This post has potentially manipulated dice roll results.
When Flint shouts ‘wizard,’ Essendrum watches him rush forward to the edge of the torchlight and listens to the sounds of spell casting just beyond him. He watches and listens with great intensity. (I hope his Observant passive investigation will give the Red Wizard a DC 22 on stealth if he invisibly tried to slip past Spike and the zombies into the chamber without leaving a sign of his location) Deducing the Thayan is still in front of Flint and wanting to keep him there, Essendrum casts web extending back into the hallway with the leading edge directly in front of Spike.
(Arcana roll for Essendrum to confirm his hypothesis that the wizard cast Shield and Invisibility: 17)
This post has potentially manipulated dice roll results.
His jaw clenched with determination, Enoch hefted his sword, which seemed to briefly blaze with a holy light, and brought it down upon the encroaching undead .
ACTION: Attack the nearest zombie twice (or the two nearest, if the first falls from the first hit.) * Longsword Slash 1 - Attack: 15, Damage: 11 magical slashing (plus 2 on a crit) * Longsword Slash 2 - Attack: 22, Damage: 8 magical slashing (plus 6 on a crit) * SMITE - first hit that lands will add a Lv. 1 spell slot smite - 16 extra radiant damage (plus 15 more on a crit) REACTION: Using his Protection, tries to shield Bjorn from the zombie that would hit him (it must make another roll to attack at disadvantage.)
(( Well, I can't see the tooltip for the first attack, but for the record it's not a crit; since I added his Bless bonus, a real crit would be at least a 28. ))
Kiza fires and arrow at the nearest enemy near her companion
Attack: 25 Damage: 10
Sneak attack
5
Cunning action to hide within her illusion
15
Kiza pops out of her illusionary blind and fires, striking one of the zombies with her crossbow. The bolt sinks deep but the zombie does not fall. Kiza sinks back down into her hiding spot. Note: the zombies are close enough to Kiza that any ongoing ranged attacks will be made with disadvantage.
Bjorn grunts as the Zombie attacks, He casts spiritual weapon (Con save if Zombie reaction hits him : 20)
After Essendrum goes he'll do the following
Spiritual weapon (Bonus action): 10 Damage (Force): 8 on the Zombie that struck him.
As his action he'll toll the dead that same zombie or another damaged one if the first has fallen.
Toll the Dead (DC 16 Wisdom) Damage (Necrotic): 10
Bjorn: A magical glowing "sword" (I assume) appears at Bjorn's command. It strikes at a zombie, cutting through the creature's rotting flesh. It remains standing. Zombie Wisdom save: 0
Bjorn grunts as the Zombie attacks, He casts spiritual weapon (Con save if Zombie reaction hits him : 20)
After Essendrum goes he'll do the following
Spiritual weapon (Bonus action): 10 Damage (Force): 8 on the Zombie that struck him.
As his action he'll toll the dead that same zombie or another damaged one if the first has fallen.
Toll the Dead (DC 16 Wisdom) Damage (Necrotic): 10
Bjorn: A magical glowing "sword" (I assume) appears at Bjorn's command. It strikes at a zombie, cutting through the creature's rotting flesh. It remains standing. Zombie Wisdom save: 0
Bjorn cast his spell. Arcane energy surrounds the creature. It moves its head, looking this way and then that as wounds open up along the creature's head and face. The creature falls, having Kiza's arrow hanging from its chest. Zombie Con Save: 22
His jaw clenched with determination, Enoch hefted his sword, which seemed to briefly blaze with a holy light, and brought it down upon the encroaching undead .
ACTION: Attack the nearest zombie twice (or the two nearest, if the first falls from the first hit.) * Longsword Slash 1 - Attack: 27, Damage: 9 magical slashing (plus 5 on a crit) * Longsword Slash 2 - Attack: 11, Damage: 11 magical slashing (plus 8 on a crit) * SMITE - first hit that lands will add a Lv. 1 spell slot smite - 9 extra radiant damage (plus 8 more on a crit) REACTION: Using his Protection, tries to shield Bjorn from the zombie that would hit him (it must make another roll to attack at disadvantage.)
End turn!
Enoch lashes out at the zombie nearest him. With 2 powerful slashes and a flash of radiant energy, the zombie crumbles into dust. For a second the party sees a blue-green energy escape the dying zombie. It is in the image of a young man. The energy quickly dissipates.
When Flint shouts ‘wizard,’ Essendrum watches him rush forward to the edge of the torchlight and listens to the sounds of spell casting just beyond him. He watches and listens with great intensity. (I hope his Observant passive investigation will give the Red Wizard a DC 22 on stealth if he invisibly tried to slip past Spike and the zombies into the chamber without leaving a sign of his location) Deducing the Thayan is still in front of Flint and wanting to keep him there, Essendrum casts web extending back into the hallway with the leading edge directly in front of Spike.
(Arcana roll for Essendrum to confirm his hypothesis that the wizard cast Shield and Invisibility: 17)
Essendrum: Essendrum quickly searches the catalog of spells he has studied. He believes that a shield spell was cast. But due to the dim lighting provided by his torchlight, he is not sure what was cast. However: Essendrum and Kiza notice a slight flash of light that comes from the northeast hall near you.
Essendrum, Bjorn, & Spike may act: Note: Giving Essendrum a chance to continue with his posted action or change it, with the information provided.
With the mage suddenly gone, Spike turns to face the zombies attacking him! Starting with the first one, he stabs it with his shield spike and tries to impale it, holding the corpse onto his shield with the other hand and starting to bash another zombie with the still-writhing corpse of the one on his shield...
Attack 1 Unarmed/Spiked: Attack with Bless: 15
Raging Damage: 10
Bonus -- Raging Athletics: 23 + 1
Attack 2 Unarmed/Spiked or Zombie Body Bludgeon: Attack with Bless: 30
Raging Damage: 8
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Essendrum decides a known threat in the northeast is a better target, since he does not know for certain what spell caused the Red Wizard to vanish or what else he may have done. He casts the web into the northeast corridor hoping to catch whatever is there.
Essendrum decides a known threat in the northeast is a better target, since he does not know for certain what spell caused the Red Wizard to vanish or what else he may have done. He casts the web into the northeast corridor hoping to catch whatever is there.
Are you moving to get a view of the whole hallway or are you casting it from your present position?
The zombie reacts to the music as the spell takes effect. It staggers. Zombie Fortitude: 11
And drops unmoving to the stone floor. Bjron directs his Spiritual weapon to strike the next zombie. It does so and bits of flesh fall from the creature but it remains standing.
With the mage suddenly gone, Spike turns to face the zombies attacking him! Starting with the first one, he stabs it with his shield spike and tries to impale it, holding the corpse onto his shield with the other hand and starting to bash another zombie with the still-writhing corpse of the one on his shield...
Attack 1 Unarmed/Spiked: Attack with Bless: 15
Raging Damage: 10
Bonus -- Raging Athletics: 23 + 1
Attack 2 Unarmed/Spiked or Zombie Body Bludgeon: Attack with Bless: 30
Raging Damage: 8
Using his rage to fuel his attacks, Spike impales one zombie with his spiked shield. The stout dwarf then grabs the impaled zombie and uses it to bash one next to it. Both Zombies suffer damage from Spike's attack and the impaled one loses an arm and half its jaw in the exchange.
I will wait for Essendrum's reply before going on.
When Flint shouts ‘wizard,’ Essendrum watches him rush forward to the edge of the torchlight and listens to the sounds of spell casting just beyond him. He watches and listens with great intensity. (I hope his Observant passive investigation will give the Red Wizard a DC 22 on stealth if he invisibly tried to slip past Spike and the zombies into the chamber without leaving a sign of his location) Deducing the Thayan is still in front of Flint and wanting to keep him there, Essendrum casts web extending back into the hallway with the leading edge directly in front of Spike.
(Arcana roll for Essendrum to confirm his hypothesis that the wizard cast Shield and Invisibility: 17)
His jaw clenched with determination, Enoch hefted his sword, which seemed to briefly blaze with a holy light, and brought it down upon the encroaching undead .
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
(( Well, I can't see the tooltip for the first attack, but for the record it's not a crit; since I added his Bless bonus, a real crit would be at least a 28. ))
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Kiza pops out of her illusionary blind and fires, striking one of the zombies with her crossbow.
The bolt sinks deep but the zombie does not fall.
Kiza sinks back down into her hiding spot.
Note: the zombies are close enough to Kiza that any ongoing ranged attacks will be made with disadvantage.
Bjorn:
A magical glowing "sword" (I assume) appears at Bjorn's command.
It strikes at a zombie, cutting through the creature's rotting flesh.
It remains standing.
Zombie Wisdom save: 0
Bjorn cast his spell.
Arcane energy surrounds the creature. It moves its head, looking this way and then that as wounds open up along the creature's head and face.
The creature falls, having Kiza's arrow hanging from its chest.
Zombie Con Save: 22
The zombie that had fallen, climbs back to its feet.
Enoch lashes out at the zombie nearest him.
With 2 powerful slashes and a flash of radiant energy, the zombie crumbles into dust.
For a second the party sees a blue-green energy escape the dying zombie. It is in the image of a young man. The energy quickly dissipates.
Initiative Order: Round 2
Essendrum: 20
Bjorn: 17
Spike: 10
Red Wizard: 10
Zombies: 9
Enoch: 7
Kiza: 5
Bjorn:
Action: toll the dead the zombie again (Wisdom save 16) Damage 17 necrotic
Bonus Action: Attack that zombie again if still up or the next zombie in line 10 Damage: 10 force
Cats go Moo!
(12 to hit with spiritual weapon)
Cats go Moo!
Essendrum:
Essendrum quickly searches the catalog of spells he has studied. He believes that a shield spell was cast. But due to the dim lighting provided by his torchlight, he is not sure what was cast.
However:
Essendrum and Kiza notice a slight flash of light that comes from the northeast hall near you.
Essendrum, Bjorn, & Spike may act:
Note: Giving Essendrum a chance to continue with his posted action or change it, with the information provided.
Spike:
With the mage suddenly gone, Spike turns to face the zombies attacking him! Starting with the first one, he stabs it with his shield spike and tries to impale it, holding the corpse onto his shield with the other hand and starting to bash another zombie with the still-writhing corpse of the one on his shield...
Attack 1 Unarmed/Spiked: Attack with Bless: 15
Raging Damage: 10
Bonus -- Raging Athletics: 23 + 1
Attack 2 Unarmed/Spiked or Zombie Body Bludgeon: Attack with Bless: 30
Raging Damage: 8
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Attack 2 Crit Added Damage: 3
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Essendrum decides a known threat in the northeast is a better target, since he does not know for certain what spell caused the Red Wizard to vanish or what else he may have done. He casts the web into the northeast corridor hoping to catch whatever is there.
Are you moving to get a view of the whole hallway or are you casting it from your present position?
Bjorn casts his spell.
Zombie Wisdom save: 12
The zombie reacts to the music as the spell takes effect. It staggers.
Zombie Fortitude: 17
And drops unmoving to the stone floor.
Bjron directs his Spiritual weapon to strike the next zombie. It does so and bits of flesh fall from the creature but it remains standing.
Using his rage to fuel his attacks, Spike impales one zombie with his spiked shield. The stout dwarf then grabs the impaled zombie and uses it to bash one next to it. Both Zombies suffer damage from Spike's attack and the impaled one loses an arm and half its jaw in the exchange.
I will wait for Essendrum's reply before going on.