Erix listens with interest, but when it is finished he turns to LANDMOP
"What happened back there with the spear? It seemed you wanted to use it, and than suddenly you didn't?"
Rollback Post to RevisionRollBack
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
"It requires someone 'worthy' and I did not possess the strength of character to convince it I was. I would still like to use it, but it will not let me." LANDMOP explains with some disgust, disappointment, and shame in their voice
Zoveldra shrugs, never having thought about it before. "The quori are noble beings, who oppose the Dreaming Dark. Other than that...I am not sure if they have disagreements or personalities in the same way we do. It would certainly be interesting."
Rollback Post to RevisionRollBack
| Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep| Lira - Half-elf Thief Rogue/Druid - Allansia | Zoveldra - Kalashtar Open Hand Monk - Eberron| Vannithos - Shadar-kai Astral Self Monk - Von Nichts |Kessintra - Drow Assassin Rogue - Curse of Strahd |
"Hmm would worthy, in this case, actually be good? As it didn't seem the Orcs were great people?"
Rollback Post to RevisionRollBack
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
If that's all the discussion you have, you settle down for the night and complete a Long Rest. In the morning, Jimjar let's you all know his plans, "I've had enough exitement for a lifetime at this point. I'm not going to travel with you to the Troll Caves. If you make it to Xanxirite, look me up. We can go for a drink or something."
If you all go down the tunnel towards the Trolls, go ahead and roll a d20 for a Random Encounter.
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
The hand scamples into the cavern ahead. It arrives in a large cavern with stinking refuse all around. Two trolls stand on guard here, grunting to each other in giant. Both have thick tufts of hair that protrude straight upwards from the crown of their head. They don’t notice the hand and there are four other exits from this cavern, does the hand keep exploring?
Alright then, the hand won’t be able to move too much farther then, this is a big cavern. What’s the next move, will you try to sneak up on them? Or maybe just rush in and battle it out.
Erix listens with interest, but when it is finished he turns to LANDMOP
"What happened back there with the spear? It seemed you wanted to use it, and than suddenly you didn't?"
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
"It requires someone 'worthy' and I did not possess the strength of character to convince it I was. I would still like to use it, but it will not let me." LANDMOP explains with some disgust, disappointment, and shame in their voice
Zoveldra shrugs, never having thought about it before. "The quori are noble beings, who oppose the Dreaming Dark. Other than that...I am not sure if they have disagreements or personalities in the same way we do. It would certainly be interesting."
| Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep | Lira - Half-elf Thief Rogue/Druid - Allansia | Zoveldra - Kalashtar Open Hand Monk - Eberron | Vannithos - Shadar-kai Astral Self Monk - Von Nichts | Kessintra - Drow Assassin Rogue - Curse of Strahd |
"Hmm would worthy, in this case, actually be good? As it didn't seem the Orcs were great people?"
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
"Plausible. Regardless it is beyond me. Maybe at some future date I will make another attempt, but for now I will leave it."
If that's all the discussion you have, you settle down for the night and complete a Long Rest. In the morning, Jimjar let's you all know his plans, "I've had enough exitement for a lifetime at this point. I'm not going to travel with you to the Troll Caves. If you make it to Xanxirite, look me up. We can go for a drink or something."
If you all go down the tunnel towards the Trolls, go ahead and roll a d20 for a Random Encounter.
9 random encounter
You walk down the path and a stench starts to emanate from the caverns ahead, this must The Troll Caves. What is the plan of action for your approach?
"I think a stealthy approach is the way to go," Elero says. "We don't know what we're walking into."
((Did we have someone with a familiar?))
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
"I agree with Elero. Trolls are not to be taken lightly." (What would we roll to see how much we know about them?)
| Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep | Lira - Half-elf Thief Rogue/Druid - Allansia | Zoveldra - Kalashtar Open Hand Monk - Eberron | Vannithos - Shadar-kai Astral Self Monk - Von Nichts | Kessintra - Drow Assassin Rogue - Curse of Strahd |
(LANDMOP has Creeping Touch, I could send that forward)
Zoveldra Nature Check: 1
She knows nothing about the Trolls. Is LANDMOP going to send the Crawling Claw into the Troll Caves? Can it roll a Stealth check?
Stealth (for LANDMOP's hand, it's the same stats as a spider)
14
The hand scamples into the cavern ahead. It arrives in a large cavern with stinking refuse all around. Two trolls stand on guard here, grunting to each other in giant. Both have thick tufts of hair that protrude straight upwards from the crown of their head. They don’t notice the hand and there are four other exits from this cavern, does the hand keep exploring?
(It can't go as far as a familiar but up to 100ft down)
Sweet. Elero speaks Giant. Of course, he's probably too far away to hear them, but that may be beneficial as we proceed.
Alright then, the hand won’t be able to move too much farther then, this is a big cavern. What’s the next move, will you try to sneak up on them? Or maybe just rush in and battle it out.
"If there are only two, let's take them out, then keep sneaking in," Elero offers.