Dril awakes in a daze, completely unsure of the preceding events. As he shakes himself into a clear mind, he realizes what's going on. Steadying himself, Dril casts minor illusion to create a loud THUD! at the far end of the worms layer.
Dril: The thud is answered by an echoing crash as the worm bursts out of the ground at the far end of the treasure room. Its toothed face snaps at trinkets as they collide with walls and fall down the golden slopes.
"That is definitely the better plan. Dril, do you think you can direct those sounds in a way that will make the worm clear the tunnel first, and then send him away somewhere else? However, even if we go with this strategy, we will need something to keep the worm from following us. Maybee we can try knocking over the rest of the door as we leave."
Ospos will inspect the tunnel the worm came out of when it knocked Dril unconscious, thinking 'It used to be in the other chamber, now it's here. So it has to connect, right?'
To the others, "Do you guys think you can pass through this?"
"Yeah that's a good idea Liafial. If we could also have someone ready to distract the worm in case it looks like it is coming for us, that would be good, you know, just in case."
Bram smiles broadly,
"Well this is definitely turning out to be a great adventure. It's going to make for a great story. An ancient dwarven mine; traps and near misses; a skulking crafty enemy; a great dragon horde; a giant purple worm that eats rock; near death experiences; and hopefully, a daring escape for our heroes. Excellent!"
Having gotten a little excited, Bram suddenly remembers that the group should be starting their few minutes of silence.
Dril crouches in the same fashion he had moments ago before the worm rendered him unconscious; ass to ankles, hugging knees. head buried between, in complete silence,
This post has potentially manipulated dice roll results.
"I agree with Liafial, from what i've heard these creatures can sense our very movements, nevermind sound. Our best best is to stay put and wait this out". Nodrus quietly responds to the ongoing conversation, leaning his back against the cavern wall as he sat down.
This post has potentially manipulated dice roll results.
Nean dozes off with his back leaning against the wall. The piece of cloth visibly shifts out of place and he appears to be sleaping with his mouth wide open, but no snoring sound can be heard.
Drill remains perfectly still, several members contemplate checking his vitals only to have that thought dashed by the slightest movement and the quietest gasp of air Dril can muster. His mind is clearly hard at work while his body idles.
Hit Die:4
and another one: 3
HP: 13/20
Mind racing, Dril recovers tow level 1 spell slots due to the arcane recovery training provided at his college.
((I'm going to be out of town and will not post until Sunday evening. Looking forward to see how we will all get out of here. Ospos will follow the group.))
You all sit in silence for nearly an hour, recuperating and thinking about the thrilling events you've just gone through. The tremors subside after the first few minutes, the worm seeming to leave the vicinity. You're all left in the now sealed cavern.
Hearing the tremors fade away after a time, Nean slowly rises up to his feet. He carefully takes a few steps to see if such slight movements already attract the beast.
This post has potentially manipulated dice roll results.
Nean carefully follows Liafal. In the treasureroom, he will look around at the fortune and hopefully pricey objects or weapons the creature has amassed during all the time living here. And while at it, he quietly stuffs his pockets with a few pieces of gold.
Dril awakes in a daze, completely unsure of the preceding events. As he shakes himself into a clear mind, he realizes what's going on. Steadying himself, Dril casts minor illusion to create a loud THUD! at the far end of the worms layer.
Dril-lvl 4 Wizard-Forest Gnome-The Bounders https://www.dndbeyond.com/profile/HumbleHubris86/characters/3314145
Croak- lvl 3 Fighter- Half-Orc- The Wizard's Challenge https://www.dndbeyond.com/profile/HumbleHubris86/characters/3773609
Barbara: lvl 3 Ancestral Barbarian- Red Skies Mourning https://www.dndbeyond.com/profile/HumbleHubris86/characters/4593374
Dril: The thud is answered by an echoing crash as the worm bursts out of the ground at the far end of the treasure room. Its toothed face snaps at trinkets as they collide with walls and fall down the golden slopes.
Chronicles of Arden: Sheercleft - Vark Galestone | Half-Orc | Storm Sorcerer
Chronicles of Arden: Hunters - Caio Cypherien | Shadar-Kai | Inquisitor Ranger
"That is definitely the better plan. Dril, do you think you can direct those sounds in a way that will make the worm clear the tunnel first, and then send him away somewhere else? However, even if we go with this strategy, we will need something to keep the worm from following us. Maybee we can try knocking over the rest of the door as we leave."
Ospos will inspect the tunnel the worm came out of when it knocked Dril unconscious, thinking 'It used to be in the other chamber, now it's here. So it has to connect, right?'
To the others, "Do you guys think you can pass through this?"
"Yeah that's a good idea Liafial. If we could also have someone ready to distract the worm in case it looks like it is coming for us, that would be good, you know, just in case."
Bram smiles broadly,
"Well this is definitely turning out to be a great adventure. It's going to make for a great story. An ancient dwarven mine; traps and near misses; a skulking crafty enemy; a great dragon horde; a giant purple worm that eats rock; near death experiences; and hopefully, a daring escape for our heroes. Excellent!"
Having gotten a little excited, Bram suddenly remembers that the group should be starting their few minutes of silence.
Wincing, Bram mouths a silent Sorry to the group.
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
Dril crouches in the same fashion he had moments ago before the worm rendered him unconscious; ass to ankles, hugging knees. head buried between, in complete silence,
Dril-lvl 4 Wizard-Forest Gnome-The Bounders https://www.dndbeyond.com/profile/HumbleHubris86/characters/3314145
Croak- lvl 3 Fighter- Half-Orc- The Wizard's Challenge https://www.dndbeyond.com/profile/HumbleHubris86/characters/3773609
Barbara: lvl 3 Ancestral Barbarian- Red Skies Mourning https://www.dndbeyond.com/profile/HumbleHubris86/characters/4593374
Whispering back, "How about we stay silent for an hour and recoup our strength while we wait?"
(if no one is moving at all, y’all can take a short rest, no stealth check needed)
Chronicles of Arden: Sheercleft - Vark Galestone | Half-Orc | Storm Sorcerer
Chronicles of Arden: Hunters - Caio Cypherien | Shadar-Kai | Inquisitor Ranger
Ospos Hit die: 1
No song of rest, since we're trying to be silent.
"I agree with Liafial, from what i've heard these creatures can sense our very movements, nevermind sound. Our best best is to stay put and wait this out". Nodrus quietly responds to the ongoing conversation, leaning his back against the cavern wall as he sat down.
SHORT REST STUFF
Hit Die: 13
Nean dozes off with his back leaning against the wall. The piece of cloth visibly shifts out of place and he appears to be sleaping with his mouth wide open, but no snoring sound can be heard.
Hit die: 6 (+1, forgot to add the modifier)
(i'll keep my hit die as I'm at 15/18. I do get my spell slot back though)
Bram slowly and carefully takes out an odd looking book and proceeds to read from it to pass the time.
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
Drill remains perfectly still, several members contemplate checking his vitals only to have that thought dashed by the slightest movement and the quietest gasp of air Dril can muster. His mind is clearly hard at work while his body idles.
Hit Die:4
and another one: 3
HP: 13/20
Mind racing, Dril recovers tow level 1 spell slots due to the arcane recovery training provided at his college.
Dril-lvl 4 Wizard-Forest Gnome-The Bounders https://www.dndbeyond.com/profile/HumbleHubris86/characters/3314145
Croak- lvl 3 Fighter- Half-Orc- The Wizard's Challenge https://www.dndbeyond.com/profile/HumbleHubris86/characters/3773609
Barbara: lvl 3 Ancestral Barbarian- Red Skies Mourning https://www.dndbeyond.com/profile/HumbleHubris86/characters/4593374
((I'm going to be out of town and will not post until Sunday evening. Looking forward to see how we will all get out of here. Ospos will follow the group.))
You all sit in silence for nearly an hour, recuperating and thinking about the thrilling events you've just gone through. The tremors subside after the first few minutes, the worm seeming to leave the vicinity. You're all left in the now sealed cavern.
Chronicles of Arden: Sheercleft - Vark Galestone | Half-Orc | Storm Sorcerer
Chronicles of Arden: Hunters - Caio Cypherien | Shadar-Kai | Inquisitor Ranger
Short rest:
Hit Dice: 22
Hearing the tremors fade away after a time, Nean slowly rises up to his feet. He carefully takes a few steps to see if such slight movements already attract the beast.
Bram puts his book away and looks around at everyone. Quietly he asks,
"Well, do we think it's safe to start moving about and trying to get out of here?"
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
As you all begin moving cautiously, there doesn't seem to be any response.
Chronicles of Arden: Sheercleft - Vark Galestone | Half-Orc | Storm Sorcerer
Chronicles of Arden: Hunters - Caio Cypherien | Shadar-Kai | Inquisitor Ranger
Nean carefully follows Liafal. In the treasureroom, he will look around at the fortune and hopefully pricey objects or weapons the creature has amassed during all the time living here. And while at it, he quietly stuffs his pockets with a few pieces of gold.
Perception: 8