This post has potentially manipulated dice roll results.
Flame Spirit 4 still lives though half of it has disappeared.
Both of Zed's attack hit with his first barely hitting the creature and yes sneak attack is in effect as Ironthar left your side after your attack. It is only because of its resistance does Flame Spirit 3 continue to live. You surmise 1 or 2 good hits will end the creature.
This post has potentially manipulated dice roll results.
Flame Spirit 5 is nearly gone, but still alive.
Flame Spirit 1 takes half damage for successful save.
Enemies Turn.
Flame Spirit 1 turns to attack Ironthar with is fiery hand.
Attack: 12 Damage: 9
On hit 8 fire damage
Flame Spirit 2 moves back closer to Ironthar so that it is within 30 ft of him and summons a conflagration where Ironthar stands.
Ironthar please roll Con Save DC 14 on fail you are engulfed in flames and take 17 fire damage and are lit on flame where every round you take 10 fire damage unless you use an action to douse the flames. If you succeed you take only half damage and is not lit on fire.
Flame Spirit 3 attacks Zeds
Attack: 8 Damage: 4
On hit 5 fire damage
Flame Spirit 4 attacks Ixsas
Attack: 6 Damage: 8
On hit 5 fire damage
Flame Spirit 5 launches another fire bolt at Krackle
The last blow staggered Zeds a bit... But there's little to be done for it. Zeds presses on attacking, but just once this time. He uses the moment it would take him to make another attack to instead catch his Second Wind.
Shortsword Attack: 15+1 from bless for 16 to hit and 10piercing damage.
This post has potentially manipulated dice roll results.
Krackle would Clutch his pack with one hand would extending his orb towards the closest spirit. After growling a few words in draconian, 3 more special drsgons streak out and slam into the creature.
This post has potentially manipulated dice roll results.
Round 6: Ixsas
Hearing the fading wails of the vanquished spirits gives Ixsas hope. While the flaming spirit continues its futile flailing at him, Ixsas triggers the spear to strike the spirit again.
If FS #4 is still there after that attack, Ixsas again calls down Kossuth's sacred flame on FS #4. If that finally finishes it off, Ixsas moves forward 30' to the west.
If the initial attack destroyed FS #4, Ixsas moves forward 30' to the west and then calls down the sacred flame on FS #2 instead.
Movement: if FS #4 is destroyed, 30' to the west. Bonus Action: attack with Spiritual Weapon and bonus from Bless : 17, Damage: 11 (Force) Action: Cast spell Sacred Flame on FS#4 (or FS #2), DEX 14 save (with no benefit from cover) or target takes damage: 3 (Radiant). Free Action: None
The blessing of the raven queen protects Ironthar from the barrage of flame, as when he teleports he was actually momentarily going through the shadowfell, making him almost intangible.
Con save 18 + 2 bless 20
He then explodes in his rage blasting the spirits with cold freezing breath weapon!
Ixsas's armor continues to thwart the attacks of the flame spirit, but he feels angry that it has proved so difficult to defeat. He says to Krackle, "I can handle this one. Make sure to put out those fires and that no one dies before I can heal them." He again attempts to stab at the unholy spirit with the magical spear.
If FS #4 is still there after that attack, Ixsas again calls down Kossuth's sacred flame on FS #4. If that finally finishes it off, Ixsas moves forward 30' to the west.
If the initial attack destroyed FS #4, Ixsas moves forward 30' to the west and then calls down the sacred flame on FS #2 instead.
Movement: if FS #4 is destroyed, 30' to the west. Bonus Action: attack with Spiritual Weapon and bonus from Bless : 14, Damage: 7 (Force) Action: Cast spell Sacred Flame on FS#4 (or FS #2), DEX 14 save (with no benefit from cover) or target takes damage: 8 (Radiant). Free Action: None
Zeds continues attacking. The fires are surely problematic but in his estimation there is little to do about them until the attackers are dealt with... So blades go snicker-snack and if one foe falls he rushes towards the next.
Shortsword Attack: 8 +1 from bless for 9to hit for 7 damage
Bonus Action Shortsword Attack: Nat 1...
Zeds hopes the others are having better luck than he is.
Flame Spirit 4 still lives though half of it has disappeared.
Both of Zed's attack hit with his first barely hitting the creature and yes sneak attack is in effect as Ironthar left your side after your attack. It is only because of its resistance does Flame Spirit 3 continue to live. You surmise 1 or 2 good hits will end the creature.
Flame Spirit 1 Dex Save vs Ironthar
17
Krackle lets loose another magic missile at Flame Spirit 5
11
Flame Spirit 5 is nearly gone, but still alive.
Flame Spirit 1 takes half damage for successful save.
Enemies Turn.
Flame Spirit 1 turns to attack Ironthar with is fiery hand.
Attack: 12 Damage: 9
On hit 8 fire damage
Flame Spirit 2 moves back closer to Ironthar so that it is within 30 ft of him and summons a conflagration where Ironthar stands.
Ironthar please roll Con Save DC 14 on fail you are engulfed in flames and take 17 fire damage and are lit on flame where every round you take 10 fire damage unless you use an action to douse the flames. If you succeed you take only half damage and is not lit on fire.
Flame Spirit 3 attacks Zeds
Attack: 8 Damage: 4
On hit 5 fire damage
Flame Spirit 4 attacks Ixsas
Attack: 6 Damage: 8
On hit 5 fire damage
Flame Spirit 5 launches another fire bolt at Krackle
Attack: 20 Damage: 4
Round 6
Post when able. Ixsas Spear did strike true in the last round as well.
The last blow staggered Zeds a bit... But there's little to be done for it. Zeds presses on attacking, but just once this time. He uses the moment it would take him to make another attack to instead catch his Second Wind.
Shortsword Attack: 15+1 from bless for 16 to hit and 10 piercing damage.
Bonus Action - Second Wind: 7 hp restored.
((OOC: 10 + sneak attack damage because of Rakish Audacity, right?
@Weathervision - I'm going to wait to see whether FS #3 survives Zed's attack before I post for Ixsas.))
(True Rakish Audacity would apply here. I rolled sneak attack for Zeds and it is more than enough to kill the spirit)
Flame Spirit 3 dies in a mournful wail as Zeds extinguishes whatever life essence the spirit clung to.
Krackle would Clutch his pack with one hand would extending his orb towards the closest spirit. After growling a few words in draconian, 3 more special drsgons streak out and slam into the creature.
magic missle 9
Flame Spirit 5 is no more as it was pummeled to death by magic missiles.
Round 6: Ixsas
Hearing the fading wails of the vanquished spirits gives Ixsas hope. While the flaming spirit continues its futile flailing at him, Ixsas triggers the spear to strike the spirit again.
If FS #4 is still there after that attack,
Ixsas again calls down Kossuth's sacred flame on FS #4. If that finally finishes it off, Ixsas moves forward 30' to the west.
If the initial attack destroyed FS #4,
Ixsas moves forward 30' to the west and then calls down the sacred flame on FS #2 instead.
Movement: if FS #4 is destroyed, 30' to the west.
Bonus Action: attack with Spiritual Weapon and bonus from Bless : 17, Damage: 11 (Force)
Action: Cast spell Sacred Flame on FS#4 (or FS #2), DEX 14 save (with no benefit from cover) or target takes damage: 3 (Radiant).
Free Action: None
Concentration: Bless round 6 of 10
Indeed... +6 Sneak Attack damage from Rakish Audacity. Some days I'm updating too many games and forgetting which character is which! Thanks :)
The blessing of the raven queen protects Ironthar from the barrage of flame, as when he teleports he was actually momentarily going through the shadowfell, making him almost intangible.
Con save 18 + 2 bless 20
He then explodes in his rage blasting the spirits with cold freezing breath weapon!
Damage 13 Cold
Flame Spirit 4 Dex Save vs Ixsas Spell
8
Flame Spirit 1 Dex Save vs Dragon Breath
5
The glowing spear misses.
Flame Spirit 4 takes 2 damage, and it still lives.
Flame Spirit 1 takes half damage which is 6.
Enemies Turn
Flame Spirit 1 attack Ironthar
Attack: 13 Damage: 9
On hit 7 fire damage
Flame Spirit 2 launches a fire bolt at Ironthar
Attack: 15 Damage: 1
Flame Spirit 4 attacks Ixsas
Attack: 8 Damage: 5
On hit 6 fire damage
Round 7
Post when able.
Round 7: Ixsas
Ixsas's armor continues to thwart the attacks of the flame spirit, but he feels angry that it has proved so difficult to defeat. He says to Krackle, "I can handle this one. Make sure to put out those fires and that no one dies before I can heal them." He again attempts to stab at the unholy spirit with the magical spear.
If FS #4 is still there after that attack,
Ixsas again calls down Kossuth's sacred flame on FS #4. If that finally finishes it off, Ixsas moves forward 30' to the west.
If the initial attack destroyed FS #4,
Ixsas moves forward 30' to the west and then calls down the sacred flame on FS #2 instead.
Movement: if FS #4 is destroyed, 30' to the west.
Bonus Action: attack with Spiritual Weapon and bonus from Bless : 14, Damage: 7 (Force)
Action: Cast spell Sacred Flame on FS#4 (or FS #2), DEX 14 save (with no benefit from cover) or target takes damage: 8 (Radiant).
Free Action: None
Concentration: Bless round 7 of 10
Zeds continues attacking. The fires are surely problematic but in his estimation there is little to do about them until the attackers are dealt with... So blades go snicker-snack and if one foe falls he rushes towards the next.
Shortsword Attack: 8 +1 from bless for 9 to hit for 7 damage
Bonus Action Shortsword Attack: Nat 1...
Zeds hopes the others are having better luck than he is.
((OOC: since Zeds defeated FS #3, did he close with FS #1 (by Ironthar), #2 (west of the circle), or #4 (by Ixsas and Krackle)?))