“We can take one normal each “ says Val in his calm voice “ one of the front line warrior should take one greater and the other... Folki you are the faster of us you could reach any of us that falls in batlle...”
“Thanks, maybe I won’t break the next lock! And hopefully I’m on my feet to use this potion next time. Can’t remember the last time I was knocked out in one blow.”
Elsara looks at the potion of healing she has been given, then gives it a shake. "I suppose it's okay to keep it..." She says, putting it into her pouch. "I mean, it's the bad guy's, right?"
"Yes, these goblins could be considered bad guys. Although we need to see why that goblin decided it was better to kill itself, rather than stay alive."
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Kres - Aarakocra Monk - Level 1 - Lost Mines of Phandelver
You guys head back and go to the east hallway. The hallway is 10ft wide. Starting from the door that connects the hallway to the room with the large statue, the hallway goes 30ft east, then goes 60ft north. At the end, of the long northward hall it splits into two paths, one goes east and the other goes west. The east hall way ends in a wide set of double stone doors (6-8 ft wide in total). The door have been decorated with gold borders. The west path goes further for 50ft and ends in a single 5ft wide door. The ceiling is lower than the middle room but higher than the one in the west hall. (The Middle room had a 60ft high ceiling; the trapped hall had a ceiling 10ft above the floor. This hall has a 25 ft tall ceiling). The floor is decorated by a thick and luxurious red carpet.
The hall way is lit by what appear to be torches but instead of a flame there is a glass sphere placed on top of the wooden handles which give off a serene magical light. These were created by magic at the same time the building was built. It's purpose appears to be to light the halls. The use of this instead of torches seem to be a purely aesthetic choice. On either wall of the 60ft hallway are paintings in gold frames. These paintings are attached to the wall and cannot be removed. A sheet of magic glass protects the paintings from fading over time. The glass is dusty and hard to see through. The dust can easily be removed my rubbing it off the glass. A similar painting, though much larger is at the end of the north hallway. 10ft away from it to the west is a rectangular (30x20) space that holds another statue on a stage. This statue is much smaller than the one in the main room but it seems to be made of bronze instead of stone. It is of the same half-orc warrior. This time she has a smile on her face. The smile is that of a champion who is met with a worthy challenge. The statue captures her running toward something with her great sword raised.
Val cleans one of the closest painting to him (the orbs are clean already). In the painting you see a green tiefling with V-shaped horns and dull yellow eyes with a scarf covering the lower half of his face. He is wearing a unique emerald armor and holding an emerald shield in his left hand. In his right hand is a black bladed sword with golden designs on it.
Elsara remembers some very obscure books and tales that were passed down from elven grandfathers.
The statue is of a legendary knight named Claire Nighloft. She was called the Knight Empress by many as her skills greatly surpassed all other knights of the land. Many millennia ago, a deity of chaos, death, fear and degradation came from an alien plane of existence into our world. This deity threatened to destroy not only our world but the very starts and planets we see in the sky. The Six Heroes came together and drove this deity back into its own plane. Since then the six heroes were seen as demi-gods and were revered by all. However, after all of them passed away with time, their legend also faded from the people's minds. Only a few old elves remember them from the stories that were passed down to them by their ancestors. The paintings are all of The Six Heroes. The building you're in appears to have been built to celebrate Claire and her role in banishing the deity.
This post has potentially manipulated dice roll results.
"Ooh!" Elsara seems quickly fascinated by the decor and statue as she wanders over to it with a look of delight over her face again. "I've read about her. She's one of my heroes!" She stares transfixed on the statue, attempting to commit every slight detail to memory of the statue and the surrounding paintings (and maybe see if anything is amiss while at it).
Elsara doesn't detect anything out of the ordinary. The paintings each depict one of the heroes while the largest painting depicts all of them together.
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Folki throws the thieve's tools at gendan.
"Maybe use these next time"
(Put the potions and money into party inventory)
You still need to decide who carries the potions though.
(Who wants?) Folki tucks Healing potion into his trouser pocket and then hands the mout to the party
“We can take one normal each “ says Val in his calm voice “ one of the front line warrior should take one greater and the other... Folki you are the faster of us you could reach any of us that falls in batlle...”
PbP Character: A few ;)
Folki passes the health potion out and to Skriiod he throws a Greater Healing Potion. (theres six of us and only 5 small healing potions)
"Catch big guy"
He then pockets the remaining Greater Health Potion
“Thanks, maybe I won’t break the next lock! And hopefully I’m on my feet to use this potion next time. Can’t remember the last time I was knocked out in one blow.”
Check out my Extended Signature here
Elsara looks at the potion of healing she has been given, then gives it a shake. "I suppose it's okay to keep it..." She says, putting it into her pouch. "I mean, it's the bad guy's, right?"
Skriiod puts the potion away in his bag.
"Yes, these goblins could be considered bad guys. Although we need to see why that goblin decided it was better to kill itself, rather than stay alive."
Kres - Aarakocra Monk - Level 1 - Lost Mines of Phandelver
(Hey everyone, hope you guys had a good weekend. So what will your characters do now?)
“This way appears to be a dead end. Shall we back track and try a different hallway?”
Check out my Extended Signature here
“Indeed, let’s go try the other end.”
PbP Character: A few ;)
You guys head back and go to the east hallway. The hallway is 10ft wide. Starting from the door that connects the hallway to the room with the large statue, the hallway goes 30ft east, then goes 60ft north. At the end, of the long northward hall it splits into two paths, one goes east and the other goes west. The east hall way ends in a wide set of double stone doors (6-8 ft wide in total). The door have been decorated with gold borders. The west path goes further for 50ft and ends in a single 5ft wide door. The ceiling is lower than the middle room but higher than the one in the west hall. (The Middle room had a 60ft high ceiling; the trapped hall had a ceiling 10ft above the floor. This hall has a 25 ft tall ceiling). The floor is decorated by a thick and luxurious red carpet.
The hall way is lit by what appear to be torches but instead of a flame there is a glass sphere placed on top of the wooden handles which give off a serene magical light. These were created by magic at the same time the building was built. It's purpose appears to be to light the halls. The use of this instead of torches seem to be a purely aesthetic choice. On either wall of the 60ft hallway are paintings in gold frames. These paintings are attached to the wall and cannot be removed. A sheet of magic glass protects the paintings from fading over time. The glass is dusty and hard to see through. The dust can easily be removed my rubbing it off the glass. A similar painting, though much larger is at the end of the north hallway. 10ft away from it to the west is a rectangular (30x20) space that holds another statue on a stage. This statue is much smaller than the one in the main room but it seems to be made of bronze instead of stone. It is of the same half-orc warrior. This time she has a smile on her face. The smile is that of a champion who is met with a worthy challenge. The statue captures her running toward something with her great sword raised.
Valwarin will try to clean up a little bit of the cristal trying to see what’s behind it
PbP Character: A few ;)
Val cleans one of the closest painting to him (the orbs are clean already). In the painting you see a green tiefling with V-shaped horns and dull yellow eyes with a scarf covering the lower half of his face. He is wearing a unique emerald armor and holding an emerald shield in his left hand. In his right hand is a black bladed sword with golden designs on it.
Does Val recognixes him? History:(¿?) 10
PbP Character: A few ;)
Nope. Val doesn't recognize him. Maybe another Elsara can try.
(Hey, the weekend was really busy unexpectantly. Hope everyone had a nice couple of days)
Elsara will study the statue to see what she might've read about in the libraries.
History: 15
Elsara remembers some very obscure books and tales that were passed down from elven grandfathers.
The statue is of a legendary knight named Claire Nighloft. She was called the Knight Empress by many as her skills greatly surpassed all other knights of the land. Many millennia ago, a deity of chaos, death, fear and degradation came from an alien plane of existence into our world. This deity threatened to destroy not only our world but the very starts and planets we see in the sky. The Six Heroes came together and drove this deity back into its own plane. Since then the six heroes were seen as demi-gods and were revered by all. However, after all of them passed away with time, their legend also faded from the people's minds. Only a few old elves remember them from the stories that were passed down to them by their ancestors. The paintings are all of The Six Heroes. The building you're in appears to have been built to celebrate Claire and her role in banishing the deity.
"Ooh!" Elsara seems quickly fascinated by the decor and statue as she wanders over to it with a look of delight over her face again. "I've read about her. She's one of my heroes!" She stares transfixed on the statue, attempting to commit every slight detail to memory of the statue and the surrounding paintings (and maybe see if anything is amiss while at it).
Investigation: 15
(Obviously too excited)
Elsara doesn't detect anything out of the ordinary. The paintings each depict one of the heroes while the largest painting depicts all of them together.