Arynn looks to Fargrim. "Not down, just more aware. That b@$7@4d vampire is still on the loose; he's watching us from the shadows, apparently for whomever his master is. Lost the scum as he turned to mist and went into the sewers."He stands up and looks to the others. "But if that's not something that matters to you, then sure, let's go raiding a bandit camp."
Fargrim walks back to where Arynn is standing, reaching high to clasp a comforting, gauntlet-clad hand on the monks shoulder. "We can search through the sewers if ya think that'll help... I expect we be seeing more of him soon enough, though... especially if he be watchin' us. Meantime what do ye say we disrupt 'is masters plan?"
"I'll have more than just my mace waiting for him this time. And maybe a glass jar if he keeps this mist business up. Let's see if clearing this bandit camp will draw him out and then we can deal with him."
"Trying to track mist through a sewer is futile." Arynn agrees. "For now, keep to the missions, but don't hesitate to say if you think you see something out of the corner of your eye."
"That guy is creepy with a capital J. I guess we're going to the bandit camp, then?" Alan says to the group, shoulders slumping a bit at the prospect of fighting people.
I can always just shoot them in the leg or something... Yeah, that'll work.
"Cheer up Alan! Fighting will help clear your stomach for another delicious meal upon our return!" Solastor cheerfully clasps Alan on the shoulder giving him a slight shove
The group exits the hall and heads to the gate on the western portion of the city. You walk through the mostly residential districts. You start out in what seems to be the wealthier portions of the city but as you go the houses grow closer together and the gutters begin to fill with refuse. If you look you would notice what appears to be flyers posted on almost every bulletin board throughout the city as you go. The city is alive and active at this portion of late morning.
Rollback Post to RevisionRollBack
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Arynn looks to Fargrim. "Not down, just more aware. That b@$7@4d vampire is still on the loose; he's watching us from the shadows, apparently for whomever his master is. Lost the scum as he turned to mist and went into the sewers." He stands up and looks to the others. "But if that's not something that matters to you, then sure, let's go raiding a bandit camp."
Fargrim walks back to where Arynn is standing, reaching high to clasp a comforting, gauntlet-clad hand on the monks shoulder. "We can search through the sewers if ya think that'll help... I expect we be seeing more of him soon enough, though... especially if he be watchin' us. Meantime what do ye say we disrupt 'is masters plan?"
"I'll have more than just my mace waiting for him this time. And maybe a glass jar if he keeps this mist business up. Let's see if clearing this bandit camp will draw him out and then we can deal with him."
"Trying to track mist through a sewer is futile." Arynn agrees. "For now, keep to the missions, but don't hesitate to say if you think you see something out of the corner of your eye."
(Arynn's ready to move on when the others are...)
"That guy is creepy with a capital J. I guess we're going to the bandit camp, then?" Alan says to the group, shoulders slumping a bit at the prospect of fighting people.
I can always just shoot them in the leg or something... Yeah, that'll work.
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
"Cheer up Alan! Fighting will help clear your stomach for another delicious meal upon our return!" Solastor cheerfully clasps Alan on the shoulder giving him a slight shove
Alan perks up a bit and puts on his usual affable face. "That doesn't sound too bad."
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
"Alright! Let's get going then. This new axe is longing for some action!"
Fargrim resumes his exit, heading south towards the river.
Alan follows the tiny hair-ball out.
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
Avery pulls up her hood and skitters after the others, taking care to stay behind her taller companions.
Tellee follows suit, walking alongside Alan and Fagrim with a big smile on his face
It's never a bad idea to learn something.
Legends: The Next Generation; DM
League of Improbable Adventurers: Many Stories (Teller) Storm Sorcerer LvL 3
Arynn looks to Avery. "You new?" He asks as they exit the hall.
The group exits the hall and heads to the gate on the western portion of the city. You walk through the mostly residential districts. You start out in what seems to be the wealthier portions of the city but as you go the houses grow closer together and the gutters begin to fill with refuse. If you look you would notice what appears to be flyers posted on almost every bulletin board throughout the city as you go. The city is alive and active at this portion of late morning.
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
(I should probably ask; I don't think Arynn's had a long rest up to this point, should I put an exhaustion on him in that case?)
(If I remember correctly, you all went to bed after the graveyard and this the next day)
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
(Fair enough.)
Avery will stop to scan over some of the flyers on the bulletin board. Anything interesting?
Many of the flyers seem to mention people searching for missing persons.
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Teller would also like to look over the flyers. He is looking for any specific people or anything else of note.
It's never a bad idea to learn something.
Legends: The Next Generation; DM
League of Improbable Adventurers: Many Stories (Teller) Storm Sorcerer LvL 3
Please roll a perception check Teller
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane