Thromkor lifts his ebony staff into the air with both hands and speaks a few words in Draconic. The staff's orb flashes and a frigid beam of blue-white light streaks toward Albryth.
Ray of Frost attack: 22; damage: 7 cold damage and his speed is reduced by 10 feet until the start of Thromkor's next turn
Post 1526 modified to reflect Cole's reaction. Saving throw (Dex required from Cole and Gotrek - 18 HP for a fail and 9 HP for a save).
Unfortunately it got Aylbrith who having failed to break free of the Hold Person doesn't get a save. He is however still standing as it looks like the flames only did a little bit of damage to him.
Gotrek rushes the paralized druid as he cant reach the other one, yet. As he launches into a run, his Dwarveysenses tingle and he manages to dodge the brunt of the fireball. When he gets to the druid, he smiles as he attempts to take the druids head off.
Attack: 16
Damage: 20
Gotrek then reoeats the swing, to completely remove the head
This post has potentially manipulated dice roll results.
Bits of a Druid! 1) Gotrek rushes at Aylbrith and swings his Great Axe at the paralysed druid. His mighty blow cuts the druid's torso in two and as his upper torso falls slowly to the ground - possibly an after effect of Tibold's Hold Person - Gotrek reverses his swing and takes the druid's head from his shoulders and there are three thuds as bits of the druid fall to the ground. 2) Cole then rushes after Ingulf and launches a flurry of blows at him. His flying kick to the druid's groin is (DC 13 to knock off feet - 21) unsuccessful as Ingulf manages to block it with his thigh. 3)Tibold you're up followed by Grin
This post has potentially manipulated dice roll results.
Tibold hurries East to O5, picking his way across the difficult terrain.
"Come on, Cole!" He calls.
"Keep stoking the pyromancer's flames and he'll burn out eventually!"Tibold exclaims, both casting Vicious Mockery on Ingulf (DC 15 Wis save or 4 psychic and effects) and granting Cole one use of Bardic Inspiration (in the form of a d6). Pleased with the cleverness of his pun, Tibold watches Cole attempt to kill the druid. A second later, he blinks.
"Wait," he mutters, beginning to smile in satisfaction at his great intellectual achievement. "Cole...stoking fire. Interesting! A double-pun!"
Grin would snicker from his concealed location at his companions comments before attempting to study his opponents moves (13 insight) before launching another arrow towards the last remaining druid.
Attack: 26 Damage: 12 (rolling second attack for advantave if my insight is better than his deception 11)
Insightful FightingXGtE46
As a bonus action, you can make an Insight check against a creature you can see that isn’t incapacitated, contested by the target’s Deception check. If you succeed, you can use your Sneak Attack against that target even if you don’t have advantage on the attack roll, but not if you have disadvantage on it for 1 minute or until you use this feature against a different target.
Ingulf flees but not before ... 1)Once again Ingulf sprouts forth something in a language that nobody can understand and another ball of flame explodes with a thunderous sound sheathing Cole in flames (27) Cole Dex save of DC to only take half damage. 2)Without waiting to see what damage the fireball does to Cole, Ingulf takes off down the track and soon disappears into the darkness. However, Cole if you are up you can get an Attack of Opportunity in. 3)What does the party do?
"Shit!" Grin would curse as the man takes off running. The Shifter would quickly take off running after him, using his dark vision and tracking abilities in the hope of not losing his target!
Grin is over 60 feet in a dead straight line from where Ingulf was. It is 30 feet of difficult ground (1 round) to the edge of the clearing and then fifty feet of clear terrain across the clearing (see map). If he dashes he will get to where Ingulf was in 1 & 1/2 rounds).
Cole does not have dark vision so if all enemies have ran out of the light he will go over and light up a torch on the fire and follow his allies wherever they decide to go
Rollback Post to RevisionRollBack
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
Cole Yes to save (13 damage) and AAO hits. It will take you 2 rounds to go back to the fire and light a torch and then come back to where you currently are.
Advantage, auto fail of Strength & Dex saving throws, if you close to 5 feet automatic crit.
DM - Stopping a god in his tracks
Thromkor lifts his ebony staff into the air with both hands and speaks a few words in Draconic. The staff's orb flashes and a frigid beam of blue-white light streaks toward Albryth.
Ray of Frost attack: 22; damage: 7 cold damage and his speed is reduced by 10 feet until the start of Thromkor's next turn
Cole moves to G6 with his reaction
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
DM - Stopping a god in his tracks
Dex Save: 21
Gotrek rushes the paralized druid as he cant reach the other one, yet. As he launches into a run, his Dwarvey senses tingle and he manages to dodge the brunt of the fireball. When he gets to the druid, he smiles as he attempts to take the druids head off.
Attack: 16
Damage: 20
Gotrek then reoeats the swing, to completely remove the head
Attack: 18
Damage: 20
Cole dex save 25
he follows the Druid backing away and strikes following with a flurry of blows dc 13 dex save or be knocked prone from the flurry’s
Attack: 22 Damage: 9
Attack: 11 Damage: 7
Attack: 22 Damage: 6
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
Bits of a Druid!
1) Gotrek rushes at Aylbrith and swings his Great Axe at the paralysed druid. His mighty blow cuts the druid's torso in two and as his upper torso falls slowly to the ground - possibly an after effect of Tibold's Hold Person - Gotrek reverses his swing and takes the druid's head from his shoulders and there are three thuds as bits of the druid fall to the ground.
2) Cole then rushes after Ingulf and launches a flurry of blows at him. His flying kick to the druid's groin is (DC 13 to knock off feet - 21) unsuccessful as Ingulf manages to block it with his thigh.
3) Tibold you're up followed by Grin
DM - Stopping a god in his tracks
Tibold hurries East to O5, picking his way across the difficult terrain.
"Come on, Cole!" He calls.
"Keep stoking the pyromancer's flames and he'll burn out eventually!" Tibold exclaims, both casting Vicious Mockery on Ingulf (DC 15 Wis save or 4 psychic and effects) and granting Cole one use of Bardic Inspiration (in the form of a d6). Pleased with the cleverness of his pun, Tibold watches Cole attempt to kill the druid. A second later, he blinks.
"Wait," he mutters, beginning to smile in satisfaction at his great intellectual achievement. "Cole...stoking fire. Interesting! A double-pun!"
And that's all I have to say about that.
Grin would snicker from his concealed location at his companions comments before attempting to study his opponents moves (13 insight) before launching another arrow towards the last remaining druid.
Attack: 26 Damage: 12 (rolling second attack for advantave if my insight is better than his deception 11)
As a bonus action, you can make an Insight check against a creature you can see that isn’t incapacitated, contested by the target’s Deception check. If you succeed, you can use your Sneak Attack against that target even if you don’t have advantage on the attack roll, but not if you have disadvantage on it for 1 minute or until you use this feature against a different target.
Ingulf flees but not before ...
1) Once again Ingulf sprouts forth something in a language that nobody can understand and another ball of flame explodes with a thunderous sound sheathing Cole in flames (27) Cole Dex save of DC to only take half damage.
2) Without waiting to see what damage the fireball does to Cole, Ingulf takes off down the track and soon disappears into the darkness. However, Cole if you are up you can get an Attack of Opportunity in.
3) What does the party do?
DM - Stopping a god in his tracks
"Shit!" Grin would curse as the man takes off running. The Shifter would quickly take off running after him, using his dark vision and tracking abilities in the hope of not losing his target!
Grin is over 60 feet in a dead straight line from where Ingulf was. It is 30 feet of difficult ground (1 round) to the edge of the clearing and then fifty feet of clear terrain across the clearing (see map). If he dashes he will get to where Ingulf was in 1 & 1/2 rounds).
DM - Stopping a god in his tracks
Gotrek will dash after as well, putting his Great-axe back on his back.
Grin is going to try to persue unless he loses track of in gulf completely or spots more threats and needs to retreat back to the others.
At the end of the round Gotrek is in B10 and Grin is in F9. Thromkor, Tibold and Cole you are doing what?
DM - Stopping a god in his tracks
Dex save 13 your post didn’t have the save DC
Attack: 21 Damage: 8
attack of opportunity if I made save as I will still be up
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
I assume I made save and took 14 damage
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
Cole does not have dark vision so if all enemies have ran out of the light he will go over and light up a torch on the fire and follow his allies wherever they decide to go
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
Cole Yes to save (13 damage) and AAO hits. It will take you 2 rounds to go back to the fire and light a torch and then come back to where you currently are.
DM - Stopping a god in his tracks
If Thromkor can get to Cole before he hurries off, he'll heal him.
Cure Wounds: 7
He'll then search the dead druid.
Investigation: 20