Glitter takes his leave, restating his plea for help, his offer of cut gemstones for his freedom, and terrified, eyes wide admonishments to ‘be careful’!
The summer night is close and humid, and you throw open windows beckoning fresh air and are lulled to a deep sleep by the tree frogs’ plaintive chorusing and pale beams from the moon as it sets behind the western woods. Could that have been the sound of a strangled, muted Dwarven scream in the near distance? No… just an owl calling to its mate.
Soon enough, the sky pales, and the chirping and rush of foraging birds outside awakens you and you gain the benefits of a long rest.
You hear guests moving and speaking in low, indistinct voices behind their closed doors. Little One knocks on Erudisia’s door and whispers, “Air D? You wake?,” and asks to come in and be filled in about last nights explorations. Soon, whether having heard Little One or having smelled breakfast smells from the lounge, Meredith and Bell join the pair and all four are now squeezed into Erudisia’s room to plan for the day.
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DM for Candlekeep Mysteries //Dev Horndin Curious Critters// Chierhy Nbenbe in Culuril's Strixhaven Adventure
“Ogres have saying…,” Little One offers, choosing his words carefully. “‘One skewer, one cook.’ Means: even when have what need (food), ogres grumpy and find thing to fight over. Like how long turn spit. I not mention that usually is villager over the fire… Regardless. This place have three cook. Many villagers — and others — over the fire. Hags … sound grumpy like ogre. Maybe they argue how long turn spit. Or argue other things…”
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DM for Candlekeep Mysteries //Dev Horndin Curious Critters// Chierhy Nbenbe in Culuril's Strixhaven Adventure
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Erudisia opens the door for the cobble, pressing one finger to her lips then gestures for him to go when there is no one in the corridor.
“We’re agreed then?”
All being decided, she goes to bed.
Glitter takes his leave, restating his plea for help, his offer of cut gemstones for his freedom, and terrified, eyes wide admonishments to ‘be careful’!
The summer night is close and humid, and you throw open windows beckoning fresh air and are lulled to a deep sleep by the tree frogs’ plaintive chorusing and pale beams from the moon as it sets behind the western woods. Could that have been the sound of a strangled, muted Dwarven scream in the near distance? No… just an owl calling to its mate.
Soon enough, the sky pales, and the chirping and rush of foraging birds outside awakens you and you gain the benefits of a long rest.
You hear guests moving and speaking in low, indistinct voices behind their closed doors. Little One knocks on Erudisia’s door and whispers, “Air D? You wake?,” and asks to come in and be filled in about last nights explorations. Soon, whether having heard Little One or having smelled breakfast smells from the lounge, Meredith and Bell join the pair and all four are now squeezed into Erudisia’s room to plan for the day.
DM for Candlekeep Mysteries // Dev Hornd in Curious Critters // Chierhy Nbenbe in Culuril's Strixhaven Adventure
" So........run?", Meredith said, only half joking.
" How are we getting everyone free from this trio?"
“Ogres have saying…,” Little One offers, choosing his words carefully. “‘One skewer, one cook.’ Means: even when have what need (food), ogres grumpy and find thing to fight over. Like how long turn spit. I not mention that usually is villager over the fire… Regardless. This place have three cook. Many villagers — and others — over the fire. Hags … sound grumpy like ogre. Maybe they argue how long turn spit. Or argue other things…”
DM for Candlekeep Mysteries // Dev Hornd in Curious Critters // Chierhy Nbenbe in Culuril's Strixhaven Adventure