((Ill assume the boar was left behind to play; can I say he starts attack the guard close to where we were? Or is that not possible))
For the fight here at least:
Erix casts thorn whip:
to hit 23 for 9dmg
While Clumulk attacks the same Orc: Ferocity: 2 To hit: 8
The weasel stays in Erix's robes; he's not build for fighting after all.
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"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
If you left your Boar behind, it will be on the other side of a a huge cavern, a long way away from you. If you want it to make an assault on the Orc outpost we can say you ordered it to, but I don't like it's chances.
Erix is able to whip one Orc, but Clumulk is unable to hurt it. Zoveldra still up.
((I don't like its chances either, but I think it will have some fun and will otherwise dissappear next dawn anyway. Who knows, might be a slight distraction at least))
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"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
((I don't like its chances either, but I think it will have some fun and will otherwise dissappear next dawn anyway. Who knows, might be a slight distraction at least))
I like that idea. A rampaging boar at the other end may draw attention from us, at least for a bit.
Zoveldra takes out one Orc, but is unable to fell the other. On its turn, the remaining Orc lets out a terrified scream to alert the station. However, at that same moment, a war cry comes up from the rest of the outpost; the Orcs in the watchtowers have spotted Erix’ boar. The roar of the Orcs all firing their bows and throwing javelins at the lone boat has drowned out the warning cry of your lone assailant, luckily. The remaining Orc tries to hit Zoveldra with his axe, while obviously terrified of LANDMOP:
Axe against Zoveldra Attack: 12 Damage: 9 Slashing
You all are up, the Orc looks to be getting ready to let out another cry.
(Yeah weird my rolls showed up for me when I posted. It was a miss anyway, I think he hit AC 12 or something.)
You quickly finish off the Orc and the shouts outside die down, finishing with some confusion as the boar simply disappears once downed. You know are alone in the cell and get a good look at the prisoners inside. You see five ‘people’ in there. A large beast, a fidgety grey dwarf, what seems like a sentient mushroom, a grey bald gnome, and another dwarf of more common appearance. That dwarf says to you almost accusingly, “That was quite an entrance. Who in the Dark Six are you?”
Erix searched the bodies of the orcs to see if they have keys for the prison cells.
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"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Elero holsters his crossbow as he approaches the group. "We're looking for a young man named Anric Jorasco, who doesn't appear to be among you, but don't worry. We can still get you all out of here, too. Why did the orcs imprison you?"
Erix finds keys on the dead Orcs, while the dwarf responds to Elero. "Anric? Yeah he was here, gone now though. Taken further below probably, let us out of here and I can tell you more." For someone without any cards, this dwarf drives a hard bargain.
If people are going to spend time talking LANDMOP will try to raise an orc Zombie, if nothing else to keep people from getting ideas of double crossing the party
When Erix finds the key he immediately walks to the cell door and opens it.
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"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Both Orcs seem incredible frightened of LANDMOP. Zoveldra and Erix are still up.
((Ill assume the boar was left behind to play; can I say he starts attack the guard close to where we were? Or is that not possible))
For the fight here at least:
Erix casts thorn whip:
to hit 23 for 9dmg
While Clumulk attacks the same Orc:
Ferocity: 2
To hit: 8
The weasel stays in Erix's robes; he's not build for fighting after all.
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
If you left your Boar behind, it will be on the other side of a a huge cavern, a long way away from you. If you want it to make an assault on the Orc outpost we can say you ordered it to, but I don't like it's chances.
Erix is able to whip one Orc, but Clumulk is unable to hurt it. Zoveldra still up.
((I don't like its chances either, but I think it will have some fun and will otherwise dissappear next dawn anyway. Who knows, might be a slight distraction at least))
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Zoveldra moves to take out the orcs quickly so they can't raise an alarm.
Action: Unarmed Strike to hit 20, damage 10
Extra Attack: Unarmed Strike to hit 10
Bonus Action: Unarmed Strike to hit 23, damage 9
I want to position to where the Orcs can't move into the complex to run for help
I like that idea. A rampaging boar at the other end may draw attention from us, at least for a bit.
Zoveldra takes out one Orc, but is unable to fell the other. On its turn, the remaining Orc lets out a terrified scream to alert the station. However, at that same moment, a war cry comes up from the rest of the outpost; the Orcs in the watchtowers have spotted Erix’ boar. The roar of the Orcs all firing their bows and throwing javelins at the lone boat has drowned out the warning cry of your lone assailant, luckily. The remaining Orc tries to hit Zoveldra with his axe, while obviously terrified of LANDMOP:
Axe against Zoveldra Attack: 12 Damage: 9 Slashing
You all are up, the Orc looks to be getting ready to let out another cry.
((Your rolls aren't showing up but Zoveldra will deflect attack for -13 damage.))
Elero will fire his crossbow at the remaining orc, and keep the Protector Cannon nearby.
Light crossbow attaack: 21 to hit and 5 damage
LANDMOP will approach and attempt another Chill Touch
Attack: 15 Damage: 9
(Yeah weird my rolls showed up for me when I posted. It was a miss anyway, I think he hit AC 12 or something.)
You quickly finish off the Orc and the shouts outside die down, finishing with some confusion as the boar simply disappears once downed. You know are alone in the cell and get a good look at the prisoners inside. You see five ‘people’ in there. A large beast, a fidgety grey dwarf, what seems like a sentient mushroom, a grey bald gnome, and another dwarf of more common appearance. That dwarf says to you almost accusingly, “That was quite an entrance. Who in the Dark Six are you?”
Erix searched the bodies of the orcs to see if they have keys for the prison cells.
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Elero holsters his crossbow as he approaches the group. "We're looking for a young man named Anric Jorasco, who doesn't appear to be among you, but don't worry. We can still get you all out of here, too. Why did the orcs imprison you?"
Erix finds keys on the dead Orcs, while the dwarf responds to Elero. "Anric? Yeah he was here, gone now though. Taken further below probably, let us out of here and I can tell you more." For someone without any cards, this dwarf drives a hard bargain.
Mome looks first at the common dwarf then at the others. "First, everyone introduce yourselves. I want to know who is here and why before we open up."
If people are going to spend time talking LANDMOP will try to raise an orc Zombie, if nothing else to keep people from getting ideas of double crossing the party
When Erix finds the key he immediately walks to the cell door and opens it.
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Before he opens it, Mark will say, “I don’t like the look of the mushroom one. Maybe we leave them here. I don’t want to catch what they have.”
Zoveldra walks up to peer through the bars at the mushroom creature, trying to discern if it is acting sick or seems threatening.
Insight: 15