(You gotta set up a back story about your character constantly muttering prayers and calling for Guidance as a matter of course like a nervous tick. I'd claim that I would never do that sort of thing... But I totally do.)
Fah'lin grips his staff and notes with more disdain in his voice than his words carry, "Oh good, it was starting to get dull."
(Apologies, I've always thought of it as a character praying for luck for a situation. If they weren't surprised that is. But message recieved, and sorry all the same.)
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Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)
This post has potentially manipulated dice roll results.
Thar Initiative: 23
He will cast Wall of Fire creating a ringed wall 20 feet in diameter around the largest number of ogres and/or giants he can encompass within it. The wall causes damage to those inside. Initial damage: 23 Dex save DC 16 for half.
22 Thar puts a Wall of Fire around 2 hill giants that are attacking the archaeologists trapped in the cave they make their saves 190 and both fail taking 23 damage 20 Tarnce casts Bless covering the entire party 16 Gijigume draws his new sword and moves 60' toward the giants 12Hill Giants G1 and G2 exit from the ring of fire away from the trapped people taking 919 the same damage again the three giants throw rocks at Gijigume 132718 for two hits and 2321 damage 9 Aeliarin catches all the ogres milling around saves 10101191714 all but one fail and take 38 damage 11 Fah'lin I know you go before Aeliarin but I sort of forgot you, redoing everything is too much of a pain and you moving through the badly wounded ogres is better for you. The mad paladin on his horse sweeps through the ogres killing two 7Owly flies up into the sky toward the giants 7 Arya takes a cunning action and a move to stand beside Gijigume "Dude!" and offers him a Potion of Healing (Greater) She fires an arrow at an ogre 15 for 17 1 hit point short of killing it 3 Ogres swarm Fah'lin 82678 for one hit and 15 damage
Damage
G1 46 G2 46 G3 O1 dead O2 dead O3 19 O4 38 O5 38 O6 38
This post has potentially manipulated dice roll results.
Fah'lin rides forward to defend these people on Maeran-Cadail (who can Dash for 120 feet). He swings his stick wildly, smiting (4)25 for 10 bludgeoning and 9 radiant, (3)30 for 11 bludgeoning and 3 radiant, and (4)23 for 11 bludgeoning and 11 radiant.
He moves on from one foe to the next if his target falls then dismounts and encourages Cadail to get some distance.
(Note: if they are found suddenly to be undead and damaging them harms Fah'lin he will take a different approach after the first hit.)
22 Thar puts a Wall of Fire around 2 hill giants that are attacking the archaeologists trapped in the cave they make their saves 514 and both fail taking 23 damage 20 Tarnce casts Bless covering the entire party 16 Gijigume draws his new sword and moves 60' toward the giants 12Hill Giants G1 and G2 exit from the ring of fire away from the trapped people taking 68 the same damage again the three giants throw rocks at Gijigume 142521 for two hits and 2527 damage 9 Aeliarin catches all the ogres milling around saves 96161411 all but one fail and take 38 damage 11 Fah'lin I know you go before Aeliarin but I sort of forgot you, redoing everything is too much of a pain and you moving through the badly wounded ogres is better for you. The mad paladin on his horse sweeps through the ogres killing two 7Owly flies up into the sky toward the giants 7 Arya takes a cunning action and a move to stand beside Gijigume "Dude!" and offers him a Potion of Healing (Greater) She fires an arrow at an ogre 16for 20 1 hit point short of killing it 3 Ogres swarm Fah'lin 19211016 for one hit and 16 damage
Damage
G1 46 G2 46 G3 O1 dead O2 dead O3 19 O4 38 O5 38 O6 38
There seems to be a bug in Gijigume's character sheet, he can't see any of the homebrew content. I checked everyone else and they see those items when you click 'manage equipment' and search the names (leaf, brightstaff etc). Could you try it and see if it works for you as the player rather than me the DM. If that doesn't work you could try removing the character from the campaign and then reattaching it. https://ddb.ac/campaigns/join/47618489345505
If none of this works a bug report will have to go to the site administrators.
(You gotta set up a back story about your character constantly muttering prayers and calling for Guidance as a matter of course like a nervous tick. I'd claim that I would never do that sort of thing... But I totally do.)
Fah'lin grips his staff and notes with more disdain in his voice than his words carry, "Oh good, it was starting to get dull."
(Initiative: 11)
Extended Signature
Init: 10
It's fireballin' time (avoiding any allies, of course).
damage: 27
(Apologies, I've always thought of it as a character praying for luck for a situation. If they weren't surprised that is. But message recieved, and sorry all the same.)
Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)
Tarnce will Cast Bless on the whole party.
(Pretty sure there's 6 of us so using a 4th level slot)
Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)
Thar Initiative: 23
He will cast Wall of Fire creating a ringed wall 20 feet in diameter around the largest number of ogres and/or giants he can encompass within it. The wall causes damage to those inside. Initial damage: 23 Dex save DC 16 for half.
OOC: Initiative: 16
Gijigume draws Leaf and advances on the enemy.
Initiative
22 Thar puts a Wall of Fire around 2 hill giants that are attacking the archaeologists trapped in the cave they make their saves 19 0 and both fail taking 23 damage
20 Tarnce casts Bless covering the entire party
16 Gijigume draws his new sword and moves 60' toward the giants
12 Hill Giants G1 and G2 exit from the ring of fire away from the trapped people taking 9 19 the same damage again the three giants throw rocks at Gijigume 13 27 18 for two hits and 23 21 damage
9 Aeliarin catches all the ogres milling around saves 10 10 1 19 17 14 all but one fail and take 38 damage
11 Fah'lin I know you go before Aeliarin but I sort of forgot you, redoing everything is too much of a pain and you moving through the badly wounded ogres is better for you. The mad paladin on his horse sweeps through the ogres killing two
7 Owly flies up into the sky toward the giants
7 Arya takes a cunning action and a move to stand beside Gijigume "Dude!" and offers him a Potion of Healing (Greater) She fires an arrow at an ogre 15 for 17 1 hit point short of killing it
3 Ogres swarm Fah'lin 8 26 7 8 for one hit and 15 damage
Damage
G1 46
G2 46
G3
O1 dead
O2 dead
O3 19
O4 38
O5 38
O6 38
Tarnce has forgotten to move, do you close?
Fah'lin rides forward to defend these people on Maeran-Cadail (who can Dash for 120 feet). He swings his stick wildly, smiting
(4)25 for 10 bludgeoning and 9 radiant,
(3)30 for 11 bludgeoning and 3 radiant, and
(4)23 for 11 bludgeoning and 11 radiant.
He moves on from one foe to the next if his target falls then dismounts and encourages Cadail to get some distance.
(Note: if they are found suddenly to be undead and damaging them harms Fah'lin he will take a different approach after the first hit.)
Extended Signature
Initiative
22 Thar puts a Wall of Fire around 2 hill giants that are attacking the archaeologists trapped in the cave they make their saves 5 14 and both fail taking 23 damage
20 Tarnce casts Bless covering the entire party
16 Gijigume draws his new sword and moves 60' toward the giants
12 Hill Giants G1 and G2 exit from the ring of fire away from the trapped people taking 6 8 the same damage again the three giants throw rocks at Gijigume 14 25 21 for two hits and 25 27 damage
9 Aeliarin catches all the ogres milling around saves 9 6 16 14 1 1 all but one fail and take 38 damage
11 Fah'lin I know you go before Aeliarin but I sort of forgot you, redoing everything is too much of a pain and you moving through the badly wounded ogres is better for you. The mad paladin on his horse sweeps through the ogres killing two
7 Owly flies up into the sky toward the giants
7 Arya takes a cunning action and a move to stand beside Gijigume "Dude!" and offers him a Potion of Healing (Greater) She fires an arrow at an ogre 16for 20 1 hit point short of killing it
3 Ogres swarm Fah'lin 19 21 10 16 for one hit and 16 damage
Damage
G1 46
G2 46
G3
O1 dead
O2 dead
O3 19
O4 38
O5 38
O6 38
Tarnce has forgotten to move, do you close?
Tarnce will rush forward, yes.
Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)
Fah'lin takes the hit but Reacts to Strike at the Ogre Swarm, smiting (4)17 for 9 bludgeoning and 15 radiant, with his Pole Arm Mastery.
Extended Signature
There seems to be a bug in Gijigume's character sheet, he can't see any of the homebrew content. I checked everyone else and they see those items when you click 'manage equipment' and search the names (leaf, brightstaff etc). Could you try it and see if it works for you as the player rather than me the DM. If that doesn't work you could try removing the character from the campaign and then reattaching it. https://ddb.ac/campaigns/join/47618489345505
If none of this works a bug report will have to go to the site administrators.
(Check the homebrew content box on the "home" page while editing the character sheet.)
Extended Signature
i cant find what you're talking about. What 'home' page, what 'homebrew content box'. Can you do a link or screen shot so i can see what you mean?
Are you on mobile or desktop, I'll send an appropriate screenshot.
Click his portrait, choose Edit Character, click the "Home" tab.
Extended Signature
Cool, fixed now. We learn something new everyday.
Aeliarin will target the most wounded giant-class humanoid with a flame bolt.
Attack: 23 Damage: 10
If it looks like that target is close to death, he'll follow up with a quickened flame bolt as well.
Attack: 19 Damage: 5
Tarnce will swing his Staff at the weakest looking opponent:
Attack: 13 Damage: 10 + Bless: 2
And cast Spiritual Weapon to attack with him:
Attack: 26 Damage: 14 + Bless: 1
Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)
(By the way, Fah'lin's AC is 23 since he juked Gijigume out of that Ring of Protection.)
Extended Signature
AC 23! Okay, you're definitely standing in front.