When the last minute shopping and final preparations have been made Salty waters up all available skins, buckets, hollow gourds, clay pots, pails, cups, sheep bladders, an upside-down helm with a blue feather, and a boot that he found in an alley and deemed 'clean enough'. His hand drifted to the shell adorned with three lightening bolts that he wore around his neck. "I'm not fer likin' bein' far from yon sea. Surein' Valkur's fer answerin' me prayin's, but..." The normally confident orc glanced back towards the sea then towards the desert, with more than a little trepidation in his deep blue eyes. The paladin of a sea god was as ready as he could get for an excursion inland. "Bah! Sand ain't fer stoppin' Salty. Me sea'll be der when me 'n ye's er fer comin' back."
Krakan will similarly help to carry whatever vessels they need to hold enough water, securing what he can to the camel and carrying the rest. He is ready to leave if everyone else is ready to depart. “I hope that this ends up being worth it, and not a dead end.”
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
The party weaves their way through the city and through the massive Eastern gates past the caravanserais (Traders compounds for resting for incoming merchants) The Shurta let you pass into the desert and you see the large carved notice board stating the gates will be closed at 6:00 PM and will not open again till 6:00 Am.
You walk past shady palms and what is left of a road gives way to gently sloping plain of hard packed ground covered in gravel and small stones. The rising heat of the day soon makes you feel like you are walking on a hot griddle and you know it will get hotter once the sun is at its zenith
Samir adjusts the hood of his robes to cover most of his face to protect from wind and dust, "Let's not exert ourselves for no reason, our energy in this land would be best preserved." Samir votes for a normal/slow pace, depending on the heat of the day
Krakan wraps a covering around his face and takes some fabric to cover his bald pate as they head out into the heat. “Agree with you there. Let’s move a little faster, normal pace during the cooler beginning and end of the day, but slower at the peak of heat, around noon and the early afternoon hour.” He walks beside the camel, ready to get moving.
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
The party plods forward at first following travel worn path which at times is hard to discern as this plain of rocks are not easily impressionable by foot traffic and mounted travelers. Then based on Dalia's direction you are too forge ahead in a different direction away from the path. The rocks here have not been worn down by incessant travel.
The camel slows down to a crawl as it tests each step and at times causes some stones to roll down the gently sloping plain.
Everyone please roll Survival DC 15
on pass
You find the least rocky path between the rocks, uneven slabs, and dips.
Salty
When the last minute shopping and final preparations have been made Salty waters up all available skins, buckets, hollow gourds, clay pots, pails, cups, sheep bladders, an upside-down helm with a blue feather, and a boot that he found in an alley and deemed 'clean enough'. His hand drifted to the shell adorned with three lightening bolts that he wore around his neck. "I'm not fer likin' bein' far from yon sea. Surein' Valkur's fer answerin' me prayin's, but..." The normally confident orc glanced back towards the sea then towards the desert, with more than a little trepidation in his deep blue eyes. The paladin of a sea god was as ready as he could get for an excursion inland. "Bah! Sand ain't fer stoppin' Salty. Me sea'll be der when me 'n ye's er fer comin' back."
“Let him not vow to walk in the dark, who has not seen the nightfall.” — Elrond
Krakan will similarly help to carry whatever vessels they need to hold enough water, securing what he can to the camel and carrying the rest. He is ready to leave if everyone else is ready to depart. “I hope that this ends up being worth it, and not a dead end.”
A wizard is never late, nor is he early, he arrives precisely when he means to.
The party weaves their way through the city and through the massive Eastern gates past the caravanserais (Traders compounds for resting for incoming merchants) The Shurta let you pass into the desert and you see the large carved notice board stating the gates will be closed at 6:00 PM and will not open again till 6:00 Am.
You walk past shady palms and what is left of a road gives way to gently sloping plain of hard packed ground covered in gravel and small stones. The rising heat of the day soon makes you feel like you are walking on a hot griddle and you know it will get hotter once the sun is at its zenith
Current Time
10:30 Am
What is the party's Travel Pace
Fast, Normal, or Slow.
***OoC: Salty votes for normal early and late, maybe slowing down during the hottest part of the day to prevent heat issues or exhaustion***
“Let him not vow to walk in the dark, who has not seen the nightfall.” — Elrond
Samir adjusts the hood of his robes to cover most of his face to protect from wind and dust, "Let's not exert ourselves for no reason, our energy in this land would be best preserved." Samir votes for a normal/slow pace, depending on the heat of the day
Krakan wraps a covering around his face and takes some fabric to cover his bald pate as they head out into the heat. “Agree with you there. Let’s move a little faster, normal pace during the cooler beginning and end of the day, but slower at the peak of heat, around noon and the early afternoon hour.” He walks beside the camel, ready to get moving.
A wizard is never late, nor is he early, he arrives precisely when he means to.
The party plods forward at first following travel worn path which at times is hard to discern as this plain of rocks are not easily impressionable by foot traffic and mounted travelers. Then based on Dalia's direction you are too forge ahead in a different direction away from the path. The rocks here have not been worn down by incessant travel.
The camel slows down to a crawl as it tests each step and at times causes some stones to roll down the gently sloping plain.
Everyone please roll Survival DC 15
on pass
You find the least rocky path between the rocks, uneven slabs, and dips.