This post has potentially manipulated dice roll results.
Next threat: 21
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Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
A hydra blunders out of the trees in front of you, heads snapping at each-other. As soon as one notices the party, it roars. Roll initiative.
Gordon: 6
Zavier: 11
Skeletons: 15
Ruaccek: 13
Capt. Sask: 6
Hydra: 7
Rollback Post to RevisionRollBack
Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
This post has potentially manipulated dice roll results.
The skeleton army goes first. Each skeleton deals an average of 3.25 damage with their rapiers, totaling to 29(.25) damage. As this is spread throughout many skeletons, the hydra does not lose any heads.
Ruaccek goes next. He flies up into the air and casts divine favor on himself, then attacks with his crossbow.
Attack: 21 Damage: 18
Attack: 18 Damage: 26
If the damage is more than 25, the hydra loses a head. Jetsam's turn.
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Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
Zavier goes next. He upcasts scorching ray, and quickens eldritch blast.
Attack: 11 Damage: 4
Attack: 17 Damage: 5
Attack: 16 Damage: 4
Attack: 14 Damage: 4
Attack: 10 Damage: 9
Attack: 15 Damage: 13
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Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
The hydra takes some damage, but doesn't lose another head.
It goes next, and will make bite attacks against the skeletons.
Attack: 26 Damage: 7
Attack: 18 Damage: 9
Attack: 14 Damage: 9
Attack: 11 Damage: 11
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Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
This post has potentially manipulated dice roll results.
Two skeletons are obliterated by the hydra's jaws.
Capt. Sask will move in closer, and make some glaive attacks.
Attack: 27 Damage: 14
Attack: 18 Damage: 6
Attack: 16 Damage: 6
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Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
This post has potentially manipulated dice roll results.
Capt. Sask has great weapon fighting and savage attacks, so the damage for the crit is adjusted to 15
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Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
Gordon goes next. He uses giant's might (adding 1 damage to the first attack that hits), and rushes the hydra, trying to take out another head, and grapple it.
Attack: 22 Damage: 14
Attack: 22 Damage: 9
Grapple (if an attack hits): 29 vs. 15
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Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
Gordon grapples the beast and obliterates on of its four heads.
The skeletons deal 22 damage to the hydra.
Ruaccek goes next. He drops from the sky, attempting to deliver the final blow.
Attack: 18 Damage: 11
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Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
Ruaccek's arrow glows with divine light as it shreds through all three of the hydra's remaining heads.
The encounter is over. We were supposed to get a two hours of down time before the hydra, but that can happen now. We get short rests, and Zavier can restore the two destroyed skeletons, and create three new ones from the hydra. After that, we get 0 more encounters.
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Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
Ok then. In that case, that was the last encounter. I hope everyone had fun! We get a total of 20900 xp, which is split between the 5 characters for 4180 xp each. I'll calculate treasure later.
Rollback Post to RevisionRollBack
Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
The party gains 200 gp, and four rolls on the treasure table.
22
7
14
15
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Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
I can't edit the last post because it would mess up the die roll, but the first tooltip was boots of flying. Zavier and Gordon don't really need any of those magic items, but would sell them for money to buy different magic items, from the shop in town.
Rollback Post to RevisionRollBack
Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
Next threat: 2 1
Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
A hydra blunders out of the trees in front of you, heads snapping at each-other. As soon as one notices the party, it roars. Roll initiative.
Gordon: 6
Zavier: 11
Skeletons: 15
Ruaccek: 13
Capt. Sask: 6
Hydra: 7
Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
Jetsam: 22
Although Jetsam is primarily a melee fighter, he’s content to let the skellies do the up close and personal work and reloads his crossbow.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
The skeleton army goes first. Each skeleton deals an average of 3.25 damage with their rapiers, totaling to 29(.25) damage. As this is spread throughout many skeletons, the hydra does not lose any heads.
Ruaccek goes next. He flies up into the air and casts divine favor on himself, then attacks with his crossbow.
Attack: 21 Damage: 18
Attack: 18 Damage: 26
If the damage is more than 25, the hydra loses a head. Jetsam's turn.
Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
Jetsam takes aim and fires a crossbow bolt. Attack: 27 Damage: 11
(i would be shooting two cause I’m lvl 6 but no crossbow expert feat so)
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Zavier goes next. He upcasts scorching ray, and quickens eldritch blast.
Attack: 11 Damage: 4
Attack: 17 Damage: 5
Attack: 16 Damage: 4
Attack: 14 Damage: 4
Attack: 10 Damage: 9
Attack: 15 Damage: 13
Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
The hydra takes some damage, but doesn't lose another head.
It goes next, and will make bite attacks against the skeletons.
Attack: 26 Damage: 7
Attack: 18 Damage: 9
Attack: 14 Damage: 9
Attack: 11 Damage: 11
Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
Two skeletons are obliterated by the hydra's jaws.
Capt. Sask will move in closer, and make some glaive attacks.
Attack: 27 Damage: 14
Attack: 18 Damage: 6
Attack: 16 Damage: 6
Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
Capt. Sask has great weapon fighting and savage attacks, so the damage for the crit is adjusted to 15
Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
Gordon goes next. He uses giant's might (adding 1 damage to the first attack that hits), and rushes the hydra, trying to take out another head, and grapple it.
Attack: 22 Damage: 14
Attack: 22 Damage: 9
Grapple (if an attack hits): 29 vs. 15
Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
Gordon grapples the beast and obliterates on of its four heads.
The skeletons deal 22 damage to the hydra.
Ruaccek goes next. He drops from the sky, attempting to deliver the final blow.
Attack: 18 Damage: 11
Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
Ruaccek's arrow glows with divine light as it shreds through all three of the hydra's remaining heads.
The encounter is over. We were supposed to get a two hours of down time before the hydra, but that can happen now. We get short rests, and Zavier can restore the two destroyed skeletons, and create three new ones from the hydra. After that, we get 0 more encounters.
Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
Ok then. In that case, that was the last encounter. I hope everyone had fun! We get a total of 20900 xp, which is split between the 5 characters for 4180 xp each. I'll calculate treasure later.
Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
Oh wow that was quick
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Just over 1000 xp to go and I’m lvl 7!
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
The party gains 200 gp, and four rolls on the treasure table.
22
7
14
15
Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
[Tooltip Not Found], bracers of defense, 5 [magitiem]potion of healing (superior); potions of superior healing[/magicitem], and a potion of frost giant strength
Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
I can't edit the last post because it would mess up the die roll, but the first tooltip was boots of flying. Zavier and Gordon don't really need any of those magic items, but would sell them for money to buy different magic items, from the shop in town.
Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
I wouldn’t mind the boots of flying or the potion of strength. I wear armor so the bracers of defense are no good for me
im good on money and healing potions.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
I’ll roll forCapt and Ruaccek on Sept 10th ish
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;