It is now Pisgah's turn (hope everyone's still around. Also I don't know why my last post is flagged with manipulated dicerolls, so if anyone remembers what the origional was that would be great)
The handsome, his face battered and bruised, looks at the divine flame in utter terror as he is engulfed and killed by the magic.
The one eared goblin sees his friend get destroyed, and decides that he cannot reasonable take on 4 adventurers at once. "Bree-Yark!" He yells, dropping his blade and raising his hands in surrender.
"Quick, someone gag and bind this guard. I will get the other one and try to hide evidence of the fight. Let's take them off away from the entrance and the trail. We can interrogate them and try to learn where the prisoner(s) are, how many, their condition, and the traps and strength of the pack inside."
Pisgah grabs the guard, tries to help carry off their weapons, and wipe out evidence of the fight.
Survival roll of 4 on a Nat 1.
"There is just no hiding that damage from your Sacred Flame, Ranbrek, glad your faith is strong."
You attempt to wipe out the spilled blood, and the remains of the handsome goblin, (which at this point could blow away in the wind), but it makes an oddly artistic smear.
It is now Pisgah's turn (hope everyone's still around. Also I don't know why my last post is flagged with manipulated dicerolls, so if anyone remembers what the origional was that would be great)
The post looked correct to me... Taking my turn now.
Pisgah squares off to the One Earred Goblin and makes a longsword attack.
To hit: 6 on a Nat 1......damage doesn't really matter...
Elgoblino, do you want me to roll a D100 to hang on to the sword?
No, Jrell, you do not have to, we won't punish nat 1's in this campaign. It is now Calen's turn.
Grateful for Ranbrek's support, Calen will finish off the handsome goblin before moving to help Pisgah and Jasra with their target.
Attack handsome goblin with quarterstaff (11 to hit for 8Dmg)
Move (30ft) and attack the remaining goblin if the handsome goblin drops, otherwise I will attack the handsome goblin again
Bonus action unarmed strike (7 to hit for 6Dmg)
Sadly, both attacks are blocked by the handsome goblin's sheild. It is Ranbreks turn.
Ranbrek sends another beam of sacred flame at the handsome goblin for 7 damage, unless the goblin makes a 12 dex saving throw.
3
The handsome, his face battered and bruised, looks at the divine flame in utter terror as he is engulfed and killed by the magic.
The one eared goblin sees his friend get destroyed, and decides that he cannot reasonable take on 4 adventurers at once. "Bree-Yark!" He yells, dropping his blade and raising his hands in surrender.
You have won the battle! And you each gain 25 xp.
"Quick, someone gag and bind this guard. I will get the other one and try to hide evidence of the fight. Let's take them off away from the entrance and the trail. We can interrogate them and try to learn where the prisoner(s) are, how many, their condition, and the traps and strength of the pack inside."
Pisgah grabs the guard, tries to help carry off their weapons, and wipe out evidence of the fight.
Survival roll of 4 on a Nat 1.
"There is just no hiding that damage from your Sacred Flame, Ranbrek, glad your faith is strong."
You attempt to wipe out the spilled blood, and the remains of the handsome goblin, (which at this point could blow away in the wind), but it makes an oddly artistic smear.
"Ah, sorry for the mess I've caused here. Glad that ol' Berronar's still yet to fail me though."
Ranbrek then moves to peer inside the cave entrance (with Darkvision) to see if any more trouble is coming.
Perception Check: (10 + 2 = 12)
You see the babbling brook extend into the cave, there doesn't seem to be any more goblins standing guard in there.
Calen stays close to Pisgah and the remaining goblin, quarterstaff at the ready, in case the goblin tries to flee or call for help (attack readied).