As the Quaggoth slashed at Finn's ice armor and roared out in pain, the pirate simply smirked, "Did it to yourself, mate!" But then he was yelling out in pain as a snake bite shattered the last of his ice; although he could already feel the poison start to affect him, he was at least able to retaliate against the serpent.
"Now I'm mad!" he growled as he tried to decide on a target, before being struck with a club. "That settles that," he hissed as he turned towards the lizardman that just hit him.
(( If by some miracle all 3 Concentration saves are made, he'll use a Bonus action to move his Hex to LM2. If he fails, he use the bonus to activate Fey Touched and re-cast it at LM2, targeting Strength checks. ))
ACTION:Attack LM2 * Oversized Sword Slash - Attack: 12, Magical Slashing Damage: 12 plus 3 necrotic (plus 6 and 1 on crit) * Oversized Sword Slash - Attack: 17, Magical Slashing Damage: 9 plus 1 necrotic (plus 7 and 6 on crit)
(( If by some miracle all 3 Concentration saves are made
[[ Looks like you got your miracle. :O ]]
As S5 left Finn's reach his oversized blade was able to stop it in its tracks.
[[ So S5 never attacked Psalm. (Missed anyways.) ]]
S8, though not even capable of speech, reeled from Zylborin's insult.
Finn's first strike against LM2 misses, clashing against his green scales. But the second pierces through, grievously wounding him.
LM1 cries out in Draconic as Finn's blade strikes true, "Nobody hurts my brother!" With fury he throws himself at the human, chomping at the bit with mouth and shield.
Bite @ Finn Attack: 19 Damage: 6
Spiked Shield @ Finn Attack: 19 Damage: 7
The quaggoth smiles at the sight of the carnage and turns his attention towards Dain, eyeing to get revenge for the tuft of fur cut off.
Claw 1 @ Dain Attack: 22 Damage: 5
Claw 2 @ Dain Attack: 22 Damage: 5
From the South Kobold 2 steps out from behind the meat once more for a quick shot before retreating back to safety.
Target: 1-2 Dain, 3-4 Finn (+2 AC to target for half-cover from interposing creature) Sling @ 2 Attack: 23 Damage: 6
And from the North the Shaman approaches, chanting as he unleashes a ball of fire at Finn
Produce Flame @ Finn (+2 AC for interposing creature) Attack: 17 Damage: 11 fire
With the battle raging many having been damaged by sword, axe, or radiant light, Sampson, Psalm, and Dain are back up.
[[ LM2, S2, S6, S7, and S8 all look like they're on their last legs. ]]
This post has potentially manipulated dice roll results.
Fueled by his rage, Dain barely feels the claws dragged across his chest, merely grinning at his target as he shifts fully into his battle-trance. He returns the quaggoth’s blows in kind, swinging Recklessly.
Finn merely sneered at the lizardman who came to avenge his brother, evading the creature's attacks, and then a stray shot from a kobold's sling as well. Unfortunately, it was too late that he saw this set him up for an incoming burst of flame, and he had to rely on innate magic to block the damage.
(( REACTION: Cast Shield via Magic Initiate, increasing Finn's AC to 23, so total AC of 25 versus the hurled fire. ))
*Edited to reflect that with the +2 from the interposing creature, his AC was enough to avoid the sling.*
(That 29 would be indicative of a critical, so the damage should be 26.)
[[ For a crit, please roll the second d12. Also, if you get an 8+ on that d12 (for 25+ damage), Attack 1 will kill the Quaggoth and you can direct Attack 2 toward another creature. Otherwise Attack 2 will finish it. ]]
Sampson's magic rings in Kobold 2's ears, reverberating with deadly force. Will he survive the tolling bell? Kobold 2 WIS Save: 5 vs DC 16
[[ I'm expecting the post to have a "manipulated die rolls tag" since it was wonky. I saw a 17 at first now the 5. I'll take the 5. ]]
Kobold 2's ear, sending a shiver through his spine as he crumples down.
[[ EDIT: Ignore what's in the spoiler. I made a whoopsie on initiative. ]]
With the tide of battle so clearly turning, the lizardmen have a look of fear in their eyes. The Shaman drops concentration on his summoned snakes and instead turns his attention to the giant blades near his brethren.
Target: 1-2: Finn's greatsword, 3-4: Dain's greataxe Target: 2 Heat Metal Damage: 8 fire CON Save DC 12 to hold onto the weapon; but have disadvantage when using it and can keep taking damage on subsequent rounds
He then back away in retreat, climbing over table and chairs, leaving another parting flame. Target: 1-2 Finn, 3-4 Dain (+2 AC from half-cover with interposing creatures) Produce Flame @ Target 2 Attack: 13 Damage: 11 fire
LM1 sees that it is do or die and puts all his might into attacking Finn before his brethren fall. First he swipes low with a club, hoping to expose the neck for a strike with his bite.
Club @ Finn Attack: 17 Damage: 7
Bite @ Finn Attack: 9 Damage: 6
Initiative
Samspon (Shillelagh), Psalm (z=10), Dain (rage, Enhance Ability Bear's Endurance, bardic inspiration d8) <---------------- currently up K1, LM2 (20-damage, Hexed) Finn (concentrating on hex, hovering), Zylborin LM1 (5-damage), Shaman (Heat Metal)
Dain's rage is in full swing. He doesn't even register the fact that blisters are forming on his hands as his axe burns the skin. He's more peeved by his targets vanishing, but the lizardfolk are right there. He moves up next to Finn, standing back up in the event that he falls from the ball bearings, and continues Recklessly swinging his superheated axe into Lizardman 2.
Ball Bearings Dex Save: 16
Attack 1: 20 for 18 Slashing Damage.
Attack 2: 28 for 18 Slashing Damage.
In the event that L2 dies and he kept his footing in the ball bearings, he spots the Shaman, shouts "Coward!" and rushes him, jumping onto the table to attack that with his second swing. If L2 lives, he just focuses the second attack on it. If L2 dies but he slipped on the bearings, his second attack goes to L1.
Regardless of the result, he is in his element, and in spite of the tripping and the burning, he is almost frothing at the mouth with glee as his instincts are fully in control.
(And in case it's been forgotten, Finn would get advantage on melee attacks because Dain's raging within 5ft of him.)
Totally forgot where in initiative things were. I didn't double-check the list and when looking at how few snakes were left was thinking about how the Shaman would change up his concentration spells, messing up that I'd never done. K1 or LM2's turns.
Time for a correction coming up in a moment.
For Dain big thing is that his greataxe is not under heat metal. ]]
(( Concentration Saves, all DC 10: 22, 18, 18 ))
As the Quaggoth slashed at Finn's ice armor and roared out in pain, the pirate simply smirked, "Did it to yourself, mate!" But then he was yelling out in pain as a snake bite shattered the last of his ice; although he could already feel the poison start to affect him, he was at least able to retaliate against the serpent.
"Now I'm mad!" he growled as he tried to decide on a target, before being struck with a club. "That settles that," he hissed as he turned towards the lizardman that just hit him.
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
(( Forgot the damage to the snake: 8 of Magical Slashing ))
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
[[ Looks like you got your miracle. :O ]]
As S5 left Finn's reach his oversized blade was able to stop it in its tracks.
[[ So S5 never attacked Psalm. (Missed anyways.) ]]
S8, though not even capable of speech, reeled from Zylborin's insult.
Finn's first strike against LM2 misses, clashing against his green scales. But the second pierces through, grievously wounding him.
LM1 cries out in Draconic as Finn's blade strikes true, "Nobody hurts my brother!" With fury he throws himself at the human, chomping at the bit with mouth and shield.
Bite @ Finn
Attack: 19 Damage: 6
Spiked Shield @ Finn
Attack: 19 Damage: 7
The quaggoth smiles at the sight of the carnage and turns his attention towards Dain, eyeing to get revenge for the tuft of fur cut off.
Claw 1 @ Dain
Attack: 22 Damage: 5
Claw 2 @ Dain
Attack: 22 Damage: 5
From the South Kobold 2 steps out from behind the meat once more for a quick shot before retreating back to safety.
Target: 1-2 Dain, 3-4 Finn (+2 AC to target for half-cover from interposing creature)
Sling @ 2
Attack: 23 Damage: 6
And from the North the Shaman approaches, chanting as he unleashes a ball of fire at Finn
Produce Flame @ Finn (+2 AC for interposing creature)
Attack: 17 Damage: 11 fire
With the battle raging many having been damaged by sword, axe, or radiant light, Sampson, Psalm, and Dain are back up.
[[ LM2, S2, S6, S7, and S8 all look like they're on their last legs. ]]
Initiative
Samspon (Shillelagh), Psalm (z=10), Dain (rage, Enhance Ability Bear's Endurance, bardic inspiration d8) <---------------- currently up
K1, LM2 (20-damage, Hexed), S2 (10-damage), S6 (10-damage), S7 (10-damage), S8 (10-damage)
Finn (concentrating on hex, hovering), Zylborin
Quaggoth (20-damage), LM1 (5-damage), K2, Shaman (Conjure Animals)
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
Fueled by his rage, Dain barely feels the claws dragged across his chest, merely grinning at his target as he shifts fully into his battle-trance. He returns the quaggoth’s blows in kind, swinging Recklessly.
Attack 1: 17 for 14 Slashing Damage
Attack 2: 18 for 10 Slashing Damage
(That 29 would be indicative of a critical, so the damage should be 26.)
Finn merely sneered at the lizardman who came to avenge his brother, evading the creature's attacks, and then a stray shot from a kobold's sling as well. Unfortunately, it was too late that he saw this set him up for an incoming burst of flame, and he had to rely on innate magic to block the damage.
(( REACTION: Cast Shield via Magic Initiate, increasing Finn's AC to 23, so total AC of 25 versus the hurled fire. ))
*Edited to reflect that with the +2 from the interposing creature, his AC was enough to avoid the sling.*
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
[[ For a crit, please roll the second d12. Also, if you get an 8+ on that d12 (for 25+ damage), Attack 1 will kill the Quaggoth and you can direct Attack 2 toward another creature. Otherwise Attack 2 will finish it. ]]
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
Second Crit Die: 9
Rolled high enough. Dain shoves the body out of the way to take its space, then redirects the second attack to S7.
Sam points a finger at the Quaggoth, causing a disorienting sound to fill the area around its head! (Casts Toll the dead)
(Quaggoth will need to make a 16 con save or take 12 necrotic damage.)
[[ Quaggoth and S7 are dead now from Dain's axe. Who would like to swap the Toll the Dead to? ]]
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
Psalm will stow his rapier and draw his daggers, launching one at Snake #2...
ROLLS
To hit: 15
Damage: 5 + 8 Sneak Attack
DM - Classic Adventures Reborn
Rylan - L1 Human Paladin - Barty's "Princes of the Apocalypse"
(I'll switch it to Kobold 2!)
Dain's furious attacks slay the quaggoth and S7 as he advances further down.
Psalm comes along the wall, striking with his rapier and sending another snake into fey mist. (S2 is killed.)
Sampson's magic rings in Kobold 2's ears, reverberating with deadly force. Will he survive the tolling bell?
Kobold 2 WIS Save: 2 vs DC 16
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
[[ I'm expecting the post to have a "manipulated die rolls tag" since it was wonky. I saw a 17 at first now the 5. I'll take the 5. ]]
Kobold 2's ear, sending a shiver through his spine as he crumples down.
[[ EDIT: Ignore what's in the spoiler. I made a whoopsie on initiative. ]]
With the tide of battle so clearly turning, the lizardmen have a look of fear in their eyes. The Shaman drops concentration on his summoned snakes and instead turns his attention to the giant blades near his brethren.
Target: 1-2: Finn's greatsword, 3-4: Dain's greataxe
Target: 2
Heat Metal
Damage: 8 fire
CON Save DC 12 to hold onto the weapon; but have disadvantage when using it and can keep taking damage on subsequent rounds
He then back away in retreat, climbing over table and chairs, leaving another parting flame.
Target: 1-2 Finn, 3-4 Dain (+2 AC from half-cover with interposing creatures)
Produce Flame @ Target 2
Attack: 13 Damage: 11 fire
LM1 sees that it is do or die and puts all his might into attacking Finn before his brethren fall. First he swipes low with a club, hoping to expose the neck for a strike with his bite.
Club @ Finn
Attack: 17 Damage: 7
Bite @ Finn
Attack: 9 Damage: 6
Initiative
Samspon (Shillelagh), Psalm (z=10), Dain (rage, Enhance Ability Bear's Endurance, bardic inspiration d8) <---------------- currently up
K1, LM2 (20-damage, Hexed)
Finn (concentrating on hex, hovering), Zylborin
LM1 (5-damage), Shaman (Heat Metal)
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
Con Save: 23
(other actions to come depending on the result)
Dain's rage is in full swing. He doesn't even register the fact that blisters are forming on his hands as his axe burns the skin. He's more peeved by his targets vanishing, but the lizardfolk are right there. He moves up next to Finn, standing back up in the event that he falls from the ball bearings, and continues Recklessly swinging his superheated axe into Lizardman 2.
Ball Bearings Dex Save: 16
Attack 1: 20 for 18 Slashing Damage.
Attack 2: 28 for 18 Slashing Damage.
In the event that L2 dies and he kept his footing in the ball bearings, he spots the Shaman, shouts "Coward!" and rushes him, jumping onto the table to attack that with his second swing. If L2 lives, he just focuses the second attack on it. If L2 dies but he slipped on the bearings, his second attack goes to L1.
Regardless of the result, he is in his element, and in spite of the tripping and the burning, he is almost frothing at the mouth with glee as his instincts are fully in control.
(And in case it's been forgotten, Finn would get advantage on melee attacks because Dain's raging within 5ft of him.)
[[
@All, I made a big whoops.
Totally forgot where in initiative things were. I didn't double-check the list and when looking at how few snakes were left was thinking about how the Shaman would change up his concentration spells, messing up that I'd never done. K1 or LM2's turns.
Time for a correction coming up in a moment.
For Dain big thing is that his greataxe is not under heat metal.
]]
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
Also, one small correction, but Psalm stowed his rapier and attacked with a thrown dagger. He's staying in position for now.
DM - Classic Adventures Reborn
Rylan - L1 Human Paladin - Barty's "Princes of the Apocalypse"
[[ Did I mess up his current location? (Sorry if I missed something.) ]]
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary