Vaelin's icy wind manages to hit the Thug straight in his back, as ice gathers in the bugbeats fur and bandits beard as the dodge the fog. Bandit number one (lets call him beardo) uses the Goblin as a makeshift sheild, with his front being ravaged by the cold. He doesn't make a sound, however. The bugbear leaps out of his chair, running at Vaelin, preparing his Morningstar like a baseball bat as he swings at his head. 10 to hit, and 16 piercing damage should that hit.
Finnian, as you swing your spear at the bugbear, he screams in agony, the spear penetrating his abdomen. he is now bloodied.
Beardo aims his crossbow, firing an arrow at Vaelin. Attack: 12 Damage: 8
The thug will rush to the side of Vaelin, swinging his mace twice, once at Vaelin, once at Finnian. Attack: 25 Damage: 10 for the first roll against Vaelin, Attack: 16 Damage: 4 for the second against Finnian.
Bandit number 2 aims his crossbow at Finnian, Attack: 13 Damage: 2, as the bandit makes shooting sounds with his mouth.
Vaelin, Your Icy wind manages to severely cripple the afro mentioned parties. they are covered in ice, and near the brink of death. In other words, They are Bloodied.
Vaelin, The Bugber swings at you with his morningstar, Attack: 24 Damage: 18.
Yutari intercepts the critical on Vaelin (Intercepting for 7) and goes for another thrust at the thug. She calls forth her faith and ignites the blade with her fiery faith.
Attack: 21, Damage 4 + 6
Inspiring Smite, giving 11 Temporary HP to both Vaelin and Finnian, dividing it among them. (6 to the lowest HP character and 5 to the highest)
The bugbear dies within the first scorching blast. (If you want, you can use the other blasts to target different enemies so the spell doesnt go to waste.). His fur catches on fire quickly, and he howls and falls to the ground in agony.
Vaelin's icy wind manages to hit the Thug straight in his back, as ice gathers in the bugbeats fur and bandits beard as the dodge the fog. Bandit number one (lets call him beardo) uses the Goblin as a makeshift sheild, with his front being ravaged by the cold. He doesn't make a sound, however. The bugbear leaps out of his chair, running at Vaelin, preparing his Morningstar like a baseball bat as he swings at his head. 10 to hit, and 16 piercing damage should that hit.
Finnian will rush to the bugbear and swing his spear at him
attack: 23
damage: 10
Unarmed strike 23
damage: 5
Finnian, as you swing your spear at the bugbear, he screams in agony, the spear penetrating his abdomen. he is now bloodied.
Beardo aims his crossbow, firing an arrow at Vaelin. Attack: 12 Damage: 8
The thug will rush to the side of Vaelin, swinging his mace twice, once at Vaelin, once at Finnian. Attack: 25 Damage: 10 for the first roll against Vaelin, Attack: 16 Damage: 4 for the second against Finnian.
Bandit number 2 aims his crossbow at Finnian, Attack: 13 Damage: 2, as the bandit makes shooting sounds with his mouth.
Yutari's turn.
(Before my turn can I intercept the crit on Vaelin? If so, 7 damage intercepted.)
Yutari goes for the thug with a thrust.
Attack: 13, Damage: 4
(Yes, you can intercept and reduce the damage by 7)
The thug tries to block your rapier, with it piercing his hand. He grunts in pain, and holds his mace at the ready.
It is Vaelin's turn.
Vaelin will again to pick out a couple bad guys in a group, and no one from the party. He gives a blast - 11 Cold Damage, DEX Save 14 for half damage.
D&D since 1984
You manage to get the bugbear, the thug, and bandit number one in the cone. Their saves:
Bugbear 18
Thug: 9
Beardo: 21
Vaelin, Your Icy wind manages to severely cripple the afro mentioned parties. they are covered in ice, and near the brink of death. In other words, They are Bloodied.
Vaelin, The Bugber swings at you with his morningstar, Attack: 24 Damage: 18.
It is Finnians turn.
(Sorry for not posting in 3 days)
Finnian will stab at the bugbear
attack: 7
damage: 11
And will kick the bugbear as a bonus action
attack: 13
damge: 5
Unfortunately, both attacks miss the bugbear.
That said, Beardo once again shoots at Vaelin, Attack: 14 Damage: 2.
The thug attacks Finnian; Attack: 7 Damage: 5, and thev Vaelin, Attack: 7 Damage: 4.
Bandit number 2, in his non-bearded glory, instead decides to aim at Yutari. Attack: 6 Damage: 5.
(I'm so so sorry for not posting for 6 days. also It's Yutari's turn)
Yutari intercepts the critical on Vaelin (Intercepting for 7) and goes for another thrust at the thug. She calls forth her faith and ignites the blade with her fiery faith.
Attack: 21, Damage 4 + 6
Inspiring Smite, giving 11 Temporary HP to both Vaelin and Finnian, dividing it among them. (6 to the lowest HP character and 5 to the highest)
Your attack leaves a hole in the thug's body, which ignites into divine fire. He screams, and is on the last few leg of his life.
Once Vaelin sorts out the damage taken, I believe it is his turn.
Im at 13 hp not sure what Vaelin is at so we can divide them
Vaelin takes both hits and is at 1hp.
Vaelin takes aim at the bugbear and fires off Scorching Ray (21, 17 and 25 to hit with 7, 5, and 8 damage)
D&D since 1984
The bugbear dies within the first scorching blast. (If you want, you can use the other blasts to target different enemies so the spell doesnt go to waste.). His fur catches on fire quickly, and he howls and falls to the ground in agony.
So I’ll take 5 hp and Vaelin takes 6 hp back
Question since we got temporary hit points do we add that to the hp we have right now or the temp hp box on our sheet?
Add it to the temp hp box.
BTW it's your turn Finnian
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