Hello. I'm looking for around 4-5 players to partake in a full-length campaign.All content is OK, just run it by me first via DM or message for confirmation first. I will be using a mix of 2014 & 2024 stat blocks, but no images or maps (as the battlefields I made are fairly simple rooms, and theatre of the mind is awesome). All players should reply at least once per day. For OOC purposes, I will create a group DM.
When applying, please provide the following: Name: Race: Background: Ability Scores + Rolling Method: Backstory: Anything else I may need to know:
All rules and rolling methods are allowed, just be sure to specify.
You will start out your journey traveling to the town of Startland to begin their lives as adventurers.The town of Startland is the town for beginning adventurers and veterans alike to come and get quests, purchase items, gather information, or just hang out. It initially began as a small little town created to help fledgeling adventurers get off their feet, but over time the town has become known as the definitive hub for adventurers of all experiences and ages. As new adventurers, you are assigned a senior adventurer to show you the ropes. However, this senior adventurer is much more than she seems.
He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
I'm still a bit rough on world building, so idk about adventure
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He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
Seems like fun would there be content sharing or would he have to work with what we got?
Use whatever content you have. If you'd like to use homebrew or whatever, go ahead.
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He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
What exactly do you mean by “all content is okay”? Do you mean in terms of character creation? Also what age group are you hoping for? I only play with people close to my own age, so it’s important info for me to know, personally.
What exactly do you mean by “all content is okay”? Do you mean in terms of character creation? Also what age group are you hoping for? I only play with people close to my own age, so it’s important info for me to know, personally.
Age doesn't necessarily matter to me, so long as everyone is above the age of 18.
Creation wise I mean I'll basically accept anything that you want to use to make characters. If it's homebrew, be sure to let me know via a DM.
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He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
Stats aren’t the greatest am I stuck with them or can I switch to standard array?
You can switch if you want
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He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
Name: Brammuth Earthshaker Race: Goliath Background: Haunted One Ability Scores + Rolling Method: 17/12/15/10/13/8 + Standard Array Backstory:
Born among the towering peaks of the Skarngrim Mountains, Brammuth Earthshaker was once the pride of his goliath clan, known for his unmatched strength and unyielding spirit. He earned his name after shattering a mountainside during a ritual trial, sending boulders tumbling like pebbles.
But his glory turned to ruin. One fateful winter, his clan was cursed. A nameless horror—a presence older than the mountains themselves—descended upon their stronghold. Shadows that should not have moved slithered through the snow, whispering in a language that clawed at the mind. One by one, his kin fell, their eyes blackened, their bodies twisted into lifeless husks.
Brammuth fought. He bellowed. He survived. But when the sun rose, he stood alone among the dead.
Now, he wanders the world, haunted by what he saw. The whispers still follow him, just beyond hearing, creeping in when the night is silent. He drinks deep of battle to drown them out, wielding his rage as both a weapon and a shield. Some call him a hero. Others, a madman. But Brammuth does not seek glory anymore—only vengeance against the darkness that took everything from him.
1. You need to write down the necessary info to be considered
2. The character sheet needs to be made public
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He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
Race: Hill Giant Goliath Background: Farmer Ability Scores + Rolling Method: Standard Array. S 15 D 12 C 14 I 8 W 16 Ch 10
Backstory. Jed is, too human and too giant to fit in well anywhere. He offers thanks to a deity Cernnunos who grants him spells helping him thrive. Jed sometimes forgets to give thanks “Bad Jed” but not often. No family just a tolerant community. Jed considers animals to be his herds so he takes care of them.
Anything else I may need to know. Jed tries hard to fit in.
Name: Jasmine Race: Yuan-Ti Malison (Old Pureblood ) Background: Custom Ability Scores + Rolling Method: Rolled in PMs in front of DM. Set: [14, 11,13, 12, 16, 14]
Backstory:
Born as Hessatal in a Yuan-Ti city deep within a jungle. The Yuan-Ti were once a great ancient empire but had given up their humanity and empathy in exchange for the power of the serpent and cold, remorseless judgement. Hessatal was born with something that the society deems a defect but due to her status as a Malison, she was spared immediate death. The human emotions and empathy that their ancestors had sacrificed to serpent gods so long ago somehow remained intact within her. Growing up she learned the art of the blade and her voracious appetite for knowledge led her to studying ancient magics from tomes kept in the Yuan-Ti city.
As a Malison, Hesstal was a brood-guard, tasked with guarding the eggs. One day though, man was captured and brought into the city and Hessatal was asked to guard him while the priests prepare him for horrific experiments. Hessatal talked to the prisoner and learned that he was a man from a nearby village who got lost in the jungle and wandered into Yuan-Ti territory. He was captured by the roaming guard. She felt that it was unjust for a man to be subjected to the awful fate that the priests had prepared for him when the man's only sin was getting lost. So that night, she let them man go and escorted him back to his village. However doing so meant that she would no longer have her home. What she did would be considered treasonous and she would be punished by death.
So Jasmine continued walking, no longer returning to the city. Instead there seemed to be people in this world just like the man who could be in a bad situation with no hope of salvation. She wanted to be that hope; she wanted to help those who had no one else to save them. And so she headed towards Startland. The name Hessatal was not something she really liked. It was harsh and cruel. So she took a new name, Jasmine, after her favorite flower.
Anything else I may need to know:
mechanics-wise, I will be going Oath of Ancients Paladin 7/Hex Blade X (At level 1 I am just a paladin). Lore wise though, Jasmine is an oathless Paladin. She is not an oath breaker. She gains her power through combination of her own convictions and ancient magic she learned.
One more thing: We're using milestone level ups. You can also turn off encumbrance. Don't worry about keeping track of ammo neither.
Rollback Post to RevisionRollBack
He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
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Hello. I'm looking for around 4-5 players to partake in a full-length campaign.All content is OK, just run it by me first via DM or message for confirmation first. I will be using a mix of 2014 & 2024 stat blocks, but no images or maps (as the battlefields I made are fairly simple rooms, and theatre of the mind is awesome).
All players should reply at least once per day. For OOC purposes, I will create a group DM.
When applying, please provide the following:
Name:
Race:
Background:
Ability Scores + Rolling Method:
Backstory:
Anything else I may need to know:
All rules and rolling methods are allowed, just be sure to specify.
You will start out your journey traveling to the town of Startland to begin their lives as adventurers.The town of Startland is the town for beginning adventurers and veterans alike to come and get quests, purchase items, gather information, or just hang out. It initially began as a small little town created to help fledgeling adventurers get off their feet, but over time the town has become known as the definitive hub for adventurers of all experiences and ages. As new adventurers, you are assigned a senior adventurer to show you the ropes. However, this senior adventurer is much more than she seems.
He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
What would you say is the RP/Adventure/Combat mix?
D&D since 1984
RP is going to be a large chunk of the campaign
Combat takes a close backseat
I'm still a bit rough on world building, so idk about adventure
He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
Use whatever content you have. If you'd like to use homebrew or whatever, go ahead.
He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
What exactly do you mean by “all content is okay”? Do you mean in terms of character creation? Also what age group are you hoping for? I only play with people close to my own age, so it’s important info for me to know, personally.
Age doesn't necessarily matter to me, so long as everyone is above the age of 18.
Creation wise I mean I'll basically accept anything that you want to use to make characters. If it's homebrew, be sure to let me know via a DM.
He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
You can switch if you want
He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
Name: Brammuth Earthshaker
Race: Goliath
Background: Haunted One
Ability Scores + Rolling Method: 17/12/15/10/13/8 + Standard Array
Backstory:
Born among the towering peaks of the Skarngrim Mountains, Brammuth Earthshaker was once the pride of his goliath clan, known for his unmatched strength and unyielding spirit. He earned his name after shattering a mountainside during a ritual trial, sending boulders tumbling like pebbles.
But his glory turned to ruin. One fateful winter, his clan was cursed. A nameless horror—a presence older than the mountains themselves—descended upon their stronghold. Shadows that should not have moved slithered through the snow, whispering in a language that clawed at the mind. One by one, his kin fell, their eyes blackened, their bodies twisted into lifeless husks.
Brammuth fought. He bellowed. He survived. But when the sun rose, he stood alone among the dead.
Now, he wanders the world, haunted by what he saw. The whispers still follow him, just beyond hearing, creeping in when the night is silent. He drinks deep of battle to drown them out, wielding his rage as both a weapon and a shield. Some call him a hero. Others, a madman. But Brammuth does not seek glory anymore—only vengeance against the darkness that took everything from him.
Link to my character sheet so I don't have to write down loads of stuff:
https://www.dndbeyond.com/characters/144250217
1. You need to write down the necessary info to be considered
2. The character sheet needs to be made public
He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
Name: Jed Yarrow
Jed tries hard to fit in.
Race: Hill Giant Goliath
Background: Farmer
Ability Scores + Rolling Method: Standard Array.
S 15 D 12 C 14 I 8 W 16 Ch 10
Backstory.
Jed is, too human and too giant to fit in well anywhere. He offers thanks to a deity Cernnunos who grants him spells helping him thrive. Jed sometimes forgets to give thanks “Bad Jed” but not often. No family just a tolerant community. Jed considers animals to be his herds so he takes care of them.
Anything else I may need to know.
link-Jed Yarrow
“I am a leaf on the wind! Watch how I soar.”
Name: Jasmine
Race: Yuan-Ti Malison (Old Pureblood )
Background: Custom
Ability Scores + Rolling Method: Rolled in PMs in front of DM. Set: [14, 11,13, 12, 16, 14]
Backstory:
Born as Hessatal in a Yuan-Ti city deep within a jungle. The Yuan-Ti were once a great ancient empire but had given up their humanity and empathy in exchange for the power of the serpent and cold, remorseless judgement. Hessatal was born with something that the society deems a defect but due to her status as a Malison, she was spared immediate death. The human emotions and empathy that their ancestors had sacrificed to serpent gods so long ago somehow remained intact within her. Growing up she learned the art of the blade and her voracious appetite for knowledge led her to studying ancient magics from tomes kept in the Yuan-Ti city.
As a Malison, Hesstal was a brood-guard, tasked with guarding the eggs. One day though, man was captured and brought into the city and Hessatal was asked to guard him while the priests prepare him for horrific experiments. Hessatal talked to the prisoner and learned that he was a man from a nearby village who got lost in the jungle and wandered into Yuan-Ti territory. He was captured by the roaming guard. She felt that it was unjust for a man to be subjected to the awful fate that the priests had prepared for him when the man's only sin was getting lost. So that night, she let them man go and escorted him back to his village. However doing so meant that she would no longer have her home. What she did would be considered treasonous and she would be punished by death.
So Jasmine continued walking, no longer returning to the city. Instead there seemed to be people in this world just like the man who could be in a bad situation with no hope of salvation. She wanted to be that hope; she wanted to help those who had no one else to save them. And so she headed towards Startland. The name Hessatal was not something she really liked. It was harsh and cruel. So she took a new name, Jasmine, after her favorite flower.
Anything else I may need to know:
mechanics-wise, I will be going Oath of Ancients Paladin 7/Hex Blade X (At level 1 I am just a paladin). Lore wise though, Jasmine is an oathless Paladin. She is not an oath breaker. She gains her power through combination of her own convictions and ancient magic she learned.
Sheet: www.dndbeyond.com/characters/144251293/HLn4cy
One more thing: We're using milestone level ups. You can also turn off encumbrance. Don't worry about keeping track of ammo neither.
He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?