Pulling the sword across the man's throat Arutha kicks him, most likely decapatating him in the process while pushing his body away to prevent both blood and any potential attack from landing on him.
Rollback Post to RevisionRollBack
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Gramdal sheathes his rapier as to avoid any unnecessary attention, and then just stares at Wyrmhoof for a moment after Kelten spoke. He looks the Gnome up and down like he's evaluating the quality of a side of pork at the butchers. "Aye..." He finally says "I'm a Dwarf, Wyrmhoof. If there's one thing I know, it's how to take my time, draw things out, and do my job well. Pride in craft is a Dwarf's way of life, after all" He just sort of twirls Vapurrr around with a flourish to punctuate his statement. Gramdal moves in closer to the Gnome. Uncomfortably so, in fact, and brings the tip of the wicked little blade to press against Wyrmhoof's belly. "Things can get so much worse before they get better. So I suggest ya cooperate in every capacity."
The Warrior senses your hesitation but also agrees with your decision, Arutha. The blade performs the act. The chance to interrogate this Cloak cultist is lost. Unless, of course, you're willing to pay a cleric to speak with the dead. But then the information is open to those within earshot, and you've lost any discretion available.
Do you loot the cultist, or wait? The battle continues around you in pockets on the street, in the restaurant, from the roof top across the row.
Arutha, Not wanting to take the time to search the cultists while there is still battle around makes a quick assessment of the conflicts and tries to see who could use his help the most. (Perception: 20 ) He then heads to what he believes is in the most need of help and prepares to flank the enemy if possible so he can strike at their exposed back.
Rollback Post to RevisionRollBack
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Wyrmhoof eyes you cautiously, Gramdal. He knows he's caught. But he also knows he has exits. Question is, what do you want with him. "What'll it be. Dwarf." The latter word he spits venomously.
A few seconds have passed since the Cloaks ambushed the Grumblestone delivery. Half of the escort has fallen. The half-orc pirate is holding his own. He's sustained a few cuts and bruises; an arrow sticks out of his shoulder. His fury is unmatched. The female elf pirate is keeping the archers focused on her. Behind you citizens cower wherever they can find safety. Even if that's with each other.
A group of four Cloak cultists scurry over to an unprotected wagon and rip away crate lids, reaching for Grumblestone Kickers.
Wyrmhoof eyes you cautiously, Gramdal. He knows he's caught. But he also knows he has exits. Question is, what do you want with him. "What'll it be. Dwarf." The latter word he spits venomously.
Gramdal reaffirms the presence of Vapurrr by pressing it a little more against Wyrmhoof's belly. "Answer the questions and we'll let ya be, Gnome" He spits venom right back. "Why are you followin' me? Who would be so interested in what I'm up to, eh?"
"Traever stay on guard and stay close when i tell you to or when you feel that you need to use it then do so." Norvalor walk into the cometary with Traever near him and he tries to head toward where his friends would be buried. Norvalors happy and upbeat look fades into a serious battle ready look.
This definitely piques Gramdal's interest. "The young Drow? Why follow me around then? I've never met the lad. Something doesn't add up, Wyrmhoof." He brings the dagger to gently rest against the Gnome's neck. "You best get to spillin' the details before I have to start spillin' your blood!" He growls.
Wyrmhoof gulps once more. "The Master is recruiting. He knows things no one knows. It's no accident the Fists at the gate wield a detection rod. It's how the Nightflame slipped—"
Thunk!
An arrow lodges into the gnome's throat, breaking his windpipe. He grabs his neck and collapses. The gnome Is dead.
Arutha immediately moves towards the cultists at the carts hoping they would be distracted and is able to attack them from behind. He was hired to protect the boots after all. He swings at one reaching for the boots with a downward chopping motion using both swords intending to take his arms to prevent him from being able to take the boots. Attack: 13 Damage: 10 Attack: 22 Damage: 7
(apparently his running prevented him from making contact properly. SMH)
Pulling the sword across the man's throat Arutha kicks him, most likely decapatating him in the process while pushing his body away to prevent both blood and any potential attack from landing on him.
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Gramdal sheathes his rapier as to avoid any unnecessary attention, and then just stares at Wyrmhoof for a moment after Kelten spoke. He looks the Gnome up and down like he's evaluating the quality of a side of pork at the butchers. "Aye..." He finally says "I'm a Dwarf, Wyrmhoof. If there's one thing I know, it's how to take my time, draw things out, and do my job well. Pride in craft is a Dwarf's way of life, after all" He just sort of twirls Vapurrr around with a flourish to punctuate his statement. Gramdal moves in closer to the Gnome. Uncomfortably so, in fact, and brings the tip of the wicked little blade to press against Wyrmhoof's belly. "Things can get so much worse before they get better. So I suggest ya cooperate in every capacity."
He lets another pause hang there.
"So, why are ya tailing me? Who sent ya?"
The Warrior senses your hesitation but also agrees with your decision, Arutha. The blade performs the act. The chance to interrogate this Cloak cultist is lost. Unless, of course, you're willing to pay a cleric to speak with the dead. But then the information is open to those within earshot, and you've lost any discretion available.
Do you loot the cultist, or wait? The battle continues around you in pockets on the street, in the restaurant, from the roof top across the row.
Gramdal, make an Intimidation check with advantage.
If you are successful, Wyrmhoof might shrink before you and give in to your demands.
Traever goes on to explain to you Norvalor, "I can cast darkness several times a day." He grins. "It's my favorite."
OOC: Oh boy here we go!
Intimidation: 13
Arutha, Not wanting to take the time to search the cultists while there is still battle around makes a quick assessment of the conflicts and tries to see who could use his help the most. (Perception: 20 ) He then heads to what he believes is in the most need of help and prepares to flank the enemy if possible so he can strike at their exposed back.
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Norvalor is gonna look around to see if it is necessary for a farie fire right now.
Perception: 20
Wyrmhoof eyes you cautiously, Gramdal. He knows he's caught. But he also knows he has exits. Question is, what do you want with him. "What'll it be. Dwarf." The latter word he spits venomously.
A few seconds have passed since the Cloaks ambushed the Grumblestone delivery. Half of the escort has fallen. The half-orc pirate is holding his own. He's sustained a few cuts and bruises; an arrow sticks out of his shoulder. His fury is unmatched. The female elf pirate is keeping the archers focused on her. Behind you citizens cower wherever they can find safety. Even if that's with each other.
A group of four Cloak cultists scurry over to an unprotected wagon and rip away crate lids, reaching for Grumblestone Kickers.
Your move Arutha.
On this night, the half moon shines eerie light.
Faerie fire might be helpful, Norvalor, but Traever can only cast it once. Be mindful of your resources.
Gramdal reaffirms the presence of Vapurrr by pressing it a little more against Wyrmhoof's belly. "Answer the questions and we'll let ya be, Gnome" He spits venom right back. "Why are you followin' me? Who would be so interested in what I'm up to, eh?"
Wyrmhoof winces from the dagger's sharp tip, Gramdal. "The Master… He wants you followed." He gulps. "He wants… wants the boy. The drow."
"Traever stay on guard and stay close when i tell you to or when you feel that you need to use it then do so." Norvalor walk into the cometary with Traever near him and he tries to head toward where his friends would be buried. Norvalors happy and upbeat look fades into a serious battle ready look.
This definitely piques Gramdal's interest. "The young Drow? Why follow me around then? I've never met the lad. Something doesn't add up, Wyrmhoof." He brings the dagger to gently rest against the Gnome's neck. "You best get to spillin' the details before I have to start spillin' your blood!" He growls.
Wyrmhoof gulps once more. "The Master is recruiting. He knows things no one knows. It's no accident the Fists at the gate wield a detection rod. It's how the Nightflame slipped—"
Thunk!
An arrow lodges into the gnome's throat, breaking his windpipe. He grabs his neck and collapses. The gnome Is dead.
Gramdal's eyes go wide! He whips around to find the source of the arrow. "Look out, lads! "
Perception: 18
Arutha immediately moves towards the cultists at the carts hoping they would be distracted and is able to attack them from behind. He was hired to protect the boots after all. He swings at one reaching for the boots with a downward chopping motion using both swords intending to take his arms to prevent him from being able to take the boots. Attack: 13 Damage: 10 Attack: 22 Damage: 7
(apparently his running prevented him from making contact properly. SMH)
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
A high elf dips his head to you, Gramdal, from across the taproom. He takes a step back into the feywild. The portal closes around him.
"The blazes!" Kelten says as blood pools around Wyrmhoof's head. "Now we've lost our snitch." He looks to you, Gramdal. "Any suggestions?"