This post has potentially manipulated dice roll results.
Thulewyn will collect what arrows he can, and looks to try and see if they woukd be able to hide the druids body, possibly in the cart or a barrel in a reasonably quiet manner. Not wanting to leave the staff lying about he tries to find something about, like a cloth or a sack he could wrap the staff up in to move about easier.
Thulewyn will collect what arrows he can, and looks to try and see if they woukd be able to hide the druids body, possibly in the cart or a barrel in a reasonably quiet manner. Not wanting to leave the staff lying about he tries to find something about, like a cloth or a sack he could wrap the staff up in to move about easier.
Perception 15
You find some empty sacks and bits if wood thrown in a corner. Carrying the little man's corpse across and hiding him in the pile is no problem. But as you stand and admire your handy work, one of the ravens seems to croak meaningfully as if to get your attention. Turning back to the centre of the room, you realise that while the body has now indeed disappeared, there is still a rather large puddle of dark blood seeping into the floor where you slew him.
Thulewyn will try do a quick stop job with a rag, to stop and more from coming through, assuming there is red wine around to spill on the spot, he will do so.
(OOC: trying to dilute the blood, to be less obvious it's blood)
Thulewyn will try do a quick stop job with a rag, to stop and more from coming through, assuming there in no red wine around to spill on the spot, Thulewyn will do what any great outdoors men would do, not used to being around other to explain his actions, he pees on the spot.
(OOC: trying to dilute the blood, to be less obvious it's blood, plus if someone comes looking because blood dripped down, and they find piss, they hopefully just think their friend need to get that problem checked out!)
You find a barrel of red wine and spill much of it over the blood. This washes away much of the blood and leaves the area soaked in red wine, giving a general impression that perhaps a barrel split. The Ravens croak as you do this, and flap their wings in annoyance.
He will also wrap up the staff and strap it to his bag to investigate later. (And hopefully not be cursed in the process!)
You pick up the staff very gingerly, as if expecting it to turn into a snake at any time. But nothing happens. While you wrap it in rags you get an opportunity to get a closer look at it.
(roll Arcana or Lore (your choice) if you think your character might know something about magic staffs. Not just Thulewyn. Any character)
Rodan places his hand over his heart as he watches the wine spilled out upon the floor. He looks skyward as he sighs, "Saints and martyrs, forgive us our trespasses."
He then continues looking up through the gap in the ceiling, toward the loading dock. "Y'know, scannin' this room, t'wouldn't be the worst spot for a scrap. If we hoisted some archers an' finger wigglers up to the top deck, there, and the rest of us baited some foes into the loading dock below, the fighters could keep 'em penned while the rangers picked 'em off like fish in a barrel. Now, maybe tha's not the most valiant of battle schemes, but between you and me, I won't spill the beans if you don't spill the beans."
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
This post has potentially manipulated dice roll results.
The blonde elven maiden smiles at Rodan's comment, then considering his plan. "We can go with that, or we can simply press on and hope to catch the rest of thme by suprise too." She offers, but willing to go with what the group would favour.
Arcana to know anything about the mysterious staff: 5
Janek says, "I'll climb up and see if there's anything to see up there." He will climb onto the cart and move himself up through the opening to where the druid had been. He keeps a close eye out in case anyone might be up there that could observe him. (Perception: 11; not sure if other rolls are needed).
Alcazar sees what Thulewyn is doing with the blood and first tries throwing a little hay or dirt on top, trying to disguise it, then nods as Thulewyn throws wine on top, "That'll do," he says with a smile.
He also takes a cautious look at the staff, after Thulewyn picks it up at seems to suffer no ill effect.
Since Thulewyn is a ranger and fighting style is druid, I will have him roll but he's not much for knowing magic
Arcana: 12
You recognise it as a druidic staff, likely crafted and created by the druid who wields it - so you think it's unlikely the druid would have created a cursed item for himself. It looks familiar to you, like the type of magical staff sometimes used to control certain creatures or constructs, but you don't recognise the exact type.
However, in terms of purely being a staff, it strikes you as a very fine and well balanced, if slightly unusual looking, quarterstaff. (Anyone who can wield a quarterstaff could use this)
Janek says, "I'll climb up and see if there's anything to see up there." He will climb onto the cart and move himself up through the opening to where the druid had been. He keeps a close eye out in case anyone might be up there that could observe him. (Perception: 11; not sure if other rolls are needed).
You climb up through the opening to the upper room. There is a winch and lifting mechanism, presumably for loading heavy barrels onto carts in the room underneath. To the south, there is a spiral staircase that seems to lead back down to where you where. To the west is a door which seems to open into a corridor. There's not much in the room that is of interest. A few empty wineskins are piled in the corner, some tools like hammers and wrenches are in a toolbox on the other side.
The east and north walls have some windows which allow you a view over the vineyard. From this higher vantage point you can see many more blights roaming the area in small groups, occasionally stopping to dig in the ground as if looking for something.
"I suggest we use this as a fall back spot if we need to lead some out. I figure we still need to sniff them out inside and either leas them her for an ambush or make a stand here if they push us out since we know this ground and knowing it has a few good spots to work from."
Janek calls back down to the others. "Nothing I can see up here, except more blights out in the fields. We should check the rest of the place for others." He starts to head back down. "Continue where we were before?"
So the party is currently in the Loading Dock (except for Janek who climbed upstairs)
You hear no alarm raised in the house. The Loading Dock is now empty, with the corpse hidden and the disappointed-looking Ravens perching on some beams.
(Janek actually was coming back down with the others last I posted.)
Seeing Celeste's wordless nod, Janek presumes she's agreeing with his plan. So, he moves over to the room they had entered previously, then listens at the door to the west. (Perception: 21) Assuming he hears nothing he will open the door to look through.
(Janek actually was coming back down with the others last I posted.)
Seeing Celeste's wordless nod, Janek presumes she's agreeing with his plan. So, he moves over to the room they had entered previously, then listens at the door to the west. (Perception: 21) Assuming he hears nothing he will open the door to look through.
(Ah yes, sorry. Missed that. Yes, so group is all back together downstairs)
Hearing nothing much, you enter the room to the West. Rows of large new barrels fill this room. This appears to be the storage room where the newly made barrels, made in the workshop immediately adjacent, are stored. A narrow stone staircase spirals upward in the southwest corner. A set of large double-door leads to the south.
Thulewyn will collect what arrows he can, and looks to try and see if they woukd be able to hide the druids body, possibly in the cart or a barrel in a reasonably quiet manner. Not wanting to leave the staff lying about he tries to find something about, like a cloth or a sack he could wrap the staff up in to move about easier.
Perception 26
You find some empty sacks and bits if wood thrown in a corner. Carrying the little man's corpse across and hiding him in the pile is no problem. But as you stand and admire your handy work, one of the ravens seems to croak meaningfully as if to get your attention. Turning back to the centre of the room, you realise that while the body has now indeed disappeared, there is still a rather large puddle of dark blood seeping into the floor where you slew him.
Thulewyn will try do a quick stop job with a rag, to stop and more from coming through, assuming there is red wine around to spill on the spot, he will do so.
(OOC: trying to dilute the blood, to be less obvious it's blood)
He will also wrap up the staff and strap it to his bag to investigate later. (And hopefully not be cursed in the process!)
You find a barrel of red wine and spill much of it over the blood. This washes away much of the blood and leaves the area soaked in red wine, giving a general impression that perhaps a barrel split. The Ravens croak as you do this, and flap their wings in annoyance.
You pick up the staff very gingerly, as if expecting it to turn into a snake at any time. But nothing happens. While you wrap it in rags you get an opportunity to get a closer look at it.
(roll Arcana or Lore (your choice) if you think your character might know something about magic staffs. Not just Thulewyn. Any character)
Rodan places his hand over his heart as he watches the wine spilled out upon the floor. He looks skyward as he sighs, "Saints and martyrs, forgive us our trespasses."
He then continues looking up through the gap in the ceiling, toward the loading dock. "Y'know, scannin' this room, t'wouldn't be the worst spot for a scrap. If we hoisted some archers an' finger wigglers up to the top deck, there, and the rest of us baited some foes into the loading dock below, the fighters could keep 'em penned while the rangers picked 'em off like fish in a barrel. Now, maybe tha's not the most valiant of battle schemes, but between you and me, I won't spill the beans if you don't spill the beans."
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Since Thulewyn is a ranger and fighting style is druid, I will have him roll but he's not much for knowing magic
Arcana: 5
The blonde elven maiden smiles at Rodan's comment, then considering his plan. "We can go with that, or we can simply press on and hope to catch the rest of thme by suprise too." She offers, but willing to go with what the group would favour.
Arcana to know anything about the mysterious staff: 5
Janek says, "I'll climb up and see if there's anything to see up there." He will climb onto the cart and move himself up through the opening to where the druid had been. He keeps a close eye out in case anyone might be up there that could observe him. (Perception: 11; not sure if other rolls are needed).
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Alcazar sees what Thulewyn is doing with the blood and first tries throwing a little hay or dirt on top, trying to disguise it, then nods as Thulewyn throws wine on top, "That'll do," he says with a smile.
He also takes a cautious look at the staff, after Thulewyn picks it up at seems to suffer no ill effect.
Arcana: 4
You recognise it as a druidic staff, likely crafted and created by the druid who wields it - so you think it's unlikely the druid would have created a cursed item for himself. It looks familiar to you, like the type of magical staff sometimes used to control certain creatures or constructs, but you don't recognise the exact type.
However, in terms of purely being a staff, it strikes you as a very fine and well balanced, if slightly unusual looking, quarterstaff. (Anyone who can wield a quarterstaff could use this)
You climb up through the opening to the upper room. There is a winch and lifting mechanism, presumably for loading heavy barrels onto carts in the room underneath. To the south, there is a spiral staircase that seems to lead back down to where you where. To the west is a door which seems to open into a corridor. There's not much in the room that is of interest. A few empty wineskins are piled in the corner, some tools like hammers and wrenches are in a toolbox on the other side.
The east and north walls have some windows which allow you a view over the vineyard. From this higher vantage point you can see many more blights roaming the area in small groups, occasionally stopping to dig in the ground as if looking for something.
"I suggest we use this as a fall back spot if we need to lead some out. I figure we still need to sniff them out inside and either leas them her for an ambush or make a stand here if they push us out since we know this ground and knowing it has a few good spots to work from."
Janek calls back down to the others. "Nothing I can see up here, except more blights out in the fields. We should check the rest of the place for others." He starts to head back down. "Continue where we were before?"
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Celeste nods and is ready to follow Janek to find the remaining evil druids, her elven longbow ready with a nocked arrow in her slender hands.
Perception: 17 + Guidance: 1
Stealth: 22
So the party is currently in the Loading Dock (except for Janek who climbed upstairs)
You hear no alarm raised in the house. The Loading Dock is now empty, with the corpse hidden and the disappointed-looking Ravens perching on some beams.
Which direction are you exploring in?
(Janek actually was coming back down with the others last I posted.)
Seeing Celeste's wordless nod, Janek presumes she's agreeing with his plan. So, he moves over to the room they had entered previously, then listens at the door to the west. (Perception: 21) Assuming he hears nothing he will open the door to look through.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
(Ah yes, sorry. Missed that. Yes, so group is all back together downstairs)
Hearing nothing much, you enter the room to the West. Rows of large new barrels fill this room. This appears to be the storage room where the newly made barrels, made in the workshop immediately adjacent, are stored. A narrow stone staircase spirals upward in the southwest corner. A set of large double-door leads to the south.
Celeste quickly moves to put her pointed ear to the double doors and then also listen up the stairs for sounds of enemies.
Perception: 18 + Guidance: 1
You hear some distant movement and footsteps upstairs. It sounds like it is not directly at the top of the stairs, but maybe from a more distant room.
You also hear sounds from south of you, through the big double doors. There is the sound of movement and footsteps, and of liquids being poured.
I've tried to mark on the map where you think the sounds might be coming from.