Hearing the multiple enemies approaching, The kobold is going to run up towards Ironthar and mutter a few words in draconic as he casts Dragon's Breath on the barbarian. "Use the gift I gave you Ironthar! Melt anyone that comes our way" he would shout before moving as far away from the sounds of footsteps as possible. Once a distance away, He would turn and launch another fire bolt towards the standing guard..
Attack: 22 Damage: 8
OOC: it is going to be acid damage Spell details:
Casting Time:
1 bonus action
Range/Area:
Touch/15ft cone.
Components:
V, S, M(a hot pepper)
Duration:
Concentration, up to 1 minute
Attack/Save:
DEX 13
Source:
XGtE, pg. 154
You touch one willing creature and imbue it with the power to spew magical energy from its mouth, provided it has one. Choose acid, cold, fire, lightning, or poison. Until the spell ends, the creature can use an action to exhale energy of the chosen type in a 15-foot cone. Each creature in that area must make a Dexterity saving throw, taking 3d6 damage of the chosen type on a failed save, or half as much damage on a successful one.
Zeds gets his stabby stab on with the guard they came here to kill (if he is still upright) or he will go after the sleeping one and try to end them before the reinforcements arrive...
Shortsword Attck: 8 to hit for 5 damage
Bonus Action Shortsword Attack: 18 to hit, 6 damage plus 6 in Sneak Attack damage if it hit.
Ironthar would rage once again, his body enveloped by shadows of the tunnel, and his appearance become semicorporeal. He goes deeper into the room and breath out a dark acidic smog at the reinforcement.
”Dragon cult! Behold the black dragon’s breath!” He said before enveloping them with a corrosive mist.
Zeds attacks first the newly awakened guard (Guard 5) with the hopes of dispatching him and if so then moves on to Guard 3 since that jerkoff attacked Zeds for no good reason!
Shortsword Attack: 22 to hit for 5 damage plus 4 sneak attack damage
Bonus Action Shortsword Attack: 12 to hit for 4 damage
Krackle manages to tumble away from the crossbow bolt before slinging another fire bolt towards that guard (If it is dead he would shoot it at the next closest to death guard)
(Waiting for Sterling)
Stirling attacks with scared flame DC13 dex save or 8 damage
Guard Dex Save
9
The guard is moderately injured.
The guard yells at the top of his lungs "Intruders!!"
You hear many footsteps from Area 11
Joining the fight are 3 cultist guards and 2 dragonclaws.
The new enemies will join in the next round.
Ironthar and Stirling attacks hit
Guard 1 though moderately injured tries to attack at Ironthar
Attack: 12 Damage: 8
Round 2
Now it is the party's turn
Hearing the multiple enemies approaching, The kobold is going to run up towards Ironthar and mutter a few words in draconic as he casts Dragon's Breath on the barbarian. "Use the gift I gave you Ironthar! Melt anyone that comes our way" he would shout before moving as far away from the sounds of footsteps as possible. Once a distance away, He would turn and launch another fire bolt towards the standing guard..
Attack: 22 Damage: 8
OOC: it is going to be acid damage
Spell details:
You touch one willing creature and imbue it with the power to spew magical energy from its mouth, provided it has one. Choose acid, cold, fire, lightning, or poison. Until the spell ends, the creature can use an action to exhale energy of the chosen type in a 15-foot cone. Each creature in that area must make a Dexterity saving throw, taking 3d6 damage of the chosen type on a failed save, or half as much damage on a successful one.
(Is the new reinforcement can be attacked with the dragon breath spell this turn?) how many would I get in a 15 foot cone
Rinse and repeat for Stirling he will cast radiant flame again
DC13 dex save or 8 damage
If Ironthar heads deeper into room 12 he can get all of them. Yes, you can use the dragon breath this turn.
Zeds gets his stabby stab on with the guard they came here to kill (if he is still upright) or he will go after the sleeping one and try to end them before the reinforcements arrive...
Shortsword Attck: 8 to hit for 5 damage
Bonus Action Shortsword Attack: 18 to hit, 6 damage plus 6 in Sneak Attack damage if it hit.
Ironthar would rage once again, his body enveloped by shadows of the tunnel, and his appearance become semicorporeal. He goes deeper into the room and breath out a dark acidic smog at the reinforcement.
”Dragon cult! Behold the black dragon’s breath!” He said before enveloping them with a corrosive mist.
Dex Save 13 Damage 7 save for half
Guard 1 Dex save vs sterling
8
Guards Dex Save vs Dragon breath
Guard 1
17
Guard 2
12
Guard 3
3
Guard 4
6
Dragonclaw A
4
Dragonclaw B
7
Guard 1 dies and the sleeping guards is now awake and moderately injured.
Everyone other enemy is lightly wounded.
Guard 2 attacks Ironthar
Attack: 20 Damage: 7
Guard 3 attacks Zeds
Attack: 19 Damage: 8
Guard 4 attacks Ironthar
Attack: 10 Damage: 8
Guard 5 the sleeping one fires a crossbow bolt at Krackle
Attack: 6 Damage: 10
Dragonclaw A attacks Ironthar 2x
Attack: 10 Damage: 6
Attack: 10 Damage: 5
Dragonclaw B attacks Ironthar 2x
Attack: 9 Damage: 8
Attack: 9 Damage: 6
Round 3
It's the party's turn.
Zeds attacks first the newly awakened guard (Guard 5) with the hopes of dispatching him and if so then moves on to Guard 3 since that jerkoff attacked Zeds for no good reason!
Shortsword Attack: 22 to hit for 5 damage plus 4 sneak attack damage
Bonus Action Shortsword Attack: 12 to hit for 4 damage
Ironthar semiincorporeal form dodges most of the attacks, he then breath out acidic fog again towards the enemy.
Dex Save 13 Damage 7 again.
Krackle manages to tumble away from the crossbow bolt before slinging another fire bolt towards that guard (If it is dead he would shoot it at the next closest to death guard)
attack 14 damage 3
Stirling will move behind Ironthar keeping him between the enemies and himself. He then pulls out his amulet and whispers a prayer.
Lathander's light clear a path in the dark.
Stirling casts channel divinity radiant of dawn.
All hostel creatures within 30 feet have to make a con save. 13 radiant damage on a fail half on a success
Dex Save vs Ironthar breath attack
Guard 2
18
Guard 3
5
Guard 4
11
Guard 5
4
Dragonclaw A
11
Dragonclaw B
6