This post has potentially manipulated dice roll results.
With most of the goblins already dispatched, Daewen simply runs headlong into the cavern, making a hollow roaring sound that is reminiscent of the groveling noises the goblins make, and heads directly towards goblin G9. She raises her shortsword above her head, and swings down with all her might-
This post has potentially manipulated dice roll results.
Ryuulin fires his hand crossbow at G4, Attack 10+6, Damage 3+4 (crit 5]) Resnalore aims at G5 and shoots his longbow, Attack 20+8, Damage 8+4 (crit 5])
This post has potentially manipulated dice roll results.
Sildar (dying), rolls his first death save 11 [ ][ ][ ] fail, [ ][ ][ ] pass
Yeemik, Goblin Leader (dead) G1 (dead) G2 (dead) G3 (bloodied), staggered by the surprise rush, scrambles to get his scimitar unsheathed G4 (bloodied), with scimitar lunges toward Ryuulin as payback, Attack 3+4, Damage 2+2 (crit 1]) G5 (uninjured),staggered by the surprise rush, scrambles to equip his shortbow
G6 (uninjured), fires a shortbow arrow at Vex, Attack 20+4, Damage 4+2 (crit 1])
G7 (uninjured),fires a shortbow arrow at Wilhorn, Attack 10+4, Damage 6+2 (crit 6])
G8 (uninjured),fires a shortbow arrow at Marcon, Attack 10+4, Damage 3+2 (crit 6]) G9 (uninjured), fires a shortbow arrow at Daewen, Attack 1+4, Damage 3+2 (crit 6])
G10 (uninjured),arrives to the cave in the rear with scimitar drawn
G11 (uninjured),arrives to the cave in the rear with scimitar drawn
G12 (uninjured),arrives to the cave in the rear with scimitar drawn
G13 (uninjured),arrives to the cave in the rear with scimitar drawn
G14 (uninjured),arrives to the cave in the rear with scimitar drawn
G15 (uninjured),arrives to the cave in the rear with scimitar drawn
This post has potentially manipulated dice roll results.
Round 2 Ryuulin, pulls out his rapier, while engaged in melee with G4, he instead attacks to his side G5, Attack 3+6, Damage 1+4 (crit 4)
Resnalore, noticing how this is quickly turning into the fight of his life, casts Hunter's Mark as a bonus action on G6, Attack 20+6, Damage 6+6+4 (crit 6+6)
Resnalore, noticing how this is quickly turning into the fight of his life, casts Hunter's Mark as a bonus action on G6, Attack 20+6, Damage 6+6+4 (crit 6+6)
Resnalore swiftly casts the spell and then fires an arrow with such force and precision that it strikes the goblin (G6) in the center of his body, bursting out the back and launching goblin parts in all directions. There is nothing left of the goblin (G6) after that shot (28 damage)
Quick Recap After surviving the cave flood, the players have surprised a large group of goblins and a smaller group of reinforcements arrive from behind. While dispatching many goblins, it may not be enough.
G3 (bloodied),ac 15 with shield and scimitar G7 (uninjured), ac 13 with shortbow G8 (uninjured), ac 13 with shortbow G9 (uninjured), ac 13 with shortbow
G10 (uninjured), ac 15 with shield and scimitar G11 (uninjured), ac 15 with shield and scimitar G12 (uninjured), ac 15 with shield and scimitar G13 (uninjured), ac 13 with shortbow (ret-con) G14 (uninjured), ac 13 with shortbow (ret-con) G15 (uninjured), ac 13 with shortbow (ret-con)
Wilhorn grimaces as the arrow sinks into his flesh. He strains to get a good look at the mass that is Sildar and he summons Healing Light from his Celestial Pact. A shimmering golden light emanates from Sildar’s form.
Healing Light
You have a 2d6 healing pool that resets when you finish a long rest. As a bonus action, you can heal one creature you can see within 60 ft., spending dice from the pool (max 4d6 at once).
Bonus action: 3 hp restored to Sildar. (In game log)
He then turns his attention to the injured goblin (g3) and casts Eldritch Blast.
Quick Recap for @jonpawl It's your turn and it's round 2. This is the last player turn before the goblins get to all go. This combat represents three encounters and there will only be one encounter left in this chapter, if you manage to survive. Good luck.
G7 (uninjured), ac 13 with shortbow (grappled by Sildar) G8 (uninjured), ac 13 with shortbow G9 (uninjured), ac 13 with shortbow
G10 (uninjured), ac 15 with shield and scimitar G11 (uninjured), ac 15 with shield and scimitar G12 (uninjured), ac 13 with shortbow (ret-con) G13 (uninjured), ac 13 with shortbow (ret-con) G14 (uninjured), ac 13 with shortbow (ret-con)
G15 (uninjured), ac 13 with shortbow (ret-con, only 15 goblins, miscounted because of the goblin leader)
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
Vex peeks out from behind the rock he is hiding behind and quickly scans the enemy and decides to fire at G7. AS he aims his hand crossbow he transfers his Hunter's Mark to the new target.
Hand Crossbow: To Hit 23 Piercing Damage: 10 hunters Mark: 6 Total Damage 16
He will then duck back behind the rock hopefully gaining some cover.
(Can Marcon yell to his allies over the sound of fighting? Not as an action or reaction, but more as a way of taking charge and coordinating an attack strategy?)
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
(Can Marcon yell to his allies over the sound of fighting? Not as an action or reaction, but more as a way of taking charge and coordinating an attack strategy?)
each round you can say up to six words for free. If you want to use three rounds you could get out some instructions in character. Otherwise just ooc what you want from the party. Try both ways. Might be fun
First round, with half our party already done with their turn. I'll start bot-ing early this evening, maybe 8pm EST
Round 1
Vex (turn over)
Wilhorn (turn over)
Marcon (turn over)
Daewen
Ryuulin
Resnalore
With most of the goblins already dispatched, Daewen simply runs headlong into the cavern, making a hollow roaring sound that is reminiscent of the groveling noises the goblins make, and heads directly towards goblin G9. She raises her shortsword above her head, and swings down with all her might-
Attack: 11 Damage: 12 + 6 sneak attack damage
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Ryuulin fires his hand crossbow at G4, Attack 10+6, Damage 3+4 (crit 5])
Resnalore aims at G5 and shoots his longbow, Attack 20+8, Damage 8+4 (crit 5])
Sildar (dying), rolls his first death save 11 [ ][ ][ ] fail, [ ][ ][ ] pass
Yeemik, Goblin Leader (dead)
G1 (dead)
G2 (dead)
G3 (bloodied), staggered by the surprise rush, scrambles to get his scimitar unsheathed
G4 (bloodied), with scimitar lunges toward Ryuulin as payback, Attack 3+4, Damage 2+2 (crit 1])
G5 (uninjured), staggered by the surprise rush, scrambles to equip his shortbow
G6 (uninjured), fires a shortbow arrow at Vex, Attack 20+4, Damage 4+2 (crit 1])
G7 (uninjured), fires a shortbow arrow at Wilhorn, Attack 10+4, Damage 6+2 (crit 6])
G8 (uninjured), fires a shortbow arrow at Marcon, Attack 10+4, Damage 3+2 (crit 6])
G9 (uninjured), fires a shortbow arrow at Daewen, Attack 1+4, Damage 3+2 (crit 6])
G10 (uninjured), arrives to the cave in the rear with scimitar drawn
G11 (uninjured), arrives to the cave in the rear with scimitar drawn
G12 (uninjured), arrives to the cave in the rear with scimitar drawn
G13 (uninjured), arrives to the cave in the rear with scimitar drawn
G14 (uninjured), arrives to the cave in the rear with scimitar drawn
G15 (uninjured), arrives to the cave in the rear with scimitar drawn
Round 2
Ryuulin, pulls out his rapier, while engaged in melee with G4, he instead attacks to his side G5, Attack 3+6, Damage 1+4 (crit 4)
Resnalore, noticing how this is quickly turning into the fight of his life, casts Hunter's Mark as a bonus action on G6, Attack 20+6, Damage 6+6+4 (crit 6+6)
Round 2
Resnalore
Vex
Wilhorn
Marcon
Daewen
Ryuulin gets hurt, down to 10/17 hp
Vex takes 4 damage
Wilhorn takes 5 damage
Marcon wasn't fully healed at the last rest, so he started with 16/19, and is now at 11/19 (I updated his sheet)
Resnalore swiftly casts the spell and then fires an arrow with such force and precision that it strikes the goblin (G6) in the center of his body, bursting out the back and launching goblin parts in all directions. There is nothing left of the goblin (G6) after that shot (28 damage)
Round 2
Daewen launches into position, attacking with his tanto sword against the abominable goblin G5, Attack 16+6, Damage 6+4 (crit 3)
Daewen spends his last ki point using flurry of blows, unarmed strike against G3, Attack 1+6, Damage 1+4 (crit 3)
Daewen follow up, unarmed strike against G4, Attack 5+6, Damage 2+4 (crit 4)
goblins with shortbows have lower AC because they can't wield their shield, so G5 is dead
Miss
G4 is dead
Quick Recap
After surviving the cave flood, the players have surprised a large group of goblins and a smaller group of reinforcements arrive from behind. While dispatching many goblins, it may not be enough.
It's the player's turn(s)
Round 2
Ryuulin (turn over)
Resnalore (turn over)
Marcon (turn over)
Daewen
Vex
Wilhorn
Sildar (dying), rolls his first death save 11 [ ][ ][ ] fail, [X][ ][ ] pass
Yeemik, Goblin Leader (dead)
G1 (dead)
G2 (dead)
G4 (dead)
G5 (dead)
G6 (dead)
G3 (bloodied), ac 15 with shield and scimitar
G7 (uninjured), ac 13 with shortbow
G8 (uninjured), ac 13 with shortbow
G9 (uninjured), ac 13 with shortbow
G10 (uninjured), ac 15 with shield and scimitar
G11 (uninjured), ac 15 with shield and scimitar
G12 (uninjured), ac 15 with shield and scimitar
G13 (uninjured), ac 13 with shortbow (ret-con)
G14 (uninjured), ac 13 with shortbow (ret-con)
G15 (uninjured), ac 13 with shortbow (ret-con)
OOC: that’s not Daewen you bot’d in post #208. Guessing Marcon, since it was a monk’s attack?
Daewen lets out a frustrated grunt for missing G9, and decides to strike again, this time trying harder (apparently)-
Attack on G9: 18 Damage: 5 + 6 sneak attack damage
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Wilhorn grimaces as the arrow sinks into his flesh. He strains to get a good look at the mass that is Sildar and he summons Healing Light from his Celestial Pact. A shimmering golden light emanates from Sildar’s form.
You have a 2d6 healing pool that resets when you finish a long rest. As a bonus action, you can heal one creature you can see within 60 ft., spending dice from the pool (max 4d6 at once).
Bonus action: 3 hp restored to Sildar. (In game log)
He then turns his attention to the injured goblin (g3) and casts Eldritch Blast.
In game log:
Attack: 17 Damage: 8 force.
He then tries to make himself small.
Mana - Verdan Bard - Dragon Heist
Leif Pedersen - Human Druid - Beyond the Ragnarök
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
Yeah, my goof. Glad you caught it. He's
drinkingcelebratingG9 is dead
Sildar comes to, grabbing the closest goblin in a grapple, G7 (now grants advantage on attacks)
G3 is dead
Quick Recap for @jonpawl
It's your turn and it's round 2. This is the last player turn before the goblins get to all go. This combat represents three encounters and there will only be one encounter left in this chapter, if you manage to survive. Good luck.
Round 2
Ryuulin (turn over)
Resnalore (turn over)
Marcon (turn over)
Daewen (turn over)
Wilhorn (turn over)
Sildar (turn over)
Vex
Yeemik, Goblin Leader (dead)
G1 (dead)
G2 (dead)
G3 (dead)
G4 (dead)
G5 (dead)
G6 (dead)
G7 (uninjured), ac 13 with shortbow (grappled by Sildar)
G8 (uninjured), ac 13 with shortbow
G9 (uninjured), ac 13 with shortbow
G10 (uninjured), ac 15 with shield and scimitar
G11 (uninjured), ac 15 with shield and scimitar
G12 (uninjured), ac 13 with shortbow (ret-con)
G13 (uninjured), ac 13 with shortbow (ret-con)
G14 (uninjured), ac 13 with shortbow (ret-con)
G15 (uninjured), ac 13 with shortbow (ret-con, only 15 goblins, miscounted because of the goblin leader)(Too bad we don't have a wizard with fireball)
Character(s): Chak-tha, Thri-kreen Battlemaster Fighter, Théodmon Rokas, Eladrin Druid, Grayhawk the Aerial Ace, Aarakocra Bladesinger Wizard
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
Check out the Chatty Tavern | Jester and Breadman's Character Bakery
My title from drummer is Wielder of Whispers
Vex peeks out from behind the rock he is hiding behind and quickly scans the enemy and decides to fire at G7. AS he aims his hand crossbow he transfers his Hunter's Mark to the new target.
Hand Crossbow: To Hit 23 Piercing Damage: 10 hunters Mark: 6 Total Damage 16
He will then duck back behind the rock hopefully gaining some cover.
(Can Marcon yell to his allies over the sound of fighting? Not as an action or reaction, but more as a way of taking charge and coordinating an attack strategy?)
Character(s): Chak-tha, Thri-kreen Battlemaster Fighter, Théodmon Rokas, Eladrin Druid, Grayhawk the Aerial Ace, Aarakocra Bladesinger Wizard
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
Check out the Chatty Tavern | Jester and Breadman's Character Bakery
My title from drummer is Wielder of Whispers
G7 is dead
each round you can say up to six words for free. If you want to use three rounds you could get out some instructions in character. Otherwise just ooc what you want from the party. Try both ways. Might be fun