This post has potentially manipulated dice roll results.
Ada nods and attempts to be quiet, but her armor precludes her from being totally silent. As a result, she stays closer to the back of the group so as not to give their position away.
Situated in the midst of the vineyard, the winery is an old, two-story stone building with multiple entrances, thick ivy covering every wall, and iron fencing along its roofline. The trail ends at an open loading dock on the ground floor.
A wooden stable of more recent construction is attached to the east side of the winery, next to the loading dock. West of the winery is a crumbling well and a wooden outhouse.
As you reach the front door, you hear the rustle of dead vines all around you. Inhuman shapes emerge from the vineyard, their limbs cracking as they trudge forth through the mist and rain. You count around 30, each about 120 ft away, and they're running at you.
Ada's turn.
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I exist sometimes, especially when I'm DMing Curse of Strahd.
Ada will take up position in front of the door. A doorway makes for a good choke point. The paladin waits for the creatures to get closer, but she does recite a prayer of blessing for her companions to aid in the coming fight.
Action: Ada casts Bless on Razz, Gairynzyl & Garrick.
Using his ability to fire at a distance to his advantage, he moves over to the doorway also and draws his hand crossbow. Steadying his shots, breathing calmly, he fires twice.
(14+2 bless to hit, 17 dmg) (12+2 bless to hit, 21 dmg)
(Sorry, thought i had posted this morning but apparently I refreshed the page instead of posting. Also going to go ahead and post this now but you can put it into place wherever you want)
Razz’s wings flutter rapidly as he zips a few feet into the air, eyes narrowing at the wave of crackling twig-fiends barreling down through the vineyard.
“Alright, time for some holy pruning.”
He flicks a hand upward as radiant energy bursts into shape beside Ada—an oversized spectral trowel made of glowing gold light, floating protectively next to the paladin.
Bonus Action: Cast Spiritual Weapon near Ada (within melee range of where enemies will close in)
With a second flourish, Razz points out ahead of the group where the line of blights converges, and mutters a few fey-tinged syllables. A sudden burst of flame spirals into existence, igniting the soggy ground in a searing blaze just off-center of the charging line.
Action: Cast Create Bonfire 10 ft in front of the group, offset slightly left to catch flankers or redirect movement
He glances sideways at his companions, expression wry. “Let’s see if they like fire with their wine.”
The fallen angel grits his teeth at the approaching swarm of evil shrubberies, giving Ada a nod of gratitude for her blessing, a warmth he hadn't been bestowed with in a long time. He spreads his wings, offering the drow a lift to the roof for a vantage view of the battlefield, then raising above in the sky where he holds out his sinister blade towards the enemies and hexes the closest one before unleashing a dark beam of eldritch crackling force towards it.
The fallen angel grits his teeth at the approaching swarm of evil shrubberies, giving Ada a nod of gratitude for her blessing, a warmth he hadn't been bestowed with in a long time. He spreads his wings, offering the drow a lift to the roof for a vantage view of the battlefield, then raising above in the sky where he holds out his sinister blade towards the enemies and hexes the closest one before unleashing a dark beam of eldritch crackling force towards it.
Kessintra nods and follows after her more melee focused comrades, drawing her bow as she tries to stick to the shadows.
Stealth: 16
Garrick follows as well, but the tools on his belt periodically chink against each other as they move
(stealth 6)
Ada nods and attempts to be quiet, but her armor precludes her from being totally silent. As a result, she stays closer to the back of the group so as not to give their position away.
Stealth - 9
Extended Signature
Characters: Bryony Alderleaf (Phandelver and Below) ♦ Vesta Trevelyan (Vecna: Eve of Ruin) ♦ Ada Kendrick (Curse of Strahd) ♦ Gareth Blackwood (Dragon of Icespire Peak) ♦ Karys Velthune (Out of the Abyss) ♦ Surina Xarith (Simple, Heroic Adventure)
DM: Baldur's Gate: Descent Into Avernus
Situated in the midst of the vineyard, the winery is an old, two-story stone building with multiple entrances, thick ivy covering every wall, and iron fencing along its roofline. The trail ends at an open loading dock on the ground floor.
A wooden stable of more recent construction is attached to the east side of the winery, next to the loading dock. West of the winery is a crumbling well and a wooden outhouse.
As you reach the front door, you hear the rustle of dead vines all around you. Inhuman shapes emerge from the vineyard, their limbs cracking as they trudge forth through the mist and rain. You count around 30, each about 120 ft away, and they're running at you.
Ada's turn.
I exist sometimes, especially when I'm DMing Curse of Strahd.
Ada will take up position in front of the door. A doorway makes for a good choke point. The paladin waits for the creatures to get closer, but she does recite a prayer of blessing for her companions to aid in the coming fight.
Action: Ada casts Bless on Razz, Gairynzyl & Garrick.
Extended Signature
Characters: Bryony Alderleaf (Phandelver and Below) ♦ Vesta Trevelyan (Vecna: Eve of Ruin) ♦ Ada Kendrick (Curse of Strahd) ♦ Gareth Blackwood (Dragon of Icespire Peak) ♦ Karys Velthune (Out of the Abyss) ♦ Surina Xarith (Simple, Heroic Adventure)
DM: Baldur's Gate: Descent Into Avernus
Initiative: Ada, Needle Blights, Garrick, Kess, Razz, Gairynzyl
The blights run 60ft closer.
Garrick's turn.
I exist sometimes, especially when I'm DMing Curse of Strahd.
Using his ability to fire at a distance to his advantage, he moves over to the doorway also and draws his hand crossbow. Steadying his shots, breathing calmly, he fires twice.
(14+2 bless to hit, 17 dmg)
(12+2 bless to hit, 21 dmg)
(Sorry, thought i had posted this morning but apparently I refreshed the page instead of posting. Also going to go ahead and post this now but you can put it into place wherever you want)
Razz’s wings flutter rapidly as he zips a few feet into the air, eyes narrowing at the wave of crackling twig-fiends barreling down through the vineyard.
“Alright, time for some holy pruning.”
He flicks a hand upward as radiant energy bursts into shape beside Ada—an oversized spectral trowel made of glowing gold light, floating protectively next to the paladin.
Bonus Action: Cast Spiritual Weapon near Ada (within melee range of where enemies will close in)
With a second flourish, Razz points out ahead of the group where the line of blights converges, and mutters a few fey-tinged syllables. A sudden burst of flame spirals into existence, igniting the soggy ground in a searing blaze just off-center of the charging line.
Action: Cast Create Bonfire 10 ft in front of the group, offset slightly left to catch flankers or redirect movement
He glances sideways at his companions, expression wry. “Let’s see if they like fire with their wine.”
The fallen angel grits his teeth at the approaching swarm of evil shrubberies, giving Ada a nod of gratitude for her blessing, a warmth he hadn't been bestowed with in a long time. He spreads his wings, offering the drow a lift to the roof for a vantage view of the battlefield, then raising above in the sky where he holds out his sinister blade towards the enemies and hexes the closest one before unleashing a dark beam of eldritch crackling force towards it.
Move 30 feet up, cats Hex.
Eldritch Blast: 9 Force: 13 Necrotic: 5
(Kess is before Gairy, so she will be on the roof starting next turn)
Now that the blights are within 60 ft, Kessintra will try casting faerie fire to catch as many as possible.
Action: faerie fire, dex DC 13
Add a D4 to your attack roll. Gairy has bless on him from Ada. 10 rounds. Also Roll again as Gairy has advantage on that roll from Kess's Faerie Fire
(Ah, yes, sorry, Bless: 1 Also another attack roll in case of advantage due to faerie fire: 22 in fact he will attack one that is farie fired :-)
Garrick watches as both the blights he hits fall to the ground, dead.
Kess is able to target a group of five with faerie fire, but only 2 end up being affected.
Gairynzynl's blast kills one of those two blights.
Ada's turn.
I exist sometimes, especially when I'm DMing Curse of Strahd.
Ada will attack one of the blights illuminated with Faerie Fire with her heavy crossbow.
Attack: 18 Damage: 5
Extended Signature
Characters: Bryony Alderleaf (Phandelver and Below) ♦ Vesta Trevelyan (Vecna: Eve of Ruin) ♦ Ada Kendrick (Curse of Strahd) ♦ Gareth Blackwood (Dragon of Icespire Peak) ♦ Karys Velthune (Out of the Abyss) ♦ Surina Xarith (Simple, Heroic Adventure)
DM: Baldur's Gate: Descent Into Avernus
Assuming the needle blights don't do anything unexpected, Kess will shoot at one from the roof.
Action: longbow to hit 20, damage 7 + 7 sneak attack
Wails from the grave on next closest blight for 4 necrotic