RAGDOR will not find anything secret or traps. He will notice, like GLYNT, that the rusted iron dragon maybe part of a lid to the rectangular stone base.
This post has potentially manipulated dice roll results.
As RAGDOR and XANTH struggles to move the lid, the lid suddenly begins to move itself. The lid flies off to the east side of the room with a crash, just missing XANTH, parts of rusted iron shatters as the dragon crumbles into a heap.
A bandaged undead rise from its crypt, finally freed. Its Cult of the Dragon robes are still mostly intact. The gold chain around its neck with its large dragon embossed medallion swings as it rises. It begins to speak in what sounds like Elvish.
ROLL FOR INITIATIVE
UNDEAD INITIATIVE 17
ERKY says, "It sounds like Elvish. I don't know Elvish. I should have joined GLYNT."
Ragdor, caught somewhat off guard, initative roll 10. As he stumbles a step back he reaches for his warhammer and eyes his shield laying on the ground, the shiney metal ones ar supposed to be ok he mocks Glynt...my arse!
"Can't this people just stay dead!" He uses his foot to flip up his glaive from the floor. Using the up swings to lash out at the mummy's body then coming around with the butt end to its head.
Well, the only good dragon is a dead dragon, just my humble opinion though. Ragdor will have a look around the room, perception 10
RAGDOR will not find anything secret or traps. He will notice, like GLYNT, that the rusted iron dragon maybe part of a lid to the rectangular stone base.
Xanth will head over to the iron dragon. "Should I try opening this." He begins to fiddle with it.
Ragdor remembers the last time opened something like this, uh, sure?
The lid is very heavy. (Give me a Strength Check if XANTH and RAGDOR attempts to remove the lid.)
Ragdor pushes the lid, str check 6
"Now now Ragdor, the shiny metal ones are supposed to be ok."
While they consider if they open it or not Glynt will move to just outside the door and wait with his bow in hand.
RAGDOR struggles with the very heavy lid.
(XANTH can join RAGDOR trying to remove the lid. (Advantage) ERKY can even give you a little Guidance. (+d4))
Ragdor st check a 12 and a 14
As RAGDOR and XANTH struggles to move the lid, the lid suddenly begins to move itself. The lid flies off to the east side of the room with a crash, just missing XANTH, parts of rusted iron shatters as the dragon crumbles into a heap.
A bandaged undead rise from its crypt, finally freed. Its Cult of the Dragon robes are still mostly intact. The gold chain around its neck with its large dragon embossed medallion swings as it rises. It begins to speak in what sounds like Elvish.
ROLL FOR INITIATIVE
UNDEAD INITIATIVE 17
ERKY says, "It sounds like Elvish. I don't know Elvish. I should have joined GLYNT."
ERKY INITIATIVE 1
ERKY on his initiative will send a barrage of Magic Missiles at the undead. 13
Bummer. Try again: 14
I will try again later.
(I did not manipulate any rolls. I didn't even edit the post. Undead Initiative is a 10. Erky is 11. What is posted is WRONG!)
Bix Initative roll 6. Hey, that sounds like elvish. I know that language.
Ragdor, caught somewhat off guard, initative roll 10. As he stumbles a step back he reaches for his warhammer and eyes his shield laying on the ground, the shiney metal ones ar supposed to be ok he mocks Glynt...my arse!
Xanth
Initiative = 15
"Can't this people just stay dead!" He uses his foot to flip up his glaive from the floor. Using the up swings to lash out at the mummy's body then coming around with the butt end to its head.
Attack= 8 Damage= 7 (Slashing)
Offhand Attack= 22 Damage= 4 (Bludgeoning)
BIX will hear the bandaged wrapped undead call out in Elvish, "Defilers! You have disturbed my rest."
Initiative: 16
Action: Cast Faerie Fire Save = DC 12 Dex
Comment: "Ragdor - A Gold chain does not make a Gold Dragon"
Roll on the chat didn't work so my Initiative Roll is in the Game Log - 19 + 3 = 22
Original rolls
Attack= 8 Damage= 7 (Slashing)
Offhand Attack= 22 Damage= 4 (Bludgeoning)
If Faerie Fire works these are my advantage rolls, please take highest
Attack= 17 Damage= 7 (Slashing)
Offhand Attack= 22 Damage= 4 (Bludgeoning)