Starker:”Our fishy foreseer indicated that we will need to go up several levels to find the next important step in finding Illiandal, so we are likely going in the correct direction, at least as far as concerns the gravitational gradient. So we have that going for us, which is nice.”
On Cyrus’s death bed, he will receive total consciousness!
Starker:”Our fishy foreseer indicated that we will need to go up several levels to find the next important step in finding Illiandal, so we are likely going in the correct direction, at least as far as concerns the gravitational gradient. So we have that going for us, which is nice.”
On Cyrus’s death bed, he will receive total consciousness!
The stairs climb up to a square chamber paved in the translucent black marble with the ropy, twisting tendrils of flame below the surface of the floor. Three doors framed in stone archways exit the room from each of the other three walls. The doors are wooden and bound in iron bands. The door across the room has fog rolling from the archway that cascades down to the floor and slowly moves across the room and down the stairs that you just ascended. The room is cool and the fog is cooler around your ankles.
Starker:”Shall we be methodical and choose an algorithmic approach to our exploration? I suggest that whenever confronted by a directional choice we go to the right. If nothing else, going right should please our godly goodly Cleric.”
Chadwick steps into the room and proceeds to head right as suggested by Starker and checks out the first door (but not touching it).
Chadwick sighs "Creepy doors, mysterious flaming floor, and demonic oppression. Remind me again why I left the idyllic family farm?" He laughs as he steps into the room.
Yartol walks over to join Chadwick examining the door, "You left out having a mountain waiting to collapse upon you blocking out the sky." He looks over the door in front of them. It is a heavy wooden door, bound with iron bands. There is a handle and what appears to be a lock. It is all well made and in good condition.
Starker:”Shall we be methodical and choose an algorithmic approach to our exploration? I suggest that whenever confronted by a directional choice we go to the right. If nothing else, going right should please our godly goodly Cleric.”
Kragen snorts at the Mage’s jest and looks at him, with those googles obscuring his features. Starker can’t decide if it’s a steely stare or one fond appreciation.
Kragen taps Chadwick in the shoulder, looks at him quizzically. Pulls a key from his component pouch and offers it to Chadwick. “I have the Key of Craddick the Coward that Hoid left with us. It’s either this, some conjured support from the Mage or more brutish means of opening.”
“Alright, friends—do we try another door, or do you want me to risk a bit of theatre and cast Knock? Fair warning: it’ll ring like a dinner bell for three hundred feet.”
Starker:”If I recall correctly, the last time we stood on a floor like this it seems to have reacted poorly to loud sounds? If that is right, perhaps we should at least try the key Sir Chadwick holds in the other two doors to see if we can avoid the scorching rebuke of the floor firevines?”
Chadwick tries the key of Craddock the Masterful in the door to the right with no luck. He prods the door to the left with his halberd to no effect. He tries the ogre skeleton's key without luck as well as the Key of Craddock the Amazing without luck.
He bravely avoids the door with the cool fog rolling off of it.
Chadwick and Yartol are moving about the room while the rest of you remain on the stairs....
On Cyrus’s death bed, he will receive total consciousness!
Gunga-galunga. Gunga, gunga-galunga.
The stairs climb up to a square chamber paved in the translucent black marble with the ropy, twisting tendrils of flame below the surface of the floor. Three doors framed in stone archways exit the room from each of the other three walls. The doors are wooden and bound in iron bands. The door across the room has fog rolling from the archway that cascades down to the floor and slowly moves across the room and down the stairs that you just ascended. The room is cool and the fog is cooler around your ankles.
Starker:”Shall we be methodical and choose an algorithmic approach to our exploration? I suggest that whenever confronted by a directional choice we go to the right. If nothing else, going right should please our godly goodly Cleric.”
Chadwick steps into the room and proceeds to head right as suggested by Starker and checks out the first door (but not touching it).
Chadwick sighs "Creepy doors, mysterious flaming floor, and demonic oppression. Remind me again why I left the idyllic family farm?" He laughs as he steps into the room.
Yartol walks over to join Chadwick examining the door, "You left out having a mountain waiting to collapse upon you blocking out the sky." He looks over the door in front of them. It is a heavy wooden door, bound with iron bands. There is a handle and what appears to be a lock. It is all well made and in good condition.
"And that too!" Chadwick says laughing.
He claps Yartol on the shoulder "You might want to step back just a bit Yartol, no reason for both of use to eat a fireball from a trapped door.
Chadwick pokes the door and lock with his halberd, if that doesn't set anything off he'll try the iron key they found on the undead ogres.
Yartol heeds Chadwick's warning and takes a step back.
The halberd in ineffective in opening the door. The key from the ogre skeletons fits into the lock, but does not open the door.
Kragen snorts at the Mage’s jest and looks at him, with those googles obscuring his features. Starker can’t decide if it’s a steely stare or one fond appreciation.
Kragen taps Chadwick in the shoulder, looks at him quizzically. Pulls a key from his component pouch and offers it to Chadwick. “I have the Key of Craddick the Coward that Hoid left with us. It’s either this, some conjured support from the Mage or more brutish means of opening.”
Yartol, "Who is this Craddock you all keep discussing? Sounds like a enemy of some renown."
Starker compares the flanges on the rod-o-four-keys to the lock to see if it can be used to open the door.
No. The lock on this door, and the other two appear to be more usual in appearance.
Starker:”How vexing. Perhaps we shall find the key to this door on a corpse-to-be lurking behind a door our key does open?
”Craddock was reputedly a craven, coward, cow-eyed cretin. I never had the pleasure.”
Xymox:
“Alright, friends—do we try another door, or do you want me to risk a bit of theatre and cast Knock? Fair warning: it’ll ring like a dinner bell for three hundred feet.”
Starker:”If I recall correctly, the last time we stood on a floor like this it seems to have reacted poorly to loud sounds? If that is right, perhaps we should at least try the key Sir Chadwick holds in the other two doors to see if we can avoid the scorching rebuke of the floor firevines?”
Chadwick will continue his poke first, try keys second on the other mundane door, including the cowards key.
Chadwick tries the key of Craddock the Masterful in the door to the right with no luck. He prods the door to the left with his halberd to no effect. He tries the ogre skeleton's key without luck as well as the Key of Craddock the Amazing without luck.
He bravely avoids the door with the cool fog rolling off of it.
Chadwick and Yartol are moving about the room while the rest of you remain on the stairs....