All of the Hellriders sheath their weapons and move back into formation as they are now parallel to each other. They seem ready for a March but don't move. All 3 are North of the circle of wagons. They look in the direction of Ixsas expectantly ready to hear the prayer to Tempus and as a Cleric Ixsas is very familiar with prayers.
They seem ready for a March but don't move. All 3 are North of the circle of wagons. They look in the direction of Ixsas expectantly ready to hear the prayer to Tempus and as a Cleric Ixsas is very familiar with prayers.
Seeing the effect this has on the knights, Ixsas drags Zeds over and says, "I need you to pose as a priest of Tempus. Stand forth and call out this prayer:
O Tempus, Lord of Battle, We commend these knights to you. Fallen in battle, now long ago, Brave warriors and true to the end, Their feats in battle were offered in praise to you. The battle is now over, The field has been cleared, Let their spirits find rest! We beseech thee to call their souls back to you Let them find rest Honored for their glorious deeds Praised for their valor in battle In death, let them now feast in your halls! Tempus, hear our plea."
If Zeds agrees and says the prayer off in the horizon you see a soft moonlit glow emanating from an ethereal giant horse. Worshipers of Tempus knows seeing a white horse means a blessing from Tempus while a black horse is an ill omen of defeat. Before leaving Hellrider 1 the leader takes off a ring with a red garnet and tosses into the circle of wagons.The etheral horse seems to beckon the Hellriders and they ride off becoming more and more ethereal themselves. Before they are out of sight you see them restored back to how they appeared when they were alive in gleaming knightly armor.
The ethereal horse disappears and the clouds parts revealing a beautiful starry night.
Serge stands, sword raised, eyes blurry with rage and tears, when he sees the knights form up as if preparing for a Shieldmeet parade. He chuffs out something between a laugh and a gasp at the unexpected development.
It seems to him the priest is ensorcelling them somehow. While keeping a wary eye on the undead knights, he moves toward the burning wagon most recently set alight by the Hellrider. He pulls off burning canvas and stomps it out on the dusty road.
[Serge tries to put out the flames, or provides the help to anyone else attempting the same.
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Serge's stamping of the burning canvas slows and then stops, as he stands silent and amazed at the appearance of the spectral horse.
He watches as the riders trail off into nothingness, before he shakes his head and says quietly, "...incredible."
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Zeds scoffs and chuffs and is generally a bit annoyed at being dragged out and propped up like some kind of sacrifice... But when Ixsas tells him what to do he kind of gets what the dude means but he still doesn't like it... Still he hasn't had too much success with the blades so it is worth a try. Zeds tries to repeat after Ixsas...
Yo! Tempus, Lord of Battle... We commend these knights to ya. Fallen in battle, so long ago, Brave warriors and true? to the end, Their deeds in battle were offered in praise to you. The battle is over, The field cleared, Let their spirits find rest! We beseech you to call their souls back Let them find rest Honored for their glorious deeds Praised for their valor in battle In death, douse their fiery balls, Tempus, hear our plea.
Zeds was sure he didn't get it entirely right but he hopes it was close enough...
When the head fire knight chucks his ring or whatever it is Zeds head turns to try to follow the arc and mark where it went. "Psst, go grab that before one of the caravaners do!" he whisper-shouts over to Krackle.
"And what about you other two? No gifts for us, the priests of Tempus?" Zeds calls out... Perhaps not quite as loud as he needed for them to hear him. He was feeling brave but not overly so....
"...incredible."Zeds hears someone say. "Yes, thanks... But really it was nothing. Defeating such things is just what I do..." Zeds says with a shiteating grin and a wink. Then seeing Ixsas and Krackle right there he decides to correct himself. "We do. It is what we do... So hey! You're not from the caravan, are you? You can running in out of nowhere, then all but ran right off again, right? What's that about?"
You see Ironthar fading into the darkness of night going away with the hellriders, this is his way out, back into his realm. You all hear in your mind a familiar voice.
”Take care friends, might you vanquish your foes.” And he disappeared with the hellriders back into the shadowfell
With a nod to Zeds, Krackle scrambles out from under the carriage and scoops up the ring and clutches it tightly in his hand. He then scampers back to his backpack and carefully inspects the contents to ensure that nothing inside is cracked or damaged in any way before putting it back on and rejoining the others. The singed kobold looks up to Zeds and Ixsas before glancing towards the newcommer as well. "I have some healing left... If any of you need it." He says as his eyes scan his companions for wounds. "Otherwise... I'm not in great shape myself.." He adds as his clawed hand moves to apply pressure to his burned stab wound.
"I have some healing left... If any of you need it." He says as his eyes scan his companions for wounds. "Otherwise... I'm not in great shape myself.." He adds as his clawed hand moves to apply pressure to his burned stab wound.
Ixsas says, "Now that it looks like the undead have been defeated or put to rest, I can say a Prayer of Healing for everyone injured by the flaming spirits and the hellriders."
Ixsas ensures that they'll all be within range while he says a Prayer of Healing to gather the power to send out a searing pulse of healing energy. It heals 8 HP, targeting himself, Serge, Zeds, Krackle, Faelsin, and the other caravanner hit by the flaming spirit.
Ixsas says, "Now that it looks like the undead have been defeated or put to rest, I can say a Prayer of Healing for everyone injured by the flaming spirits and the hellriders."
((OOC: That was mostly just for role play, reestablishing the Faelsin's trust now that Ironthar is gone, and just in case there's another encounter before morning. But since the fight didn't last a full hour, I guess we'll still be able to finish a long rest and regain HP in the morning.))
Krackle winces as his wound is healed. "Thanks Ixsas." He says as he rubs the newly healed and slightly itchy wound. "And thanks for you help too... " The kobold says as he looks to the newcomer.
He then pulls out the ring he picked up and examines it... trying to determine if it is magical... Arcana? 4
Zeds sticks around for the prayer, glad he doesn't have to repeat this one too, and then sets about helping the caravan - Put out fires, calm nerves, whatever he can do. He's generally not the altruistic type like this and in truth he mostly is trying to assign tasks to others while himself playing more of a supervisory role - Trying to look important as he does next to nothing but claim credit for others hard work.
"Anything special?" he asks Krackle the first time he's able to wander over in his direction after he sees the kobold examining it.
"There's a couple really upset people who could maybe use a calming presence," he notes to Ixsas and points him towards a sobbing woman.
"And what is your story?" he asks of the stranger. "I'm Zuawarzyk Zaranski, by the way. Call me Zeds, everyone does... You're not part of the caravan, what brought you this way just in time for the fun?"
Serge declines any healing, as he was never wounded in the fight - just his pride at being so disarmed by the frightening appearances of those undead riders.
He sheathes his sword and steps back into the ring of wagons.
“Think nothing of it. To the extent I helped at all… it was my obligation as a fellow traveler in these haunted lands. The name is Serge Marshblade, of Hillsfar. Pleased to make your acquaintance. Now, who should I speak to about permission to join this caravan, for the night at least, and perhaps beyond?”
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
"Marsh... Marsh... Marsh..." Zeds thinks aloud before his expression changes to show he finally made the mental connection. "Not related to a Stan Marsh from out of the parks to the south, are you? Man, that would be a coincidence!"
"Well that would be what's his name/. The caravan master... I mean I am sure you are welcome to stay the night. Any helpful blade, at least potentially, is welcome after what just happened, eh? But Faelsin, that would be the man you want. He's technically in charge but you just tell him you're with us if he gives you any crap. Least you tried to help, the people of the caravan all did nothing but hide, barely trying to put out the fires of their own goods..."
For your experience with magic Krackle surmises the ring is most likely magical.
Faelsin is healed though not completely as he sits on the ground leaning against a wagon wheel. He directs some of his men to access the damage to the wagons.
He is an older half-elf man with thinning hair wearing a merchant's attire. A good chunk of his clothing is singed and many of the other caravanners are either weeping or just plain glad they still live for another day.
By the fire in the center of the circle of wagons you see the 2 robed figures appearing as the spell of invisibly is dismissed. One in red robes while the other wearing robes made of white rags.
All of the Hellriders sheath their weapons and move back into formation as they are now parallel to each other. They seem ready for a March but don't move. All 3 are North of the circle of wagons. They look in the direction of Ixsas expectantly ready to hear the prayer to Tempus and as a Cleric Ixsas is very familiar with prayers.
Combat is over
Seeing the effect this has on the knights, Ixsas drags Zeds over and says, "I need you to pose as a priest of Tempus. Stand forth and call out this prayer:
O Tempus, Lord of Battle,
We commend these knights to you.
Fallen in battle, now long ago,
Brave warriors and true to the end,
Their feats in battle were offered in praise to you.
The battle is now over,
The field has been cleared,
Let their spirits find rest!
We beseech thee to call their souls back to you
Let them find rest
Honored for their glorious deeds
Praised for their valor in battle
In death, let them now feast in your halls!
Tempus, hear our plea."
If Zeds agrees and says the prayer off in the horizon you see a soft moonlit glow emanating from an ethereal giant horse. Worshipers of Tempus knows seeing a white horse means a blessing from Tempus while a black horse is an ill omen of defeat. Before leaving Hellrider 1 the leader takes off a ring with a red garnet and tosses into the circle of wagons.The etheral horse seems to beckon the Hellriders and they ride off becoming more and more ethereal themselves. Before they are out of sight you see them restored back to how they appeared when they were alive in gleaming knightly armor.
The ethereal horse disappears and the clouds parts revealing a beautiful starry night.
Serge stands, sword raised, eyes blurry with rage and tears, when he sees the knights form up as if preparing for a Shieldmeet parade. He chuffs out something between a laugh and a gasp at the unexpected development.
It seems to him the priest is ensorcelling them somehow. While keeping a wary eye on the undead knights, he moves toward the burning wagon most recently set alight by the Hellrider. He pulls off burning canvas and stomps it out on the dusty road.
[Serge tries to put out the flames, or provides the help to anyone else attempting the same.
Is he still frightened? ]
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
The ring
Serge's stamping of the burning canvas slows and then stops, as he stands silent and amazed at the appearance of the spectral horse.
He watches as the riders trail off into nothingness, before he shakes his head and says quietly, "...incredible."
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
(Serge is no longer frightened and the fire is snuffed out)
Zeds scoffs and chuffs and is generally a bit annoyed at being dragged out and propped up like some kind of sacrifice... But when Ixsas tells him what to do he kind of gets what the dude means but he still doesn't like it... Still he hasn't had too much success with the blades so it is worth a try. Zeds tries to repeat after Ixsas...
Yo! Tempus, Lord of Battle...
We commend these knights to ya.
Fallen in battle, so long ago,
Brave warriors and true? to the end,
Their deeds in battle were offered in praise to you.
The battle is over,
The field cleared,
Let their spirits find rest!
We beseech you to call their souls back
Let them find rest
Honored for their glorious deeds
Praised for their valor in battle
In death, douse their fiery balls,
Tempus, hear our plea.
Zeds was sure he didn't get it entirely right but he hopes it was close enough...
When the head fire knight chucks his ring or whatever it is Zeds head turns to try to follow the arc and mark where it went. "Psst, go grab that before one of the caravaners do!" he whisper-shouts over to Krackle.
"And what about you other two? No gifts for us, the priests of Tempus?" Zeds calls out... Perhaps not quite as loud as he needed for them to hear him. He was feeling brave but not overly so....
"...incredible." Zeds hears someone say. "Yes, thanks... But really it was nothing. Defeating such things is just what I do..." Zeds says with a shiteating grin and a wink. Then seeing Ixsas and Krackle right there he decides to correct himself. "We do. It is what we do... So hey! You're not from the caravan, are you? You can running in out of nowhere, then all but ran right off again, right? What's that about?"
You see Ironthar fading into the darkness of night going away with the hellriders, this is his way out, back into his realm. You all hear in your mind a familiar voice.
”Take care friends, might you vanquish your foes.” And he disappeared with the hellriders back into the shadowfell
(Everyone is now level 5)
With a nod to Zeds, Krackle scrambles out from under the carriage and scoops up the ring and clutches it tightly in his hand. He then scampers back to his backpack and carefully inspects the contents to ensure that nothing inside is cracked or damaged in any way before putting it back on and rejoining the others. The singed kobold looks up to Zeds and Ixsas before glancing towards the newcommer as well. "I have some healing left... If any of you need it." He says as his eyes scan his companions for wounds. "Otherwise... I'm not in great shape myself.." He adds as his clawed hand moves to apply pressure to his burned stab wound.
Ixsas says, "Now that it looks like the undead have been defeated or put to rest, I can say a Prayer of Healing for everyone injured by the flaming spirits and the hellriders."
Ixsas ensures that they'll all be within range while he says a Prayer of Healing to gather the power to send out a searing pulse of healing energy. It heals 8 HP, targeting himself, Serge, Zeds, Krackle, Faelsin, and the other caravanner hit by the flaming spirit.
((OOC: That was mostly just for role play, reestablishing the Faelsin's trust now that Ironthar is gone, and just in case there's another encounter before morning. But since the fight didn't last a full hour, I guess we'll still be able to finish a long rest and regain HP in the morning.))
Krackle winces as his wound is healed. "Thanks Ixsas." He says as he rubs the newly healed and slightly itchy wound. "And thanks for you help too... " The kobold says as he looks to the newcomer.
He then pulls out the ring he picked up and examines it... trying to determine if it is magical...
Arcana? 4
Zeds sticks around for the prayer, glad he doesn't have to repeat this one too, and then sets about helping the caravan - Put out fires, calm nerves, whatever he can do. He's generally not the altruistic type like this and in truth he mostly is trying to assign tasks to others while himself playing more of a supervisory role - Trying to look important as he does next to nothing but claim credit for others hard work.
"Anything special?" he asks Krackle the first time he's able to wander over in his direction after he sees the kobold examining it.
"There's a couple really upset people who could maybe use a calming presence," he notes to Ixsas and points him towards a sobbing woman.
"And what is your story?" he asks of the stranger. "I'm Zuawarzyk Zaranski, by the way. Call me Zeds, everyone does... You're not part of the caravan, what brought you this way just in time for the fun?"
Serge declines any healing, as he was never wounded in the fight - just his pride at being so disarmed by the frightening appearances of those undead riders.
He sheathes his sword and steps back into the ring of wagons.
“Think nothing of it. To the extent I helped at all… it was my obligation as a fellow traveler in these haunted lands. The name is Serge Marshblade, of Hillsfar. Pleased to make your acquaintance. Now, who should I speak to about permission to join this caravan, for the night at least, and perhaps beyond?”
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
"Marsh... Marsh... Marsh..." Zeds thinks aloud before his expression changes to show he finally made the mental connection. "Not related to a Stan Marsh from out of the parks to the south, are you? Man, that would be a coincidence!"
"Well that would be what's his name/. The caravan master... I mean I am sure you are welcome to stay the night. Any helpful blade, at least potentially, is welcome after what just happened, eh? But Faelsin, that would be the man you want. He's technically in charge but you just tell him you're with us if he gives you any crap. Least you tried to help, the people of the caravan all did nothing but hide, barely trying to put out the fires of their own goods..."
For your experience with magic Krackle surmises the ring is most likely magical.
Faelsin is healed though not completely as he sits on the ground leaning against a wagon wheel. He directs some of his men to access the damage to the wagons.
He is an older half-elf man with thinning hair wearing a merchant's attire. A good chunk of his clothing is singed and many of the other caravanners are either weeping or just plain glad they still live for another day.
By the fire in the center of the circle of wagons you see the 2 robed figures appearing as the spell of invisibly is dismissed. One in red robes while the other wearing robes made of white rags.
Red Robed Figure
White Robed Figure