Lira begins heading east with Amdaeng, appearing to remember something and start searching through her pack as she walks. After a few moments she pulls out a key made of bone.
"I just remembered finding this. It's supposed to lead to some secret gathering place for the Cult of the Dragon King in the Temple District...Food for thought, at least."
Rollback Post to RevisionRollBack
| Joy - Hexblood Open Sea Paladin - Netherdeep| Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep| Lira - Half-elf Thief Rogue/Druid - Allansia| Teryn - High Elf Archfey Warlock - Runewarren| Zoveldra - Kalashtar Open Hand Monk - Eberron| Mavilius - Tiefling Eloquence Bard - Golden Vault| Vannithos - Shadar-kai Astral Self Monk - Von Nichts | Cassian - Human Paladin - Dragonlance | Yua - Human Wizard - Carrion Crown |
As you proceed down Riverside walk, the strange crowd of folk looting dead bodies and collecting things and the noises near the dock dissipate. Just up ahead on your left is a Tavern with a sign hanging above the door that looks like a silver dagger.(H16: The Dagger Tavern). It seems pretty quiet inside at this time.
If you continue east, you will move into a new district (Garden District). Or, you could cross the river bridge to other areas.
“What’s our plan? Didn’t we come here to meet the Wizard and ask for his help? Is that where we’re headed?” Jharek fires off. Always the goal oriented one, his focus is constant. When’s there’s a problem, it’s his mind to solve it as soon as possible.
"Maybe get some rooms in the tavern? Take a quick minute to get our bearings and maybe do some planning?"
Zarbyn looks ahead and back at each member of the party, taking a visual count to make sure everyone is accounted for, he couldn't help feeling a sense of dread that someone else from their number would soon go missing.
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
From the site of the battle, you hear whistles as a group of armored more than 20 guards shows up. They begin questioning folks and the urchins begin to disperse. Several guards eye your group. You are at least 120 feet away from the battle.
Pushing open the narrow door, you find yourselves in a small, dimly lit tavern. The room is fairly quiet, the low murmur of voices a drastic change from the chaos at the docks. The smell of decent stew and fair ale lingers in the air.
Behind the bar looms a man as broad and booming as his tavern is quiet. His laugh fills the space like thunder, though the patrons remain subdued — sailors, merchants, and a few cloaked figures nursing their mugs in silence.
Two enormous trolls shuffle behind the counter, clumsy hands carefully scrubbing bottles with rags too small for their bulk. Their dull eyes follow you for a moment before returning to their work.
The wide man behind the counter throws his arms open as you enter, his booming voice filling the quiet room.
“Ho there, travelers! Welcome to the Dagger! You’ve the look of folk in need of a strong drink and a hot bite — aye?”
He slams a thick hand on the bar, rattling mugs.“Ale’s clean, food’s fair, and first round’s on the house if you’ve coin enough for the second. What’ll it be?”
Vydar gives those looting corpses a glare before following after whoever in the group seems to know where they are going. He keeps his hand on his sword hilt all the while. He scoffs at Lira's words, "Yeah if we can't find him then this whole trip will be for nothing. 'Course that blasted bag of bones had to follow us here."
Entering the tavern, he scans the room for anyone who looks like they may pose a threat, or looks like someone who'd eavesdrop on them. Though he has to blink a few times to let his eyes adjust again.
Perception: 11
In response to the bartender, "I'll have whatever they have." He gestures to the rest of the group.
Relieved to be out of the fray and away from the gangs, Lev follows closely behind the group, keeping his hood up while also trying not to draw attention to the fact he's hiding his face. He's very unaccustomed to not leading the way, but the less attention he draws right now the better.
"I agree with Lira, that likely was the wizard,"he shakes his head. Perhaps they were lucky the old man showed up when he did, but his appearance did nothing other than confirm his presence here for them. They're still at ground zero in terms of locating him. Unless they can somehow weed out some information on where he resides... his mind goes back to the posts on the board, but he falls silent as they enter the tavern.
As they enter the tavern he remains silent, not really feeling the urge to eat or drink anything at the moment. Instead he scans the room, searching for potential threats.
(for Vydar and Lev...it seems most of the folks here could be eve dropping, curious, or potential threats, but....the place also seems pretty neutral. Likely, the threat is the one you don't see, not the ones who are making themselves seen....) Many here are just minding their own business, drinking, eating, going back to work after. "They call me Sandwasp, Doric Sandwasp. I"m the owner of The Dagger. Here try this beer, its a new batch I've been workin on."
The first round of drinks are a homemade beer. It's smooth, hoppy, and quiet good. Very refreshing and washes away the salt, blood, and fish smell from the docks. He puts a fresh plate of sliced beef and sliced bread on the table (Make yourself some sandwiches), with a side of drippings (French dip). "You can sit here at the bar or theres a table in the back there. That'll be 10 silvers."
Iólinder watches carefully to see what is happening in this place.
In a corner of the room, a curious group of boatmen seem like they are from out of town. They sit at a round table, looking over ledgers and drinking their drinks quietly. In another area, a well dressed woman and man speak to each other quietly. A community table is filled with dock workers, looking like they have not had much to eat in some time as they eat their food with haste. One of the two trolls opens a door behind the bar and leaves for a bit. Then comes back out.
The owner seems to speak with both Trolls quietly from time to time. The other troll occasionally goes to the group of boatmen. Grabs a ledger, then leaves through the door when the other troll returns.
Zarbyn enters the 'The Dagger' and quickly orders some hot stew and an ale and pays the 1 gold (10 silver).
"My name is Zarbyn," he clasps hands in greeting, "and I'll gladly avail myself of some stew and an ale. How much are your rooms?"
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Needing to quench his thirst, Jharek throws back the first ale and orders another, while making himself a sandwich. He keeps a watchful eye on the comings and goings, without making it obvious. “This town, it’s people, it doesn’t seem to suit us. I’m all for a rest, but we should get on with our business sooner rather than later. It doesn’t seem like they’re fond of outsiders, which is fine with me.”
Other than the scuffle at the docks Amdaeng is relatively comfortable so far in Blacksand......it really is basically an uglier, smellier version of Fang.....without the balancing culture or festivals.
She keeps Ning very close as she takes a seat......she's not sure she trusts the food or drink so waits to see what happens to Jharek....
Jharek tries the food and drink. As promised, the ale is quite good and the beef and bread sandwiches satisfy his appetite. (No poison).
"Zarbyn, well met." He looks at the man. "We are just a tavern. You'd need to find an Inn if you want to stay the night. Based on your necklace, maybe Riddlin Reaver Inn in Noose. He smiles “What brings you to our wonderful port?”
Not wanting to stick around too long Amdaeng and Ning began to edge along the Riverside Walk....
Lira begins heading east with Amdaeng, appearing to remember something and start searching through her pack as she walks. After a few moments she pulls out a key made of bone.
"I just remembered finding this. It's supposed to lead to some secret gathering place for the Cult of the Dragon King in the Temple District...Food for thought, at least."
| Joy - Hexblood Open Sea Paladin - Netherdeep | Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep | Lira - Half-elf Thief Rogue/Druid - Allansia | Teryn - High Elf Archfey Warlock - Runewarren | Zoveldra - Kalashtar Open Hand Monk - Eberron | Mavilius - Tiefling Eloquence Bard - Golden Vault | Vannithos - Shadar-kai Astral Self Monk - Von Nichts | Cassian - Human Paladin - Dragonlance | Yua - Human Wizard - Carrion Crown |
As you proceed down Riverside walk, the strange crowd of folk looting dead bodies and collecting things and the noises near the dock dissipate.
Just up ahead on your left is a Tavern with a sign hanging above the door that looks like a silver dagger.(H16: The Dagger Tavern). It seems pretty quiet inside at this time.
If you continue east, you will move into a new district (Garden District). Or, you could cross the river bridge to other areas.
“What’s our plan? Didn’t we come here to meet the Wizard and ask for his help? Is that where we’re headed?” Jharek fires off. Always the goal oriented one, his focus is constant. When’s there’s a problem, it’s his mind to solve it as soon as possible.
"Maybe get some rooms in the tavern? Take a quick minute to get our bearings and maybe do some planning?"
Zarbyn looks ahead and back at each member of the party, taking a visual count to make sure everyone is accounted for, he couldn't help feeling a sense of dread that someone else from their number would soon go missing.
From the site of the battle, you hear whistles as a group of armored more than 20 guards shows up. They begin questioning folks and the urchins begin to disperse. Several guards eye your group. You are at least 120 feet away from the battle.
(Ooc: Bump!)
Seeing the guards, Lira takes Zarbyn's suggestion and heads into the tavern, hoping to avoid getting caught in an interrogation.
"I think that was the wizard. I told him we came here to get his help...Hopefully he survives so we can find him again."
| Joy - Hexblood Open Sea Paladin - Netherdeep | Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep | Lira - Half-elf Thief Rogue/Druid - Allansia | Teryn - High Elf Archfey Warlock - Runewarren | Zoveldra - Kalashtar Open Hand Monk - Eberron | Mavilius - Tiefling Eloquence Bard - Golden Vault | Vannithos - Shadar-kai Astral Self Monk - Von Nichts | Cassian - Human Paladin - Dragonlance | Yua - Human Wizard - Carrion Crown |
(Enter The Dagger Tavern)
Pushing open the narrow door, you find yourselves in a small, dimly lit tavern. The room is fairly quiet, the low murmur of voices a drastic change from the chaos at the docks. The smell of decent stew and fair ale lingers in the air.
Behind the bar looms a man as broad and booming as his tavern is quiet. His laugh fills the space like thunder, though the patrons remain subdued — sailors, merchants, and a few cloaked figures nursing their mugs in silence.
Two enormous trolls shuffle behind the counter, clumsy hands carefully scrubbing bottles with rags too small for their bulk. Their dull eyes follow you for a moment before returning to their work.
The wide man behind the counter throws his arms open as you enter, his booming voice filling the quiet room.
“Ho there, travelers! Welcome to the Dagger! You’ve the look of folk in need of a strong drink and a hot bite — aye?”
He slams a thick hand on the bar, rattling mugs. “Ale’s clean, food’s fair, and first round’s on the house if you’ve coin enough for the second. What’ll it be?”
Vydar gives those looting corpses a glare before following after whoever in the group seems to know where they are going. He keeps his hand on his sword hilt all the while. He scoffs at Lira's words, "Yeah if we can't find him then this whole trip will be for nothing. 'Course that blasted bag of bones had to follow us here."
Entering the tavern, he scans the room for anyone who looks like they may pose a threat, or looks like someone who'd eavesdrop on them. Though he has to blink a few times to let his eyes adjust again.
Perception: 11
In response to the bartender, "I'll have whatever they have." He gestures to the rest of the group.
Relieved to be out of the fray and away from the gangs, Lev follows closely behind the group, keeping his hood up while also trying not to draw attention to the fact he's hiding his face. He's very unaccustomed to not leading the way, but the less attention he draws right now the better.
"I agree with Lira, that likely was the wizard," he shakes his head. Perhaps they were lucky the old man showed up when he did, but his appearance did nothing other than confirm his presence here for them. They're still at ground zero in terms of locating him. Unless they can somehow weed out some information on where he resides... his mind goes back to the posts on the board, but he falls silent as they enter the tavern.
As they enter the tavern he remains silent, not really feeling the urge to eat or drink anything at the moment. Instead he scans the room, searching for potential threats.
Perception: 7
(for Vydar and Lev...it seems most of the folks here could be eve dropping, curious, or potential threats, but....the place also seems pretty neutral. Likely, the threat is the one you don't see, not the ones who are making themselves seen....)
Many here are just minding their own business, drinking, eating, going back to work after. "They call me Sandwasp, Doric Sandwasp. I"m the owner of The Dagger. Here try this beer, its a new batch I've been workin on."
The first round of drinks are a homemade beer. It's smooth, hoppy, and quiet good. Very refreshing and washes away the salt, blood, and fish smell from the docks. He puts a fresh plate of sliced beef and sliced bread on the table (Make yourself some sandwiches), with a side of drippings (French dip). "You can sit here at the bar or theres a table in the back there. That'll be 10 silvers."
Iólinder isn't interested in a drink. He scans three run as they enter and continues to follow Lira's lead.
Perception 23
Iólinder watches carefully to see what is happening in this place.
In a corner of the room, a curious group of boatmen seem like they are from out of town. They sit at a round table, looking over ledgers and drinking their drinks quietly. In another area, a well dressed woman and man speak to each other quietly. A community table is filled with dock workers, looking like they have not had much to eat in some time as they eat their food with haste. One of the two trolls opens a door behind the bar and leaves for a bit. Then comes back out.
The owner seems to speak with both Trolls quietly from time to time. The other troll occasionally goes to the group of boatmen. Grabs a ledger, then leaves through the door when the other troll returns.
Zarbyn enters the 'The Dagger' and quickly orders some hot stew and an ale and pays the 1 gold (10 silver).
"My name is Zarbyn," he clasps hands in greeting, "and I'll gladly avail myself of some stew and an ale. How much are your rooms?"
Needing to quench his thirst, Jharek throws back the first ale and orders another, while making himself a sandwich. He keeps a watchful eye on the comings and goings, without making it obvious.
“This town, it’s people, it doesn’t seem to suit us. I’m all for a rest, but we should get on with our business sooner rather than later. It doesn’t seem like they’re fond of outsiders, which is fine with me.”
Other than the scuffle at the docks Amdaeng is relatively comfortable so far in Blacksand......it really is basically an uglier, smellier version of Fang.....without the balancing culture or festivals.
She keeps Ning very close as she takes a seat......she's not sure she trusts the food or drink so waits to see what happens to Jharek....
Jharek tries the food and drink. As promised, the ale is quite good and the beef and bread sandwiches satisfy his appetite. (No poison).
"Zarbyn, well met." He looks at the man. "We are just a tavern. You'd need to find an Inn if you want to stay the night. Based on your necklace, maybe Riddlin Reaver Inn in Noose.
He smiles “What brings you to our wonderful port?”
(Lira / Lev Perception roll)
Perception: 7
(Lev doesn’t notice anything out of the ordinary)