Samir steps into the changing room, drying his hands as he speaks in a quiet, steady tone.
"I overheard troubling news while near the pools. A trader named Dalia whose spice caravan was attacked again. That makes the third time this year. She changed her route, even hired mercenaries, but it seems none of it mattered."
He pauses briefly, then continues, his brow furrowed.
"She survived, just barely, with one camel and a few spices to her name. They say someone offered to buy her out… but she refused. Stubborn, they called her. I approached the ones speaking. Told them I wasn’t looking for coin or gossip, just the truth. They said she still holds her usual spot in the Bazaar. Red checkered awning."
Samir gathers the rest of his garments, tone now firm.
"This feels big. Someone is targeting the spice trade, and Dalia’s another victim. She may have information that can help us with our investigation."
"I hear'd folk what have a keen eye and strong arm can earn good coin guardin' such goods. May'n we kills two sea gulls wit but one stone. I'm fer figurin' it out, better it be if'n we figure it out and fattin' out purse a bit too," he adds with a pat on his unimpressive pouch of coins. He nods enthusiastically to Samir when he mentions talking to her.
"I'm thinkin' in line wit Samir. We was lookin' fer a gray cloud and a bit o' rain, but this ship's headin' fer a maelstrom." Without thinking about it his hand drifts up to hold his holy symbol. He could feel the lightning bolts presses into the palm of his hand. He smiled, toothy and menacing to some, but real joy a deep sense of peace shone in his eyes. "I'm not fer mindin' rough seas."
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“Let him not vow to walk in the dark, who has not seen the nightfall.” — Elrond
Samir rests his hand on Salty's shoulder. "Storms will come, brother. We do not pray for calm seas, but rather for the strength to swim through them. With blessings from the Divine, we will not be swallowed by the Maelstrom. Faith holds Fast."
"Valkur ain't fer steerin' me wrong," he agrees with a nod. "A'sides," he adds with a wide smile, "Tis no glory in sailin' sunny days. A warrior's honor's to be found in the heart o' the storm." All of the sea talk was making Salty thirsty. "Where's a fair spot fer a pint or six and a cot?" he asks anyone with some local knowledge.
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“Let him not vow to walk in the dark, who has not seen the nightfall.” — Elrond
Samir chuckles quietly at Salty’s thirst, then speaks, voice calm like deep water after storm.
"Valkur may ride the storm, but even the Lord of the Dead watches those who brave it. We follow different banners, but the gods see the same courage. Glory means little to the dead, friend. What matters is the name we leave in the mouths of the living."
Salty gives Samir a long look, then nods his head. "Many wag a fair tongue, but yer fer chosin' words o' wisdom." He offers the man his arm, a sign of respect from one man of faith to another.
***OoC: about what time is it in game?***
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“Let him not vow to walk in the dark, who has not seen the nightfall.” — Elrond
Samir clasps Salty’s arm firmly, meeting his gaze with quiet respect.
"And you, my friend, are a rare soul—weathered by storm, but not hardened to wisdom."
He releases the grip with a small smile.
"Come. Let’s find a warm meal and a place to sit that isn’t moving under our feet. Even men of faith need supper. If you wish, we can talk about our paths and share in the wisdom of our experiences."
Lucan smiles at the others, "Not much on my end...It sounds like we might have a thing or two to look into. I'd like to stop at a weapon stall to pick up 11 more darts on the way to dinner. I won't me long."
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Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Samir smiles, "Salty. I'll buy our first round. After we discuss our options for helping our employer, we can turn to matters of our faith then. What say ye?" Samir turns to Lucan, "Care to join us after you purchase your wares?"
Krakan is in the changing room, straightening his tunic and settling things back in place. He looks up and smiles as Lucan walks in, then the others. As Samir relays his news, he quietly says “I fear the Spice traders are key to this whole thing, Malik must have found something they wished to see suppressed, he must have learned something that needed to be kept quiet, and unfortunately, this led to his death.” Krakan leans in closer and very quietly says “When you all took Uncle Basim out of the room, I had a look in his box. I found Malik’s name on a receipt, and someone else who went in with him at the same time. Someone named Halim went into the same room, room 6 at 5:30 pm on March the 9th, was with Malik when this happened. So, naturally I requested room six and the same treatments that Malik did. A steam bath and aromatherapy. On Thursday, when this occurred, C shift works, my Tallak Todros told me. He wouldn't tell me the names of the other Tallak working that day. But I have a suspicion that those aromatherapies or massage oils may have been used to paralyze or poison Malik, that a hit occurred here, and that perhaps some of the staff is in on it. I asked one too many questions and he shut his mouth really quick. We have more work to do, my friends. But... I feel really relaxed right now, a wonderful thing! Where to, did someone mention some food?"
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A wizard is never late, nor is he early, he arrives precisely when he means to.
"May bein' ye goes back fer Malik's services. Same and same again fer the whens. May bein' ye gets the same hands what last touched him," Salty says to Krakan.
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“Let him not vow to walk in the dark, who has not seen the nightfall.” — Elrond
As you chat Lucan pops over to a weapon's stall to purchase some darts.
Salty as you have been to the docks before you know of a tavern the locals go to call the Siren of Shams built on the waterfront next to the oldest pier. It's not a touristy place but they serve hearty meals, strong drinks, and have lodging for the night.
Do you wait for Lucan to return or meet him at the Tavern?
"The docks er fer gettin' rough when the nights on."
Salty breathes in the scent of the ocean air and smiles contentedly. When Lucan returns he says, "I'm fer knowin' a spot near by. Keep yer wits about ye and yer pouch close." When all are ready he leads them to the Siren of Shams. Salty walks in like this is where he belongs and procures a table that looks sturdy enough to support a vast quantity of full and empty tankards.
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“Let him not vow to walk in the dark, who has not seen the nightfall.” — Elrond
Siren of Shams a worn and salt bitten tavern with a sun-bleached facade. The windows are fogged with sea grime and age. The walls are stained ceder with obvious patch repairs using different plank of wood creating an unintentional art piece. Sturdy rope crisscrosses the wooden beams made from salvaged ship parts, supporting hanging lanterns with some cracked or stolen.
This is where dockhands, fisherman, tired sailors, and some of the shadier elements go not to be dazzled but to be left alone or to be listened to, depending on the night. A few of the tables have knife marks with a few with leud carvings. There is a faint permanent smell of sweat, brine, and beer.
Near the entrance is a copper plaque dedicated to a long dead barkeep Wadji al-Kishon. A few of the patrons taps it for luck.
At the counter you see a matronly woman with a no nonsense look and a cigarette in her mouth. Weaving amongst the tables is a rail thin busboy with mousy brown hair clearing away a table with shoes a tad too large. In the corner sits an imposing man wearing a captain's hat in his 80's telling stores of his travels slurring every other word with most patrons ignoring him though a few obviously newcomers hanging onto every word.
Salty is aware of menu item called the Harbor Platter which is great for sharing. It's a plank of wood with smoked eel slivers, fried sardines, spiced octopus chunks, charred lamb skewers, spiced sausages, pickled turnips and lemon, and soft cheese ball fried with a special spice blend.
Cost 2 gp
Drinks range from standard beers and ale to something called the Bonebreaker Black.
Price ranges from 1 sp to 5 sp for the Bonebreaker Black.
"I promised the first round on me," Samir says, "You lads find a table we can be alone and out of the way. I'll find you with drinks." Samir heads to the bar counter and waits for the Bar Matron to take an order.
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Samir is not stopped as he gets up and heads back to the changing room to meet his companions.
Samir steps into the changing room, drying his hands as he speaks in a quiet, steady tone.
"I overheard troubling news while near the pools. A trader named Dalia whose spice caravan was attacked again. That makes the third time this year. She changed her route, even hired mercenaries, but it seems none of it mattered."
He pauses briefly, then continues, his brow furrowed.
"She survived, just barely, with one camel and a few spices to her name. They say someone offered to buy her out… but she refused. Stubborn, they called her. I approached the ones speaking. Told them I wasn’t looking for coin or gossip, just the truth. They said she still holds her usual spot in the Bazaar. Red checkered awning."
Samir gathers the rest of his garments, tone now firm.
"This feels big. Someone is targeting the spice trade, and Dalia’s another victim. She may have information that can help us with our investigation."
Salty
"I hear'd folk what have a keen eye and strong arm can earn good coin guardin' such goods. May'n we kills two sea gulls wit but one stone. I'm fer figurin' it out, better it be if'n we figure it out and fattin' out purse a bit too," he adds with a pat on his unimpressive pouch of coins. He nods enthusiastically to Samir when he mentions talking to her.
"I'm thinkin' in line wit Samir. We was lookin' fer a gray cloud and a bit o' rain, but this ship's headin' fer a maelstrom." Without thinking about it his hand drifts up to hold his holy symbol. He could feel the lightning bolts presses into the palm of his hand. He smiled, toothy and menacing to some, but real joy a deep sense of peace shone in his eyes. "I'm not fer mindin' rough seas."
“Let him not vow to walk in the dark, who has not seen the nightfall.” — Elrond
Samir rests his hand on Salty's shoulder. "Storms will come, brother. We do not pray for calm seas, but rather for the strength to swim through them. With blessings from the Divine, we will not be swallowed by the Maelstrom. Faith holds Fast."
Salty
"Valkur ain't fer steerin' me wrong," he agrees with a nod. "A'sides," he adds with a wide smile, "Tis no glory in sailin' sunny days. A warrior's honor's to be found in the heart o' the storm." All of the sea talk was making Salty thirsty. "Where's a fair spot fer a pint or six and a cot?" he asks anyone with some local knowledge.
“Let him not vow to walk in the dark, who has not seen the nightfall.” — Elrond
Samir chuckles quietly at Salty’s thirst, then speaks, voice calm like deep water after storm.
"Valkur may ride the storm, but even the Lord of the Dead watches those who brave it. We follow different banners, but the gods see the same courage. Glory means little to the dead, friend. What matters is the name we leave in the mouths of the living."
Salty
Salty gives Samir a long look, then nods his head. "Many wag a fair tongue, but yer fer chosin' words o' wisdom." He offers the man his arm, a sign of respect from one man of faith to another.
***OoC: about what time is it in game?***
“Let him not vow to walk in the dark, who has not seen the nightfall.” — Elrond
Current time
6:40 PM
Samir clasps Salty’s arm firmly, meeting his gaze with quiet respect.
"And you, my friend, are a rare soul—weathered by storm, but not hardened to wisdom."
He releases the grip with a small smile.
"Come. Let’s find a warm meal and a place to sit that isn’t moving under our feet. Even men of faith need supper. If you wish, we can talk about our paths and share in the wisdom of our experiences."
Salty
"If the talkin' ain't fer gettin' in the way o' a few tankards goin' down they ye gots yerself a talkin' partner," the orc says with a smile.
“Let him not vow to walk in the dark, who has not seen the nightfall.” — Elrond
Lucan smiles at the others, "Not much on my end...It sounds like we might have a thing or two to look into. I'd like to stop at a weapon stall to pick up 11 more darts on the way to dinner. I won't me long."
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Samir smiles, "Salty. I'll buy our first round. After we discuss our options for helping our employer, we can turn to matters of our faith then. What say ye?" Samir turns to Lucan, "Care to join us after you purchase your wares?"
Salty
"I'm not fer passin' up that offer! Not fer know'n how we're misplacin' one the size o' a grow'd up dragon, where'd Krakan get to?"
When the party is reassembled Salty suggests that they secure lodgings and find a tavern of some kind.
“Let him not vow to walk in the dark, who has not seen the nightfall.” — Elrond
Krakan is in the changing room, straightening his tunic and settling things back in place. He looks up and smiles as Lucan walks in, then the others. As Samir relays his news, he quietly says “I fear the Spice traders are key to this whole thing, Malik must have found something they wished to see suppressed, he must have learned something that needed to be kept quiet, and unfortunately, this led to his death.” Krakan leans in closer and very quietly says “When you all took Uncle Basim out of the room, I had a look in his box. I found Malik’s name on a receipt, and someone else who went in with him at the same time. Someone named Halim went into the same room, room 6 at 5:30 pm on March the 9th, was with Malik when this happened. So, naturally I requested room six and the same treatments that Malik did. A steam bath and aromatherapy. On Thursday, when this occurred, C shift works, my Tallak Todros told me. He wouldn't tell me the names of the other Tallak working that day. But I have a suspicion that those aromatherapies or massage oils may have been used to paralyze or poison Malik, that a hit occurred here, and that perhaps some of the staff is in on it. I asked one too many questions and he shut his mouth really quick. We have more work to do, my friends. But... I feel really relaxed right now, a wonderful thing! Where to, did someone mention some food?"
A wizard is never late, nor is he early, he arrives precisely when he means to.
Salty
"May bein' ye goes back fer Malik's services. Same and same again fer the whens. May bein' ye gets the same hands what last touched him," Salty says to Krakan.
“Let him not vow to walk in the dark, who has not seen the nightfall.” — Elrond
As you chat Lucan pops over to a weapon's stall to purchase some darts.
Salty as you have been to the docks before you know of a tavern the locals go to call the Siren of Shams built on the waterfront next to the oldest pier. It's not a touristy place but they serve hearty meals, strong drinks, and have lodging for the night.
Do you wait for Lucan to return or meet him at the Tavern?
Salty
"The docks er fer gettin' rough when the nights on."
Salty breathes in the scent of the ocean air and smiles contentedly. When Lucan returns he says, "I'm fer knowin' a spot near by. Keep yer wits about ye and yer pouch close." When all are ready he leads them to the Siren of Shams. Salty walks in like this is where he belongs and procures a table that looks sturdy enough to support a vast quantity of full and empty tankards.
“Let him not vow to walk in the dark, who has not seen the nightfall.” — Elrond
Siren of Shams a worn and salt bitten tavern with a sun-bleached facade. The windows are fogged with sea grime and age. The walls are stained ceder with obvious patch repairs using different plank of wood creating an unintentional art piece. Sturdy rope crisscrosses the wooden beams made from salvaged ship parts, supporting hanging lanterns with some cracked or stolen.
This is where dockhands, fisherman, tired sailors, and some of the shadier elements go not to be dazzled but to be left alone or to be listened to, depending on the night. A few of the tables have knife marks with a few with leud carvings. There is a faint permanent smell of sweat, brine, and beer.
Near the entrance is a copper plaque dedicated to a long dead barkeep Wadji al-Kishon. A few of the patrons taps it for luck.
At the counter you see a matronly woman with a no nonsense look and a cigarette in her mouth. Weaving amongst the tables is a rail thin busboy with mousy brown hair clearing away a table with shoes a tad too large. In the corner sits an imposing man wearing a captain's hat in his 80's telling stores of his travels slurring every other word with most patrons ignoring him though a few obviously newcomers hanging onto every word.
Salty is aware of menu item called the Harbor Platter which is great for sharing. It's a plank of wood with smoked eel slivers, fried sardines, spiced octopus chunks, charred lamb skewers, spiced sausages, pickled turnips and lemon, and soft cheese ball fried with a special spice blend.
Cost 2 gp
Drinks range from standard beers and ale to something called the Bonebreaker Black.
Price ranges from 1 sp to 5 sp for the Bonebreaker Black.
"I promised the first round on me," Samir says, "You lads find a table we can be alone and out of the way. I'll find you with drinks." Samir heads to the bar counter and waits for the Bar Matron to take an order.