Vadania scours the rooms to make certain nothing is left behind.. even going so far as to ruffle the pillow and sheets so they look slept in. Then, as quietly as possible, he crept downstairs and out of the tavern; moving around until he was underneath the window that may have been the escape route for the kidnappers and Nilavor. 'He had to have been struggling - unless they knocked him out before leaving the room. This would be so much easier in the woods. There, the wood helps point the way.'
Vadania heads towards the balcony understanding that it would be the most probable exit and scoped around. As you look over the railing you notice the abnormal swaying of clotheslines a few buildings away. It would take you 20 minutes to reach there if you want to go undetected (same would go for the kidnapper), though it's late in the night there are taverns open and night watch going around.
Carter starts to regain his bearings after listening to Fjörn's melody.
Vadania notes the general direction from the tavern those swaying clotheslines appear to be. He considers the options -- unknown number of potential foes -- in the dark -- in an unfamiliar town -- the odds did not look good.
Coming to that decision, he turned to his companions, "I may have spotted which direction they headed off in but, like any good woodland creature, they will cross and re cross their paths several times to confuse the hunter. I would hazard a guess that 'their path' is well guarded with rooftop assassins and foes in the darker alleys. We need to get moving to Lord Abt immediately."
“Agreed Vadania, this better be worth the risk though if we rescue Lord Nilavor from the clutch’s of his captors!”
Fjörn looks shaken as he looks out where Vadania indicated, it’s true the city is a dangerous place. Perhaps it’s time to find the local adventurers guild I so recently joined, hire on some extra hands.
Fjörn’s mind is impulsively picturing the satyr lady with spiky leather armor joining back with Heidi and Teresa. He stands up tall straightens his clothes ready to follow Vadania and Cyrano to the end!
Carter looks at Cyrano and nods his head. "Follow me.", he rushes out the room. You all follow behind him weaveing throught the late night patrons in the ground floor of the tavern and exit it.
The outside is dark not much is visible to the human eye the streets in this part of town does not have any street lighting. Carter tells you the directions but does not lead anymore as he is unable to see.
(Cyrano as you have the highest passive perception andbdark vision you will be leading, roll for intelligence)
Fjörn follows along one hand out to the person in front of himself still predawn in the streets and alleys quite dark silent and well scary. His other hand is tightly gripping his rapier’s hilt.
Even with the help of Carter it take your group quite some time to reach the manor as there seems to be quite some miscommunication between him and Cyrano. Often taking either taking the turn early or late, and since you don't know the town well Cyrano usually isn't aware he's lost. But eventually the team makes their way it takes a total of 1h 30min for what would have usually taken only 1h.
When you arrive you notice at first glance a large iron gate with 2 gaurds infront of it. Behind the gate lies a pathway with gardens on either side leading upto a 4 story manor. Double doored main entrance with another set of gaurds. From what Cyrano can see there seems to be 2 buildings with red roofs, one with a single spire and the other(the one closer) with 2 spires.
"Oy! What are you doing at this time of day. Move along.", One of the gaurd notices you and moves his hand in a shooing motion.
The gaurd that spoke looks at you up and down, he walks forward and looks at Carter. "Hmm...", he streaches his arm out as if expecting something. Carter realises what he is asking pats the different pockets on his body as if looking for something. His hand stops at the pocket above his heart, he reachs inside and pulls out a wooden plaque.
The wooden plaque was shaped like a pentagon with the base as the top. It had a border and in the center is a carving of a winged lion.
"All right, Carter you may enter along with your buddies but you know the 'fees' of haveing guests this early jn the morning don't you that too unannounced.", the gaurds grinned with a glint in his eyes.
Carter faces you "Just give him a silver piece each of you.", and he heads on into the manor.
Vadania will dig into a pouch and dig out some silvers. "I have this covered for everyone. Let us hope this is worth the price." Vadania counts out 9 silver pieces while looking at the guard. "This should take care of you and your partner, I hope."
Vadania scours the rooms to make certain nothing is left behind.. even going so far as to ruffle the pillow and sheets so they look slept in. Then, as quietly as possible, he crept downstairs and out of the tavern; moving around until he was underneath the window that may have been the escape route for the kidnappers and Nilavor. 'He had to have been struggling - unless they knocked him out before leaving the room. This would be so much easier in the woods. There, the wood helps point the way.'
Make a stealth check and if your scouting make a investigation or perception check.
Vadania --
Combat log: Stealth Check = 23 // Perception Check = 22 (Nat20)
Cyrano will have to have Fjörn help bring Carter along. He waits patiently for Carter to regain his faculties enough to tell them where to go.
**This Space for Rent**
Fjörn whistles a little marching tune to inspire Carter to get a move on…
performance 15
Wise as a serpent and sly as a fox.
Vadania heads towards the balcony understanding that it would be the most probable exit and scoped around. As you look over the railing you notice the abnormal swaying of clotheslines a few buildings away. It would take you 20 minutes to reach there if you want to go undetected (same would go for the kidnapper), though it's late in the night there are taverns open and night watch going around.
Carter starts to regain his bearings after listening to Fjörn's melody.
Vadania notes the general direction from the tavern those swaying clotheslines appear to be. He considers the options -- unknown number of potential foes -- in the dark -- in an unfamiliar town -- the odds did not look good.
Coming to that decision, he turned to his companions, "I may have spotted which direction they headed off in but, like any good woodland creature, they will cross and re cross their paths several times to confuse the hunter. I would hazard a guess that 'their path' is well guarded with rooftop assassins and foes in the darker alleys. We need to get moving to Lord Abt immediately."
“Agreed Vadania, this better be worth the risk though if we rescue Lord Nilavor from the clutch’s of his captors!”
Fjörn looks shaken as he looks out where Vadania indicated, it’s true the city is a dangerous place. Perhaps it’s time to find the local adventurers guild I so recently joined, hire on some extra hands.
Fjörn’s mind is impulsively picturing the satyr lady with spiky leather armor joining back with Heidi and Teresa. He stands up tall straightens his clothes ready to follow Vadania and Cyrano to the end!
Wise as a serpent and sly as a fox.
Cyrano gives Carter a lights shake.
"Carter! Where is Lord Abt? We need to inform him immediately."
**This Space for Rent**
Fjörn keeps his eyes peeled watching for trouble on the way.
perception 9 (dang human eyes) everything he sees however inspires him to think of lyrics and skits.
Wise as a serpent and sly as a fox.
Vadania's head is on a swivel; trying to keep an eye in every direction while cringing internally at how noisy this midnight parade was.
[ game log - Perception Check: 11 ]
Carter looks at Cyrano and nods his head. "Follow me.", he rushes out the room. You all follow behind him weaveing throught the late night patrons in the ground floor of the tavern and exit it.
The outside is dark not much is visible to the human eye the streets in this part of town does not have any street lighting. Carter tells you the directions but does not lead anymore as he is unable to see.
(Cyrano as you have the highest passive perception andbdark vision you will be leading, roll for intelligence)
Int: 16
**This Space for Rent**
Fjörn follows along one hand out to the person in front of himself still predawn in the streets and alleys quite dark silent and well scary. His other hand is tightly gripping his rapier’s hilt.
Wise as a serpent and sly as a fox.
Even with the help of Carter it take your group quite some time to reach the manor as there seems to be quite some miscommunication between him and Cyrano. Often taking either taking the turn early or late, and since you don't know the town well Cyrano usually isn't aware he's lost. But eventually the team makes their way it takes a total of 1h 30min for what would have usually taken only 1h.
When you arrive you notice at first glance a large iron gate with 2 gaurds infront of it. Behind the gate lies a pathway with gardens on either side leading upto a 4 story manor. Double doored main entrance with another set of gaurds. From what Cyrano can see there seems to be 2 buildings with red roofs, one with a single spire and the other(the one closer) with 2 spires.
"Oy! What are you doing at this time of day. Move along.", One of the gaurd notices you and moves his hand in a shooing motion.
"We have urgent news for Lord Abt of a private nature. Carter, his associate, has been injured. You must bring us inside immediately." Pleads Cyrano.
**This Space for Rent**
The gaurd that spoke looks at you up and down, he walks forward and looks at Carter. "Hmm...", he streaches his arm out as if expecting something. Carter realises what he is asking pats the different pockets on his body as if looking for something. His hand stops at the pocket above his heart, he reachs inside and pulls out a wooden plaque.
The wooden plaque was shaped like a pentagon with the base as the top. It had a border and in the center is a carving of a winged lion.
"All right, Carter you may enter along with your buddies but you know the 'fees' of haveing guests this early jn the morning don't you that too unannounced.", the gaurds grinned with a glint in his eyes.
Carter faces you "Just give him a silver piece each of you.", and he heads on into the manor.
Vadania will dig into a pouch and dig out some silvers. "I have this covered for everyone. Let us hope this is worth the price." Vadania counts out 9 silver pieces while looking at the guard. "This should take care of you and your partner, I hope."
Cyrano gives the guards a sideways glance as he passes silently vowing to return the "kindness" someday.
**This Space for Rent**
Fjörn adopts his best commanding officer voice, “Bribes for dereliction of duty, drawn and quartered, remains scattered, no honor. None!”
performance 20
Wise as a serpent and sly as a fox.