Yasmina is not about to gather around for any scolding, whether it would be part of a ruse or not, instead she gives the gnome a glare and goes below deck, finding the nearest unoccupied area where she summons Lord Amir, not because the gnome told her to do so, to take those that get there quickly to the Shaded Isle.
The Gnome's words cut Delvindra to the quick. Still deeply ashamed by the incident with Godrick, her mind goes reeling. For one confused moment she actually believes that Duwamilly herself might be enchanted.
She spots the wink, but can't imagine what Duwamilly is playing at. With Yasmina disappearing below decks and Zander engaged with Fox, she turns to Cal for some sign of guidance...
Duwamilly understands that most ex-accurseds are too surprised to blindly listen to her... but she's pretty sure that trying to reason (or even worse, fight) with a charmed captain and crew can't lead to anything good. .
"Kids, come on, follow me!" the ex-preceptor insists, trying to soften her tone "Below deck with Yasmina!" and meanwhile she approaches "Do you think you are getting good results by behaving like this?! Listen to me, this time... Don't let me come and pick you up one by one..." but, if necessary, she actually approaches each one of recalcitrant ex-accused.
Once close to each one, the gnome cleric murmurs: "Let's get out of sight and let Lord Amir take us to warn Lord Akkron! It's our and their best hope! Don't you understand? Come on..."
After having made her idea clearer, if the 'kids' follow her, Duwamilly leads them to reunite with Yasmina...
Still confused, Delvindra decides to trust in the the companions she's been through so much with and follow Yasmina and Duwamilly. She casts one last concerned look at Zander before heading below decks, hoping to see him follow even though she was the one that asked him to stop Fox.
Zander seeing that his attempt to control Fox is going no where and seeing the others head below deck, he stands back and salutes the captain and the crew fearing the worst for them if they keep on that course. But, he realizes the mission is to get the object to safety, NOW.
The Captain seems surprised for a moment by the short altercation... then simply returns to steering the ship towards what he thinks is the Shaded Isle.
Meanwhile, the party convenes below deck to summon Lord Amir and get back to the Shaded Isle as quickly as possible. What is everyone's Passive Perception?
Stealth: 26
Rollback Post to RevisionRollBack
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
Never mind, there is no way that Stealth check of 26 is failing... I don't think any of you even have a high enough modifier to notice...
As the party convenes to make their escape, someone sneaks up on them... before she gets to summon Lord Amir, Yasmina is going to need to make a DC 15 Wis save as someone whom you cannot see casts hold person on her, thus revealing their presence... After that, you may all roll initiative.
[[ OOC: @DM: OK, no problem, but maybe you could describe the Mysterious Assailant for us in the meantime, at least? It has already cast Hold Person so it has already lost Invisibility, right? If Delvindra knows what it looks like, maybe she can already think about what she wants to do on her turn. She could actually even take her turn, if what she wants to do does not depend too heavily on our positions. ]]
[[OOC: @Painted: All due respect, I know you're a DM too. Certainly you can relate to a courtesy post because you really just can't right now but you feel like you owe your players something. I sure can! I don't doubt for a minute that if Whisker was able to give us more, he would have. This is what he could do, and that's good enough for me.]]
Well, still stuck using mobile, but I'll try to give you a bit more.
The figure appears, as usual, to be one of Firion's death cultists. She is currently hiding behind half-cover in the form of a pile of crates. Notably, it looks like some of the crates may be filled with explosives... so... yeah, be careful of that.
If it makes any difference to anyone, the woman appears to be an elf.
(OOC: Go ahead and take your turn, Delvindra. I don't really expect this fight to be long enough to warrant making a map. The cultist is well within range of any of your spells, and you should have plenty of movement speed available if you want to go into melee)
Rollback Post to RevisionRollBack
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
Not wanting to risk triggering an explosion, especially on the ship, Delvindra closes the distance to the cultist and lashes out with her hands and feet.
Yasmina is not about to gather around for any scolding, whether it would be part of a ruse or not, instead she gives the gnome a glare and goes below deck, finding the nearest unoccupied area where she summons Lord Amir, not because the gnome told her to do so, to take those that get there quickly to the Shaded Isle.
The Gnome's words cut Delvindra to the quick. Still deeply ashamed by the incident with Godrick, her mind goes reeling. For one confused moment she actually believes that Duwamilly herself might be enchanted.
She spots the wink, but can't imagine what Duwamilly is playing at. With Yasmina disappearing below decks and Zander engaged with Fox, she turns to Cal for some sign of guidance...
Duwamilly understands that most ex-accurseds are too surprised to blindly listen to her... but she's pretty sure that trying to reason (or even worse, fight) with a charmed captain and crew can't lead to anything good. .
"Kids, come on, follow me!" the ex-preceptor insists, trying to soften her tone "Below deck with Yasmina!" and meanwhile she approaches "Do you think you are getting good results by behaving like this?! Listen to me, this time... Don't let me come and pick you up one by one..." but, if necessary, she actually approaches each one of recalcitrant ex-accused.
Once close to each one, the gnome cleric murmurs: "Let's get out of sight and let Lord Amir take us to warn Lord Akkron! It's our and their best hope! Don't you understand? Come on..."
After having made her idea clearer, if the 'kids' follow her, Duwamilly leads them to reunite with Yasmina...
Still confused, Delvindra decides to trust in the the companions she's been through so much with and follow Yasmina and Duwamilly. She casts one last concerned look at Zander before heading below decks, hoping to see him follow even though she was the one that asked him to stop Fox.
Fox's Acrobatics check to avoid being grappled:
18
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Zander seeing that his attempt to control Fox is going no where and seeing the others head below deck, he stands back and salutes the captain and the crew fearing the worst for them if they keep on that course. But, he realizes the mission is to get the object to safety, NOW.
Zander heads below deck with the others.
D&D since 1984
The Captain seems surprised for a moment by the short altercation... then simply returns to steering the ship towards what he thinks is the Shaded Isle.
Meanwhile, the party convenes below deck to summon Lord Amir and get back to the Shaded Isle as quickly as possible. What is everyone's Passive Perception?
Stealth: 26
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
Provide feedback!
Never mind, there is no way that Stealth check of 26 is failing... I don't think any of you even have a high enough modifier to notice...
As the party convenes to make their escape, someone sneaks up on them... before she gets to summon Lord Amir, Yasmina is going to need to make a DC 15 Wis save as someone whom you cannot see casts hold person on her, thus revealing their presence... After that, you may all roll initiative.
Mysterious assailant's initiative: 18
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Zander Init 11
D&D since 1984
Yasmina Wis save: 20
Yasmina initiative: 10
Delvindra Initiative: 22
Duwamilly's Initiative: 8
Cal initiavtive: 15
Initiative:
Delvindra (22)
---
Mysterious Assailant (18)
---
Zander (11)
Yasmina (10)
Duwamilly (8)
Cal (8)
[OOC: I'll set the scene when I get home tomorrow, since I won't have access to my computer until then]
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
Provide feedback!
[[ OOC: @DM: OK, no problem, but maybe you could describe the Mysterious Assailant for us in the meantime, at least? It has already cast Hold Person so it has already lost Invisibility, right? If Delvindra knows what it looks like, maybe she can already think about what she wants to do on her turn. She could actually even take her turn, if what she wants to do does not depend too heavily on our positions. ]]
[[OOC: @Painted: All due respect, I know you're a DM too. Certainly you can relate to a courtesy post because you really just can't right now but you feel like you owe your players something. I sure can! I don't doubt for a minute that if Whisker was able to give us more, he would have. This is what he could do, and that's good enough for me.]]
Well, still stuck using mobile, but I'll try to give you a bit more.
The figure appears, as usual, to be one of Firion's death cultists. She is currently hiding behind half-cover in the form of a pile of crates. Notably, it looks like some of the crates may be filled with explosives... so... yeah, be careful of that.
If it makes any difference to anyone, the woman appears to be an elf.
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
Provide feedback!
(OOC: Go ahead and take your turn, Delvindra. I don't really expect this fight to be long enough to warrant making a map. The cultist is well within range of any of your spells, and you should have plenty of movement speed available if you want to go into melee)
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Not wanting to risk triggering an explosion, especially on the ship, Delvindra closes the distance to the cultist and lashes out with her hands and feet.
(Unarmed strikes: Action Attack: 25 Damage: 5 Bonus Action Attack: 12 Damage: 7)