OOC - Cap note - You rolled Constitution not Wisdom. Granted we can modify the rolls with the appropriate stat modifier and still use them like Levi did with one of his rolls. Just FYI.
Capa maintains her Rage and decides that she has no objections to chopping up anyone that comes close to her. Targets DB if in reach without causing an opportunity attack,
Roll twice because of Disadvantage due to Unsettling Visage
OOC - Zertell is at disadvantage using a ranged spell in melee for each blast. If that is how you would like to attack you will need a second d20 roll for each to hit.
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Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
MOVE: Levi is boxed in; (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.) BONUS:Channel Divinity: Invoke Duplicity- As a Bonus Action, you can expend one use of your Channel Divinity to create a perfect visual illusion of yourself in an unoccupied space you can see within 30 feet of yourself. The illusion is intangible and doesn’t occupy its space. It lasts for 1 minute, but it ends early if you dismiss it (no action required) or have the Incapacitated condition. The illusion is animated and mimics your expressions and gestures. While it persists, you gain the following benefits.
Cast Spells. You can cast spells as though you were in the illusion’s space, but you must use your own senses.
Distract. When both you and your illusion are within 5 feet of a creature that can see the illusion, you have Advantage on attack rolls against that creature, given how distracting the illusion is to the target.
Move. As a Bonus Action, you can move the illusion up to 30 feet to an unoccupied space you can see that is within 120 feet of yourself. ACTION: Cast Green-Flame Blade, Attack B-A: 20 Damage: 9 (green fire damage) or half (4)
Second target takes Damage B-B: 5 (green fire damage) or half (2)
End of turn!
Main target damage: 6 (Rapier mastery piercing dmg sneak attack) or half (3) If I have advantage or an ally within 5ft of the target not incapacitated.
Reaction: Opportunity attack if it presents itself
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Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Group init 15 has init:
OOC - Cap note - You rolled Constitution not Wisdom. Granted we can modify the rolls with the appropriate stat modifier and still use them like Levi did with one of his rolls. Just FYI.
Using the lower of the two rolls due to disadv. Cap hits the creature slashing it's chest with the greatsword. D-B injured. Cap save vs Wis DC 12.
Ardens first attack hits B-C dropping it. B-C Dead and Arden saves from frightened condition.
OOC - Zertell is at disadvantage using a ranged spell in melee for each blast. If that is how you would like to attack you will need a second d20 roll for each to hit.
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Levi Green flame blade Cantrip Rapier Attack
MOVE: Levi is boxed in; (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.)
BONUS: Channel Divinity: Invoke Duplicity- As a Bonus Action, you can expend one use of your Channel Divinity to create a perfect visual illusion of yourself in an unoccupied space you can see within 30 feet of yourself. The illusion is intangible and doesn’t occupy its space. It lasts for 1 minute, but it ends early if you dismiss it (no action required) or have the Incapacitated condition. The illusion is animated and mimics your expressions and gestures. While it persists, you gain the following benefits.
Cast Spells. You can cast spells as though you were in the illusion’s space, but you must use your own senses.
Distract. When both you and your illusion are within 5 feet of a creature that can see the illusion, you have Advantage on attack rolls against that creature, given how distracting the illusion is to the target.
Move. As a Bonus Action, you can move the illusion up to 30 feet to an unoccupied space you can see that is within 120 feet of yourself.
ACTION: Cast Green-Flame Blade, Attack B-A: 20 Damage: 9 (green fire damage) or half (4)
Second target takes Damage B-B: 5 (green fire damage) or half (2)
End of turn!
Main target damage: 6 (Rapier mastery piercing dmg sneak attack) or half (3) If I have advantage or an ally within 5ft of the target not incapacitated.
Reaction: Opportunity attack if it presents itself
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Levi drops B-A and injures B-B and a dup-Levi appears behind D-B and Levi moves out behind B-B, B-A dead, B-B injured.
Group init 15
Arden Conc Shield of Faith - Frightened by D-B Save again at end of turns Cap Shield of Faith +2 AC Frightened by both D-A and D-B
Levi Roll 17 and 24..Accidental Con save, but I used the roll for Wis +4 instead of +3. Saved on both.
Zertell Concentrating on hunter's Mark, Concentration saved, Wisdom save on both.
Group init 14:
B-A Dead
B-B Injured
B-C Injured
B-D
B-E Dead
B-F
B-G Zertell hunter's mark Pending Zertell's attack choice.
B-Capt
D-A Recharge visage each turn
D-B Recharge visage each turn.
There is a duplicate of Levi behind D-B.
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Second rolls
25 and 14. So first roll is same. Second roll is now 14 to hit