Zarbyn will join Amdaeng in the sitting room for a short rest. But since he currently doesn't need it for hp recovery he will spend it ritually casting (1 hour + 10 minutes) the Find Familiar spell.
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"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
This Ring was crafted by a high priestess of the Toa-Suo and given to her son before entering the Palace of the Sultan.
While you wear this ring, Difficult Terrain doesn’t cost you extra movement. In addition, magic can neither reduce any of your Speeds nor cause you to have the Paralyzed or Restrained condition.
Lira listens to the descriptions the others give for the identified items. "I certainly wouldn't mind having that ring, but it will probably get more use from Lev or Amdaeng since they need to close the distance with enemies to strike."
Seeing that Ning seems to hear something from the pool room, Lira will get up and listen closely herself. "Something is...creaking in there." She will approach the broken door to look inside without entering, wary of the party getting separated again.
This post has potentially manipulated dice roll results.
Zarbyn's familiar is a female sprite called Twiggy. She would appear within 10 feet of me at the end of the ritual.
Hearing the others stop and listen to the creaking from the room, he too freezes and signals Twiggy to hide.
Twiggy's Stealth: (She is a tiny, invisible sprite.): 21
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"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Zazi is very interested in the new sprite. Almost like they found a playmate. When Twiggy goes invisible, the tiny bat continues to interact with them, as if it knows exactly where they are.
As Lira moves a bit closer to the door, she sees a hint of what is beyond. It appears to be a sort of dressing room, wash room. She sees the vibrant colors of silks hanging from walls and ceiling, fancy wool rugs are on the length of the floor so tender feet won't get cold on the stone tiled floor. As the door opens, a light shines out. The room does not have the age and dust that the others have had. The smells of rose oil and hibiscus, with hints of rosemary are noted.
The door is partially open to the inviting scene beyond.
After the fight with the water tendril, Iólinder was not prepared for Amdaeng to jump into the water, let alone her coming back up with a shiny ring from the bottom of the pool.
He joined the others in a short rest. After shaking out the fatigue and a couple of stretches, Iólinder did find that his divine energy was replenished. Not only that but he could feel that his magical reservoir had become stronger. Almost like his god had tested him and now bestowed the reward on him for passing said test.
Zazi meanwhile was intrigued by and curous about the new tiny flying creature that had appeared around Zarbyn. She spent most of the time trying to gauge if friend or foe.
"Uh...The other door is open now," Lira announces to the others, "I guess the ghost did it. I'm ready to keep going whenever you are."
'Well, let's not keep them waiting then. Shall we?'Iólinder replied and moved boldly towards the door. He reached for the handle and opened the door fully to peer through the opening.
Fully opening the door, the room seems to be a square shape, some 75 x75. Going down the center are beautiful Teal wool carpets. Beautiful tile work lines the walls, with whimsical images, and naked people, relaxing in a garden. Several large sinks are present as well as large porcelain bath tubs, some large enough to hold several people. The interior is somewhat separated with intricate wooden carved archways and tapestries. There are 4 smaller areas, each with sink, dressing room, bathtub, and mirror. In the middle west of the room are two toilets. They are very fancy. On the opposite east center wall is a large decorative sink. At the far end South middle is a large fancy fountain, carved of marble.
We have area 1 (NW), 2(NE)
Toilets Large sink
3 (SW), 4 (SE)
The main area between these "rooms" is open with chairs, pillows, hookah pipes. There are stained glass windows throughout the space, with light behind them illuminating the art work. There are several large chandeliers which are light by some sort of magical source. The lighting is fairly dim, creating a more relaxed and subdued environment.
Amdaeng passed the ring to Lira, she thought back to her time in the temple and her lessens regarding Titan and the blessings bestowed on his children both Gods and mortals.
Trotting up and looking through the door Amdaeng grinned, " Looks a bit like my parents place."
"If Amdaeng doesn't want it then you keep it,"Lev says to Lira. "I have this," he taps his armor--the only magic item that he's ever actually asked for, clearly he isn't one to hoard items. It's pretty obvious at this point that he is more likely to give an item up than he is to keep it if someone else can put it to use.
He follows Lira and Iolinder into the next room. He might not have heard the shuffling but that doesn't mean he doubts something was there. The last thing he needs is for them to get into another situation like what just happened. However when Amdaeng follows he glances back at Zarbyn and Vydar, not really wanting them to be left alone either. So he hangs back, doing his best to keep both groups in sight.
Lira equips the ring seeing as no one else claims it, immediately feeling more light on her feet. She'll be sure to put her increased mobility to good use for the team.
The lavish dressing room is surprisingly inviting considering the cursed nature of the palace. Lira moves cautiously into the middle of the main chamber, examining the surroundings for anything useful.
(ooc: I currently have the gauntlets which give a +2 to STR and if you end up with 18 or higher they can't be removed... anyone else want these?)
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Twiggy will fly forward into the main area between the 'rooms' and glance around at the furnishings and other things, spotting the hookah pipes she will attempt to use one as part of her exploration.
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
She has the curiosity of a cat. She will try to work the hookah and take a puff to experience things that may be different from the Feywild.
"Hey, you have to try this!" she offers to whoever else wants a sample.
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
— A basic prayer.
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Amdaeng kicks back while the magic people examine the ring she found.
( Will take Short Rest)
Zarbyn will join Amdaeng in the sitting room for a short rest. But since he currently doesn't need it for hp recovery he will spend it ritually casting (1 hour + 10 minutes) the Find Familiar spell.
Lira joins the others for a short rest.
This Ring was crafted by a high priestess of the Toa-Suo and given to her son before entering the Palace of the Sultan.
While you wear this ring, Difficult Terrain doesn’t cost you extra movement. In addition, magic can neither reduce any of your Speeds nor cause you to have the Paralyzed or Restrained condition.
*****If your strength is above 18, you cannot remove the gauntlets and are cursed with weakness.
Your Strength score increases by 2, to a maximum of 18, while you wear and are attuned to these gauntlets.
(who takes the two items? What familiar for Zarbyn)
Amdaeng, Lira
Near the end of your rest, Nings ears go up and he looks toward the pool room. you hear a creaking noise from the other room.
Lira listens to the descriptions the others give for the identified items. "I certainly wouldn't mind having that ring, but it will probably get more use from Lev or Amdaeng since they need to close the distance with enemies to strike."
Seeing that Ning seems to hear something from the pool room, Lira will get up and listen closely herself. "Something is...creaking in there." She will approach the broken door to look inside without entering, wary of the party getting separated again.
Perception: 19
The door that was previously closed on the south side is slightly open.
Zarbyn's familiar is a female sprite called Twiggy. She would appear within 10 feet of me at the end of the ritual.
Hearing the others stop and listen to the creaking from the room, he too freezes and signals Twiggy to hide.
Twiggy's Stealth: (She is a tiny, invisible sprite.): 21
"Uh...The other door is open now," Lira announces to the others, "I guess the ghost did it. I'm ready to keep going whenever you are."
Zazi is very interested in the new sprite. Almost like they found a playmate. When Twiggy goes invisible, the tiny bat continues to interact with them, as if it knows exactly where they are.
As Lira moves a bit closer to the door, she sees a hint of what is beyond. It appears to be a sort of dressing room, wash room. She sees the vibrant colors of silks hanging from walls and ceiling, fancy wool rugs are on the length of the floor so tender feet won't get cold on the stone tiled floor. As the door opens, a light shines out. The room does not have the age and dust that the others have had. The smells of rose oil and hibiscus, with hints of rosemary are noted.
The door is partially open to the inviting scene beyond.
Lira sees not traps.
After the fight with the water tendril, Iólinder was not prepared for Amdaeng to jump into the water, let alone her coming back up with a shiny ring from the bottom of the pool.
He joined the others in a short rest. After shaking out the fatigue and a couple of stretches, Iólinder did find that his divine energy was replenished. Not only that but he could feel that his magical reservoir had become stronger. Almost like his god had tested him and now bestowed the reward on him for passing said test.
Zazi meanwhile was intrigued by and curous about the new tiny flying creature that had appeared around Zarbyn. She spent most of the time trying to gauge if friend or foe.
'Well, let's not keep them waiting then. Shall we?' Iólinder replied and moved boldly towards the door. He reached for the handle and opened the door fully to peer through the opening.
Edit: ninja'd!
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Fully opening the door, the room seems to be a square shape, some 75 x75.
Going down the center are beautiful Teal wool carpets. Beautiful tile work lines the walls, with whimsical images, and naked people, relaxing in a garden. Several large sinks are present as well as large porcelain bath tubs, some large enough to hold several people. The interior is somewhat separated with intricate wooden carved archways and tapestries. There are 4 smaller areas, each with sink, dressing room, bathtub, and mirror. In the middle west of the room are two toilets. They are very fancy. On the opposite east center wall is a large decorative sink. At the far end South middle is a large fancy fountain, carved of marble.
We have area 1 (NW), 2(NE)
Toilets Large sink
3 (SW), 4 (SE)
The main area between these "rooms" is open with chairs, pillows, hookah pipes. There are stained glass windows throughout the space, with light behind them illuminating the art work. There are several large chandeliers which are light by some sort of magical source. The lighting is fairly dim, creating a more relaxed and subdued environment.
Amdaeng passed the ring to Lira, she thought back to her time in the temple and her lessens regarding Titan and the blessings bestowed on his children both Gods and mortals.
Trotting up and looking through the door Amdaeng grinned, " Looks a bit like my parents place."
"If Amdaeng doesn't want it then you keep it," Lev says to Lira. "I have this," he taps his armor--the only magic item that he's ever actually asked for, clearly he isn't one to hoard items. It's pretty obvious at this point that he is more likely to give an item up than he is to keep it if someone else can put it to use.
He follows Lira and Iolinder into the next room. He might not have heard the shuffling but that doesn't mean he doubts something was there. The last thing he needs is for them to get into another situation like what just happened. However when Amdaeng follows he glances back at Zarbyn and Vydar, not really wanting them to be left alone either. So he hangs back, doing his best to keep both groups in sight.
Lira equips the ring seeing as no one else claims it, immediately feeling more light on her feet. She'll be sure to put her increased mobility to good use for the team.
The lavish dressing room is surprisingly inviting considering the cursed nature of the palace. Lira moves cautiously into the middle of the main chamber, examining the surroundings for anything useful.
Perception: 15
(ooc: I currently have the gauntlets which give a +2 to STR and if you end up with 18 or higher they can't be removed... anyone else want these?)
Twiggy will fly forward into the main area between the 'rooms' and glance around at the furnishings and other things, spotting the hookah pipes she will attempt to use one as part of her exploration.
(Twiggy looks at the hookah pipe. A tall fancy jar, connected to a long flexible hose with an area to put one’s mouth. )
(Does she inhale or continue looking around?)
She has the curiosity of a cat. She will try to work the hookah and take a puff to experience things that may be different from the Feywild.
"Hey, you have to try this!" she offers to whoever else wants a sample.