Normont listens to the back-and-forth, his expression hardening as the conversation turns toward the morality of their task. He appreciates Dev’s conscience, but his own mind is already made up, forged by the cold reality of the threats they've faced.
"Dev, I admire the sentiment, I truly do", he says, his voice low but carries a heavy finality. "But these people didn't just 'commit a crime'. They kidnapped Werhann and tortured him. They sent an agent to my grandfather's workshop to threaten us if we didn't back off. They tried to murder you, Lokilia, and Progo in the street. They aren't looking for a fair trial, and they’ve already told us they’d go to war with the Pale Guard rather than surrender. Not to mention their dealings with the Squid and smuggling in magical components for some likely insane ritual. And we know they are well equipped and entirely not as they seem".
He looks at Lokilia and nods firmly. "You're right. Saving Glinnick is a priority, but let’s not kid ourselves, we are here to root out an infection. A surgical strike is what’s needed. We go in fast, we go in hard, and we make it very clear that Whitestone is not a playground for their sort".
"If the sewers are too tight, then we stick to the surface. Werhann has the right of it; if we hit them from the front and back simultaneously, we stop them from fortifying. We can't burn the place down without risking Glinnick's life, and the fire spreading through the city. But we can be the hammer at the front door if some of Klarron's lot can be the anvil at the back".
He looks at Klarron. "We know they have illusion magic, and can change their appearance, and we know they can become invisible. Your people need eyes on the roofline and any side or back exits that can see through that. If any of them try to slip away while we're clearing the floors, I want them pinned down. We aren't here to give them a head start".
He shifts his gaze back to his companions, his hand resting on Maggie's chassis. "Is everyone ready?".
Dev listens with growing concern. ‘Surgical strike,’ ‘ go in hard.’ What is this new life he has found for himself? He is no soldier. What is he doing here? As the others speak, the teenager’s eyes widen with each passing moment and his brick red complexion pales toward a dusky pink. Slowly, he stands bolt upright, and almost imperceptibly, backs away toward the door. He suddenly turns to leave, reaching for the doorknob. But there he remains for a long moment, frozen like a statue. Back turned, his posture compresses slightly, and then, with a controlled motion he releases the doorknob and flips up his cowl. A long moment later, when he turns back to the others, his color has returned to deep brick red. Yellow lightning flickers in the darkness under his cowl, and a slight smirk curls his lip.
His voice, eerie and dark, floats effortlessly across the room.
“I’m ready. Let’s go.”
Rollback Post to RevisionRollBack
DM for Candlekeep Mysteries //Dev Horndin Curious Critters// Chierhy Nbenbe in Culuril's Strixhaven Adventure
So it was a rescue mission? Werhann missed that, and it only complicates things. Normont's summary of the situation helps clarify a few things, but it does make Werhann worry. "They could disguise themselves as hostages, or disguise the hostages as themselves. We must be careful when drawing arms. But, one way or the other, I'm ready." Werhann summons a maul in his hand, thinking a hammer could be useful to break down doors or locks inside the building. If only he could also create armour.
If he gets a moment, Werhann will pass by Dev, a little concerned by the sudden shift in attitude, but trying not to show it. "I'd say you're right, and I wish we could ask them to surrender first. If they did, I'd let them. It's always easier fighting monsters we choose to think are mindless, or at least too different from ourselves. Fighting other people isn't pleasant, but I believe this conscience is what differentiates us from them. Don't lose sight of it."
Normont listens to the back-and-forth, his expression hardening as the conversation turns toward the morality of their task. He appreciates Dev’s conscience, but his own mind is already made up, forged by the cold reality of the threats they've faced.
"Dev, I admire the sentiment, I truly do", he says, his voice low but carries a heavy finality. "But these people didn't just 'commit a crime'. They kidnapped Werhann and tortured him. They sent an agent to my grandfather's workshop to threaten us if we didn't back off. They tried to murder you, Lokilia, and Progo in the street. They aren't looking for a fair trial, and they’ve already told us they’d go to war with the Pale Guard rather than surrender. Not to mention their dealings with the Squid and smuggling in magical components for some likely insane ritual. And we know they are well equipped and entirely not as they seem".
He looks at Lokilia and nods firmly. "You're right. Saving Glinnick is a priority, but let’s not kid ourselves, we are here to root out an infection. A surgical strike is what’s needed. We go in fast, we go in hard, and we make it very clear that Whitestone is not a playground for their sort".
"If the sewers are too tight, then we stick to the surface. Werhann has the right of it; if we hit them from the front and back simultaneously, we stop them from fortifying. We can't burn the place down without risking Glinnick's life, and the fire spreading through the city. But we can be the hammer at the front door if some of Klarron's lot can be the anvil at the back".
He looks at Klarron. "We know they have illusion magic, and can change their appearance, and we know they can become invisible. Your people need eyes on the roofline and any side or back exits that can see through that. If any of them try to slip away while we're clearing the floors, I want them pinned down. We aren't here to give them a head start".
He shifts his gaze back to his companions, his hand resting on Maggie's chassis. "Is everyone ready?".
Dev listens with growing concern. ‘Surgical strike,’ ‘ go in hard.’ What is this new life he has found for himself? He is no soldier. What is he doing here? As the others speak, the teenager’s eyes widen with each passing moment and his brick red complexion pales toward a dusky pink. Slowly, he stands bolt upright, and almost imperceptibly, backs away toward the door. He suddenly turns to leave, reaching for the doorknob. But there he remains for a long moment, frozen like a statue. Back turned, his posture compresses slightly, and then, with a controlled motion he releases the doorknob and flips up his cowl. A long moment later, when he turns back to the others, his color has returned to deep brick red. Yellow lightning flickers in the darkness under his cowl, and a slight smirk curls his lip.
His voice, eerie and dark, floats effortlessly across the room.
“I’m ready. Let’s go.”
DM for Candlekeep Mysteries // Dev Hornd in Curious Critters // Chierhy Nbenbe in Culuril's Strixhaven Adventure
So it was a rescue mission? Werhann missed that, and it only complicates things. Normont's summary of the situation helps clarify a few things, but it does make Werhann worry. "They could disguise themselves as hostages, or disguise the hostages as themselves. We must be careful when drawing arms. But, one way or the other, I'm ready." Werhann summons a maul in his hand, thinking a hammer could be useful to break down doors or locks inside the building. If only he could also create armour.
If he gets a moment, Werhann will pass by Dev, a little concerned by the sudden shift in attitude, but trying not to show it. "I'd say you're right, and I wish we could ask them to surrender first. If they did, I'd let them. It's always easier fighting monsters we choose to think are mindless, or at least too different from ourselves. Fighting other people isn't pleasant, but I believe this conscience is what differentiates us from them. Don't lose sight of it."
Varielky | Werhann