Sorry i can't see the roll for some reason, i'll just assume you succeed because your holding a crossbow to his face. "There's heaps of Daask soldiers here. I know Garra left Bartram and his worg's in charge of the safe house. Myshra the harpy if flying around, i'm sure she'll get you at some point. Then even if you get to Garra, you gotta beat her. Have you seen her? She'd not a pushover let me tell you." Nur laughs. "You should just take your friend here and go upstairs and grab a skycoach out of here. You'll die, make no mistake."
Elero glances at a pigeon, perched outside the window, then looks back at the group. "Something tells me we'll only get one shot at this, gang. I say we keep going."
This post has potentially manipulated dice roll results.
After another glance at the pigeon, Elero would like to try and discern if this person's just trying to scare us, or if all of those foes are actually waiting for us.
"Just a pigeon." Elero glances at the window again. "I think it's gone now." He turns back to the group.
"But it does sound like a formidable array of foes are waiting for us. I think the party's in good shape currently, but I'm not sure we can survive all of that. Perhaps we get the sergeant to safety, and track down Garra another day?"
Sergeant Vilroy looks at you with a sincere look in her eyes. "I can't ask you to do this, this is way more than i was expecting when i first gave this job to you. If you want to get out of here we should be able to get out up top. Garra will get away, but that's not your problem. Daask will just have to win this one." She moves to get up and falls down on the bed again.
When Centurion looks at one of Garra's notes on the ground, he recognises a list of names that look like warforged names, 'Dirk', and 'Rust', and 'Scimitar'. About 3 quarters of the names have been crossed out with little notes next to them. The notes are things like: 'Had one arm, couldn't handle a pick.' 'The weakling had a cough that it couldn't get over', things like that. You see one note next to the name 'Razor', which you recognise as Coal's friend, this one reads, 'Had to chop off this ones head as a lesson to the rest of them, got way too uppity'.
Elero glances at the notes, and at Centurion's silence. He suspects he can see a grimace, but he's not too sure. What he is sure of is he's not going to let the sergeant down. "We're in, all the way."
Vilroy smiles. "Of course you are. If you head downstairs, you can take the bridge over to the elevator that goes down to the lightning rail station. If you get there in the next 30 minutes, you can catch Garra before she leaves town." Vilroy holds up a ticket stub showing Garra's train leaving in 30 minutes.
Evelyn volunteers to stay with Vilroy and watch the gnoll Nur. (This is a my way of explaining why that character isn't accompanying you on the rest of the adventure)
As you all come out of the room, you see the stairs going down, towards the train station. You also hear the singing coming from the apartment next door.
"well I guess we have come this far, and should stop Garra. Let's continue indeed." Erix agrees
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"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
"Agreed." Elero glances at the apartment door as they pass. "But let's maybe skip the singing fight this time, and just continue on? The gnoll mentioned a harpy, and I don't fancy meeting one if we can avoid it."
You get to the bottom of the staircase, but you’re not yet at the train station. There’s a bunch of apartments and civilians on this level though. They all seem to be crossing a bridge that leads from this tower to the one next door. When you ask them, people will tell you that the lift to get down to the station is just on the other side of that bridge.
Sorry i can't see the roll for some reason, i'll just assume you succeed because your holding a crossbow to his face. "There's heaps of Daask soldiers here. I know Garra left Bartram and his worg's in charge of the safe house. Myshra the harpy if flying around, i'm sure she'll get you at some point. Then even if you get to Garra, you gotta beat her. Have you seen her? She'd not a pushover let me tell you." Nur laughs. "You should just take your friend here and go upstairs and grab a skycoach out of here. You'll die, make no mistake."
Elero glances at a pigeon, perched outside the window, then looks back at the group. "Something tells me we'll only get one shot at this, gang. I say we keep going."
After another glance at the pigeon, Elero would like to try and discern if this person's just trying to scare us, or if all of those foes are actually waiting for us.
Insight: 11
He seems completely legitimate
“Seems like we’re up shit’s creek. And I’m happy to keep going, but..”
kit turns to Vilroy, “we might need a safe house first, while things cool down.” …”plus I have a delivery arriving tomorrow…”.
”what on earth do you keep looking at Elero.”
"Just a pigeon." Elero glances at the window again. "I think it's gone now." He turns back to the group.
"But it does sound like a formidable array of foes are waiting for us. I think the party's in good shape currently, but I'm not sure we can survive all of that. Perhaps we get the sergeant to safety, and track down Garra another day?"
"I agree, this seems like a suicide mission and I don't care about this shipment," Mark will turn to the sergeant, "What do you think we should do?"
Sergeant Vilroy looks at you with a sincere look in her eyes. "I can't ask you to do this, this is way more than i was expecting when i first gave this job to you. If you want to get out of here we should be able to get out up top. Garra will get away, but that's not your problem. Daask will just have to win this one." She moves to get up and falls down on the bed again.
When Centurion looks at one of Garra's notes on the ground, he recognises a list of names that look like warforged names, 'Dirk', and 'Rust', and 'Scimitar'. About 3 quarters of the names have been crossed out with little notes next to them. The notes are things like: 'Had one arm, couldn't handle a pick.' 'The weakling had a cough that it couldn't get over', things like that. You see one note next to the name 'Razor', which you recognise as Coal's friend, this one reads, 'Had to chop off this ones head as a lesson to the rest of them, got way too uppity'.
Elero glances at the notes, and at Centurion's silence. He suspects he can see a grimace, but he's not too sure. What he is sure of is he's not going to let the sergeant down. "We're in, all the way."
Vilroy smiles. "Of course you are. If you head downstairs, you can take the bridge over to the elevator that goes down to the lightning rail station. If you get there in the next 30 minutes, you can catch Garra before she leaves town." Vilroy holds up a ticket stub showing Garra's train leaving in 30 minutes.
Mark will start heading out
"We can do this."
Elero will follow.
Evelyn volunteers to stay with Vilroy and watch the gnoll Nur. (This is a my way of explaining why that character isn't accompanying you on the rest of the adventure)
As you all come out of the room, you see the stairs going down, towards the train station. You also hear the singing coming from the apartment next door.
"well I guess we have come this far, and should stop Garra. Let's continue indeed." Erix agrees
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
"Agreed." Elero glances at the apartment door as they pass. "But let's maybe skip the singing fight this time, and just continue on? The gnoll mentioned a harpy, and I don't fancy meeting one if we can avoid it."
"Agreed" Mark will slink down and begin to sneak
Stealth: 19
You get to the bottom of the staircase, but you’re not yet at the train station. There’s a bunch of apartments and civilians on this level though. They all seem to be crossing a bridge that leads from this tower to the one next door. When you ask them, people will tell you that the lift to get down to the station is just on the other side of that bridge.
Can Mark look around to see another way down?
Apart from jumping off the tower, no. The lift in the next tower over is the only way you can see