The expected clanking, sliding of chains and occasional CLUNK are elicited by Starker's latest combination of turns on the wheels. He completes the turns and you wait. Only briefly, the second set of iron bars raises to expose the doors beyond to grubby dwarf paws and the like.
Starker makes a few notes in his journal, picks up EmFer’s Chastisement, and takes his place in the middle of the marching order
Cyrus takes off his fez, bows, and goes around to members if The The Company with the fez upturned looking expectantly at the coin purses of those he accosts with his importunities. after finishing his collection round, he hops up to sit atop the mindflayer’s skull.
"Well done Mage Starker! However, Cyrus seems a little overzealous with his request for recognition." Looks oddly at the conjured Monkey
Kragen then moves forward with Chadwick assisting, will investigate for traps on the Big ominous door. :(
"Sir Chadwick, let's check for traps and then you can open it for a big reveal." gestures grandly
turning to the others "you may want to put yourselves in a location which avoids any residual trap radius of impact." winks at the others, then blushes realizing they can't see his eyes through these odd googles
Perception check for anything obvious (wrt door and room) we might have missed. 20+6=26
Investigation for traps on the door or other door mechanics. @ advantage = 13
The expected clanking, sliding of chains and occasional CLUNK are elicited by Starker's latest combination of turns on the wheels. He completes the turns and you wait. Only briefly, the second set of iron bars raises to expose the doors beyond to grubby dwarf paws and the like.
Do i detect a hint of Dwarven micro-aggression?! :)
(( I am assuming you open the doors after finding no traps....))
The doors open into a blind end of the hallway. On the right wall there is a symbol of a heart. On the left wall there is a symbol of a manacle.
Before entering, Kragen looks, using his Eagle Eyes of seeing everything, to identify if either the Heart or Manacle symbols have any distinguishing aspects that would indicate their purpose?
The expected clanking, sliding of chains and occasional CLUNK are elicited by Starker's latest combination of turns on the wheels. He completes the turns and you wait. Only briefly, the second set of iron bars raises to expose the doors beyond to grubby dwarf paws and the like.
Do i detect a hint of Dwarven micro-aggression?! :)
Well anything more than “micro” aggression is more than needed at a dwarf…..
Kragen can discern nothing more from his examination. They appear to be icons etched on the wall. That is all.
Chadwick raps the floor ahead of him into the room. The symbols are carved into the stone of the wall. Both are done with excellent workmanship. One is a heart, the other manacles.
Starker:”There was a wheel setting that had an audible but no visible effect. Perhaps it manipulated something behind the then-closed door. Allow me to try it now.”
<Gives people time to place themselves where they feel safe.>
The expected clanking, sliding of chains and occasional CLUNK are elicited by Starker's latest combination of turns on the wheels. He completes the turns and you wait. Only briefly, the second set of iron bars raises to expose the doors beyond to grubby dwarf paws and the like.
Starker makes a few notes in his journal, picks up EmFer’s Chastisement, and takes his place in the middle of the marching order
Cyrus takes off his fez, bows, and goes around to members if The The Company with the fez upturned looking expectantly at the coin purses of those he accosts with his importunities. after finishing his collection round, he hops up to sit atop the mindflayer’s skull.
Seeing several bone coins in Cyrus’ fez, Yartol passes on adding any more….
Kragen pets Cyrus on his tour "Cute little Monkey" Smiles
"Well done Mage Starker! However, Cyrus seems a little overzealous with his request for recognition." Looks oddly at the conjured Monkey
Kragen then moves forward with Chadwick assisting, will investigate for traps on the Big ominous door. :(
"Sir Chadwick, let's check for traps and then you can open it for a big reveal." gestures grandly
turning to the others "you may want to put yourselves in a location which avoids any residual trap radius of impact." winks at the others, then blushes realizing they can't see his eyes through these odd googles
Perception check for anything obvious (wrt door and room) we might have missed. 20+6=26
Investigation for traps on the door or other door mechanics. @ advantage = 13
(( I am assuming you open the doors after finding no traps....))
The doors open into a blind end of the hallway. On the right wall there is a symbol of a heart. On the left wall there is a symbol of a manacle.
Do i detect a hint of Dwarven micro-aggression?! :)
Before entering, Kragen looks, using his Eagle Eyes of seeing everything, to identify if either the Heart or Manacle symbols have any distinguishing aspects that would indicate their purpose?
Perception @ adv 13+6=19
Well anything more than “micro” aggression is more than needed at a dwarf…..
Kragen can discern nothing more from his examination. They appear to be icons etched on the wall. That is all.
Chadwick will tap the floor in front of him as he proceeds forward. Then he'll examine the etchings.
Chadwick raps the floor ahead of him into the room. The symbols are carved into the stone of the wall. Both are done with excellent workmanship. One is a heart, the other manacles.
“Huh,” quips Yartol, “I guess I was expecting something more than a room with graffiti on the walls.”
Starker:”There was a wheel setting that had an audible but no visible effect. Perhaps it manipulated something behind the then-closed door. Allow me to try it now.”
<Gives people time to place themselves where they feel safe.>
sets wheels
Clockwise Counterclockwise Counterclockwise
Same result, a CLICK with no visible effect. But, now you are closer and heat the click coming from the door lock.