OK, so you're all sneaking in to attack the first two trolls except for Zoveldra? I'll roll Stealth checks for you all (rolled in game log). While Elero stumbles slightly, and Mark has to catch himself to support his companion, LANDMOP and Erix successfully snake up and get all four of them into view of the two trolls. Elero can hear them complaining about 'The Slaverers' as they approach. Initiative (rolled in game log).
Group 1: You all
Group 2: Trolls
You all are up. The trolls are unaware of your presence, 40ft away.
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
I don't think either of you can get close enough. The map is deceiving, in that each square is 10ft. So LANDMOP is 40ft away while Zoveldra is 70ft away. So you can get up to the troll's but you'll have to Dash.
I don't think either of you can get close enough. The map is deceiving, in that each square is 10ft. So LANDMOP is 40ft away while Zoveldra is 70ft away. So you can get up to the troll's but you'll have to Dash.
((Ok, changed Zo's bonus action to dash so she can get over there ))
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| Joy - Hexblood Open Sea Paladin - Netherdeep| Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep| Lira - Half-elf Thief Rogue/Druid - Allansia| Teryn - High Elf Archfey Warlock - Runewarren| Zoveldra - Kalashtar Open Hand Monk - Eberron| Mavilius - Tiefling Eloquence Bard - Golden Vault| Vannithos - Shadar-kai Astral Self Monk - Von Nichts | Cassian - Human Paladin - Dragonlance |
Zoveldra runs up and attacks the Troll while LANDMOP throws a Blood Bolt that flies wide. Mark fires a crossbow bolt that slams into the troll.
At the start of their turn, Troll 1 regenerates 15hp, it's fur seeming to grow back on the parts that have been hit. It then takes three attacks with its claws at Zoveldra, while Troll 2 runs at Elero, using its Charge ability to close the distance with a Bonus Action, provoking an Opportunity Attack from the Snake (Erix can roll this attack).
Rend against Zoveldra Attack: 19 Damage: 11 Slashing
Rend against Zoveldra Attack: 23 Damage: 11 Slashing
Rend against Zoveldra Attack: 16 Damage: 8 Slashing
Rend against Elero Attack: 20 Damage: 8 Slashing
Rend against Elero Attack: 11 Damage: 12 Slashing
Rend against Elero Attack: 14 Damage: 11 Slashing
You all are up. Zoveldra and the Snake are in melee with Troll 1, while Elero is in melee with Troll 2.
(By the way, i'm using slightly modified rules to make using a 10ft grid work in this battle. You can find those rules here: https://olddungeonmaster.com/2020/03/19/dd-5e-playing-on-a-1-square10-grid/ . Basically everything works as it should for distances, but melee changes to 10ft instead of 5ft.)
Zoveldra grimaces as the claws slash her flesh, managing to deflect and dodge the second and third swipes respectively. She attempts a stunning strike on the troll then tries to knock it down, hoping enough damage can overcome its regeneration.
Action: Unarmed Strike to hit 12, damage 12
Extra Attack: Unarmed Strike to hit 22, damage 12 + stunning strike (DC 14 Con or Stunned until her next turn. If successful, attack rolls against it have advantage.)
Bonus Action: Flurry of Blows Topple (DC 14 dex or prone). Attack 1 to hit 12 with or without advantage, damage 12. Attack 2 to hit 10 or 24 with advantage, damage 10.
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| Joy - Hexblood Open Sea Paladin - Netherdeep| Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep| Lira - Half-elf Thief Rogue/Druid - Allansia| Teryn - High Elf Archfey Warlock - Runewarren| Zoveldra - Kalashtar Open Hand Monk - Eberron| Mavilius - Tiefling Eloquence Bard - Golden Vault| Vannithos - Shadar-kai Astral Self Monk - Von Nichts | Cassian - Human Paladin - Dragonlance |
Erix casts a thorn whip at Troll 2, without pulling it towards him while the Snake keeps attacking Troll1:
Thorn whip: tohit 10 for 5dmg
Snake Bite: to hit 11 for 11 dmg Constrict: DC14 strength save or take 11 dmg
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"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
This post has potentially manipulated dice roll results.
Elero uses his reaction to cast Shield at level 1, upping his AC to 22 to avoid the rend damage. He pulls his daggers and makes two attacks on the Troll.
First dagger attack: 22 to hit and 5 damage
Off-hand dagger attack: 18 to hit and 4 damage
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"Agreed" *Says LANDMOP, commanding its hand to stay put*
Zoveldra nods as well, leaving the sneak attacking up to those who can see better in the dark.
| Joy - Hexblood Open Sea Paladin - Netherdeep | Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep | Lira - Half-elf Thief Rogue/Druid - Allansia | Teryn - High Elf Archfey Warlock - Runewarren | Zoveldra - Kalashtar Open Hand Monk - Eberron | Mavilius - Tiefling Eloquence Bard - Golden Vault | Vannithos - Shadar-kai Astral Self Monk - Von Nichts | Cassian - Human Paladin - Dragonlance |
OK, so you're all sneaking in to attack the first two trolls except for Zoveldra? I'll roll Stealth checks for you all (rolled in game log). While Elero stumbles slightly, and Mark has to catch himself to support his companion, LANDMOP and Erix successfully snake up and get all four of them into view of the two trolls. Elero can hear them complaining about 'The Slaverers' as they approach. Initiative (rolled in game log).
Group 1: You all
Group 2: Trolls
You all are up. The trolls are unaware of your presence, 40ft away.
Erix cast conjure animals to conjure another giant constrictor snake behind Troll 1 after which he moves a bit back again.
The snake than attacks the troll:
Bite: 10 for 11 dmg
Constrict: DC14 strength save or take 20 dmg and be grappled.
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Elero will take an infused crossbow shot at the one not currently tangling with the snake.
Infused Crossbow attack: 18 to hit and 12 damage.
He'll try to stay back out of melee range. Trolls are tough.
Troll 1 STR Save against Constrict: 7
The first Troll takes hits as they spin around to face the intruders. Mark, LANDMOP, and Zoveldra are still up.
LANDMOP approaches the damaged troll and attempts to hit it with a Chill Touch
Attack 9 (I assume doesn't hit, but just in case 14 necrotic damage)
Zoveldra rushes up to attack the most injured troll.
Bonus Action: dash
Action: Unarmed Strike to hit 22, damage 9
Extra Attack: Unarmed Strike to hit 27, 13
| Joy - Hexblood Open Sea Paladin - Netherdeep | Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep | Lira - Half-elf Thief Rogue/Druid - Allansia | Teryn - High Elf Archfey Warlock - Runewarren | Zoveldra - Kalashtar Open Hand Monk - Eberron | Mavilius - Tiefling Eloquence Bard - Golden Vault | Vannithos - Shadar-kai Astral Self Monk - Von Nichts | Cassian - Human Paladin - Dragonlance |
I don't think either of you can get close enough. The map is deceiving, in that each square is 10ft. So LANDMOP is 40ft away while Zoveldra is 70ft away. So you can get up to the troll's but you'll have to Dash.
((Ok, changed Zo's bonus action to dash so she can get over there ))
| Joy - Hexblood Open Sea Paladin - Netherdeep | Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep | Lira - Half-elf Thief Rogue/Druid - Allansia | Teryn - High Elf Archfey Warlock - Runewarren | Zoveldra - Kalashtar Open Hand Monk - Eberron | Mavilius - Tiefling Eloquence Bard - Golden Vault | Vannithos - Shadar-kai Astral Self Monk - Von Nichts | Cassian - Human Paladin - Dragonlance |
(Ah, well then. Just change LANDMOP's stack to a Blood Bolt and I believe it still misses)
Zoveldra runs up and attacks the Troll while LANDMOP throws a Blood Bolt that flies wide. Mark fires a crossbow bolt that slams into the troll.
At the start of their turn, Troll 1 regenerates 15hp, it's fur seeming to grow back on the parts that have been hit. It then takes three attacks with its claws at Zoveldra, while Troll 2 runs at Elero, using its Charge ability to close the distance with a Bonus Action, provoking an Opportunity Attack from the Snake (Erix can roll this attack).
Rend against Zoveldra Attack: 19 Damage: 11 Slashing
Rend against Zoveldra Attack: 23 Damage: 11 Slashing
Rend against Zoveldra Attack: 16 Damage: 8 Slashing
Rend against Elero Attack: 20 Damage: 8 Slashing
Rend against Elero Attack: 11 Damage: 12 Slashing
Rend against Elero Attack: 14 Damage: 11 Slashing
You all are up. Zoveldra and the Snake are in melee with Troll 1, while Elero is in melee with Troll 2.
(By the way, i'm using slightly modified rules to make using a 10ft grid work in this battle. You can find those rules here: https://olddungeonmaster.com/2020/03/19/dd-5e-playing-on-a-1-square10-grid/ . Basically everything works as it should for distances, but melee changes to 10ft instead of 5ft.)
LANDMOP will move closer again, if in melee she will Chill Touch otherwise Blood Bolt
25 will wait for damage after confirmation
You definitely can get into melee with Troll 1 now.
11 necrotic damage and the troll cannot regenerate until the start of LANDMOP's next turn
Deflect attack on Rend 2: -19 damage
Zoveldra grimaces as the claws slash her flesh, managing to deflect and dodge the second and third swipes respectively. She attempts a stunning strike on the troll then tries to knock it down, hoping enough damage can overcome its regeneration.
Action: Unarmed Strike to hit 12, damage 12
Extra Attack: Unarmed Strike to hit 22, damage 12 + stunning strike (DC 14 Con or Stunned until her next turn. If successful, attack rolls against it have advantage.)
Bonus Action: Flurry of Blows Topple (DC 14 dex or prone). Attack 1 to hit 12 with or without advantage, damage 12. Attack 2 to hit 10 or 24 with advantage, damage 10.
| Joy - Hexblood Open Sea Paladin - Netherdeep | Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep | Lira - Half-elf Thief Rogue/Druid - Allansia | Teryn - High Elf Archfey Warlock - Runewarren | Zoveldra - Kalashtar Open Hand Monk - Eberron | Mavilius - Tiefling Eloquence Bard - Golden Vault | Vannithos - Shadar-kai Astral Self Monk - Von Nichts | Cassian - Human Paladin - Dragonlance |
Attack of Opportuntiy: to hit 20 for 10dmg
Erix casts a thorn whip at Troll 2, without pulling it towards him while the Snake keeps attacking Troll1:
Thorn whip: tohit 10 for 5dmg
Snake Bite: to hit 11 for 11 dmg
Constrict: DC14 strength save or take 11 dmg
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Elero uses his reaction to cast Shield at level 1, upping his AC to 22 to avoid the rend damage. He pulls his daggers and makes two attacks on the Troll.
First dagger attack: 22 to hit and 5 damage
Off-hand dagger attack: 18 to hit and 4 damage