
Looking around the kitchen Solastor sees some kitchen knives and other kitchen implements but otherwise it is not really all that helpful. The meat cooking over the fire is mostly cooked but it has a rather rancid smell to it. In one cupboard is a pile of very hard and slightly moldy hard tack biscuits. On the cutting board is a couple eviscerated rats that had been getting diced for the stew pot.
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Arynn will shoulder barge through to catch up to the goblin then.
Athletics: 15
Shouldering through the door Arynn sees the goblin running towards a door on the far side of the room. This room is rather large and rectangular and you are entering on the south east side of the room. Along the northern and southern walls are bunks enough to sleep about a dozen. Small chests sit at the end of most of the bunks and currently no one is in the room other than the fleeing goblin.
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Arynn would like to rush over and attempt to take out the goblin (to knock out, rather than kill outright)
Shortsword Attack: 20 vs. AC Hit: 8 piercing damage.
Bonus Unarmed Attack: 20 vs. AC Hit: 6 bludgeoning damage.
(Second attack only if the first fails to knock it out)
Arynn runs up to the goblin and with surgical runs his sword through its body, missing any vital organs but striking a nerve bundle in such a way it falls unconscious to the floor. It is however bleeding fairly profusely.
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane