This post has potentially manipulated dice roll results.
Raevyn
The plague doctor jauntily skips around Krumar and into position to flank the last remaining bug. She studies it for what seems like an exceedingly long moment in combat and than Thwacks! it a good one, stunning it to death without totally splattering it to goo. (Granting Rae adv on the attack since she could easily flank plus it is one last lonely and depressed bug who just seen it's entire species wiped out by you vicious and cruel monsters!!! I rolled the adv roll for expediency sake (16) and it hits... Bug dead.)
The petite black clad doctor of death then moves into position to quickly... ummm... Well... errr... Let's just cut to the fact that it somehow Syl gets healed 3 hit points....
Pauwau, chagrined that Raevyn stick their chew toy in Syl's Krumar hole, attacks the remaining Ghoul with vicious ferocity! Fur Face's Fury turns the ghoul into kibbles and bits... Luckily it leaves Pauwau standing in the creek and able to splish splash wash themself of the viscera.
Nefire
Nefire, worried for her dapper companion, continues rushing to the Abomination and does her best to ensure she grab's it's attention away from her dashed and disabled teammate. With a barbaric halfling Yawp! (yip?) she swings her great axe with abandon, leaving her feet with the force of the swing! The abomination is shook and shaken and definitely running low on life force...
ORCS...
The orcs shift up more towards the party but the three of them are definitely not interested in getting beyond the bulk of the party and so linger a bit too far back to effectively chuck rocks at the abomination, the only remaining foe...
Habub, on the other hand, has always seems a bit the leader of the others and more bold and daring... Habub steps across the creek and heads for the fray. Habub pulls up short of combat, however. Just behind Dabbert, in fact. They then set down their pickaxe and instead clap their hands together dramatically before rubbing them quickly together to build up some heat and power... Habub then leans forward towards Dabbert and lays hands upon the warrior and healing him for 5 hit point, the Orc looking drained and tapped out afterwards.
Lair Action...
Howling in pain and frustration, the Abomination throws his hands back behind him as if reaching for the pile of green stones he stands upon the edge of. There is a surge of power... A weird energy can be felt in the air all around the abomination, seemingly flowing from the rocks and towards the creature. Stone shake and rock for a second... Two... Then they are suddenly drawn to the abomination, flying through the air and forming a kind of armor around it seemingly healing it (9) and adding to his AC. If it is any consolation it seems bulkier and surely less mobile now.
Syl, Jaylan, Dabbert and Krumar are all up to act...
This post has potentially manipulated dice roll results.
Syl mumbles something awkward to Raevyn that sounds like part 'thank you' and part 'what did she just stick inside me?'
Then he slowly rises to his feet, massaging his wounded coccyx and stretching a little. Noticing at last that Dabbert and Nefire are still engaged in mortal combat with an abomination of dirty green stone, he sighs and raises his crossbow. "Keep up the good work you two... keep that thing over there and away from us."
Then he launches a crossbow bolt at the giant creature.
Attack: 12 Damage: 11
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
This post has potentially manipulated dice roll results.
Krumar stands next to Syl and puts his rapier away before movnig up to the water's edge. He yells out to the abomination "In the cave, a monster green and mean, Envy's shade, an absurd sheen. It stomps and pouts, a comical sight, A green-eyed joke, in a jealous plight"
Wisdom 13 save or take 2 and have disadvantage on next attack
Dabbert sees what is happening with the green stones...and suddenly understands
Or thinks he understands, anyway.
He moves around the northern flank of the abomination and positions himself on the pile of greenstones then throws his weight into his shoulder as he slams his body against the monster. There's little contest. Dabbert knocks the thing five feet closer to the creek, five feet further away from the stones. Then he positions himself between the abomination and its pile of green rocks, halberd ready.
"Come get some."
Turn Summary
Movement: Moved around the northside of the abomination to get behind it
Action- Shove: Dabbert 24 vs Abomination 2 to push it 5 feet west toward the creek
Krumar watches Dabbert attempt to shoulder tackle the green monster. Dabbert barely budges it a few feet...."Uhh come get what? What are you trying to do tickle the thing?"
Jaylan moves forwards, joining the others surrounding the creature and swing his sword in a upward movement but the hulking creature doesn’t seems impressed or greatly affected by it.
(Attack 25 damage 6. If he doesn’t reach it, he will el critics blast it,same modifier but only 2 damage )
This post has potentially manipulated dice roll results.
Syl, feeling a bit tingling since having the bug inserted (but not necessarily in a bad way), aims his crossbow and looks to assist Nefire & Dabbert... And do so rather well! The bolt fires true and strikes the abomination in the throat, embedding itself half in and twanging there like some ill struck chord.
Jaylanmoves up into combat with the creature and slashes out with his sword. The metal slices against stone and flesh and damages them both...
Dabbertcarefully circles the monstrosity, positioning himself behind it so as to shove it away from it's rockpile. The shove is successful and with a large grunt from Dabbert the abomination is moves five feet... It is off the pile of green rocks. Dabbert then steps a bit back to give himself a bit more room to defend the pile of green stones from the abomination.
Krumarmakes a rather witty insult towards the creature but alas, the creature was too busy being shoved and maintain his feet to really pay attention and make sense of it. (Nat 20 rolled on Save. Sorry...)
Greenstone Abomination
Roaring out in fury by the wounds and indignities dones to it the creature turns and attempts to bull-rush Dabbert in return and prove once and for all who is king of this particular mountain! In a rage it puts his head down and attempts to tackle and throw Dabbert like a rag doll...
First though... the orc Habub gets an opportunity attack. He stabs towards the abomination but his pickaxe glances off the newly formed rock armor and does no damage. Second though... Jaylan gets an Opportunity Attack (which I am rolling for expediency, 14 to hit for 12 damage!) Third though... Dabbert gets his Reaction Attack from the Abomination entering his reach once more (which was 13 to hit for 12 damage!)
As the Greenstone Abomination exits Jaylan's reach and enters Dabberts they both strike simultaneously, each hitting solid hits upon the stone armored creature. Dabbert hits the creature high going for the head and neck area, Jaylan hit's it low as he more looks to hamstring the thing. With both hitting at the same time the creature topples ass over head and falls dead atop it's precious pile of stone... The green rocks which had affixed themselves so recently to it as armor falling off and back to the pile of stone and rubble from which they came. The stone bit's of the abominations body seem to dull, the flesh bits lose any sense of warmth or pinkness they had...
And the second after the body hits the ground there is another tremor that shakes the entirety of the cavern shaking looks rocks and grit and dust from the ceiling to fall upon you all...
EVERYONE - Make a DC 12 Strength Save or fall prone from the shaking of the cavern floor AND make a DC 12 Dex Save to avoid damage from the falling debris to the tune of 8
RAEVYN and NEFIRE are up to act...
((Rolling Orc saves even though they come after you two just to save time...)) Ogol - keeps his feet, avoids rocks Wrug - keeps his feet, takes damage Winug - keeps his feet, avoids rocks Habub - keeps his feet, takes damage
Syl balances effortlessly as he moves across the shaking tunnel to take a look at the fallen rock monster. The vibrations in the floor somehow match the rhythm of his own slight stagger just perfectly, allowing him to glide across the floor like a debutante.
Standing over the creature, he is about to make an observation when a chunk of ceiling catches him on the crown of the head with an audible crunch. He staggers, blood beginning to flow down his brow and into his eyes. He chokes out a loud "Ghak!" which may have been intended as a curse, but came out malformed.
[Syl down to 1HP and knocked more senseless than usual.]
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
The Doctor’s vibrated to her knees again, however she manages to steady herself enough to avoid a hard rock pounding. She dusts off her robe, corrects her posture and strides over the river with the intention on getting a better look at the corpse. Of course Syl and Dabbert were well on their way to being one, however they still stood. According to the math enthusiasts, it was best to wait for their full collapse prior to administering mending. Specifically though, Raevyn would want to investigate the Grunstein chunk and pry the proper sample free should it be possible.
Meanwhile Pauwau excitedly hops and splashes in the river thinking the shaking and splashing rock chunks are just a game. Rae would whistle, reminding the wolf to keep their senses alert for any other changes. Otherwise, they were free to play in the puddle.
Not only is Krumar unable to keep his feet but he is also bludgeoned with falling debris.... "ACK! Help me! Help me!! I'm buried alive! Ah I am going to die buried and bludegoned!"Krumar kicks his feet and lays on the ground with a few tiny rocks strewn about his chest "It's dark....oh no...I...I...."
Nefire is very put out that Dabbet and Jaylan took down the monster, and it is quite apparent on her face. Resting the head of her axe on the floor, she slowly comes out of her rage with no enemies in sight. Then the tremor happens and since she is too busy fuming, she gets knocked on her ass. But that's enough to distract her and she is able to dodge the falling rocks.
Ignoring the cries from Krumar, she tries to look around and see what where ruckus was coming from, perception 6 - she has no clue.
This post has potentially manipulated dice roll results.
Raevyn, climbing back to her feet, moves (half movement since had to rise from prone) towards the corpse of the Greenstone Abomination eager to get a closer look and some prime samples. Pauwau (I assume) trots to her side...
Nefirehas her own little trouble and ignores Krumar's... deliberately??
The Orcs are hightailing it out of the collapsing cave. There are various shouts from them for you all to get out, that this could be a cave in.... Even Habub, the bravest of the lot, if beating it to the exit.
Lair action - 1 : On a 1 we need a DC 12 Strength Save or fall prone, again. On a 2 it is a DC 12 Dex Save or take 4 damage... (Ogol and Habub fail whichever it is, the other two make it...)
Syl, Jaylan, Dabbert and Krumar are all up! Syl - You can keep your action described above or change it since you now have a little more info... Perhaps one of your rings could help? Nef - Don't feel too bad, you may get the privilege of carrying Dabbert's corpse out of the caves... Dab - You may want some more HP soon... I think you have a couple potions maybe? Krumar - I may need to work on the Drama Queen bard subclass... Rae - Big risk for science heading in that direction... Jaylan - You're officially the normal one! :D
Dabbert pushes himself to his feet, wiping a trickle of blood from his forehead and then smearing it on his breaches. He takes a moment to fumble in his belt before he pulls out a small healing potion and sucks down the contents. He starts moving back across the stream.
"Time to uh....go." He says, nearing Krumar. "Need me to carry you, Princess? Because otherwise you're about to be a permanent fixture. Syl, you good? Jaylan? Not even going to ask you, Nefire. I think you'd say you're uh...fine even if your legs were cut off. Doc? I think you and your pet better forget whatever you're uh...up to."
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
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"I uh...still look better than you."
DM of AURYN: The Measure of Devotion - Escape from New York
"Awe, is that what your mama tells you?"
Raevyn
The plague doctor jauntily skips around Krumar and into position to flank the last remaining bug. She studies it for what seems like an exceedingly long moment in combat and than Thwacks! it a good one, stunning it to death without totally splattering it to goo. (Granting Rae adv on the attack since she could easily flank plus it is one last lonely and depressed bug who just seen it's entire species wiped out by you vicious and cruel monsters!!! I rolled the adv roll for expediency sake (16) and it hits... Bug dead.)
The petite black clad doctor of death then moves into position to quickly... ummm... Well... errr... Let's just cut to the fact that it somehow Syl gets healed 3 hit points....
Pauwau, chagrined that Raevyn stick their chew toy in Syl's Krumar hole, attacks the remaining Ghoul with vicious ferocity! Fur Face's Fury turns the ghoul into kibbles and bits... Luckily it leaves Pauwau standing in the creek and able to splish splash wash themself of the viscera.
Nefire
Nefire, worried for her dapper companion, continues rushing to the Abomination and does her best to ensure she grab's it's attention away from her dashed and disabled teammate. With a barbaric halfling Yawp! (yip?) she swings her great axe with abandon, leaving her feet with the force of the swing! The abomination is shook and shaken and definitely running low on life force...
ORCS...
The orcs shift up more towards the party but the three of them are definitely not interested in getting beyond the bulk of the party and so linger a bit too far back to effectively chuck rocks at the abomination, the only remaining foe...
Habub, on the other hand, has always seems a bit the leader of the others and more bold and daring... Habub steps across the creek and heads for the fray. Habub pulls up short of combat, however. Just behind Dabbert, in fact. They then set down their pickaxe and instead clap their hands together dramatically before rubbing them quickly together to build up some heat and power... Habub then leans forward towards Dabbert and lays hands upon the warrior and healing him for 5 hit point, the Orc looking drained and tapped out afterwards.
Lair Action...
Howling in pain and frustration, the Abomination throws his hands back behind him as if reaching for the pile of green stones he stands upon the edge of. There is a surge of power... A weird energy can be felt in the air all around the abomination, seemingly flowing from the rocks and towards the creature. Stone shake and rock for a second... Two... Then they are suddenly drawn to the abomination, flying through the air and forming a kind of armor around it seemingly healing it (9) and adding to his AC. If it is any consolation it seems bulkier and surely less mobile now.
Syl, Jaylan, Dabbert and Krumar are all up to act...
Syl mumbles something awkward to Raevyn that sounds like part 'thank you' and part 'what did she just stick inside me?'
Then he slowly rises to his feet, massaging his wounded coccyx and stretching a little. Noticing at last that Dabbert and Nefire are still engaged in mortal combat with an abomination of dirty green stone, he sighs and raises his crossbow. "Keep up the good work you two... keep that thing over there and away from us."
Then he launches a crossbow bolt at the giant creature.
Attack: 12 Damage: 11
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Krumar stands next to Syl and puts his rapier away before movnig up to the water's edge. He yells out to the abomination "In the cave, a monster green and mean, Envy's shade, an absurd sheen. It stomps and pouts, a comical sight, A green-eyed joke, in a jealous plight"
Wisdom 13 save or take 2 and have disadvantage on next attack
Dabbert sees what is happening with the green stones...and suddenly understands
Or thinks he understands, anyway.
He moves around the northern flank of the abomination and positions himself on the pile of greenstones then throws his weight into his shoulder as he slams his body against the monster. There's little contest. Dabbert knocks the thing five feet closer to the creek, five feet further away from the stones. Then he positions himself between the abomination and its pile of green rocks, halberd ready.
"Come get some."
Turn Summary
Movement: Moved around the northside of the abomination to get behind it
Action- Shove: Dabbert 24 vs Abomination 2 to push it 5 feet west toward the creek
Readied Reaction- Polearm Master Opportunity Attack: 13 to hit, 12 damage
DM of AURYN: The Measure of Devotion - Escape from New York
Krumar watches Dabbert attempt to shoulder tackle the green monster. Dabbert barely budges it a few feet...."Uhh come get what? What are you trying to do tickle the thing?"
Jaylan moves forwards, joining the others surrounding the creature and swing his sword in a upward movement but the hulking creature doesn’t seems impressed or greatly affected by it.
(Attack 25 damage 6. If he doesn’t reach it, he will el critics blast it,same modifier but only 2 damage )
PbP Character: A few ;)
Syl, feeling a bit tingling since having the bug inserted (but not necessarily in a bad way), aims his crossbow and looks to assist Nefire & Dabbert... And do so rather well! The bolt fires true and strikes the abomination in the throat, embedding itself half in and twanging there like some ill struck chord.
Jaylan moves up into combat with the creature and slashes out with his sword. The metal slices against stone and flesh and damages them both...
Dabbert carefully circles the monstrosity, positioning himself behind it so as to shove it away from it's rockpile. The shove is successful and with a large grunt from Dabbert the abomination is moves five feet... It is off the pile of green rocks. Dabbert then steps a bit back to give himself a bit more room to defend the pile of green stones from the abomination.
Krumar makes a rather witty insult towards the creature but alas, the creature was too busy being shoved and maintain his feet to really pay attention and make sense of it. (Nat 20 rolled on Save. Sorry...)
Greenstone Abomination
Roaring out in fury by the wounds and indignities dones to it the creature turns and attempts to bull-rush Dabbert in return and prove once and for all who is king of this particular mountain! In a rage it puts his head down and attempts to tackle and throw Dabbert like a rag doll...
First though... the orc Habub gets an opportunity attack. He stabs towards the abomination but his pickaxe glances off the newly formed rock armor and does no damage.
Second though... Jaylan gets an Opportunity Attack (which I am rolling for expediency, 14 to hit for 12 damage!)
Third though... Dabbert gets his Reaction Attack from the Abomination entering his reach once more (which was 13 to hit for 12 damage!)
As the Greenstone Abomination exits Jaylan's reach and enters Dabberts they both strike simultaneously, each hitting solid hits upon the stone armored creature. Dabbert hits the creature high going for the head and neck area, Jaylan hit's it low as he more looks to hamstring the thing. With both hitting at the same time the creature topples ass over head and falls dead atop it's precious pile of stone... The green rocks which had affixed themselves so recently to it as armor falling off and back to the pile of stone and rubble from which they came. The stone bit's of the abominations body seem to dull, the flesh bits lose any sense of warmth or pinkness they had...
And the second after the body hits the ground there is another tremor that shakes the entirety of the cavern shaking looks rocks and grit and dust from the ceiling to fall upon you all...
EVERYONE - Make a DC 12 Strength Save or fall prone from the shaking of the cavern floor AND make a DC 12 Dex Save to avoid damage from the falling debris to the tune of 8
RAEVYN and NEFIRE are up to act...
((Rolling Orc saves even though they come after you two just to save time...))
Ogol - keeps his feet, avoids rocks
Wrug - keeps his feet, takes damage
Winug - keeps his feet, avoids rocks
Habub - keeps his feet, takes damage
Dabbert falls hard when the cavern shakes and takes a terrible gash to his head. He's bleeding profusely but still looks at himself...though barely...
DM of AURYN: The Measure of Devotion - Escape from New York
[Syl saves: 23, 10]
Syl balances effortlessly as he moves across the shaking tunnel to take a look at the fallen rock monster. The vibrations in the floor somehow match the rhythm of his own slight stagger just perfectly, allowing him to glide across the floor like a debutante.
Standing over the creature, he is about to make an observation when a chunk of ceiling catches him on the crown of the head with an audible crunch. He staggers, blood beginning to flow down his brow and into his eyes. He chokes out a loud "Ghak!" which may have been intended as a curse, but came out malformed.
[Syl down to 1 HP and knocked more senseless than usual.]
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
The Doctor’s vibrated to her knees again, however she manages to steady herself enough to avoid a hard rock pounding. She dusts off her robe, corrects her posture and strides over the river with the intention on getting a better look at the corpse. Of course Syl and Dabbert were well on their way to being one, however they still stood. According to the math enthusiasts, it was best to wait for their full collapse prior to administering mending. Specifically though, Raevyn would want to investigate the Grunstein chunk and pry the proper sample free should it be possible.
Meanwhile Pauwau excitedly hops and splashes in the river thinking the shaking and splashing rock chunks are just a game. Rae would whistle, reminding the wolf to keep their senses alert for any other changes. Otherwise, they were free to play in the puddle.
just an unstable unicorn.
Not only is Krumar unable to keep his feet but he is also bludgeoned with falling debris.... "ACK! Help me! Help me!! I'm buried alive! Ah I am going to die buried and bludegoned!" Krumar kicks his feet and lays on the ground with a few tiny rocks strewn about his chest "It's dark....oh no...I...I...."
Dabbert lays back, listening to Krumar's screams for help and holding his head.
"Ssshhh..." He says, between coughs. "Just let the darkness take you. Get yourself out of our uh...misery."
DM of AURYN: The Measure of Devotion - Escape from New York
Nefire is very put out that Dabbet and Jaylan took down the monster, and it is quite apparent on her face. Resting the head of her axe on the floor, she slowly comes out of her rage with no enemies in sight. Then the tremor happens and since she is too busy fuming, she gets knocked on her ass. But that's enough to distract her and she is able to dodge the falling rocks.
Ignoring the cries from Krumar, she tries to look around and see what where ruckus was coming from, perception 6 - she has no clue.
Raevyn, climbing back to her feet, moves (half movement since had to rise from prone) towards the corpse of the Greenstone Abomination eager to get a closer look and some prime samples. Pauwau (I assume) trots to her side...
Nefire has her own little trouble and ignores Krumar's... deliberately??
The Orcs are hightailing it out of the collapsing cave. There are various shouts from them for you all to get out, that this could be a cave in.... Even Habub, the bravest of the lot, if beating it to the exit.
Lair action - 1 : On a 1 we need a DC 12 Strength Save or fall prone, again. On a 2 it is a DC 12 Dex Save or take 4 damage...
(Ogol and Habub fail whichever it is, the other two make it...)
Syl, Jaylan, Dabbert and Krumar are all up!
Syl - You can keep your action described above or change it since you now have a little more info... Perhaps one of your rings could help?
Nef - Don't feel too bad, you may get the privilege of carrying Dabbert's corpse out of the caves...
Dab - You may want some more HP soon... I think you have a couple potions maybe?
Krumar - I may need to work on the Drama Queen bard subclass...
Rae - Big risk for science heading in that direction...
Jaylan - You're officially the normal one! :D
Dabbert pushes himself to his feet, wiping a trickle of blood from his forehead and then smearing it on his breaches. He takes a moment to fumble in his belt before he pulls out a small healing potion and sucks down the contents. He starts moving back across the stream.
"Time to uh....go." He says, nearing Krumar. "Need me to carry you, Princess? Because otherwise you're about to be a permanent fixture. Syl, you good? Jaylan? Not even going to ask you, Nefire. I think you'd say you're uh...fine even if your legs were cut off. Doc? I think you and your pet better forget whatever you're uh...up to."
Turn Summary
Action- Take Healing Potion for 10 HP
Move- 30 feet toward the stream
DM of AURYN: The Measure of Devotion - Escape from New York
Raevyn exhales an exasperated breath, just short of throwing her hands up in frustration. She grabs her robes, hoists them, pivots and turns around.
Raevyn Strength ST: 19 Dex ST: 15
Pauwau Strength ST: 11 Dex ST: 7
just an unstable unicorn.
Krumar lifts a hand, shakily, waiting for Dabbert
[STR save 8]
This time, the stagger Syl is no match for the shaking cavern and he falls prone, still clutching his damaged melon.
Raising ring to his face, he solemnly intones the words of power... "GHAA!... Work, you thrice-be-damned thing!"
[He expels 1 charge to use up a potion of healing, regaining 4 HP]
Then Syl stumbles up and onto his feet, and limps 15' toward the exit without another word.
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War