"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Do you have any way of seeing through the eyes of these minions, and if not and theyre stealthing ahead, what are they to do when they sneak up on the enemy?
No, and they attack the closest troll; Erix will follow not to far behind; let's say one round?
Rollback Post to RevisionRollBack
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
The minions run into two trolls guarding the next cavern.
My internet is terrible at the moment, so I'm going to get you all to roll your own initiative. As the Trolls are surprised, you only need to beat an Initiative DC 6 to be in Group 1 and act immediately after rolling.
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Elero lets out a long sigh. "Yes, staying together is probably best."
"Alright, we're go, sending minions forward first." LANDMOP says
So do these minions roll Stealth or are they just going in?
LANDMOP will summon a putrid undead spirit that resembles the rotting remains of Greezelet.
It will roll stealth for the tactical advantage of nothing else
21
Panther: 19
Snake: 8
Elk: 22
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Do you have any way of seeing through the eyes of these minions, and if not and theyre stealthing ahead, what are they to do when they sneak up on the enemy?
No, and they attack the closest troll; Erix will follow not to far behind; let's say one round?
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
( Same with LANDMOP, it's less a sneak and more a sudden assault)
"Sounds good to me."
The minions run into two trolls guarding the next cavern.
My internet is terrible at the moment, so I'm going to get you all to roll your own initiative. As the Trolls are surprised, you only need to beat an Initiative DC 6 to be in Group 1 and act immediately after rolling.
LANDMOP initiative 21
(LANDMOP has the Alert feat, so if any of you ever want to swap groups please let me know)
Init (20,5)-> 20
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Rolled a 15 on the character sheet
Elero takes a shot at Troll #1.
Light Crossbow attack: 11 to hit and 6 damage
The Protector Cannon sticks near the party and pulses out 10 temp HP of shielding.
Alright got internet back, Elero’s bolt flies wide, and the Trolls all look to see themselves surrounded by your minions.
Zoveldra, Erix, and LANDMOP are still up.
LANDMOP's putrid undead spirit will rush forward and attack Troll #1
Attack: 17 Damage: 9
LANDMOP will also send a blood Bolt toward that troll
Attack: 24 Damage: 14
(Messed up and rolled d8s for blood Bolt)
New blood Bolt damage 9
Zoveldra moves to attack the closest troll.
Action: Unarmed Strike to hit 22, damage 8 force
Extra Attack: Unarmed Strike to hit 24, damage 6 force
Bonus Action: Unarmed Strike to hit 23, damage 9 force
| Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep | Lira - Half-elf Thief Rogue/Druid - Allansia | Teryn - High Elf Archfey Warlock - Runewarren | Zoveldra - Kalashtar Open Hand Monk - Eberron | Mavilius - Tiefling Eloquence Bard - Golden Vault | Vannithos - Shadar-kai Astral Self Monk - Von Nichts | Cassian - Human Paladin - Dragonlance |