This post has potentially manipulated dice roll results.
"Milly," Delvindra hisses as the Gnome as she begins her looting. "So much for staying hidden," she grumbles to herself. Giving Yasmina a defeated shrug, she creeps cautiously to the entrance of the treasure room to keep watch for any approaching threats, only just barely fighting her urge to examine the fallen silver dragon.
Noticing, as it is quite obvious, how the Tiefling tries to sneak off, Yasmina tries to stop her. "What are you doing? If you believe there is something to be done out there then leave it to those who are invisible." She whispers with an irritation that can only stem from care.
"You're right. But someone should probably try explaining that to Milly," she whispers testily while gesturing to the coin scooping Gnome, "it's going to be hard to gate out of here if she gets herself killed."
"Well, Lord Amir can take care of the gating if need be."She says with a wink to the Tiefling, but then she pulls the hood up again and disappears before moving over to Milly. "Be a dear and stay out of sight, alright?" She whispers to the gnome before hovering off to keep a lookout.
Stealth: 25 (Disadvantage to notice) Perception: 16
Okay, no real need to make a Perception check to find stuff, so Al-Asfeh finds 1 gems worth 100 gp each.
Meanwhile, Lord Amir enters the treasure room to take the blade, barely bothering to look around for potential threats... he's invisible, but I'm going to need a Stealth check on the basis that he's a large elemental who will probably make some noise as he moves past stuff.
And Milly starts shoveling gold into her bag... collecting 9 gold coins, 3 platinum pieces, and 2 gems worth 100 gp each.
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Delvindra, reluctantly obeying Yasmina's instructions, remains hidden in the alcove where the group rematerialized. She fidgets nervously while peering out at the others as they go about their tasks. She strains particularly hard to spot any sign of the invisible warlock, to no avail, while quiet voices murmur dissent and rebellion...
This post has potentially manipulated dice roll results.
Lord Amir, though invisible, still makes his presence extremely obvious... shattering icicles, gold sucked up in the vortex his passage creates, etc.
And it doesn't go unnoticed. As the mighty djinni reaches out to take the blade, a horrific wheezing breathe echoes through the cavern. The frozen carcass of the silver dragon writhes unnaturally... its body animated by some hideous power into a perverse mockery of the heroic servant of Bahamut that it once was.
Undead dragon initiative: 5
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Yasmina Zander Duwamilly Delvindra Cal ---- Dragon Carcass --- Lord Amir
Based on previous statements, it sounds like most of you are at least 60' away from the treasure room and the zombie dragon, as Lord Amir is in there by himself right now.
Anyway, PCs go first.
(Also, since I forgot to do it earlier, Cal picked up 8 gold pieces, 7 platinum pieces, and 2 precious gems worth 100 gp each)
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"Let's not waste time fighting the corpse of a poor victim!" Duwamilly suggests "Let's take what we came for and run away immediately! Firion has sent the others to fight..." she adds, in case the guardian can understand her "...they will be here soon and take care of sowing death and destruction!"
The ex-Preceptor, slightly slower than the big paladin, approaches, taking care to move diagonally to distance herself a little from him and, possibly, not be included in an eventual dead-dragon-breath (assuming that a dead dragon can breath - but this is something she is willing to discover later, with research in the library, rather than first-hand on the battlefield).
Certain that the quick Lord Amir shouldn't take long to take the object and go back, the gnome cleric already proceeds to open yet another tear in the fabric of reality - the space itself tears asunder to reveal the same grove on the slopes of Mount Celestia that the Accursed had used as an 'intermediate stop' on their outward journey.
[[ OOC: Duwamilly uses her 25' movement to move approximately in a diagonal direction, towards Cal/Lord Amir, but also a little to the side for the reasons stated above and with her Action she opens the Gate to Mount Celestia ]]
Zander joins Cal in running in front of the group but separated enough so as to not make a good AOE target. He will take the Dodge action. He will also have his echo run in front of Cal and myself, making it a better target than Cal and I.
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D&D since 1984
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"Milly," Delvindra hisses as the Gnome as she begins her looting. "So much for staying hidden," she grumbles to herself. Giving Yasmina a defeated shrug, she creeps cautiously to the entrance of the treasure room to keep watch for any approaching threats, only just barely fighting her urge to examine the fallen silver dragon.
Stealth: 5 (for sneaking to the entrance)
Perception: 18 (for keeping watch)
Noticing, as it is quite obvious, how the Tiefling tries to sneak off, Yasmina tries to stop her. "What are you doing? If you believe there is something to be done out there then leave it to those who are invisible." She whispers with an irritation that can only stem from care.
The Tiefling huffs but doesn't argue or resist.
"You're right. But someone should probably try explaining that to Milly," she whispers testily while gesturing to the coin scooping Gnome, "it's going to be hard to gate out of here if she gets herself killed."
"Well, Lord Amir can take care of the gating if need be." She says with a wink to the Tiefling, but then she pulls the hood up again and disappears before moving over to Milly. "Be a dear and stay out of sight, alright?" She whispers to the gnome before hovering off to keep a lookout.
Stealth: 25 (Disadvantage to notice)
Perception: 16
Okay, no real need to make a Perception check to find stuff, so Al-Asfeh finds 1 gems worth 100 gp each.
Meanwhile, Lord Amir enters the treasure room to take the blade, barely bothering to look around for potential threats... he's invisible, but I'm going to need a Stealth check on the basis that he's a large elemental who will probably make some noise as he moves past stuff.
And Milly starts shoveling gold into her bag... collecting 9 gold coins, 3 platinum pieces, and 2 gems worth 100 gp each.
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
Provide feedback!
"This will allow us to cover at least some expenses for a while..." the ex-preceptor murmurs.
The Djinni just floats above things so I thought he wouldn't be that noisy.
Stealth: 7
Cal will look around for items to take as he stands guard in on the room.
Delvindra, reluctantly obeying Yasmina's instructions, remains hidden in the alcove where the group rematerialized. She fidgets nervously while peering out at the others as they go about their tasks. She strains particularly hard to spot any sign of the invisible warlock, to no avail, while quiet voices murmur dissent and rebellion...
Lord Amir, though invisible, still makes his presence extremely obvious... shattering icicles, gold sucked up in the vortex his passage creates, etc.
And it doesn't go unnoticed. As the mighty djinni reaches out to take the blade, a horrific wheezing breathe echoes through the cavern. The frozen carcass of the silver dragon writhes unnaturally... its body animated by some hideous power into a perverse mockery of the heroic servant of Bahamut that it once was.
Undead dragon initiative: 5
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
Provide feedback!
Initiative: 5
Initiative: 6
Yasmina initiative: 19
Lord Amir initiative: 19
Duwamilly's initiative: 21
Zander's Init: 9
D&D since 1984
Okay, looks like our initiative is:
Yasmina
Zander
Duwamilly
Delvindra
Cal
----
Dragon Carcass
---
Lord Amir
Based on previous statements, it sounds like most of you are at least 60' away from the treasure room and the zombie dragon, as Lord Amir is in there by himself right now.
Anyway, PCs go first.
(Also, since I forgot to do it earlier, Cal picked up 8 gold pieces, 7 platinum pieces, and 2 precious gems worth 100 gp each)
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
Provide feedback!
Cal will run in front of the group the best he can and do the dodge action to make himself hard to hit.
(how close is Lord Amir to the dragon corpse?)
"Let's not waste time fighting the corpse of a poor victim!" Duwamilly suggests "Let's take what we came for and run away immediately! Firion has sent the others to fight..." she adds, in case the guardian can understand her "...they will be here soon and take care of sowing death and destruction!"
The ex-Preceptor, slightly slower than the big paladin, approaches, taking care to move diagonally to distance herself a little from him and, possibly, not be included in an eventual dead-dragon-breath (assuming that a dead dragon can breath - but this is something she is willing to discover later, with research in the library, rather than first-hand on the battlefield).
Certain that the quick Lord Amir shouldn't take long to take the object and go back, the gnome cleric already proceeds to open yet another tear in the fabric of reality - the space itself tears asunder to reveal the same grove on the slopes of Mount Celestia that the Accursed had used as an 'intermediate stop' on their outward journey.
[[ OOC: Duwamilly uses her 25' movement to move approximately in a diagonal direction, towards Cal/Lord Amir, but also a little to the side for the reasons stated above and with her Action she opens the Gate to Mount Celestia ]]
Zander joins Cal in running in front of the group but separated enough so as to not make a good AOE target. He will take the Dodge action. He will also have his echo run in front of Cal and myself, making it a better target than Cal and I.
D&D since 1984