As Folki comes back up to position from his blow he sees Gym and Skriiod go down. He lets out a primal yell, turning towards the orc captain. He dives at him, grabbing him around the waist and tackling him to the ground.
Grapple (athletics) : 21
If he wins the contest, Folki will reverse the earlier situation and hold the orc captain on his knees with his axe at his throat. "STOP! NOW!"he screams, eyes bulging.
(I’m not sure the exact details of the enemies, but I’d plug in 3 orcs, 4 bandits and a bandit leader into Kobold Fight Club, it comes up as a Deadly encounter for six Level 2’s — have to use the multiplier for being outnumbered as explained in the DMG. So I’d say this encounter is going about as expected.)
It's not that the other bandits don't believe you. In fact, they are fairly certain you aren't bluffing. However, unlike the goblins you fought earlier in Summer, these guys don't give a shit about the orc commander.
(Yeah, but you guys steam rolled through the other deadly encounters in this campaign. Also, the start of the battle was looking pretty good. There was one thing you guys did which seemed like a strategic error on the party's part but I'm not going to talk about it because you probably know it too and if you don't, I'm not going to reveal it.)
Gendan slashes into bandit1 causing a much deeper cut than before. The hex curse causes the skin around it to rot and decay until the bandit's body breaks in two.
Elsara's turn
Gym's DEATH SAVE: 1 (****) Gym's head wound is worse than you thought.
Gendan is energized at the sight of a fallen foe (Dark One’s Blessing grants 4 temp HP).
Still have a bonus action and movement, but am confused about the positions of Orc1 and Orc 2. How did both of them and the bandit all get pincer position on Gym?
Bandit1 was 5ft to the North of Gym, Bandit3 was 5ft to the West. Orc1 and Orc2 were both 5ft to the East and South respectively. This effectively gave 4 people pincer positions.
Bonus Action: Gendan transfers her Hex onto Bandit 3. Free action: “Val, I could use some help over here! Gym’s down!” Movement: move to the square west of Bandit 1’s corpse, directly adjacent to and North of Bandit 3.
(I still can’t find how to do text formatting on mobile since the website update.)
Elsara, deciding that they won't be so easy to get to step down and talk, will switch her weapon's grip before incanting a Magic Missile at the rogue that severely wounded Skiirod
The darts of magic force pierce through the rogue's body. He still stands but just barely.
Bandit 4 fires a crossbow bolt at Gendan's head. Hit: 12 Dmg:4 Gendan leans back and avoids the projectile.
Bandit3 steps forward and attempts to slice Gendan along the middle with his scimitar. He also tries to stab her throat with the daggger. Scimitar: Hit:24 Dmg:8 Dagger: Hit:24 Dmg:3 (HOLY ****!) Crit: 3 + 1 The scimitar lands on between the collar bones and slashes all the way down to her belly. The dagger stabs Gendan in the chest. The blade sinks all the way. Fortunately, the slash isn't deep enough to cause the girl's organs to spill out. Gendan stumbles a bit and looks like she's about to fall. At that moment an infernal aura surrounds her and keeps her on her feet (temp HP saved you).
Orc1, determined to put Gendan down, runs behind the dizzy half-elf and brings his axe down on her head. Hit:22 Dmg:4 The orc can't get a clear shot and hits Gendan with a blunt part of the axe. That is enough to knock her out though (DEATH SAVE)
Forgot to roll advantage for the orc. I hope this isn't a crit: 16 (Phew)
(I’m not sure the exact details of the enemies, but I’d plug in 3 orcs, 4 bandits and a bandit leader into Kobold Fight Club, it comes up as a Deadly encounter for six Level 2’s — have to use the multiplier for being outnumbered as explained in the DMG. So I’d say this encounter is going about as expected.)
(I agree, but all the encounters were dangerous, the last encounter with the goblins were about to end badly but we manage to end it before we die XD. With so low level characters and encounters so to the limit, a bunch of bad rolls from our part ot good from the bad guys... )
Reverting to his elf form while moving next to Skiirod he uses his magic to heal the wounds he has suffered.
As Folki comes back up to position from his blow he sees Gym and Skriiod go down. He lets out a primal yell, turning towards the orc captain. He dives at him, grabbing him around the waist and tackling him to the ground.
Grapple (athletics) : 21
If he wins the contest, Folki will reverse the earlier situation and hold the orc captain on his knees with his axe at his throat. "STOP! NOW!" he screams, eyes bulging.
Intimidation: 11
Athletics: 16
The orc is grappled.
(I’m not sure the exact details of the enemies, but I’d plug in 3 orcs, 4 bandits and a bandit leader into Kobold Fight Club, it comes up as a Deadly encounter for six Level 2’s — have to use the multiplier for being outnumbered as explained in the DMG. So I’d say this encounter is going about as expected.)
Check out my Extended Signature here
It's not that the other bandits don't believe you. In fact, they are fairly certain you aren't bluffing. However, unlike the goblins you fought earlier in Summer, these guys don't give a shit about the orc commander.
Looking down at her bloodied hand, Gendan takes another swing at her Hexed target: (no advantage for pincering I assume since Gym is incapacitated)
Attack 20 for 8 slashing 2 necrotic
Check out my Extended Signature here
(Yeah, but you guys steam rolled through the other deadly encounters in this campaign. Also, the start of the battle was looking pretty good. There was one thing you guys did which seemed like a strategic error on the party's part but I'm not going to talk about it because you probably know it too and if you don't, I'm not going to reveal it.)
Gendan, ElsaraGym: DEATH SAVE.
(Yes no Advantage)
Gendan slashes into bandit1 causing a much deeper cut than before. The hex curse causes the skin around it to rot and decay until the bandit's body breaks in two.
Elsara's turn
Gym's DEATH SAVE: 1 (****)
Gym's head wound is worse than you thought.
Gendan is energized at the sight of a fallen foe (Dark One’s Blessing grants 4 temp HP).
Still have a bonus action and movement, but am confused about the positions of Orc1 and Orc 2. How did both of them and the bandit all get pincer position on Gym?
Check out my Extended Signature here
Bandit1 was 5ft to the North of Gym, Bandit3 was 5ft to the West. Orc1 and Orc2 were both 5ft to the East and South respectively. This effectively gave 4 people pincer positions.
(Oh, didn’t realize that much changed since the last map posted.)
Check out my Extended Signature here
(I'm afraid we kinda just left gym in the open... Sorry. Could we poßibly get a map update?)
MAP:
Bonus Action: Gendan transfers her Hex onto Bandit 3. Free action: “Val, I could use some help over here! Gym’s down!” Movement: move to the square west of Bandit 1’s corpse, directly adjacent to and North of Bandit 3.
(I still can’t find how to do text formatting on mobile since the website update.)
Check out my Extended Signature here
Gendan shifts her warlock curse to Bandit3. Gendan then moves to the target's north.
Elsara's Turn.
Elsara, deciding that they won't be so easy to get to step down and talk, will switch her weapon's grip before incanting a Magic Missile at the rogue that severely wounded Skiirod
Magic Missile vs. Rogue: 13 force damage.
The darts of magic force pierce through the rogue's body. He still stands but just barely.
Bandit 4 fires a crossbow bolt at Gendan's head. Hit: 12 Dmg:4
Gendan leans back and avoids the projectile.
Bandit3 steps forward and attempts to slice Gendan along the middle with his scimitar. He also tries to stab her throat with the daggger.
Scimitar: Hit:24 Dmg:8
Dagger: Hit:24 Dmg:3
(HOLY ****!) Crit: 3 + 1
The scimitar lands on between the collar bones and slashes all the way down to her belly. The dagger stabs Gendan in the chest. The blade sinks all the way. Fortunately, the slash isn't deep enough to cause the girl's organs to spill out. Gendan stumbles a bit and looks like she's about to fall. At that moment an infernal aura surrounds her and keeps her on her feet (temp HP saved you).
Orc1, determined to put Gendan down, runs behind the dizzy half-elf and brings his axe down on her head. Hit:22 Dmg:4
The orc can't get a clear shot and hits Gendan with a blunt part of the axe. That is enough to knock her out though (DEATH SAVE)
Forgot to roll advantage for the orc. I hope this isn't a crit: 16 (Phew)
MAP:
Skiirod's deathsave (Please don't be a 1): 3
Skiirod hangs on to life.
Val's turn
(I agree, but all the encounters were dangerous, the last encounter with the goblins were about to end badly but we manage to end it before we die XD. With so low level characters and encounters so to the limit, a bunch of bad rolls from our part ot good from the bad guys... )
Reverting to his elf form while moving next to Skiirod he uses his magic to heal the wounds he has suffered.
Cast Heal Wounds: 10 to Skiirod
( Hope he stands for the next round)
PbP Character: A few ;)
(Are you sure you don't want to heal Gym? He has two failed death saves and no successful ones.)
Skiirod wakes up and can now take a turn.