This post has potentially manipulated dice roll results.
Seeing that they finally have the upper hand on the battle, Daewen quickly stows her bow, and sprints 30 feet down the road towards the remaining goblin (G6), and then in the blink of an eye, disappears from view, and then instantly reappears immediately behind G6, and surprising backstabs the beast with her shortsword:
Attack: 10 Damage: 9 + 1 sneak attack damage
Bonus action: Blessing of the Raven Queen
Blessing of the Raven Queen
Once per long rest as a bonus action, you can teleport up to 30 ft. to an unoccupied space you can see. You also gain resistance to all damage when you teleport until the start of your next turn.
Wilhorn steps out from the cover of the tree and easily sees the goblin south and below him (20 perception vs. 8 stealth). Again he motions in the air to summon Eldritch power from the Weave and fires an Eldritch Blast at the sniveling goblin.
Rolled in Game Log:
Attack: 17 Damage: 3 force
He then retreats behind the tree and glances at the still snoring goblins nearby. He also looks further north to motion Drool to stay away from the sleepers and to continue to Dodge until the threats have been eliminated. He also sees his rope coiled and secured on the top of one of the saddlebags. He’ll be needing that soon to immobilize these two pretty quickly.
After seeing Daewen expertly dispatch the last conscious goblin, he calls Drool over and retrieves his rope. Since the two sleeping goblins are only 10’ apart, he gently rolls each over and hog ties them with each end of the rope.
Once he’s happy with his knots, he calls out to the team.
Searching the area, you find the saddlebags on the dead horses and a leather map case are all empty.
Feel free to roleplay for a couple rounds. Decide in character if you need to short rest.
Feel free to use one of the following skill checks or any other thing you might want to try Nature Perception Survival Investigation Persuasion Intimidation Deception
Daewen curtseys to her new friends, and with a wide grin plastered over her face, begins to loot the bodies. She has no need for any of the equipment, other than their arrows. She grabs 30 of the arrows, and brings the remaining 30 arrow over to Resnalore (sharing is caring, after all).
This post has potentially manipulated dice roll results.
Where there is one ambush waiting, there is usually another close by, Daewen thinks to herself. While the others regroup and take care of the wounded members of the party, Daewen circles the ambush site, stopping periodically to search the ground for tracks and other signs of what the goblins were up to, and to see if there are tracks leading to other goblins perhaps laying in wait.
Grumbling to himself as he climbs out from under the wagon Vex, joins the others in searching the area for any signs of more hostiles or another ambush.
Perception: 12
Survival: 19
Once this is done, he moves to the gathered group, "Might want to take a short rest now, few of us hurt. We can question those two," he points to the two sleeping goblins, "after and see where came from and if any alive from other wagon."
I stumble over wincing and drop to my knees raising my hand I say "i second the resting part, I'm up for a good fight mother earth requests that we stop for an hour or 2"
Current Character(s): Marcon Domine level 2 monk in Lost Mine of Phandelver
Current Campaigns: Icewind Dale: Rime Of the Frostmaiden, Princes of the Apocalypse
Four things I hate in D&D: People who think the tarasque is the most powerful (an empyrean or kraken can beat it), players trying to seduce bad guys (it's funny though), when a monster roles a NAT 20 (everyone hates that), rolling a NAT 1 (everyone hates that)
This post has potentially manipulated dice roll results.
Dice roller not working: 15
Rollback Post to RevisionRollBack
DM and player; also MirikSiannodel
Current Character(s): Marcon Domine level 2 monk in Lost Mine of Phandelver
Current Campaigns: Icewind Dale: Rime Of the Frostmaiden, Princes of the Apocalypse
Four things I hate in D&D: People who think the tarasque is the most powerful (an empyrean or kraken can beat it), players trying to seduce bad guys (it's funny though), when a monster roles a NAT 20 (everyone hates that), rolling a NAT 1 (everyone hates that)
* He sees fresh tracks on the path, where someone must have attacked these horses and drags something large off ths road.
* He sees half eaten peices of fish at a rock circle, behind the bushes.
* He also sees tracks numbering more than six goblins, at least two small sets and one medium set, trailing off the road from the ambush site.
I'll need at least one Survival check from anyone and everyone else can roll up to two different skills this round, describe what your character is doing.
Wilhelm remembers that Sildar was ridding a chestnut mare that resembles one of the dead horses. Your employer's exact words were, "Payment upon delivery when you reach Phandalin with my supply wagon. I must leave now and ride ahead of you because of other business."
“Oh no.” Wilhorn says solemnly to the company after getting a better look at the horses.
”I think this one was Sildar’s. He was the one financing this trip. I don’t see his body anywhere, so hopefully these two know where he, and his companion have been taken. Who would like to do the honors of questioning our surviving ambushers?”
Wilhorn looks over the horses again to see if they both had riding saddles or if the second horse was more of a pack animal. He might have misspoke about Sildar having a traveling companion.
Wilhorn and Drool help gather the goblins’ armor and weapons and add them to the bed of their wagon. The two captives are now down to their skivvies.
This post has potentially manipulated dice roll results.
Daewen walks back to the gathered group, obviously lost and relieved that she found them all again. As a mute, she's not the best choice for interrogating the remaining goblins, but being naturally devilish looking, she removes one of her short swords from its scabbard, and stands right above one of the sleeping goblins' head, with her face inches away from the beast, waiting for it to wake up. Looming over the goblin, looking as menacing as she can (Intimidation: 9), she patiently waits for it to awaken...
Marcon yells at the group. "There are tracks over here!
Rollback Post to RevisionRollBack
DM and player; also MirikSiannodel
Current Character(s): Marcon Domine level 2 monk in Lost Mine of Phandelver
Current Campaigns: Icewind Dale: Rime Of the Frostmaiden, Princes of the Apocalypse
Four things I hate in D&D: People who think the tarasque is the most powerful (an empyrean or kraken can beat it), players trying to seduce bad guys (it's funny though), when a monster roles a NAT 20 (everyone hates that), rolling a NAT 1 (everyone hates that)
To post a comment, please login or register a new account.
Round 3 (Player's Turn)
Daewen
Marcon
Resnalore
Ryuulin
Vex
Wilhorn
G6 (uninjured), Stealth 8
Seeing that they finally have the upper hand on the battle, Daewen quickly stows her bow, and sprints 30 feet down the road towards the remaining goblin (G6), and then in the blink of an eye, disappears from view, and then instantly reappears immediately behind G6, and surprising backstabs the beast with her shortsword:
Attack: 10 Damage: 9 + 1 sneak attack damage
Bonus action: Blessing of the Raven Queen
Once per long rest as a bonus action, you can teleport up to 30 ft. to an unoccupied space you can see. You also gain resistance to all damage when you teleport until the start of your next turn.
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Wilhorn steps out from the cover of the tree and easily sees the goblin south and below him (20 perception vs. 8 stealth). Again he motions in the air to summon Eldritch power from the Weave and fires an Eldritch Blast at the sniveling goblin.
Rolled in Game Log:
Attack: 17 Damage: 3 force
He then retreats behind the tree and glances at the still snoring goblins nearby. He also looks further north to motion Drool to stay away from the sleepers and to continue to Dodge until the threats have been eliminated. He also sees his rope coiled and secured on the top of one of the saddlebags. He’ll be needing that soon to immobilize these two pretty quickly.
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
Each character gains 50 XP
6x leather armor, 60 gp
6x shield, 60 gp
6x scimitar, 150 gp
6x shortbow, 150 gp
60x arrows, --
total 420 gp / sell back 210 gp
each 35 gp, 2 sp, 5 cp
After seeing Daewen expertly dispatch the last conscious goblin, he calls Drool over and retrieves his rope. Since the two sleeping goblins are only 10’ apart, he gently rolls each over and hog ties them with each end of the rope.
Once he’s happy with his knots, he calls out to the team.
”I could use some help up here!”
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
Searching the area, you find the saddlebags on the dead horses and a leather map case are all empty.
Feel free to roleplay for a couple rounds. Decide in character if you need to short rest.
Feel free to use one of the following skill checks or any other thing you might want to try
Nature
Perception
Survival
Investigation
Persuasion
Intimidation
Deception
Daewen curtseys to her new friends, and with a wide grin plastered over her face, begins to loot the bodies. She has no need for any of the equipment, other than their arrows. She grabs 30 of the arrows, and brings the remaining 30 arrow over to Resnalore (sharing is caring, after all).
Last to know and first to be blamed...
As a free action, can I regret my life choices?
“What do we want to do with these two? Do you think they would know where the riders have been taken to?”
Wilhorn looks to the condition of the team.
”Who needs some healing or rest before we press on?”
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
Wilhorn notes that ryuulin is nearly bloodied and could use attention. But then so could Vex. And so could Resnalore. Even Marc is a bit scraped up.
How did Daewen, Drool and himself escape the damage? He wonders.
He reaches towards a saddlebag and asks, “Am I the only one who brought a Potion of Healing? Should we use it now or hang onto it and rest instead?”
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
Resnalore says, "I've been hit by an arrow (16/22). I know how to forage for a magical goodberry (slots 1/2)" As he holds out ten magic berries.
Ryuulin says, "I'm really not doing so hot (10/19). And I'm out of spells for the day (slots 0/2)"
Where there is one ambush waiting, there is usually another close by, Daewen thinks to herself. While the others regroup and take care of the wounded members of the party, Daewen circles the ambush site, stopping periodically to search the ground for tracks and other signs of what the goblins were up to, and to see if there are tracks leading to other goblins perhaps laying in wait.
Survival check: 24
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Previously, as Daewen was looting the bodies, she attempted to carefully pull out and recover her 3 spent arrows:
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Grumbling to himself as he climbs out from under the wagon Vex, joins the others in searching the area for any signs of more hostiles or another ambush.
Perception: 12
Survival: 19
Once this is done, he moves to the gathered group, "Might want to take a short rest now, few of us hurt. We can question those two," he points to the two sleeping goblins, "after and see where came from and if any alive from other wagon."
I stumble over wincing and drop to my knees raising my hand I say "i second the resting part, I'm up for a good fight mother earth requests that we stop for an hour or 2"
Walks in flames
Marco decides retrieves his one dart, then searches the area, specifically the two dead horsies
Perception: 8
DM and player; also MirikSiannodel
Current Character(s): Marcon Domine level 2 monk in Lost Mine of Phandelver
Current Campaigns: Icewind Dale: Rime Of the Frostmaiden, Princes of the Apocalypse
Four things I hate in D&D: People who think the tarasque is the most powerful (an empyrean or kraken can beat it), players trying to seduce bad guys (it's funny though), when a monster roles a NAT 20 (everyone hates that), rolling a NAT 1 (everyone hates that)
Dice roller not working: 15
DM and player; also MirikSiannodel
Current Character(s): Marcon Domine level 2 monk in Lost Mine of Phandelver
Current Campaigns: Icewind Dale: Rime Of the Frostmaiden, Princes of the Apocalypse
Four things I hate in D&D: People who think the tarasque is the most powerful (an empyrean or kraken can beat it), players trying to seduce bad guys (it's funny though), when a monster roles a NAT 20 (everyone hates that), rolling a NAT 1 (everyone hates that)
Marcon looks around for clues.
* He sees fresh tracks on the path, where someone must have attacked these horses and drags something large off ths road.
* He sees half eaten peices of fish at a rock circle, behind the bushes.
* He also sees tracks numbering more than six goblins, at least two small sets and one medium set, trailing off the road from the ambush site.
I'll need at least one Survival check from anyone and everyone else can roll up to two different skills this round, describe what your character is doing.
Wilhelm remembers that Sildar was ridding a chestnut mare that resembles one of the dead horses. Your employer's exact words were, "Payment upon delivery when you reach Phandalin with my supply wagon. I must leave now and ride ahead of you because of other business."
“Oh no.” Wilhorn says solemnly to the company after getting a better look at the horses.
”I think this one was Sildar’s. He was the one financing this trip. I don’t see his body anywhere, so hopefully these two know where he, and his companion have been taken. Who would like to do the honors of questioning our surviving ambushers?”
Wilhorn looks over the horses again to see if they both had riding saddles or if the second horse was more of a pack animal. He might have misspoke about Sildar having a traveling companion.
Wilhorn and Drool help gather the goblins’ armor and weapons and add them to the bed of their wagon. The two captives are now down to their skivvies.
In Game Log:
Survival: 22
Nature: 8
Drool will sniff around as well.
Perception: 19
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
Daewen walks back to the gathered group, obviously lost and relieved that she found them all again. As a mute, she's not the best choice for interrogating the remaining goblins, but being naturally devilish looking, she removes one of her short swords from its scabbard, and stands right above one of the sleeping goblins' head, with her face inches away from the beast, waiting for it to wake up. Looming over the goblin, looking as menacing as she can (Intimidation: 9), she patiently waits for it to awaken...
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Marcon yells at the group. "There are tracks over here!
DM and player; also MirikSiannodel
Current Character(s): Marcon Domine level 2 monk in Lost Mine of Phandelver
Current Campaigns: Icewind Dale: Rime Of the Frostmaiden, Princes of the Apocalypse
Four things I hate in D&D: People who think the tarasque is the most powerful (an empyrean or kraken can beat it), players trying to seduce bad guys (it's funny though), when a monster roles a NAT 20 (everyone hates that), rolling a NAT 1 (everyone hates that)