Holding the swords at ready, Arutha begins to circle the cultist watching him carefully. "What should I wait for Warrior?" He says in his head to the sword. He sees the wounds that the figure is beginning to accumulate and smiles.
Rollback Post to RevisionRollBack
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
With a predatory smile Arutha continues to circle the cultist. "I will send you to the afterlife. You will find your devotion is unfounded and you will experience eternal dammation for your evil."
Arutha speaks, trying to cause the cultist to make a mistake and create an opening. Perhaps if he can get him either questioning or ranting he will drop his guard for a moment.
Rollback Post to RevisionRollBack
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
OOC. Whelp. You weren't convincing enough with that roll.
"You swing like a soldier, with the mouth of a halfling baby," the Cloak retorts. "Surrender the goods. And you live."
He doesn't quite believe those last words himself. He just saw you, Arutha, cut down his ally. Better to cheer himself on than fight like a rookie, unskilled and uncertain.
Arutha continues to watch the cultist as they circle one another and then fakes a glance over his opponents shoulder acting as if there was someone approaching behind him. he watches once again to see if he takes the bait and if so will pounce.
Deception check: 3
Rollback Post to RevisionRollBack
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
The cloak attempts to stab Arutha but totally misses and it is deflected by his chain armor. Laughing back at the figure as he strikes with Warrior his back with a chopping strike. Attack: 13 Damage: 10
then stepping back Arutha stabs at his chest with the other sword. Attack: 15 Damage: 3
Rollback Post to RevisionRollBack
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Wyrmhoof has sacrificed his dagger, Gramdal. It was a long shot, and he seems—pleased?—by the attack. He raises his hand and the dagger magically reappears in his palm. He cocks an eye. "We can dance like this all day!" he howls.
Monduu signals you, Gramdal, in thieves cant. Together, he says. Attack simultaneously.
Thoughts of your fallen company fill the minutes it takes Traever and you, Norvalor to reach the cemetery.
The cemetery is not what you are expecting. A 20-foot-tall iron fence surrounds the grounds, and far off in the middle you see a statue of the god Myrkul, rising from the earth and swinging his great scythe through a statuary grden, dismembering any and all before his path. Dragons, humans, elves, gnomes—every known race is represented in stone. And all fall before Myrkul.
The front gate swings eerily on rusty hinges. A cool, unnatural breeze blows through the area.
Wyrmhoof has sacrificed his dagger, Gramdal. It was a long shot, and he seems—pleased?—by the attack. He raises his hand and the dagger magically reappears in his palm. He cocks an eye. "We can dance like this all day!" he howls.
Monduu signals you, Gramdal, in thieves cant. Together, he says. Attack simultaneously.
The grubby little worm was right. They needed to find a way to get a hold on him once and for all. That's when Gramdal sees Monduu sign. Finally! An opportunity! He signs back. On my mark. 3...2...1...
OOC: Would Gramdal and Monduu benefit from advantage on his attack since they are coordinating an attack?
OOC. Yes. I don't see why not. Although you're not flanking Wyrmhoof, he won't know which attack is coming first, so he'll be ill-prepared for the tag team strike.
Gramdal makes his strike against Wyrmhoof using Vapurrr. Of course, he's not going in for the kill. They need only knock him out. Questions that need answers and all that.
Cath stares at the job board for quite a while, but his vision is getting a bit weird and fuzzy and he can't seem to concentrate on it. Must be something he ate. After a while he wanders off to his room to get some sleep. In the morning he will settle his bill from the night before and his deal regarding Kaiylin with Gripplegold. He will then set out for the Elfsong to contact Lieutenant Omaha.
Norvalor is pauses at the gate for a second, then looks down at Traever and says "My old friends are buried here, but this place feels odd stay close to me okay?"
Growling in frustration at his ineffectiveness but glad that his armor was able to once again redirect his opponents strike Arutha sees him back off and shakes his head in frustration. "I am not going to let you get away that easily you fiend!" He says through gritted teeth before leaping at him and spinning swinging each sword at the foe as they pass by attempting to eviscerate him. Attack: 6 Damage: 5 Attack: 8 Damage: 5 Arutha then smiles as he sees his blades strike true.
This post has potentially manipulated dice roll results.
Wyrmhoof snarls at you Gramdal as Vapurrr finds a weakness in his defenses.
Monduu leaps in a split second afterward and strikes: Attack: 18 Damage: 5
And strikes again. He also, pulls his punches, and hopes the vile gnome is stronger than the damage inflicted. Monduu strikes a second time: Attack: 6 Damage: 5
The damage you and Monduu inflicted has done some damage, but it's not enough to knock out the gnome. What's your next move?
Holding the swords at ready, Arutha begins to circle the cultist watching him carefully. "What should I wait for Warrior?" He says in his head to the sword. He sees the wounds that the figure is beginning to accumulate and smiles.
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
You have wounded him. Watch his footwork. If he slows, strike. I shall assist you, Arutha.
With a predatory smile Arutha continues to circle the cultist. "I will send you to the afterlife. You will find your devotion is unfounded and you will experience eternal dammation for your evil."
Arutha speaks, trying to cause the cultist to make a mistake and create an opening. Perhaps if he can get him either questioning or ranting he will drop his guard for a moment.
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Make an Intimidation roll.
Intimidation: 7
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
OOC. Whelp. You weren't convincing enough with that roll.
"You swing like a soldier, with the mouth of a halfling baby," the Cloak retorts. "Surrender the goods. And you live."
He doesn't quite believe those last words himself. He just saw you, Arutha, cut down his ally. Better to cheer himself on than fight like a rookie, unskilled and uncertain.
Arutha continues to watch the cultist as they circle one another and then fakes a glance over his opponents shoulder acting as if there was someone approaching behind him. he watches once again to see if he takes the bait and if so will pounce.
Deception check: 3
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
The Cloak mocks you with laughter, Arutha. "You think you're friends are going to save you?"
He steps into a strike. "Doubtful," he grunts, attacking with a longsword: Attack: 12 Damage: 6
Simultaneously, Warrior's voice enters your mind. Time seems to slow. Prepare your Counterstrike.
If the Cloak hits, you may take a reaction. Roll to hit. If the hit is successful, the attack is blocked. Proceed with your Turn.
The cloak attempts to stab Arutha but totally misses and it is deflected by his chain armor. Laughing back at the figure as he strikes with Warrior his back with a chopping strike. Attack: 13 Damage: 10
then stepping back Arutha stabs at his chest with the other sword. Attack: 15 Damage: 3
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Your first strike misses, Arutha, but the second hits. It might not inflict a lot of damage, the nick has sapped some strength from the Cloak.
He attacks once: Attack: 14 Damage: 3
Then moves away. The Cloak is agile denying you an opportunity attack.
Wyrmhoof has sacrificed his dagger, Gramdal. It was a long shot, and he seems—pleased?—by the attack. He raises his hand and the dagger magically reappears in his palm. He cocks an eye. "We can dance like this all day!" he howls.
Monduu signals you, Gramdal, in thieves cant. Together, he says. Attack simultaneously.
Thoughts of your fallen company fill the minutes it takes Traever and you, Norvalor to reach the cemetery.
The cemetery is not what you are expecting. A 20-foot-tall iron fence surrounds the grounds, and far off in the middle you see a statue of the god Myrkul, rising from the earth and swinging his great scythe through a statuary grden, dismembering any and all before his path. Dragons, humans, elves, gnomes—every known race is represented in stone. And all fall before Myrkul.
The front gate swings eerily on rusty hinges. A cool, unnatural breeze blows through the area.
The grubby little worm was right. They needed to find a way to get a hold on him once and for all. That's when Gramdal sees Monduu sign. Finally! An opportunity! He signs back. On my mark. 3...2...1...
OOC: Would Gramdal and Monduu benefit from advantage on his attack since they are coordinating an attack?
OOC. Yes. I don't see why not. Although you're not flanking Wyrmhoof, he won't know which attack is coming first, so he'll be ill-prepared for the tag team strike.
OOC: Nice! Time to introduce him to STABetha
Gramdal makes his strike against Wyrmhoof using Vapurrr. Of course, he's not going in for the kill. They need only knock him out. Questions that need answers and all that.
Vapurrr: Attack: 18 Damage: 11
Cath stares at the job board for quite a while, but his vision is getting a bit weird and fuzzy and he can't seem to concentrate on it. Must be something he ate. After a while he wanders off to his room to get some sleep. In the morning he will settle his bill from the night before and his deal regarding Kaiylin with Gripplegold. He will then set out for the Elfsong to contact Lieutenant Omaha.
Norvalor is pauses at the gate for a second, then looks down at Traever and says "My old friends are buried here, but this place feels odd stay close to me okay?"
Growling in frustration at his ineffectiveness but glad that his armor was able to once again redirect his opponents strike Arutha sees him back off and shakes his head in frustration. "I am not going to let you get away that easily you fiend!" He says through gritted teeth before leaping at him and spinning swinging each sword at the foe as they pass by attempting to eviscerate him. Attack: 6 Damage: 5 Attack: 8 Damage: 5 Arutha then smiles as he sees his blades strike true.
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
OOC: Bump?
Wyrmhoof snarls at you Gramdal as Vapurrr finds a weakness in his defenses.
Monduu leaps in a split second afterward and strikes: Attack: 18 Damage: 5
And strikes again. He also, pulls his punches, and hopes the vile gnome is stronger than the damage inflicted. Monduu strikes a second time: Attack: 6 Damage: 5
The damage you and Monduu inflicted has done some damage, but it's not enough to knock out the gnome. What's your next move?