In draconic, "Dorah, move to attack the uninjured Orc." As Vex aims at the same Orc and fires his hand-crossbow at it, Dorah breathing on the bolt as it flies over her head.
Hand-Crossbow v O3 (Pack Tactics): To hit (11,14)+10=24 Piercing Damage: 12 Infused Strike: 3 Total: 15
This post has potentially manipulated dice roll results.
From the inky void, Daewen reappeared like a phantom, a whirlwind of ebony and steel. Her rapiers became a blur, a deadly duet in the darkness. One pierced the O2 orc's armor with a sickening thud, the other found a gap in his defenses, biting deep with a wet rasp. The O2 orc crumpled with a pained roar, clutching at his wounds as Daewen vanished once more, leaving only confusion and the stench of blood in her wake.
7x Orcs, 700 XP 1x Ogre, 450 XP Total 1150 XP Add an extra 100 XP for major sub-quest from the Townmaster Harbin 1250/4 = 312 XP Each
Brughor's band plundered several homesteads farther north on their way to Wyvern Tor. An unlocked treasure chest in the cave holds 750 cp, 180 sp, 62 ep, 30 gp, and three vials of perfume (10 gp each).
1. Wyvern Tor 2. Old Owl Well, Undead seen by prospectors, quest giver Daran 3. Banshee's Vanity 4. Druid Reidoth has directions to Orc stronghold 5. Family Heirloom lost in Thundertree 6. Wandering monsters on the Triboar Trail
I vote #1
1. Wyvern Tor 2. Old Owl Well, Undead with Red Wizard of Thay 3. Banshee's Vanity quest completed, interest in returning to kill the Banshee 4. Cragmaw Castle 5. Family Heirloom in Thundertree 6. Young Green Dragon in Thundertree 7. Owlbears on the Triboar Trail
I've edited the list, to rename a few items on it, clarify a few quests, mark those completed that we have completed, actually Banshee became uncompleted and we added a new one with the dragon, so we have four new threads and directions to go next. All of these threads are considered side-quests that you don't need to complete to finish the adventure, except for Cragmaw Castle, once that one is completed, we are on to Chapter 4.
I vote we settle the Banshee’s spirit next. No one should have to spend eternity looking like that. Anybody have a mirror we can take? She should really get a look at how far she’s let herself go.
OOC: Ooooh, I do! I’ve got a mirror. We should strategize on the best way to take out the banshee though. Don’t they have that wail attack? They need to be silenced somehow. And we need to not be able to hear - plug our ears? A Bless spell to help with saving throws? Any other ideas? I think they’re immune to non magical weapons. Daewen only has a magic rapier, and nothing magical for ranged attacks.
“Unfortunately, I do not have access to the Silence spell. The secrets to that magic have not yet been unlocked to me.”
Wilhorn scratches his chin in contemplation.
”I believe they cannot wail in sunlight, but we know under canopy of trees where she dwells rarely, if ever, receives direct sunlight, even at noon. I wonder if I were to cast Minor Illusion directly on her of illusory sunlight, if that would work. Since she is incorporeal, she wouldn’t be “physically interacting” with the illusion to automatically reveal itself as an illusion. Would that buy us the time needed to end her?”
Wilhorn hmmmmmmms to himself.
”No, wait. She would just move and then wail. Does anyone have any better ideas?”
(Just reread Minor Illusion and it says, cannot create light. But is the illusion of light the same thing as actually creating light? What a funny thing to ponder.)
The ragged breaths of the party echoed in the oppressive silence after their encounter with the orcs. The darkness pressed in, thick and cloying, as they huddled together, their faces grim. The specter of attacking the banshee (which they previously encountered) loomed large.
Daewen, ever the silent observer, knelt down, the faint gleam of her magical rapier the only hint of her presence in the gloom. With practiced ease, she retrieved a small piece of slate and a shard of chalk from her pack. In the flickering light created by the others on her team without darkvision, she began to sketch with swift, sure strokes.
The first image was a fearsome, wailing figure - a banshee. Beside it, a crudely drawn ear with a diagonal line through it - silence. The message was clear: the banshee's wail was the key threat. Next to the silenced banshee, Daewen drew four figures flanking a single, monstrous one - her party surrounding the banshee. An arrow streaked from one figure towards the banshee, then a sword from the other. The final image was a simple one: Daewen, cloaked in shadow, dual glinting rapiers in her hands.
She passed the slate around the circle, each member scrutinizing the drawings. The message, though silent, was clear. Daewen, the wraith of the shadows, would strike unseen, while the rest of the party focused on shutting down the banshee's horrifying wail and unleashing their own fury.
In the flickering firelight, a silent determination burned in Daewen's eyes. This banshee wouldn't stand a chance against a team that could not only fight, but think as one.
Traveling through Conyberry, your surroundings feel familiar. After walking a while, you notice the same woven branches that Agatha calls home, sparsely furnished with chests, shelves, a table, and a reclined couch, all of it old and of elven craft.
The air grows cold, and a powerful feeling of dread grips you. "Fools, I sense murderous intent. Now you shall see my horrific visage." she snarls as her ghostly body coalesces 60 feet away.
This post has potentially manipulated dice roll results.
OOC: Are we here during night or day?
Daewen's initiative: 21
Daewen suggested that the team spread out (perhaps the four of us approaching from each direction of the compass rose?) before approaching Agatha, to separate ourselves as much as possible from her Horrifying Visage (60' circle) and her wail (30' circle). Shadar Kai know a thing or two about banshees, and the fact that they're souls refuse to leave this plane and move on to the next...
Daewen suggested that the team spread out (perhaps the four of us approaching from each direction of the compass rose?) before approaching Agatha, to separate ourselves as much as possible from her Horrifying Visage (60' circle) and her wail (30' circle). Shadar Kai know a thing or two about banshees, and the fact that they're souls refuse to leave this plane and move on to the next...
It's up to you. We can call it night time, after dark. Jyin will cast Light on his shield for the non-darkvision races.
O5 takes 7 damage. O5 (2/15)
Attempting a Strength save DC 14 vs 12
In draconic, "Dorah, move to attack the uninjured Orc." As Vex aims at the same Orc and fires his hand-crossbow at it, Dorah breathing on the bolt as it flies over her head.
Hand-Crossbow v O3 (Pack Tactics): To hit (11,14)+10=24 Piercing Damage: 12 Infused Strike: 3 Total: 15
Dorah Bite Attack v O3: To hit: Nat 1
From the inky void, Daewen reappeared like a phantom, a whirlwind of ebony and steel. Her rapiers became a blur, a deadly duet in the darkness. One pierced the O2 orc's armor with a sickening thud, the other found a gap in his defenses, biting deep with a wet rasp. The O2 orc crumpled with a pained roar, clutching at his wounds as Daewen vanished once more, leaving only confusion and the stench of blood in her wake.
Last to know and first to be blamed...
As a free action, can I regret my life choices?
O3 takes 15 damage and is dead.
O2 takes 18 damage. O2 (-15/15)
O5 takes 13 damage. O5 (-4/15)
7x Orcs, 700 XP
1x Ogre, 450 XP
Total 1150 XP
Add an extra 100 XP for major sub-quest from the Townmaster Harbin
1250/4 = 312 XP Each
Brughor's band plundered several homesteads farther north on their way to Wyvern Tor. An unlocked treasure chest in the cave holds 750 cp, 180 sp, 62 ep, 30 gp, and three vials of perfume (10 gp each).
7.5+18+31+30+30=116.5
116.5/4 = 29.12 gp each
1. Wyvern Tor2. Old Owl Well, Undead with Red Wizard of Thay3. Banshee's Vanity quest completed, interest in returning to kill the Banshee
4. Cragmaw Castle
5. Family Heirloom in Thundertree
6. Young Green Dragon in Thundertree
7. Owlbears on the Triboar Trail
I've edited the list, to rename a few items on it, clarify a few quests, mark those completed that we have completed, actually Banshee became uncompleted and we added a new one with the dragon, so we have four new threads and directions to go next. All of these threads are considered side-quests that you don't need to complete to finish the adventure, except for Cragmaw Castle, once that one is completed, we are on to Chapter 4.I vote we settle the Banshee’s spirit next. No one should have to spend eternity looking like that. Anybody have a mirror we can take? She should really get a look at how far she’s let herself go.
Mana - Verdan Bard - Dragon Heist
Leif Pedersen - Human Druid - Beyond the Ragnarök
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
OOC: Ooooh, I do! I’ve got a mirror. We should strategize on the best way to take out the banshee though. Don’t they have that wail attack? They need to be silenced somehow. And we need to not be able to hear - plug our ears? A Bless spell to help with saving throws? Any other ideas? I think they’re immune to non magical weapons. Daewen only has a magic rapier, and nothing magical for ranged attacks.
Last to know and first to be blamed...
As a free action, can I regret my life choices?
“Unfortunately, I do not have access to the Silence spell. The secrets to that magic have not yet been unlocked to me.”
Wilhorn scratches his chin in contemplation.
”I believe they cannot wail in sunlight, but we know under canopy of trees where she dwells rarely, if ever, receives direct sunlight, even at noon. I wonder if I were to cast Minor Illusion directly on her of illusory sunlight, if that would work. Since she is incorporeal, she wouldn’t be “physically interacting” with the illusion to automatically reveal itself as an illusion. Would that buy us the time needed to end her?”
Wilhorn hmmmmmmms to himself.
”No, wait. She would just move and then wail. Does anyone have any better ideas?”
Mana - Verdan Bard - Dragon Heist
Leif Pedersen - Human Druid - Beyond the Ragnarök
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
(Just reread Minor Illusion and it says, cannot create light. But is the illusion of light the same thing as actually creating light? What a funny thing to ponder.)
Mana - Verdan Bard - Dragon Heist
Leif Pedersen - Human Druid - Beyond the Ragnarök
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
OOC: Interesting thought experiment! That made me go down an internet rabbit hole here, here, (I especially like the last person's comment) and here.
Last to know and first to be blamed...
As a free action, can I regret my life choices?
The ragged breaths of the party echoed in the oppressive silence after their encounter with the orcs. The darkness pressed in, thick and cloying, as they huddled together, their faces grim. The specter of attacking the banshee (which they previously encountered) loomed large.
Daewen, ever the silent observer, knelt down, the faint gleam of her magical rapier the only hint of her presence in the gloom. With practiced ease, she retrieved a small piece of slate and a shard of chalk from her pack. In the flickering light created by the others on her team without darkvision, she began to sketch with swift, sure strokes.
The first image was a fearsome, wailing figure - a banshee. Beside it, a crudely drawn ear with a diagonal line through it - silence. The message was clear: the banshee's wail was the key threat. Next to the silenced banshee, Daewen drew four figures flanking a single, monstrous one - her party surrounding the banshee. An arrow streaked from one figure towards the banshee, then a sword from the other. The final image was a simple one: Daewen, cloaked in shadow, dual glinting rapiers in her hands.
She passed the slate around the circle, each member scrutinizing the drawings. The message, though silent, was clear. Daewen, the wraith of the shadows, would strike unseen, while the rest of the party focused on shutting down the banshee's horrifying wail and unleashing their own fury.
In the flickering firelight, a silent determination burned in Daewen's eyes. This banshee wouldn't stand a chance against a team that could not only fight, but think as one.
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Traveling through Conyberry, your surroundings feel familiar. After walking a while, you notice the same woven branches that Agatha calls home, sparsely furnished with chests, shelves, a table, and a reclined couch, all of it old and of elven craft.
The air grows cold, and a powerful feeling of dread grips you. "Fools, I sense murderous intent. Now you shall see my horrific visage." she snarls as her ghostly body coalesces 60 feet away.
Agatha the Banshee initiative 17
OOC: Are we here during night or day?
Daewen's initiative: 21
Daewen suggested that the team spread out (perhaps the four of us approaching from each direction of the compass rose?) before approaching Agatha, to separate ourselves as much as possible from her Horrifying Visage (60' circle) and her wail (30' circle). Shadar Kai know a thing or two about banshees, and the fact that they're souls refuse to leave this plane and move on to the next...
Last to know and first to be blamed...
As a free action, can I regret my life choices?
It's up to you. We can call it night time, after dark. Jyin will cast Light on his shield for the non-darkvision races.
Wilhorn dismounts Drool well beyond 60’ from the entrance to Agatha’s place. No sense putting him in danger this time.
”Murderous intent? Nonsense! We’ve brought another beautiful gift for you.” (Referring to the mirror.)
Deception with disadvantage just because: (
25, 15)Wilhorn begins to fan out.
Initiative: 16
Mana - Verdan Bard - Dragon Heist
Leif Pedersen - Human Druid - Beyond the Ragnarök
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
Vex initiative 6
Jyin initiative 17
20+16+18+16=70, 70/4=17.5 Players go first
Jyin casts light on his sheild, then starts to approach the Banshee and immediatly must make a wis save or be frieghtened
* A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line of sight.
* The frightened creature can't willingly move closer to the source of its fear.
Wisdom save DC 13 vs 16
Fear grips Jyin and he stops in his tracks. Unable to move closer he summons the power of Torm, "Guide my Strike"
He casts a [spell]guiding bolt[/roll] with guided strike, at disadvantage, attack 17, 21 radiant damage