"Most certainly... If you really wanted me to I could arrange an audience tonight, but it's generally not a great idea to travel through the ruins after nightfall, even if I were to escort you myself. But if you're really that desperate, it's an option."
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"Oh, Bridgette, honey," Duwamilly smiles "thank you, but there's no need for that. Eager as we are to get rid of our curses and to play that overpowered scamp some good prank to twart his schemes, our curses will not kill us tonight and the dragon will not be freed tomorrow. No need to put us all at risk. Let's rest here and meet your patron in the morning".
Yasmina is about to say something as the gnome responds. The red-haired Half-Elf instead continues her efforts to get a meal and a room for the night. "So, any advice for us as we eventually meet with Lord Akkron then?" She then turns and asks the slender Half-Orc with a polite smile.
"Fair enough," Bridgette says, taking a swig of beer. "The rooms are pretty cheap... right, Joe?"
She glances at the human bartender, who nods.
"Sure, 3 silver each," he says. "I won't promise the rooms are great, but it's a roof over your head."
The half-orc then turns her attention to Yasmina.
"Ummm... anything to know about my Master? Well... he's a pretty nice guy for a lich, but he's still a lich, so I would strongly recommend against pissing him off. And maybe don't say anything that could remotely be construed as positive regarding Lolth. Other than that... I don't know... um... yeah, you should be fine as long as you don't try to smite him. Probably."
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"You said he went on an expedition last year. Was that after the group came from the Baron? Do you have any idea what it was that they wanted?"
Delvindra runs through a mental inventory of he possessions, wondering if there was anything the tavern owner might be willing to take in trade. She curses herself for spending her money so thoughtlessly, and on something as frivolous as fancy clothes! Well, hard living under the stars would be a good start to her penance...
"Thank you, Ilmater, for reminding me of the virtues of humbleness and humility," she prays silently.
"Oh yes... that's true," Bridgette says, her voice taking on a slightly nervous tone. "Baron Ryder's lands were under siege by some kind of guild of dark mages... my Master spent months working to drive them out... but when he returned he wouldn't speak about what happened, even to me. In fact... he wouldn't speak at all, just sat in his chair like the real dead for a month. I... I'm sorry, I don't know what he saw during the war that would have made him act like that. Whatever it was must have been bad... um... if you bring it up to him, please be really careful. I don't know for sure how he might react."
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"Don't worry, I have no intention of prying. I just couldn't help but wonder if there was any sort of connection to Firion."
She furrows her brow.
"Based on what you said, I'm not entirely sure there isn't. Still, if he thinks there is, it seems certain to come up when we mention Firion. So no need to pry."
"Yes, he will for sure be quite able to see connections, if there are there any, no need to blindly awaken unpleasant memories in him" Duwamilly agrees. "From what I have been able to discover, I have formed the impression that poor Lord Matic Akkron has already had to endure far more misfortunes than he deserved".
The ex-Preceptor turns to Bridgette: "In fact, when I meet your patron, I will try to cheer him up with a joke! He probably deserves to have something to laugh about, every now and then!"
On second thought, the gnome cleric makes an offering to the friendly half-orc girl: "I can do that to you too, Bridgette, honey, if you want... After all, you too are a good and admirable person, as far as I know! Would you like to hear, for example, the joke about the warlock with the imposing crest on her suit?"
Keyleth, an elf warlock who, no matter what robe she wears, always gets an imposing crest to appear on it, is approached by Haseid, an ambitious human craving for power. He implores her: "Venerable Keyleth, I know that your patron, One Who Listens From the Far Realm, can unlock forbidden secrets that allow his warlocks to realize their wildest ambitions! Please connect me to him!"
“You must know, young human, that in fact…” Keyleth begins to explain.
"Please Keyleth! I beg you! I don't care of the consequences!" Haseid interrupts her "I will do anything either for you or for him, if I at least become capable of learning to Eldritch Blast! Connect me to One Who Listens From the Far Realm! That's all I ask!"
Sighing, Keyleth agrees and, after appropriate initiation rituals, Haseid falls into a mystical trance and, after a long delirium, when he finally comes out of it, he has a light of triumph in his eyes: "At last! One Who Listens From the Far Realm has made a pact with me and revealed the secret I was looking for!"
Eager to give a demonstration, seeing a little mouse that has appeared nearby, Haseid unleashes the terrible power he has just learned against it...
...but all that happens is that a hand of brilliant force appears, grasps the mouse, then lets it go and disappears!
"What the..." Haseid is dumbfounded "This could perhaps be defined as an 'Eldritch Grasp '; but I wanted to master the 'Eldritch Blast ' instead..."
“If you had listened to me when I tried to object, human,” sighs Keyleth “I would have explained to you that the realm of 'One Who Listens' is indeed 'Far'...so, often, he does his best to 'Listen ' but he not always understands well... Do you think perhaps that, when I was young and vain," she passes a hand over her not too accentuated curves "I asked him for a ritual to 'always have an imposing... crest '?"
The red-haired Half-Elf has no qualms about spoiling herself with what she has earned on the best wine, meal and lodgings the tavern can offer, and she would insist on spoiling the others too, Delvindra in particular, if only to tease the tedious asketic. Assuming the ex-preceptor gets to tell her joke, Yasmina would just groan and turn to her wine again. "So will this place have some entertainment other than what Milly here can provide us with?"She asks, looking between the Half-Orc and the bartender.
"Well... there are a couple minstrels over there if you want to request a song,"she says, pointing out a trio playing some generic bar tunes. "Other than that... yeah, nothing super interesting. There might be some play actors tomorrow in the town square. Other than that... um... yeah, not much. Sorry."
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Is there anything that anyone still wants to do, or should I go ahead and skip to the next morning when you meet Lord Akkron, Lich King of the Shaded Isle?
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Only one thing Duwamilly tries, at night, after prayers, before finally going to sleep: she, in her own room, tries to open a Gate to the Seven Heavens - both to relax and to verify if on the Shaded Isle, being such a peculiar place, this operation is possible for her, as it would be in almost all the places where she has been, or is prevented by something.
Milly: when you use your gate, you feel a powerful resistance... but... after a few moments the gate sputters into existence. It feels less stable than usual, but it still works.
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Intrigued by feeling the Gate 'less stable', the ex-Preceptor doesn't trust herself to enter, for fear that the portal will unexpectedly close earlier than usual - leaving her far from the Shaded Isle she has just managed to arrive on.
She is content to admire the relaxing Waterfalls of Light, which descend to the slopes of Mount Celestia and whose crystalline tinkling always puts her in a good mood... and she tries to keep the Gate open for as long as usually possible (1 minute ).
Can she do it? Or does the portal close unexpectedly early?
Intrigued by feeling the Gate 'less stable', the ex-Preceptor doesn't trust herself to enter, for fear that the portal will unexpectedly close earlier than usual - leaving her far from the Shaded Isle she has just managed to arrive on.
She is content to admire the relaxing Waterfalls of Light, which descend to the slopes of Mount Celestia and whose crystalline tinkling always puts her in a good mood... and she tries to keep the Gate open for as long as usually possible (1 minute ).
Can she do it? Or does the portal close unexpectedly early?
The portal remains open for about 45 seconds before whatever force providing resistance against the cube's spell finally wins out over the cube, and the portal snaps shut.
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After a night of drinking, joking, and sleeping, the morning arrives... though you would hardly know it, considering how dark the sky still is. Bridgette gave you directions to her house before she turned in for the night so it isn't difficult to find her, and she is happy to guide you to her master's abode. As you step outside the town's walls, you are greeted by the remains of what was clearly once a great and beautiful city (play this music to set the mood)
Though they hide from the little bit of daylight that is able to pierce the mists, you can feel the ancient spirits watching you from the shadows as you make your way cross the broken landscape. Sometimes, you could swear you see faces looking at you from the shattered windows, but if you turn to look, there is nothing but the darkness looking back.
It will take several hours on foot to traverse the ruins and reach the ancient fortress where Lord Akkron resides. As you walk, it occurs to you all that this is your final chance to turn back.
Bridgette nods.
"Most certainly... If you really wanted me to I could arrange an audience tonight, but it's generally not a great idea to travel through the ruins after nightfall, even if I were to escort you myself. But if you're really that desperate, it's an option."
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"Oh, Bridgette, honey," Duwamilly smiles "thank you, but there's no need for that. Eager as we are to get rid of our curses and to play that overpowered scamp some good prank to twart his schemes, our curses will not kill us tonight and the dragon will not be freed tomorrow. No need to put us all at risk. Let's rest here and meet your patron in the morning".
Yasmina is about to say something as the gnome responds. The red-haired Half-Elf instead continues her efforts to get a meal and a room for the night. "So, any advice for us as we eventually meet with Lord Akkron then?" She then turns and asks the slender Half-Orc with a polite smile.
She glances at the human bartender, who nods.
"Sure, 3 silver each," he says. "I won't promise the rooms are great, but it's a roof over your head."
The half-orc then turns her attention to Yasmina.
"Ummm... anything to know about my Master? Well... he's a pretty nice guy for a lich, but he's still a lich, so I would strongly recommend against pissing him off. And maybe don't say anything that could remotely be construed as positive regarding Lolth. Other than that... I don't know... um... yeah, you should be fine as long as you don't try to smite him. Probably."
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"You said he went on an expedition last year. Was that after the group came from the Baron? Do you have any idea what it was that they wanted?"
Delvindra runs through a mental inventory of he possessions, wondering if there was anything the tavern owner might be willing to take in trade. She curses herself for spending her money so thoughtlessly, and on something as frivolous as fancy clothes! Well, hard living under the stars would be a good start to her penance...
"Thank you, Ilmater, for reminding me of the virtues of humbleness and humility," she prays silently.
"Oh yes... that's true," Bridgette says, her voice taking on a slightly nervous tone. "Baron Ryder's lands were under siege by some kind of guild of dark mages... my Master spent months working to drive them out... but when he returned he wouldn't speak about what happened, even to me. In fact... he wouldn't speak at all, just sat in his chair like the real dead for a month. I... I'm sorry, I don't know what he saw during the war that would have made him act like that. Whatever it was must have been bad... um... if you bring it up to him, please be really careful. I don't know for sure how he might react."
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"Don't worry, I have no intention of prying. I just couldn't help but wonder if there was any sort of connection to Firion."
She furrows her brow.
"Based on what you said, I'm not entirely sure there isn't. Still, if he thinks there is, it seems certain to come up when we mention Firion. So no need to pry."
"Yes, he will for sure be quite able to see connections, if there are there any, no need to blindly awaken unpleasant memories in him" Duwamilly agrees. "From what I have been able to discover, I have formed the impression that poor Lord Matic Akkron has already had to endure far more misfortunes than he deserved".
The ex-Preceptor turns to Bridgette: "In fact, when I meet your patron, I will try to cheer him up with a joke! He probably deserves to have something to laugh about, every now and then!"
On second thought, the gnome cleric makes an offering to the friendly half-orc girl: "I can do that to you too, Bridgette, honey, if you want... After all, you too are a good and admirable person, as far as I know! Would you like to hear, for example, the joke about the warlock with the imposing crest on her suit?"
If she accepts:
Keyleth, an elf warlock who, no matter what robe she wears, always gets an imposing crest to appear on it, is approached by Haseid, an ambitious human craving for power. He implores her: "Venerable Keyleth, I know that your patron, One Who Listens From the Far Realm, can unlock forbidden secrets that allow his warlocks to realize their wildest ambitions! Please connect me to him!"
“You must know, young human, that in fact…” Keyleth begins to explain.
"Please Keyleth! I beg you! I don't care of the consequences!" Haseid interrupts her "I will do anything either for you or for him, if I at least become capable of learning to Eldritch Blast! Connect me to One Who Listens From the Far Realm! That's all I ask!"
Sighing, Keyleth agrees and, after appropriate initiation rituals, Haseid falls into a mystical trance and, after a long delirium, when he finally comes out of it, he has a light of triumph in his eyes: "At last! One Who Listens From the Far Realm has made a pact with me and revealed the secret I was looking for!"
Eager to give a demonstration, seeing a little mouse that has appeared nearby, Haseid unleashes the terrible power he has just learned against it...
...but all that happens is that a hand of brilliant force appears, grasps the mouse, then lets it go and disappears!
"What the..." Haseid is dumbfounded "This could perhaps be defined as an 'Eldritch Grasp '; but I wanted to master the 'Eldritch Blast ' instead..."
“If you had listened to me when I tried to object, human,” sighs Keyleth “I would have explained to you that the realm of 'One Who Listens' is indeed 'Far'...so, often, he does his best to 'Listen ' but he not always understands well... Do you think perhaps that, when I was young and vain," she passes a hand over her not too accentuated curves "I asked him for a ritual to 'always have an imposing... crest '?"
The red-haired Half-Elf has no qualms about spoiling herself with what she has earned on the best wine, meal and lodgings the tavern can offer, and she would insist on spoiling the others too, Delvindra in particular, if only to tease the tedious asketic. Assuming the ex-preceptor gets to tell her joke, Yasmina would just groan and turn to her wine again. "So will this place have some entertainment other than what Milly here can provide us with?" She asks, looking between the Half-Orc and the bartender.
Delvindra demurs at Yasmina's generosity, but it's a half-hearted gesture at best.
"Yes, a little distraction might be nice," the Tiefling says, still self-conscious of the attention the group has drawn.
Bridgette snickers at Milly's joke.
"Well... there are a couple minstrels over there if you want to request a song," she says, pointing out a trio playing some generic bar tunes. "Other than that... yeah, nothing super interesting. There might be some play actors tomorrow in the town square. Other than that... um... yeah, not much. Sorry."
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Is there anything that anyone still wants to do, or should I go ahead and skip to the next morning when you meet Lord Akkron, Lich King of the Shaded Isle?
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
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I am ready to meet a super zombie wizard!
I'm fine with skipping to the next day.
Only one thing Duwamilly tries, at night, after prayers, before finally going to sleep: she, in her own room, tries to open a Gate to the Seven Heavens - both to relax and to verify if on the Shaded Isle, being such a peculiar place, this operation is possible for her, as it would be in almost all the places where she has been, or is prevented by something.
What happens? Does the portal open?
Milly: when you use your gate, you feel a powerful resistance... but... after a few moments the gate sputters into existence. It feels less stable than usual, but it still works.
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how many days has it been since Cal killed something?
Intrigued by feeling the Gate 'less stable', the ex-Preceptor doesn't trust herself to enter, for fear that the portal will unexpectedly close earlier than usual - leaving her far from the Shaded Isle she has just managed to arrive on.
She is content to admire the relaxing Waterfalls of Light, which descend to the slopes of Mount Celestia and whose crystalline tinkling always puts her in a good mood... and she tries to keep the Gate open for as long as usually possible (1 minute ).
Can she do it? Or does the portal close unexpectedly early?
I believe that you hunted down the serial killer the day before you set out, so it's been about 7 days now.
The portal remains open for about 45 seconds before whatever force providing resistance against the cube's spell finally wins out over the cube, and the portal snaps shut.
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After a night of drinking, joking, and sleeping, the morning arrives... though you would hardly know it, considering how dark the sky still is. Bridgette gave you directions to her house before she turned in for the night so it isn't difficult to find her, and she is happy to guide you to her master's abode. As you step outside the town's walls, you are greeted by the remains of what was clearly once a great and beautiful city (play this music to set the mood)

Though they hide from the little bit of daylight that is able to pierce the mists, you can feel the ancient spirits watching you from the shadows as you make your way cross the broken landscape. Sometimes, you could swear you see faces looking at you from the shattered windows, but if you turn to look, there is nothing but the darkness looking back.
It will take several hours on foot to traverse the ruins and reach the ancient fortress where Lord Akkron resides. As you walk, it occurs to you all that this is your final chance to turn back.
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