Yeah, I think I will end it here. But not without fanfare;
Soon, the guards arrive, led by Sirrus. They investigate around the area, and retrieve Geffano's corpse as well as the corpses of his goons. Due to an argument being made for self defense, your character's don't have any murder charges pressed against them. After a quick interrogation with the kobold, the guards eventually discovered the helmets identity, after he accidentally said he was. The detective thanks you three profusely and pays you a generous amount, and he works to uncover the scraps of Geffano's empire. From here on, you can headcanon what your characters do, and how they live their lives, able to watch the sun set on a world with less crime then before.
Thank you all for playing this adventure, sorry it sort of fizzled out, but I was glad to have you all here. I hope I can see you all in a future campaign, and I wish you all a good day
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"If there are no more doors downstairs then it looks like we go up"
Should you decide to go up the stairs, you would find that they lead back to the large room with the concrete pillars.
So there are no other rooms to investigate and no prisoners to free?
Burn the place down.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Do you tell the others your plan or move to burn the place down?
Basically, what manner will you use to burn the place down?
OOC: I think everybody quit, wouldn't matter how I burnt the place down.
It was fun while it lasted. Thanks for the game =)
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
(I am still here if you want to keep playing, if not that's ok too)
Yeah, I think I will end it here. But not without fanfare;
Soon, the guards arrive, led by Sirrus. They investigate around the area, and retrieve Geffano's corpse as well as the corpses of his goons. Due to an argument being made for self defense, your character's don't have any murder charges pressed against them. After a quick interrogation with the kobold, the guards eventually discovered the helmets identity, after he accidentally said he was. The detective thanks you three profusely and pays you a generous amount, and he works to uncover the scraps of Geffano's empire. From here on, you can headcanon what your characters do, and how they live their lives, able to watch the sun set on a world with less crime then before.
Thank you all for playing this adventure, sorry it sort of fizzled out, but I was glad to have you all here. I hope I can see you all in a future campaign, and I wish you all a good day