Quinn's eyes open wide with alarm when he see's Bryony. He shakes his head "no" and motions for her to stop and waves for her to go back. Quinn puts one hand on the handle of his axe and prepares himself.
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Pronouns: he/him/his
Pud - lvl 7 Human Artificer - Alchemist (The Wild Beyond the Witchlight).
Quinn - lvl 4 Human Ranger - Hunter (Phandelver and Below: The Shattered Obelisk)
...The interlopers will need to offer more than fiddly traps in exchange for Ssarnak's new treasures... Jewels, mayhaps? ...Coins? ...Weapons? ...Magics?...
Looking down, Syzygy sees Ssarnak below, holding the cloak (one detached hand still in the sleeve), key, and short sword up for you to examine from afar. Its mouth is smeared with gore, and its massive eye seems to stare into Syzygy's soul.
...You, hairless one, are a pet of the Matron of Death... ...You run, but you know you belong to her...
"You know too much for your own good...", Syzygy hesitates, staring at the entrancing creature, and aware that his companions are scattered. In his head, he whispers I've got a couple of daggers and that's about it. But, we can do away with the redbrands for you? you'll have the place all to yourself, no sharing, no having to make any pesky agreements. Heck, take the whole manor. Syzygy leans over the edge and reaches out his hands.
Aros changes into his armor and gets his pack. “Mirna, we will find a key and clear out the bandits. I promise you, we will come back.”
He exits to the sarcophagus room and sets his hands on the southern one. “I have not, but I would like nothing more than to take a look. Want to give me a hand?” Without waiting for an answer, Aros tries to remove the lid.
Strength/Athletics (if it’s needed): 8 or 9 with help from Quinn
The lid opens fairly easily. Aros finds that this sarcophagus (depicting a female human noble) contains moldering bones and scraps of clothing, together with a valuable-looking jeweled gold bracelet.
Kimberley is barely restraining herself from moving up to the door and listening, but is worried about going out of sight of her companions......still, she is very tempted....
“Deal.” Syzygy says not too reluctantly whilst retrieving the daggers both strapped to his left thigh. He makes the exchange, takes one more look at the eye, then he dons the cloak sans bloodied hand and returns to see if Quinn and Byrony have made progress.
“I have another Key…ohhh .. Grave robbing now?…” He walks in on Quinn rummaging through the sarcophagus. “Anything good?”
Kimberley hears the distant squeak of a chair against stone and a muffled chorus of disappointed groans from somewhere beyond the bottom of the stairway. Then, silence.
Quinn listens at the closed door in the hallway north of the crypt, and hears nothing.
Syzygy, shaking the hand out of the third cloak, dons it and joins Quinn.
Quinn looks to Bryony and Syzygy. "I don't hear anything in that room there. But who knows. Aros found something in one of those sarcophagus. Looked nice. Quite expensive."
He backs out and gives group room to move.
"Let me get outta your way. I'm gonna check out those crates."
Quinn looks around the crates. He checks to see if there's anything hidden in between. He taps on them gently and listens to get a feel for their contents.
Perception check: 11
Afterwards, will stand beside Jurgen and get a visual on Kimberly.
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Pronouns: he/him/his
Pud - lvl 7 Human Artificer - Alchemist (The Wild Beyond the Witchlight).
Quinn - lvl 4 Human Ranger - Hunter (Phandelver and Below: The Shattered Obelisk)
Aros realizes he is alone in the room. He takes mental notes of his findings and heads to the others, pocketing the bracelet. “If you don’t mind, I think I’ll come along with you folks. Strength in numbers and all that.”
“I’m going check if this is the correct key.” Syzygy takes a couple of steps and realises that they’re going to need more cloaks. ”Ah, how do we get them by the bony guards?”
Quinn slips through the secret door and back into the storeroom. Examining the barrels and crates – some of which look like they are in the process of being unpacked – Quinn finds that they are mostly ordinary provisions and goods of little value - corn, cheap cloth, dried fish, and salt, among them. One exception may be the two crates of beaver pelts, which may have decent resale value.
Syzygy looks at the second key, It's definitely bigger than Aros' and might be a better fit in the northern cell.
"Good, make yourself useful then and help me ferry the civilians through the adjoining room." Syzygy gestures Aros to come with him.
First Syzygy will test the key in the norther door. If it opens he will then position himself so that he is not seen by any skeletons. He will then offer the cloak to the prisoners and have Aros direct the them, one-by-one, back the to others.
"Don't forget to come back for me too.....let me check this mystery door first."
Kimberley nods and starts praying for the safety of the group.
Quinn's eyes open wide with alarm when he see's Bryony. He shakes his head "no" and motions for her to stop and waves for her to go back. Quinn puts one hand on the handle of his axe and prepares himself.
Pronouns: he/him/his
Pud - lvl 7 Human Artificer - Alchemist (The Wild Beyond the Witchlight).
Quinn - lvl 4 Human Ranger - Hunter (Phandelver and Below: The Shattered Obelisk)
"You know too much for your own good...", Syzygy hesitates, staring at the entrancing creature, and aware that his companions are scattered. In his head, he whispers I've got a couple of daggers and that's about it. But, we can do away with the redbrands for you? you'll have the place all to yourself, no sharing, no having to make any pesky agreements. Heck, take the whole manor. Syzygy leans over the edge and reaches out his hands.
Persuasion: 17
Bryony stops short of entering the room and nods to Quinn.
Extended Signature
Characters: Bryony Alderleaf (Phandelver and Below) ♦ Vesta Trevelyan (Vecna: Eve of Ruin) ♦ Ada Kendrick (Curse of Strahd) ♦ Gareth Blackwood (Dragon of Icespire Peak) ♦ Karys Velthune (Out of the Abyss) ♦ Surina Xarith (Simple, Heroic Adventure)
DM: Baldur's Gate: Descent Into Avernus
Quinn takes a closer look at the skeletons in the crypt. They wear scraps of rusty mail, grip shortswords, and carry shortbows.
Bryony peeks into the northern hallway and tries to get Quinn's attention.
Bryony: Make a DC 8 Stealth check, at disadvantage (due to whispering!)
Quinn can see that the stone lid of each sarcophagus is carved to depict a noble - presumably the person entombed within.
Meanwhile, Syzygy successfully forges a bargain with Ssarnak.
....Shiny knives and fussy traps... ...more food, more quiet... ...for cloth, key, and sword... ...Ssarnak will trade...
The creature offers up the Redbrand's belongings in exchange for two daggers, a trap, and Syzygy's promises.
"Well done" Jurgen says to Syzygy.
D&D since 1984
Aros changes into his armor and gets his pack. “Mirna, we will find a key and clear out the bandits. I promise you, we will come back.”
He exits to the sarcophagus room and sets his hands on the southern one. “I have not, but I would like nothing more than to take a look. Want to give me a hand?” Without waiting for an answer, Aros tries to remove the lid.
Strength/Athletics (if it’s needed): 8 or 9 with help from Quinn
The lid opens fairly easily. Aros finds that this sarcophagus (depicting a female human noble) contains moldering bones and scraps of clothing, together with a valuable-looking jeweled gold bracelet.
Bryony Stealth Check - 22 (with disadvantage)
Extended Signature
Characters: Bryony Alderleaf (Phandelver and Below) ♦ Vesta Trevelyan (Vecna: Eve of Ruin) ♦ Ada Kendrick (Curse of Strahd) ♦ Gareth Blackwood (Dragon of Icespire Peak) ♦ Karys Velthune (Out of the Abyss) ♦ Surina Xarith (Simple, Heroic Adventure)
DM: Baldur's Gate: Descent Into Avernus
Jurgen will keep watch
D&D since 1984
Bryony is quiet as a mouse.
The skeletons remain inert.
Jurgen sees nothing of note, and hears only the sighing of the wind through the caverns (and sounds of quiet chewing from the bottom of the crevasse.)
Kimberley is barely restraining herself from moving up to the door and listening, but is worried about going out of sight of her companions......still, she is very tempted....
Quinn looks over Aros's shoulder.
"What have we here? Hmmm that looks like it can fetch someone some coin. I'll check on the others."
He walks out of the crypt, looks to the closed door to his right and places his ear close to the door without touching it.
Perception check 12
He then peeks around the corner and gestures that all is well.
Pronouns: he/him/his
Pud - lvl 7 Human Artificer - Alchemist (The Wild Beyond the Witchlight).
Quinn - lvl 4 Human Ranger - Hunter (Phandelver and Below: The Shattered Obelisk)
“Deal.” Syzygy says not too reluctantly whilst retrieving the daggers both strapped to his left thigh. He makes the exchange, takes one more look at the eye, then he dons the cloak sans bloodied hand and returns to see if Quinn and Byrony have made progress.
“I have another Key…ohhh .. Grave robbing now?…” He walks in on Quinn rummaging through the sarcophagus. “Anything good?”
Kimberley hears the distant squeak of a chair against stone and a muffled chorus of disappointed groans from somewhere beyond the bottom of the stairway. Then, silence.
Quinn listens at the closed door in the hallway north of the crypt, and hears nothing.
Syzygy, shaking the hand out of the third cloak, dons it and joins Quinn.
The skeletons remain still; all remain peaceful.
Quinn looks to Bryony and Syzygy. "I don't hear anything in that room there. But who knows. Aros found something in one of those sarcophagus. Looked nice. Quite expensive."
He backs out and gives group room to move.
"Let me get outta your way. I'm gonna check out those crates."
Quinn looks around the crates. He checks to see if there's anything hidden in between. He taps on them gently and listens to get a feel for their contents.
Perception check: 11
Afterwards, will stand beside Jurgen and get a visual on Kimberly.
Pronouns: he/him/his
Pud - lvl 7 Human Artificer - Alchemist (The Wild Beyond the Witchlight).
Quinn - lvl 4 Human Ranger - Hunter (Phandelver and Below: The Shattered Obelisk)
Aros realizes he is alone in the room. He takes mental notes of his findings and heads to the others, pocketing the bracelet. “If you don’t mind, I think I’ll come along with you folks. Strength in numbers and all that.”
“I’m going check if this is the correct key.” Syzygy takes a couple of steps and realises that they’re going to need more cloaks. ”Ah, how do we get them by the bony guards?”
Quinn slips through the secret door and back into the storeroom. Examining the barrels and crates – some of which look like they are in the process of being unpacked – Quinn finds that they are mostly ordinary provisions and goods of little value - corn, cheap cloth, dried fish, and salt, among them. One exception may be the two crates of beaver pelts, which may have decent resale value.
Syzygy looks at the second key, It's definitely bigger than Aros' and might be a better fit in the northern cell.
"Good, make yourself useful then and help me ferry the civilians through the adjoining room." Syzygy gestures Aros to come with him.
First Syzygy will test the key in the norther door. If it opens he will then position himself so that he is not seen by any skeletons. He will then offer the cloak to the prisoners and have Aros direct the them, one-by-one, back the to others.
"Don't forget to come back for me too.....let me check this mystery door first."