[ OOC: I didn't notice the persuasion on Nigel's part so I rolled the deception based on the fact that he was tricking them into taking a trapped 'gem'. Which Nigel knows is unnatural. Gave him advantage because Drako followed up immediately. And Willow's words were convincing enough to de escalate the situation. ]
[ OOC: I didn't notice the persuasion on Nigel's part so I rolled the deception based on the fact that he was tricking them into taking a trapped 'gem'. Which Nigel knows is unnatural. Gave him advantage because Drako followed up immediately. And Willow's words were convincing enough to de escalate the situation. ]
OOC: I totally missed that, and we can assume by extension if you like that it all went past Willow as well. However, if she... is in any way aware of this or suspects the gem poses a danger to the Orcs then Willow will seek to ask them to honor their meeting by swearing that none of the tribe shall touch the stone and leave it where it is! The last thing she wants to do is give the Orc an indication that there was any hint of deception or ill intent but she doesn't want them to be harmed either so that seems the best way to approach things without stiring the pot...
[ There were 5 orcs total. The Orc Leader, two females that were holding onto Dazlyn and Norbus, one orc male in bad condition that seems to be resting on a makeshift 'gurney' made from leathers and wood to drag him along the way, and a female tending to his wounds. ]
When Willow approaches them, the orc female prepares to defend him, but the Orc Leader interposed himself between you two and in orcish orders her to stand down. He observed you throughout the process and was ready to intervene should your sincerity and intentions prove to be false. However, after you're done with your work, the one you've healed looks to be better, but painfully gets up on his two feet.
Nurghed: "Thank you," he grunts, his voice strained from the effort. "Healer... good." With a hesitant pause, he tries to articulate his name in the common tongue. "Name... Nurghed," he manages, his voice gravelly but earnest as he shares this small piece of himself with Willow.
Ogash: The female that was tending to his wounds before Willow intervened stands next to Nurghed and says "Name... Ogash," her tone a mix of gratitude and competitiveness as she shares her name with Willow, making sure to assert her presence.
Mauhulakh: The orc leader grunts, but let's out a sigh. "Name's Mauhulakh," he says begrudgingly. As he stares out into the night, he turns to Willow and adds "Your group can stay... Too dark now. Leave when sun rises." And then he makes his tribe go inside the temple to rest.
Dazlyn and Norbus, their expressions reflecting a mix of relief and gratitude, approach the party as Willow finishes tending to the orc's wounds. Though they remain silent during the healing process, their appreciation for the party's assistance is evident in their eyes.
"Thank ye kindly fer yer help," Dazlyn says, his voice tinged with sincerity as he addresses the group. "But it's time fer us tae be movin' on. We've nae wish tae linger in these ruins any longer."
Norbus nods in agreement, his gruff demeanor softened by a hint of gratitude. "Aye, ye've been a great help. We'll nae forget what ye've done fer us. Safe travels, and may ye find what ye seek."
With those parting words, Dazlyn and Norbus bid farewell to the party, their steps resolute as they make their way out of the temple, eager to put the encounter with the orcs behind them.
[ They sign the quest sheet as proof that you've completed it. Just hand that over to Harbin when ya get back to town. ]
Anything else y'all would have done before the orcs go inside the temple or before the dwarves leave?
Drako is surprise at the turn of events. He'd been prepping for a fight but Willow, through tending to the orcs' wounds, seems to have diffused things. He eyes his flail and whispers in Draconic, "Looks like your services are not needed at this time." He does wait in hesitation though, wondering if the orcs may set off a trap if grabbing the gem. But perhaps that was a concern to be handled later.
As the night embraces the temple ruins with its cool, somber shadows, Willow feels a quiet satisfaction in the peace that has settled over the group and their unexpected orc hosts. The gratitude expressed by Nurghed and Ogash resonates with her deeply, reinforcing her belief in the healing power of kindness and understanding.
"Thank you, Nurghed, Ogash," Willow responds warmly, her voice gentle as she acknowledges their names and the shared moment of vulnerability. "It's an honor to aid those in need, regardless of our differences."
As Mauhulakh grants permission for the group to stay the night, Willow nods appreciatively, understanding the significance of his gesture. "Thank you, Mauhulakh,"she says, meeting his gaze with a respectful look. "Your hospitality in these dark hours will not be forgotten. May the night bring rest and renewal to us all."
Turning to Dazlyn and Norbus as they prepare to depart, Willow offers them a smile of genuine warmth. "Your journey is yours to forge anew,"she tells them, her tone imbued with respect for their resilience. "Thank you for your trust and bravery. Safe travels, and may the paths you choose be free of shadows."
After the dwarves leave, Willow takes a moment to gather with her own companions, her eyes sweeping over each face lit by the flickering torchlight. "Tonight has shown the strength that lies in compassion and the bridges it can build,"she reflects quietly, her gaze lingering on Drako and his unused flail. "Let us rest, and when the sun rises, we'll continue our journey with the knowledge that even in places steeped in old sorrows, new understanding can blossom."
With the night deepening around them, Willow helps prepare a modest camp, ensuring everyone is comfortable and secure. She remains vigilant, yet the peace brokered with the orcs allows her a moment to ponder the weave of fate that has drawn them all together in this ancient, storied place.
The following morning as the group prepares to depart Willow approaches Mauhulakh once more, her expression serene yet earnest. "Mauhulakh, before we part ways, may I ask one more favor in the spirit of the peace we’ve found here?"she begins, her voice soft.
"This place, with all its history and mystery, has brought us together under Selûne’s watchful eyes,"Willow continues, "In honor of this moment and the goddess who illuminates our paths, might I suggest we leave the gem untouched? It stands as a testament to the history here, and perhaps it is best it remains part of this place, undisturbed."
She holds Mauhulakh’s gaze, her plea clear in her gentle tone. "Let it be a symbol of our meeting, of the lives it has brought together, and the respect that has grown between us tonight. This way, we honor not only Selûne’s guidance but also ensure the safety of all under her light."
Willow steps back, giving the orc leader space to consider her words, her demeanor composed yet hopeful that her request resonates with the wisdom of preserving peace over plunder.
That said Willow is prepared to leave with her companions and trust that Orcs will honor her request and not disturb the cursed gem...
OOC:@Yalexis_09 how many healer kit slots should I check off, 2 or 3 at least I would think, maybe more but I know you mentioned the one Orc that was seriously wounded and the chief for sure... anyone else?
Mauhulakh listens to Willow's words with a gruff expression, his brow furrowed in thought. Despite his limited grasp of the common tongue, he understands the sincerity in her voice and the earnestness of her plea.
After a moment of contemplation, Mauhulakh nods once, a gesture of acknowledgment and acceptance. Though his demeanor remains stern, there is a subtle softening around the edges, a hint of respect for Willow's wisdom and the peace she seeks to preserve.
"Understood," he grunts in response, his voice rough yet carrying a hint of reluctant agreement. "The gem stays."
With that, Mauhulakh steps back, allowing Willow and her companions to depart as they see fit. Though his words are few, his actions speak volumes, a silent assurance that her request has been heard and honored.
As you all make your way towards Umbrage Hill, there's a moment of reflection about the last day's endeavors. Your fateful meeting at Phandalin, forging a bond with the dwarves and, unexpectedly, a group of orcs, the knowledge gained, and the darkness and dangers you've faced. All of it hits you all at once, and you can't help but feel a sense of accomplishments. And with a renewed sense of determination, you stride onward, ready to face whatever fate has in store for you together.
Loot: Tiny jeweled dagger on a silver chain (worth 50gp), five gems (worth 10gp each), and the Sending Stones
Whoever is holding onto these, let me know.
I believe everyone had agreed to go to Umbrage Hill next, so when everyone is ready, I will begin.
@Yalexis_09 OOC: Continueing on to the Umbrage Hill Quest sounds good to Willow as the midwife was her main concern earlier. As for who holds on to the loot Willow suggests to the others that Nigel if he is willing hold on to it all given he is by far the most trustworthy of the group! ;)
(Nigel has no problem holding onto the items. Especially since he'll be keen to continue studying and documenting everything he can about them.)
Nigel places all the items collected safely away in his pack.
His ego is a bit bruised when he hears Willow warn of the gem. Nigel had thought himself quite clever in trading the negative item to a potential enemy. But he quickly puts it behind him trusting in Willows council.
He spends his travel time with his head buried in his spellbook. The latest interaction had helped to reveal some interesting spell ideas and he was anxious to get them written down.
As the party treks through the grasslands toward Umbrage Hill, their eyes catch a glimpse of movement high above. Squinting against the sunlight, they discern the silhouette of a large, white quadrupedal creature with wings, soaring gracefully through the sky.
For a heartbeat, a sense of dread grips them, their minds flashing with the image of a white dragon, its icy breath ready to strike. But as the creature continues its flight, veering southward in the direction they came from, relief washes over them like a cool breeze.
As the creature draws nearer, its form becomes clearer, and they realize with a mixture of awe and wonder that it is not a dragon at all, but a pegasus. Its majestic wings beat rhythmically against the air, propelling it effortlessly through the heavens.
The party watches in silent admiration as the pegasus glides gracefully away, its presence leaving a sense of magic and mystery lingering in the air. With their hearts still racing from the momentary fright, they continue their journey, eager to put the encounter behind them and press onward toward their destination.
Travel: At a normal pace, you all travel approximately 10 miles, and after 3 hours of travel (give or take) make it to Umbrage Hill. (Purple)
Umbrage Hill got its name after two feuding dwarf clans fought a pitched battle atop it. The cause of their umbrage is a tale lost to time, and only the cairns of the dead now remain. The stone windmill on the hill is a later addition, but is still more than a hundred years old.
Built on the slope of Umbrage Hill is an old stone windmill surrounded by an iron fence. A large winged monster with a spiky tail is trying to knock down the windmill’s front door.
“Don’t be scared, human. I’m only hungry.” The deep voice of the creature travels through the wind, and its steady tone holds a hint of sadistic intent.
The window on the second door flies open. “You there! Help me!” You see the midwife, Adabra Gwynn, waving a cloth in your direction.
"Honor and correction to the enemies of Justice and Good." mutters Drako to himself, recalling a section of the Ptarian code. Wings. Spiky tail. Dangerous creature. He eyes the wings again and the open terrain. The spikes reminded him of a porcupine. "Bahamut bless us." he says, calling divine favor on Drako, Nigel, and Rix. To the manticore he calls out, "If you're hungry then surely there's no need to terrorize an innocent woman." Though he expects things will have to come to blows, at the very least perhaps it could cause the manticore to waste precious seconds.
The manticore, its eyes gleaming with a mix of hunger and cunning, considers Drako's words for a moment. With a low growl, it speaks in a gravelly voice, its tone laced with both threat and calculation.
"Hungry I am, but foolish I am not," the manticore rumbles, its tail flicking impatiently behind it. "You speak sense, little cleric. There are other morsels to be had, and perhaps... an arrangement can be made."
The manticore stands its ground, taking the Dodge action, as it fixes its gaze on Drako, its sharp teeth bared in a semblance of a smile. "I spare the woman, but you and your companions must provide me with sustenance. Either a tribute, or a sacrifice, to sate my hunger. Do this, and perhaps I shall spare your lives this day."
As the wind whips around her, carrying with it the urgent cries for help from the stone windmill, Willow’s heart races—not from fear, but from a deep-seated resolve to aid those in peril. Her gaze shifts quickly between the midwife, visibly distressed at her window, and the formidable creature pounding at her door. The manticore’s declaration of hunger echoes ominously, blending with the rustle of grass and the distant beat of the Pegasus's wings they had witnessed earlier, reminding Willow of the thin line between wonder and danger in their travels.
Willow’s mind races through her knowledge of creatures, recalling any lore that might give insight into the manticore’s nature and potential weaknesses or inclinations. She knows that confrontation might be inevitable, but her first instinct, as always, is to defuse the situation with diplomacy and care. Upon hearing the manticore's proposal and the rumble of its voice demanding tribute, Willow’s concern deepens. However, her approach remains diplomatic, embedding a subtle inquiry within her response.
“Indeed, wise m' lord Manticore,” Willow begins, her voice steady and imbued with respectful curiosity, “your offer to forego immediate violence in exchange for sustenance shows great prudence and wisdom. Yet, before we proceed, may I inquire if your majestic companion thePegasuswill also share in the meal you seek?”
Willow's query is tactful, her manner passive and non-threatening, open, a testament to her belief in the power of words to bridge the gap between beast and healer.
As she waits for the creature’s response, Willow remains alert and ready, prepared to use her skills to heal and protect, her spirit undeterred by the prospect of battle but ever hopeful for a peaceful resolution. Her hand lightly touches her healer’s kit, ready to spring into action should the need arise, her entire being a beacon of calm in the brewing storm.
Vabrix: "Am I rollin' that thing or not? I wanna use my new sword already!" Rix is ready to Roll that thing as soon as combat begins. He's annoyed at all the talking when the lady in the window is in danger. But if his companions somehow talk their way out of this one (AGAIN), he'll just accept it.
Nigel whispers something to Archie, who then takes flight. Slipping a hand into his ration sack he pulls forth 2 rations and tosses them at the manticore.
"Here, this is all we will allow. You will accept this and be on your way or you will stay and you will perish."
Magna looks indifferent when it comes to fighting or swaying this creature with words. However, she thinks about what the creature said. "Do this, and perhaps I shall spare your lives this day." And she says "We need to get rid of this thing now. It's just gonna come back later when we're not here. Our words are wasted on this vile and cunning monstrosity. Is it ok if I hit it now?"
And she will ready a Chill Touch for when she gets the ok from her righteous and diplomatic allies.
Since no one attacked, the Manticore will respond with the following:
The manticore, undeterred by the threats of the adventurers and Willow's mention of a pegasus, narrows its eyes at its prey, its hunger overwhelming any distraction.
"You dare to challenge me?" it snarls, its voice dripping with venomous disdain. "You insignificant fools, you are nothing to me but mere morsels, easily dispatched and devoured."
With a menacing growl, the manticore readies itself to attack. "You shall regret crossing paths with me," it roars, its voice echoing through the air with a sinister promise of impending doom.
[ Now the real combat begins. Nigel's intimidation at advantage failed. Willow's mention of a Pegasus was dismissed, as it is only interested on the prey in front of him. ]
"Wait until it moves," suggests Drako to Magna, seeing the gnome holding her spell. If a fight was imminent then a fight they'd have. He begins to charge forward. Inside his throat he can feel the tingling of electricity and the snapping of little lightning bolts. With a smile and whisper he says to himself, "I'm a-firin' mah lightnin'!" and unleashes a bolt of lightning from his maw. After doing so he heads back towards his companions, interposing himself between the manticore and them.
Move 25ft forwards Unleash lightning breath Move 25ft SW (so shifting to in front of Willow, but 4 squares forward.
Lightning Breath Damage: 3+4 = 7 lightning DEX DC 12 for half damage
[[ If the Manticore hits Drako with an attack, will use Wrath of the Storm + Channel Divinity to deal 16 lightning damage, DEX Save DC 13 for half ]]
100% the reason that drew me to a lightning breath weapon
The Manticore was bracing itself for attacks, but the lightning breath caught it by surprise! Seven (7) points of lightning damage have been dealt.
Manticore:
Enraged by Drako's unexpected lightning breath, the manticore recoils in fury, its wings beating furiously as it ascends into the air. With a snarl of defiance, it releases three tail spikes towards Drako, each one aimed with deadly precision.
"You dare to defy me, puny dragon?" it bellows, its voice filled with fury and malice. "You shall pay for your insolence with your life!"
[ OOC: I didn't notice the persuasion on Nigel's part so I rolled the deception based on the fact that he was tricking them into taking a trapped 'gem'. Which Nigel knows is unnatural. Gave him advantage because Drako followed up immediately. And Willow's words were convincing enough to de escalate the situation. ]
Currently DMing:
OOC: I totally missed that, and we can assume by extension if you like that it all went past Willow as well. However, if she... is in any way aware of this or suspects the gem poses a danger to the Orcs then Willow will seek to ask them to honor their meeting by swearing that none of the tribe shall touch the stone and leave it where it is! The last thing she wants to do is give the Orc an indication that there was any hint of deception or ill intent but she doesn't want them to be harmed either so that seems the best way to approach things without stiring the pot...
[ There were 5 orcs total. The Orc Leader, two females that were holding onto Dazlyn and Norbus, one orc male in bad condition that seems to be resting on a makeshift 'gurney' made from leathers and wood to drag him along the way, and a female tending to his wounds. ]
When Willow approaches them, the orc female prepares to defend him, but the Orc Leader interposed himself between you two and in orcish orders her to stand down. He observed you throughout the process and was ready to intervene should your sincerity and intentions prove to be false. However, after you're done with your work, the one you've healed looks to be better, but painfully gets up on his two feet.
Nurghed: "Thank you," he grunts, his voice strained from the effort. "Healer... good." With a hesitant pause, he tries to articulate his name in the common tongue. "Name... Nurghed," he manages, his voice gravelly but earnest as he shares this small piece of himself with Willow.
Ogash: The female that was tending to his wounds before Willow intervened stands next to Nurghed and says "Name... Ogash," her tone a mix of gratitude and competitiveness as she shares her name with Willow, making sure to assert her presence.
Mauhulakh: The orc leader grunts, but let's out a sigh. "Name's Mauhulakh," he says begrudgingly. As he stares out into the night, he turns to Willow and adds "Your group can stay... Too dark now. Leave when sun rises." And then he makes his tribe go inside the temple to rest.
Dazlyn and Norbus, their expressions reflecting a mix of relief and gratitude, approach the party as Willow finishes tending to the orc's wounds. Though they remain silent during the healing process, their appreciation for the party's assistance is evident in their eyes.
"Thank ye kindly fer yer help," Dazlyn says, his voice tinged with sincerity as he addresses the group. "But it's time fer us tae be movin' on. We've nae wish tae linger in these ruins any longer."
Norbus nods in agreement, his gruff demeanor softened by a hint of gratitude. "Aye, ye've been a great help. We'll nae forget what ye've done fer us. Safe travels, and may ye find what ye seek."
With those parting words, Dazlyn and Norbus bid farewell to the party, their steps resolute as they make their way out of the temple, eager to put the encounter with the orcs behind them.
[ They sign the quest sheet as proof that you've completed it. Just hand that over to Harbin when ya get back to town. ]
Anything else y'all would have done before the orcs go inside the temple or before the dwarves leave?
Currently DMing:
Drako is surprise at the turn of events. He'd been prepping for a fight but Willow, through tending to the orcs' wounds, seems to have diffused things. He eyes his flail and whispers in Draconic, "Looks like your services are not needed at this time." He does wait in hesitation though, wondering if the orcs may set off a trap if grabbing the gem. But perhaps that was a concern to be handled later.
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
As the night embraces the temple ruins with its cool, somber shadows, Willow feels a quiet satisfaction in the peace that has settled over the group and their unexpected orc hosts. The gratitude expressed by Nurghed and Ogash resonates with her deeply, reinforcing her belief in the healing power of kindness and understanding.
"Thank you, Nurghed, Ogash," Willow responds warmly, her voice gentle as she acknowledges their names and the shared moment of vulnerability. "It's an honor to aid those in need, regardless of our differences."
As Mauhulakh grants permission for the group to stay the night, Willow nods appreciatively, understanding the significance of his gesture. "Thank you, Mauhulakh," she says, meeting his gaze with a respectful look. "Your hospitality in these dark hours will not be forgotten. May the night bring rest and renewal to us all."
Turning to Dazlyn and Norbus as they prepare to depart, Willow offers them a smile of genuine warmth. "Your journey is yours to forge anew," she tells them, her tone imbued with respect for their resilience. "Thank you for your trust and bravery. Safe travels, and may the paths you choose be free of shadows."
After the dwarves leave, Willow takes a moment to gather with her own companions, her eyes sweeping over each face lit by the flickering torchlight. "Tonight has shown the strength that lies in compassion and the bridges it can build," she reflects quietly, her gaze lingering on Drako and his unused flail. "Let us rest, and when the sun rises, we'll continue our journey with the knowledge that even in places steeped in old sorrows, new understanding can blossom."
With the night deepening around them, Willow helps prepare a modest camp, ensuring everyone is comfortable and secure. She remains vigilant, yet the peace brokered with the orcs allows her a moment to ponder the weave of fate that has drawn them all together in this ancient, storied place.
The following morning as the group prepares to depart Willow approaches Mauhulakh once more, her expression serene yet earnest. "Mauhulakh, before we part ways, may I ask one more favor in the spirit of the peace we’ve found here?" she begins, her voice soft.
"This place, with all its history and mystery, has brought us together under Selûne’s watchful eyes," Willow continues, "In honor of this moment and the goddess who illuminates our paths, might I suggest we leave the gem untouched? It stands as a testament to the history here, and perhaps it is best it remains part of this place, undisturbed."
She holds Mauhulakh’s gaze, her plea clear in her gentle tone. "Let it be a symbol of our meeting, of the lives it has brought together, and the respect that has grown between us tonight. This way, we honor not only Selûne’s guidance but also ensure the safety of all under her light."
Willow steps back, giving the orc leader space to consider her words, her demeanor composed yet hopeful that her request resonates with the wisdom of preserving peace over plunder.
That said Willow is prepared to leave with her companions and trust that Orcs will honor her request and not disturb the cursed gem...
OOC: @Yalexis_09 how many healer kit slots should I check off, 2 or 3 at least I would think, maybe more but I know you mentioned the one Orc that was seriously wounded and the chief for sure... anyone else?
Mauhulakh listens to Willow's words with a gruff expression, his brow furrowed in thought. Despite his limited grasp of the common tongue, he understands the sincerity in her voice and the earnestness of her plea.
After a moment of contemplation, Mauhulakh nods once, a gesture of acknowledgment and acceptance. Though his demeanor remains stern, there is a subtle softening around the edges, a hint of respect for Willow's wisdom and the peace she seeks to preserve.
"Understood," he grunts in response, his voice rough yet carrying a hint of reluctant agreement. "The gem stays."
With that, Mauhulakh steps back, allowing Willow and her companions to depart as they see fit. Though his words are few, his actions speak volumes, a silent assurance that her request has been heard and honored.
As you all make your way towards Umbrage Hill, there's a moment of reflection about the last day's endeavors. Your fateful meeting at Phandalin, forging a bond with the dwarves and, unexpectedly, a group of orcs, the knowledge gained, and the darkness and dangers you've faced. All of it hits you all at once, and you can't help but feel a sense of accomplishments. And with a renewed sense of determination, you stride onward, ready to face whatever fate has in store for you together.
Loot: Tiny jeweled dagger on a silver chain (worth 50gp), five gems (worth 10gp each), and the Sending Stones
Whoever is holding onto these, let me know.
I believe everyone had agreed to go to Umbrage Hill next, so when everyone is ready, I will begin.
Currently DMing:
@Yalexis_09 OOC: Continueing on to the Umbrage Hill Quest sounds good to Willow as the midwife was her main concern earlier. As for who holds on to the loot Willow suggests to the others that Nigel if he is willing hold on to it all given he is by far the most trustworthy of the group! ;)
[ OOC: Very well. And as for the charges expended (forgive me, I've been distracted) of the Healer's Kit, mark two uses. ]
Currently DMing:
[[ Drako too is willing to go to Umbrage. He promised Willow they'd go there soon and he intends to make good on that. ]]
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
(Nigel has no problem holding onto the items. Especially since he'll be keen to continue studying and documenting everything he can about them.)
Nigel places all the items collected safely away in his pack.
His ego is a bit bruised when he hears Willow warn of the gem. Nigel had thought himself quite clever in trading the negative item to a potential enemy. But he quickly puts it behind him trusting in Willows council.
He spends his travel time with his head buried in his spellbook. The latest interaction had helped to reveal some interesting spell ideas and he was anxious to get them written down.
**This Space for Rent**
As the party treks through the grasslands toward Umbrage Hill, their eyes catch a glimpse of movement high above. Squinting against the sunlight, they discern the silhouette of a large, white quadrupedal creature with wings, soaring gracefully through the sky.
For a heartbeat, a sense of dread grips them, their minds flashing with the image of a white dragon, its icy breath ready to strike. But as the creature continues its flight, veering southward in the direction they came from, relief washes over them like a cool breeze.
As the creature draws nearer, its form becomes clearer, and they realize with a mixture of awe and wonder that it is not a dragon at all, but a pegasus. Its majestic wings beat rhythmically against the air, propelling it effortlessly through the heavens.
The party watches in silent admiration as the pegasus glides gracefully away, its presence leaving a sense of magic and mystery lingering in the air. With their hearts still racing from the momentary fright, they continue their journey, eager to put the encounter behind them and press onward toward their destination.
Travel: At a normal pace, you all travel approximately 10 miles, and after 3 hours of travel (give or take) make it to Umbrage Hill. (Purple)
[ P. History 15 ]
Umbrage Hill got its name after two feuding dwarf clans fought a pitched battle atop it. The cause of their umbrage is a tale lost to time, and only the cairns of the dead now remain. The stone windmill on the hill is a later addition, but is still more than a hundred years old.
Built on the slope of Umbrage Hill is an old stone windmill surrounded by an iron fence. A large winged monster with a spiky tail is trying to knock down the windmill’s front door.
“Don’t be scared, human. I’m only hungry.” The deep voice of the creature travels through the wind, and its steady tone holds a hint of sadistic intent.
The window on the second door flies open. “You there! Help me!” You see the midwife, Adabra Gwynn, waving a cloth in your direction.
Initiatives
20- Drako
15- Manticore
12- Willow
8- Vabrix
4- Nigel
3- Magna
Currently DMing:
"Honor and correction to the enemies of Justice and Good." mutters Drako to himself, recalling a section of the Ptarian code. Wings. Spiky tail. Dangerous creature. He eyes the wings again and the open terrain. The spikes reminded him of a porcupine. "Bahamut bless us." he says, calling divine favor on Drako, Nigel, and Rix. To the manticore he calls out, "If you're hungry then surely there's no need to terrorize an innocent woman." Though he expects things will have to come to blows, at the very least perhaps it could cause the manticore to waste precious seconds.
Cast bless on Drako, Nigel, Rix
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
The manticore, its eyes gleaming with a mix of hunger and cunning, considers Drako's words for a moment. With a low growl, it speaks in a gravelly voice, its tone laced with both threat and calculation.
"Hungry I am, but foolish I am not," the manticore rumbles, its tail flicking impatiently behind it. "You speak sense, little cleric. There are other morsels to be had, and perhaps... an arrangement can be made."
The manticore stands its ground, taking the Dodge action, as it fixes its gaze on Drako, its sharp teeth bared in a semblance of a smile. "I spare the woman, but you and your companions must provide me with sustenance. Either a tribute, or a sacrifice, to sate my hunger. Do this, and perhaps I shall spare your lives this day."
Initiatives
20- Drako
15- Manticore
12- Willow (YOUR TURN)
8- Vabrix
4- Nigel
3- Magna
Currently DMing:
🍃💚Willow Fitzroy💚🍃

As the wind whips around her, carrying with it the urgent cries for help from the stone windmill, Willow’s heart races—not from fear, but from a deep-seated resolve to aid those in peril. Her gaze shifts quickly between the midwife, visibly distressed at her window, and the formidable creature pounding at her door. The manticore’s declaration of hunger echoes ominously, blending with the rustle of grass and the distant beat of the Pegasus's wings they had witnessed earlier, reminding Willow of the thin line between wonder and danger in their travels.
Willow’s mind races through her knowledge of creatures, recalling any lore that might give insight into the manticore’s nature and potential weaknesses or inclinations. She knows that confrontation might be inevitable, but her first instinct, as always, is to defuse the situation with diplomacy and care. Upon hearing the manticore's proposal and the rumble of its voice demanding tribute, Willow’s concern deepens. However, her approach remains diplomatic, embedding a subtle inquiry within her response.
“Indeed, wise m' lord Manticore,” Willow begins, her voice steady and imbued with respectful curiosity, “your offer to forego immediate violence in exchange for sustenance shows great prudence and wisdom. Yet, before we proceed, may I inquire if your majestic companion the Pegasus will also share in the meal you seek?”
Willow's query is tactful, her manner passive and non-threatening, open, a testament to her belief in the power of words to bridge the gap between beast and healer.
As she waits for the creature’s response, Willow remains alert and ready, prepared to use her skills to heal and protect, her spirit undeterred by the prospect of battle but ever hopeful for a peaceful resolution. Her hand lightly touches her healer’s kit, ready to spring into action should the need arise, her entire being a beacon of calm in the brewing storm.
Vabrix: "Am I rollin' that thing or not? I wanna use my new sword already!" Rix is ready to Roll that thing as soon as combat begins. He's annoyed at all the talking when the lady in the window is in danger. But if his companions somehow talk their way out of this one (AGAIN), he'll just accept it.
Initiatives
20- Drako
15- Manticore
12- Willow
8- Vabrix
4- Nigel (YOUR TURN)
3- Magna
Currently DMing:
Nigel whispers something to Archie, who then takes flight. Slipping a hand into his ration sack he pulls forth 2 rations and tosses them at the manticore.
" Here, this is all we will allow. You will accept this and be on your way or you will stay and you will perish."
**This Space for Rent**
Magna looks indifferent when it comes to fighting or swaying this creature with words. However, she thinks about what the creature said. "Do this, and perhaps I shall spare your lives this day." And she says "We need to get rid of this thing now. It's just gonna come back later when we're not here. Our words are wasted on this vile and cunning monstrosity. Is it ok if I hit it now?"
And she will ready a Chill Touch for when she gets the ok from her righteous and diplomatic allies.
Since no one attacked, the Manticore will respond with the following:
The manticore, undeterred by the threats of the adventurers and Willow's mention of a pegasus, narrows its eyes at its prey, its hunger overwhelming any distraction.
"You dare to challenge me?" it snarls, its voice dripping with venomous disdain. "You insignificant fools, you are nothing to me but mere morsels, easily dispatched and devoured."
With a menacing growl, the manticore readies itself to attack. "You shall regret crossing paths with me," it roars, its voice echoing through the air with a sinister promise of impending doom.
[ Now the real combat begins. Nigel's intimidation at advantage failed. Willow's mention of a Pegasus was dismissed, as it is only interested on the prey in front of him. ]
Initiatives
20- Drako (YOUR TURN)
15- Manticore
12- Willow
8- Vabrix
4- Nigel
3- Magna
Currently DMing:
"Wait until it moves," suggests Drako to Magna, seeing the gnome holding her spell. If a fight was imminent then a fight they'd have. He begins to charge forward. Inside his throat he can feel the tingling of electricity and the snapping of little lightning bolts. With a smile and whisper he says to himself, "I'm a-firin' mah lightnin'!" and unleashes a bolt of lightning from his maw. After doing so he heads back towards his companions, interposing himself between the manticore and them.
Move 25ft forwards
Unleash lightning breath
Move 25ft SW (so shifting to in front of Willow, but 4 squares forward.
Lightning Breath
Damage: 3+4 = 7 lightning
DEX DC 12 for half damage
[[ If the Manticore hits Drako with an attack, will use Wrath of the Storm + Channel Divinity to deal 16 lightning damage, DEX Save DC 13 for half ]]
100% the reason that drew me to a lightning breath weapon
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
The Manticore was bracing itself for attacks, but the lightning breath caught it by surprise! Seven (7) points of lightning damage have been dealt.
Manticore:
Enraged by Drako's unexpected lightning breath, the manticore recoils in fury, its wings beating furiously as it ascends into the air. With a snarl of defiance, it releases three tail spikes towards Drako, each one aimed with deadly precision.
"You dare to defy me, puny dragon?" it bellows, its voice filled with fury and malice. "You shall pay for your insolence with your life!"
To hit: 18 Damage: 7
To hit: 8 Damage: 6
To hit: 11 Damage: 10
[The manticore rises 30ft above ground and moves 20ft forward. ]
Magna's reaction: 7 to hit with Chill Touch, and 4 necrotic damage.
Initiatives
20- Drako
15- Manticore
12- Willow (YOUR TURN)
8- Vabrix
4- Nigel
3- Magna
Current State of the Map: [ Drako, let me know if this is how you wanted to be placed or not. ]
Currently DMing:
Drako Concentration check: 11+2+3 = 15
took 4 damage so DC 10, bless is maintained
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary