Finley does a bit of a wobbly loop, "Ahh, dunno about this!" He steadies out after a moment and looks around. "She weren't in there as ah left, lost sight o' her once we tossed th' snake. Perhaps she chased th' other one off?"
Rollback Post to RevisionRollBack
Finley Stoneshaft, Dwarf Artificer - The Wild Beyond the Witchlight, Falkas, Half-Elf Drow Warlock - Keys of Empire
Hisa jumps from the tower trusting Gan-re to catch her, but there is a silvery flash of some remnant magic in the tower. Hisa is sucked into a portal and it looks like she is pulled back into Liam's Hold in faerun. Mauvia the guild leader catches Hisa and the portal vanishes.
The tower then falls with a mighty crash. The tower is no more than a pile of rubble.
"I believe your friend is safe. Now I must warn my queen. I have not forgotten each of your valor in saving me so I gift you with my magical sword. Also if you plan to stay here than I suggest you visit Telemy Hill to the northeast. There is a goblin their called Jingle Jangle as she is a collectors of keys. Its a safe haven." says Sir Talavar. He then lands onto a nearby tree branch that puts him eye level with the party once they land. "Oh my where are my manners. Why are you here? This is a bad time to be in Prismeer."says Sir Talavar as he offers his blade to the party. It is a +1 dagger.
Hisa jumps from the tower trusting Gan-re to catch her, but there is a silvery flash of some remnant magic in the tower. Hisa is sucked into a portal and it looks like she is pulled back into Liam's Hold in faerun. Mauvia the guild leader catches Hisa and the portal vanishes.
The tower then falls with a mighty crash. The tower is no more than a pile of rubble.
Looking back, Valrieth sees Hisa jumping from the tower. "Eek! Hisa, be caref--oh! What?!" Val crouches down and covers her head as the tower crashes, shaking the ground and kicking up a wave of dust and debris. As the dust settles, Val walks back toward the tower, craning her neck. "HIsashi? Hiiiisaaaa! Are you there?" Val stands and listens of a while, her ears stiff and still, directed forward.
Val joins the others by the trees at the edge of the clearing around the tower. She still has her starry form (for a few more minutes), but the light from her glowing eyes wavers, like a light passing through water. She's not looking at anyone, but she speaks glumly to the air, "She's gone. I think that Hisa's really gone."
"I believe your friend is safe. Now I must warn my queen. I have not forgotten each of your valor in saving me so I gift you with my magical sword. Also if you plan to stay here than I suggest you visit Telemy Hill to the northeast. There is a goblin their called Jingle Jangle as she is a collectors of keys. Its a safe haven." says Sir Talavar. He then lands onto a nearby tree branch that puts him eye level with the party once they land. "Oh my where are my manners. Why are you here? This is a bad time to be in Prismeer."says Sir Talavar as he offers his blade to the party. It is a +1 dagger.
Val stands there dazed, not really taking in the words. She finally responds to the first thing he said: "Yes, it looked like Hisa is safe back in Faerun. I suspect that this was Madryck Roslof's tower, and that spell seemed like a final escape in case his tower was destroyed. The place where we saw Hisa land was the same place we first met Madryck Roslof. He's the man who originally gave me and my other friends the quest to travel to Prismeer, to find out what had happened to Zybilna, and to help her if she was in trouble."
Val wipes her eyes, somewhat recovered from the shock of losing Hisa. She finally seems to see around her more clearly and looks at Sir Talavar, perhaps a little startled, "Sir Talavar? It's nice to finally meet you. Wait! Weren't you in a cage?"
"Your feathery friend was able to pick the lock on my cage. I believe you do not know what has happened here. Let me recount what I know" says Sir Talavar. He gives you accurate directions to the settlement of Downfall.
Bavlorna Blightstraw lives in a spooky cottage on stilts at the heart of Downfall, a bullywug settlement. The bullywugs of Downfall are quite courteous and welcoming, provided one does not offend them.
Bavlorna has the ability to conjure minions that look like tiny versions of herself.
Bavlorna has two sisters whom she loathes. Together, the three hags form the Hourglass Coven. Using an artifact called Iggwilv’s Cauldron, the coven has frozen time in Zybilna’s palace, trapping the archfey inside.
"Your feathery friend was able to pick the lock on my cage. I believe you do not know what has happened here. Let me recount what I know" says Sir Talavar.
Valrieth gives Gan-Re a thumbs up and says, "Nice! You'll have to try that box we took from the tower next!"
Val tries to clarify, "Excuse me, Sir Talavar. What I meant was: why were you in a cage? Were you someone's prisoner? Who? Who's balloon was it?"
He gives you accurate directions to the settlement of Downfall.
Val gets her notebook out of her backpack and her pen and ink out of her pouch. She tries to find a dry place to sit so that she can take notes.
Bavlorna Blightstraw lives in a spooky cottage on stilts at the heart of Downfall, a bullywug settlement. The bullywugs of Downfall are quite courteous and welcoming, provided one does not offend them.
Bavlorna has the ability to conjure minions that look like tiny versions of herself.
Bavlorna has two sisters whom she loathes. Together, the three hags form the Hourglass Coven. Using an artifact called Iggwilv’s Cauldron, the coven has frozen time in Zybilna’s palace, trapping the archfey inside.
Val finishes writing and looks up, surprised, "Oh, my! Time stopping? That's some powerful magic."
"I am the emissary of the Titania the summer queen. I was sent here to urge Zybilna to form an alliance. That was when I was captured by Bavlorna. A bullywug took pity on me and helped me escape via one of Bavlorna's balloon. A foul wind blew me into the tower and you know the rest. Now baring any other questions I must inform my queen" says Sir Talavar.
He prepares to leave. If you have a question then ask them now. Though he has already shared everything he knows of this place.
Gan-Re accepts the dagger with a bow and says "You are most welcome Sir Talavar. Please give our best to your queen, we are Finley, Val and Gan-Re. We shall seek out Telemy Hill, as we do need all the allies we can get"
Rollback Post to RevisionRollBack
Gan-Re: Aarakocra Barbarian - The Wild Beyond the Witchlight | DM - Keys of Empire
Bavlorna Blightstraw lives in a spooky cottage on stilts at the heart of Downfall, a bullywug settlement. The bullywugs of Downfall are quite courteous and welcoming, provided one does not offend them.
(OOC: Has Valrieth ever heard of bullywugs before? I wasn't sure which skill check to use for humanoid creatures like that. I tried rolling history: 21 (in game log). Nat 20!)
Sir Talavar takes flight and is soon out of sight.
Valrieth's starry form has finally faded, and she looks like her regular self again, in her plain brown robes. She's uninjured, but she looks tired. Val watches Sir Talavar flying away and then looks down at her notes.
"I'm glad we were able to rescue Sir Talavar! Bullywugs. Bavlorna. Downfall. Iggwilv’s Cauldron. So much new information! But I guess we should head for Jingle Jangle's place next. Telemy Hill?"
As she puts away her notebook, she says, "Gan-Re, didn't I see you taking some potions from the tower before it collapsed? We should look at those and maybe finally open that box from the tower when we take our next break, but maybe we shouldn't do that right now. I'm afraid that the giant snakes will return if we linger here for too long."
Gan-Re retrieves his Javelin and says “There you are Gan-Dalf, you know I really was expecting more from you. Look at Gan-Far, she hit that snake easily.” His expression then softens as he cleans the Javelin and says “Don’t worry, I’m sure that there will be a chance to reclaim your honour in the future”. He then responds to Val “Yes, I’m not sure when those snakes will return. We had best grab what we can and move on. I’m not sure what is in the bottles, do you know anything about potions? I’m glad that Lady Hisashi is safe, but she was always good at knowing about magic and stuff. Finally, did you want anything from the snake?”
Gan-Re havests some meat from the snake, he also tries to capture any blood in the spare bottles as the local water isn’t drinkable.
[OOC] I’m not sure if harvesting food is just automatically covered by his Wanderer Feature
Survival 13 (gamelog)
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Gan-Re: Aarakocra Barbarian - The Wild Beyond the Witchlight | DM - Keys of Empire
"Ah'm glad that Lady Hisashi is safe home, but we've much to do with th' news that Sir Talavar has given us. Telemy Hill seems to be a good starting point for us from here." Finley says, pulling some gauntlets out of his pack and putting them on. "Ah can take a look at those potions if ye want ta spend some time when we can get ta a safer place as ah've got some magic that can tell us exactly what they are but it can take a while."
Rollback Post to RevisionRollBack
Finley Stoneshaft, Dwarf Artificer - The Wild Beyond the Witchlight, Falkas, Half-Elf Drow Warlock - Keys of Empire
Valrieth cannot think of anything she would need from the snake. She's nervous about spending any more time near the spot where the giant snakes were nesting, and she's ready to head to Telemy Hill when Gan-Re is ready to lead.
Also, don't forget that Hither supposedly floods without warning. We haven't seen that happen, yet, but we should start thinking about what we'd do in that case. (OOC: I'm hoping that Val could use shape water to create a couple of 5'x5' rafts of ice for Finley and her. I guess Gan-Re could just fly above the water.)
"Oh and grab a fang or two, ye never know what can be made with somethin' like tha'." Finley adds, "Ah think we'll be ok Lady Valrieth, th' thing won't be back anytime soon. Shall we set off once Gan-Re has finished with the snake?"
Rollback Post to RevisionRollBack
Finley Stoneshaft, Dwarf Artificer - The Wild Beyond the Witchlight, Falkas, Half-Elf Drow Warlock - Keys of Empire
Finley does a bit of a wobbly loop, "Ahh, dunno about this!" He steadies out after a moment and looks around. "She weren't in there as ah left, lost sight o' her once we tossed th' snake. Perhaps she chased th' other one off?"
Finley Stoneshaft, Dwarf Artificer - The Wild Beyond the Witchlight, Falkas, Half-Elf Drow Warlock - Keys of Empire
Hisa jumps from the tower trusting Gan-re to catch her, but there is a silvery flash of some remnant magic in the tower. Hisa is sucked into a portal and it looks like she is pulled back into Liam's Hold in faerun. Mauvia the guild leader catches Hisa and the portal vanishes.
The tower then falls with a mighty crash. The tower is no more than a pile of rubble.
"I believe your friend is safe. Now I must warn my queen. I have not forgotten each of your valor in saving me so I gift you with my magical sword. Also if you plan to stay here than I suggest you visit Telemy Hill to the northeast. There is a goblin their called Jingle Jangle as she is a collectors of keys. Its a safe haven." says Sir Talavar. He then lands onto a nearby tree branch that puts him eye level with the party once they land. "Oh my where are my manners. Why are you here? This is a bad time to be in Prismeer." says Sir Talavar as he offers his blade to the party. It is a +1 dagger.
Looking back, Valrieth sees Hisa jumping from the tower. "Eek! Hisa, be caref--oh! What?!" Val crouches down and covers her head as the tower crashes, shaking the ground and kicking up a wave of dust and debris. As the dust settles, Val walks back toward the tower, craning her neck. "HIsashi? Hiiiisaaaa! Are you there?" Val stands and listens of a while, her ears stiff and still, directed forward.
Val joins the others by the trees at the edge of the clearing around the tower. She still has her starry form (for a few more minutes), but the light from her glowing eyes wavers, like a light passing through water. She's not looking at anyone, but she speaks glumly to the air, "She's gone. I think that Hisa's really gone."
Val stands there dazed, not really taking in the words. She finally responds to the first thing he said: "Yes, it looked like Hisa is safe back in Faerun. I suspect that this was Madryck Roslof's tower, and that spell seemed like a final escape in case his tower was destroyed. The place where we saw Hisa land was the same place we first met Madryck Roslof. He's the man who originally gave me and my other friends the quest to travel to Prismeer, to find out what had happened to Zybilna, and to help her if she was in trouble."
Val wipes her eyes, somewhat recovered from the shock of losing Hisa. She finally seems to see around her more clearly and looks at Sir Talavar, perhaps a little startled, "Sir Talavar? It's nice to finally meet you. Wait! Weren't you in a cage?"
"Your feathery friend was able to pick the lock on my cage. I believe you do not know what has happened here. Let me recount what I know" says Sir Talavar. He gives you accurate directions to the settlement of Downfall.
Valrieth gives Gan-Re a thumbs up and says, "Nice! You'll have to try that box we took from the tower next!"
Val tries to clarify, "Excuse me, Sir Talavar. What I meant was: why were you in a cage? Were you someone's prisoner? Who? Who's balloon was it?"
Val gets her notebook out of her backpack and her pen and ink out of her pouch. She tries to find a dry place to sit so that she can take notes.
Val finishes writing and looks up, surprised, "Oh, my! Time stopping? That's some powerful magic."
"I am the emissary of the Titania the summer queen. I was sent here to urge Zybilna to form an alliance. That was when I was captured by Bavlorna. A bullywug took pity on me and helped me escape via one of Bavlorna's balloon. A foul wind blew me into the tower and you know the rest. Now baring any other questions I must inform my queen" says Sir Talavar.
He prepares to leave. If you have a question then ask them now. Though he has already shared everything he knows of this place.
Gan-Re accepts the dagger with a bow and says "You are most welcome Sir Talavar. Please give our best to your queen, we are Finley, Val and Gan-Re. We shall seek out Telemy Hill, as we do need all the allies we can get"
Gan-Re: Aarakocra Barbarian - The Wild Beyond the Witchlight | DM - Keys of Empire
Sir Talavar takes flight and is soon out of sight.
Everyone is now Level 3
What do you do next?
Its currently Noon.
(OOC: Has Valrieth ever heard of bullywugs before? I wasn't sure which skill check to use for humanoid creatures like that. I tried rolling history: 21 (in game log). Nat 20!)
Valrieth's starry form has finally faded, and she looks like her regular self again, in her plain brown robes. She's uninjured, but she looks tired. Val watches Sir Talavar flying away and then looks down at her notes.
"I'm glad we were able to rescue Sir Talavar! Bullywugs. Bavlorna. Downfall. Iggwilv’s Cauldron. So much new information! But I guess we should head for Jingle Jangle's place next. Telemy Hill?"
As she puts away her notebook, she says, "Gan-Re, didn't I see you taking some potions from the tower before it collapsed? We should look at those and maybe finally open that box from the tower when we take our next break, but maybe we shouldn't do that right now. I'm afraid that the giant snakes will return if we linger here for too long."
Gan-Re retrieves his Javelin and says “There you are Gan-Dalf, you know I really was expecting more from you. Look at Gan-Far, she hit that snake easily.” His expression then softens as he cleans the Javelin and says “Don’t worry, I’m sure that there will be a chance to reclaim your honour in the future”. He then responds to Val “Yes, I’m not sure when those snakes will return. We had best grab what we can and move on. I’m not sure what is in the bottles, do you know anything about potions? I’m glad that Lady Hisashi is safe, but she was always good at knowing about magic and stuff. Finally, did you want anything from the snake?”
Gan-Re havests some meat from the snake, he also tries to capture any blood in the spare bottles as the local water isn’t drinkable.
[OOC] I’m not sure if harvesting food is just automatically covered by his Wanderer Feature
Survival 13 (gamelog)
Gan-Re: Aarakocra Barbarian - The Wild Beyond the Witchlight | DM - Keys of Empire
"Ah'm glad that Lady Hisashi is safe home, but we've much to do with th' news that Sir Talavar has given us. Telemy Hill seems to be a good starting point for us from here." Finley says, pulling some gauntlets out of his pack and putting them on. "Ah can take a look at those potions if ye want ta spend some time when we can get ta a safer place as ah've got some magic that can tell us exactly what they are but it can take a while."
Finley Stoneshaft, Dwarf Artificer - The Wild Beyond the Witchlight, Falkas, Half-Elf Drow Warlock - Keys of Empire
Valrieth cannot think of anything she would need from the snake. She's nervous about spending any more time near the spot where the giant snakes were nesting, and she's ready to head to Telemy Hill when Gan-Re is ready to lead.
Also, don't forget that Hither supposedly floods without warning. We haven't seen that happen, yet, but we should start thinking about what we'd do in that case. (OOC: I'm hoping that Val could use shape water to create a couple of 5'x5' rafts of ice for Finley and her. I guess Gan-Re could just fly above the water.)
"Oh and grab a fang or two, ye never know what can be made with somethin' like tha'." Finley adds, "Ah think we'll be ok Lady Valrieth, th' thing won't be back anytime soon. Shall we set off once Gan-Re has finished with the snake?"
Finley Stoneshaft, Dwarf Artificer - The Wild Beyond the Witchlight, Falkas, Half-Elf Drow Warlock - Keys of Empire
With a 13 Gan-re is able to harvest the snake's blood.
Everyone roll survival when ready to head out
Valrieth - survival: 13 (in game log)
Finley's survival is: 5 (in game log lol)
Finley Stoneshaft, Dwarf Artificer - The Wild Beyond the Witchlight, Falkas, Half-Elf Drow Warlock - Keys of Empire