Rori will get her team's attention, and in a whisper say, "Okay, I see three options. Diplomacy, distraction, or fight. I could try to delight them with a performance, I could pretend to be their god and give you two an opportunity to sneak up, or we subdue them through force from the jump." She thinks for a second, "I mean really, what're the odds they can be reasoned with? If they're trying to make this place something special for their beliefs, they're not going to just let us pass."
This post has potentially manipulated dice roll results.
(Jubilee takes a run at the Goblins who do not see it coming. However, Jubilee does not see coming the bite of a ferocious Wolf on a long chain right near the entrance! The wolf takes a bite at Jubilee as she runs past it.)
(Jubilee shakes off the piercing jaws of the Wolf (1/2 damage, so 4), runs up to the Goblin in the center and buries her axe right in the middle of his little goblin head! The Goblin keels over dead. The second axe seemed to be going for the same one, and the last second adjustment to a different goblin causes Jubilee's aim to stray.)
For DM:
Rori
Wolf
Gaberin
Jubilee
Goblin 3
Goblin 2
Rori, you're up. You and Gaberin are both still in the tunnel, and the entrance is guarded by the wolf. If you try to run past the wolf towards the goblins, it will trigger an attack of opportunity. The wolf is chained up so if you get past it, it won't be able to get you. (for now)
You still need to roll an attack. Use the Combat tab in the dice roller, your modifier is +5 and your damage is 1d6+3 per stone, but if you throw more than 1 at a time it's going to have disadvantage. (Sorry, it's just too powerful otherwise. Plus theoretically you're not able to aim the same as if you threw just one.)
Rori will get her team's attention, and in a whisper say, "Okay, I see three options. Diplomacy, distraction, or fight. I could try to delight them with a performance, I could pretend to be their god and give you two an opportunity to sneak up, or we subdue them through force from the jump." She thinks for a second, "I mean really, what're the odds they can be reasoned with? If they're trying to make this place something special for their beliefs, they're not going to just let us pass."
Rori // Phandelver
OOC: I’ll allow it only because nobody has metal armor or is a larger race.
DM - Tomb of the Delian Order One-Shot (Level 1)
Natasha - The Call of Lon-Dia Human Rogue (Level 4)
OOC: What're you allowing DM?
Rori // Phandelver
Jubilee to take the lead for attack
Keo, Human Cleric - Divine Right to Rule
Kayne - Bugbear Rogue - Deicide
Switching order so Jubilee takes the lead.
DM - Tomb of the Delian Order One-Shot (Level 1)
Natasha - The Call of Lon-Dia Human Rogue (Level 4)
Okay, so do we want the attack plan? Surprise them?
Rori // Phandelver
OK, So the first attack gets a surprise round. Jubilee can likely get one out of the fight quickly, then we get the others 3 on 2.
Problematic is that we can't see the entire chamber, there may be more.
OOC: More problematic is that we haven't seen Jubilee in 2 days....
Keo, Human Cleric - Divine Right to Rule
Kayne - Bugbear Rogue - Deicide
(Here! Just busy schedule rn sorry, I've been keeping up)
"I think we need to attack"
If everyone agrees, Jubilee will charge in, not getting too close, and do a two weapon attack on the centermost goblin.
Attack: 5 Damage: 3
And the second axe
Attack: 12 Damage: 4
Jubilee
Yay!
Keo, Human Cleric - Divine Right to Rule
Kayne - Bugbear Rogue - Deicide
I follow Jubilee as soon as she moves past me and charge the Goblin to the right .
If I can get within range I will strike with Quarterstaff
Keo, Human Cleric - Divine Right to Rule
Kayne - Bugbear Rogue - Deicide
Everyone roll initiative, Jubilee, give me a Dexterity Save roll.
DM - Tomb of the Delian Order One-Shot (Level 1)
Natasha - The Call of Lon-Dia Human Rogue (Level 4)
Initiative: 4
Dex Save: 10
Jubilee
OOC: So would that just be basic? or combat?
Keo, Human Cleric - Divine Right to Rule
Kayne - Bugbear Rogue - Deicide
10
Basic + initiative of +1 If this isn't correct, let me know
Keo, Human Cleric - Divine Right to Rule
Kayne - Bugbear Rogue - Deicide
Initiative: 17
Rori // Phandelver
For DM:
Goblin 1: 3
Goblin 2: 3
Goblin 3: 10
Wolf: 17
DM - Tomb of the Delian Order One-Shot (Level 1)
Natasha - The Call of Lon-Dia Human Rogue (Level 4)
(Jubilee takes a run at the Goblins who do not see it coming. However, Jubilee does not see coming the bite of a ferocious Wolf on a long chain right near the entrance! The wolf takes a bite at Jubilee as she runs past it.)
Attack: 15 Damage: 4
DM - Tomb of the Delian Order One-Shot (Level 1)
Natasha - The Call of Lon-Dia Human Rogue (Level 4)
(Jubilee shakes off the piercing jaws of the Wolf (1/2 damage, so 4), runs up to the Goblin in the center and buries her axe right in the middle of his little goblin head! The Goblin keels over dead. The second axe seemed to be going for the same one, and the last second adjustment to a different goblin causes Jubilee's aim to stray.)
For DM:
Rori
Wolf
Gaberin
Jubilee
Goblin 3
Goblin 2
Rori, you're up. You and Gaberin are both still in the tunnel, and the entrance is guarded by the wolf. If you try to run past the wolf towards the goblins, it will trigger an attack of opportunity. The wolf is chained up so if you get past it, it won't be able to get you. (for now)
DM - Tomb of the Delian Order One-Shot (Level 1)
Natasha - The Call of Lon-Dia Human Rogue (Level 4)
Keo would like to cast magic stone. He grabs 3 stones from the ground and hurls them at the wolf.
3
OOC:
I was not sure what to add if any, so this is basic
Keo, Human Cleric - Divine Right to Rule
Kayne - Bugbear Rogue - Deicide
You still need to roll an attack. Use the Combat tab in the dice roller, your modifier is +5 and your damage is 1d6+3 per stone, but if you throw more than 1 at a time it's going to have disadvantage. (Sorry, it's just too powerful otherwise. Plus theoretically you're not able to aim the same as if you threw just one.)
DM - Tomb of the Delian Order One-Shot (Level 1)
Natasha - The Call of Lon-Dia Human Rogue (Level 4)