This post has potentially manipulated dice roll results.
Taman does not have chance to react much to events. He is grimacing at the spoiled sandwich when he hears Alan shout. He turns and sees the gelatinous cube.
He sheathes his rapier and draws his hand crossbow as he cries warning.
When Alan shot at the cube the bolts went straight through it but its form became slightly less stable and you can see it beginning to come free from the ceiling above Fargrim.
Rollback Post to RevisionRollBack
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
This post has potentially manipulated dice roll results.
Solastor moves into the room so he could reach the cube without being under it keeping the light from his shield focused on the cube to illuminate it. Once he is in place he focuses on his hand for a moment before thrusting it forward releasing a burst of flame.
Arryn rushed over with a burst of speed and pulled Fargrim out from under the cube just as Solastor sent a flaming burst at it. Dex save: -2
The cube began to boil and losing more stability it falls to the floor where Fargrim was just standing as part of its form disappears in a cloud of steam.
This post has potentially manipulated dice roll results.
Focusing on the cube on the ceiling, the shadowy aura that had coalesced around the rat rushes from behind the group and adheres itself to the creature.
Bonus actions to move Hex to the gelatinous cube, imposing disadvantage on STR checks.
He then points his sword towards the creature, and a yellow-green beam is emitted from the blade, streaking towards the cube.
Taman does not have chance to react much to events. He is grimacing at the spoiled sandwich when he hears Alan shout. He turns and sees the gelatinous cube.
He sheathes his rapier and draws his hand crossbow as he cries warning.
"Fargrim, look out!"
Intiative: 4
Taman Bharr - Human Bard - League of Improbable Adventurers
Gelatinous Cube 3
Not a very good initiative roll from the cube
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
"What is what?" Arynn will turn to face the group and see what is coming up.
Initiative: 14
Fargrim here's the commotion behind him and begins to turn around to see what is up.
[Initiative: 8]
Current Initiative order: Alan, Arryn, Fargrim, Taman, Cube
Waiting on Solastor and Redmond
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
With the sounds of shouting Solastor walks into the tower base his shield still illuminated with a golden glow.
20
Initiative: 4
Redmond's age catches up to him a bit and he is slow to react to the sudden appearance of the cube.
Ryndar Shadowsbane - Lvl 3 Eldarin Fighter | Kassar - Lvl 2 Lizardfolk Druid (Circle of Stars) | Finnegan (Finn) Taggert - Lvl 1 Human Cleric (Peace Domain) |
Verdan Schmidt - Lvl 2 Half-Elf Bard | Grithik - Lvl 5 Deep Gnome Warlock (Celestial)
Initiative order: Alan, Solastor, Arryn, Fargim, Redmond/Tamon in either order, Cube
Swing away....
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
(For the other players: My turn was taken.)
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
When Alan shot at the cube the bolts went straight through it but its form became slightly less stable and you can see it beginning to come free from the ceiling above Fargrim.
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Arynn will rush over to Fargrim. "Watch out!" He yells as he attempts to use a dash to pull Fagrim from underneath where the cube is slowly lowering.
I'm assuming you are trying to tackle him out of the way? If so roll dexterity bc he is in the corner.
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
I was going more for the "grab and pull away" method than tackling. If you would prefer I grab to pull away, I could do so instead.
Dexterity Saving Throw: 21
Solastor moves into the room so he could reach the cube without being under it keeping the light from his shield focused on the cube to illuminate it. Once he is in place he focuses on his hand for a moment before thrusting it forward releasing a burst of flame.
Burning Hands 11I
I am aiming this at the ceiling to not catch anyone else in the cone.
Arryn rushed over with a burst of speed and pulled Fargrim out from under the cube just as Solastor sent a flaming burst at it. Dex save: -2
The cube began to boil and losing more stability it falls to the floor where Fargrim was just standing as part of its form disappears in a cloud of steam.
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Initiative order: Alan, Solastor, Arryn, Fargim, Redmond/Tamon in either order, Cube(injured)
(at this rate it might not get a turn. lol)
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Fargrim brushes himself off, looking thankfully to Arryn with a nod. Perhaps he underestimated these new companions.
"Good idea! Kill it with fire!" he cries. You hear him mumble some words of prayer, his empty hand gesticulating as he casts Sacred Flame.
[Damage: 3 DC13]
As flames fall from the ceiling the cube attempts to move out of the way of the flames. Dex save: 10
The cube however in its slow slightly unstable body is unable to move and more steam lifts away causing it to reduce a little more in size.
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Focusing on the cube on the ceiling, the shadowy aura that had coalesced around the rat rushes from behind the group and adheres itself to the creature.
Bonus actions to move Hex to the gelatinous cube, imposing disadvantage on STR checks.
He then points his sword towards the creature, and a yellow-green beam is emitted from the blade, streaking towards the cube.
Eldritch Blast Attack 19 Damage: 9 Force Damage
Hex: 6 Necrotic Damage
Ooc: rolls got messed up original hex was 4 dmg
Ryndar Shadowsbane - Lvl 3 Eldarin Fighter | Kassar - Lvl 2 Lizardfolk Druid (Circle of Stars) | Finnegan (Finn) Taggert - Lvl 1 Human Cleric (Peace Domain) |
Verdan Schmidt - Lvl 2 Half-Elf Bard | Grithik - Lvl 5 Deep Gnome Warlock (Celestial)
Tamar shoots his hand crossbow at the horrible thing.
Attack: 9 Damage: Unable to parse dice roll.
Taman Bharr - Human Bard - League of Improbable Adventurers